https://bugs.winehq.org/show_bug.cgi?id=52095
Bug ID: 52095
Summary: OK/Normal Crashes shortly After Launch
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 71106
--> https://bugs.winehq.org/attachment.cgi?id=71106
Log File
When I launch the game OK/NORMAL with Wine I see the Unity screen and then the
game crashes. The game can be found free of charge at Itch.io for anyone to
test this with and try to fix it. I have attached a log file.
https://98demake.itch.io/oknormal
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.5
| Manjaro 21.2.0 | Mate 1.26.0 | Kernel 5.15.2-2-MANJARO
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https://bugs.winehq.org/show_bug.cgi?id=39352
Bug ID: 39352
Summary: Soulbringer launcher doesn't paint buttons initially
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gog.com/game/soulbringer
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 52445
--> https://bugs.winehq.org/attachment.cgi?id=52445
screenshot (comparison)
Originally reported in https://bugs.wine-staging.com/show_bug.cgi?id=96
When I start the game launcher, the 4 buttons in it (play,video,advanced,quit)
are not drawn either in fullscreen or in virtual desktop mode.
If I grab the launcher window and move it towards the edge of the screen, the
buttons appear when that part of the window which holds the buttons moves
beyond the screen.
The launcher needs mfc42.dll.
There is no demo version available.
In the terminal:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33ddd8,0x00000000), stub!
The patch from staging to blame:
https://github.com/wine-compholio/wine-staging/blob/master/patches/user32-D…
The patch fixes bug #35652.
wine-1.7.51-225-g3966aff
Fedora 22
XFCE 4.12
XOrg 1.17.2
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https://bugs.winehq.org/show_bug.cgi?id=45870
Bug ID: 45870
Summary: Star Wars Pit Droids fails to install
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
Created attachment 62369
--> https://bugs.winehq.org/attachment.cgi?id=62369
Screenshot of error
I have tried to install an old Win95 game, Star Wars Pit Droids, but it always
crashes during the install (actual error is in screenshot). I have created
32-bit wine environment and selected W95 as OS version.
The game can be found at:
https://www.myabandonware.com/game/star-wars-pit-droids-403
I have tried this with Wine 2.4, same error. I'll add WINEDEBUG=warn+all
outputs for both 3.16 and 2.4 versions.
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https://bugs.winehq.org/show_bug.cgi?id=41614
Bug ID: 41614
Summary: Star Wars Galactic Battlegrounds crashes and wine
gives me an "unhandled page fault on write access"
error
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipenguin(a)gmail.com
Created attachment 55964
--> https://bugs.winehq.org/attachment.cgi?id=55964
Terminal output at time of crash
Tried to play multiplayer SWGB 1.1 through Voobly. My friend has the same Wine
version and game version installed as I do, and his version works fine. When we
play multiplayer, my game crashes every time, usually within 3-5 mins. I get an
error popup: "The program battlegrounds_x1.exe has encoutnered a serious
problem and needs to close. We are sorry for the inconvenience."
The wine error readout from the terminal from approximately the time the game
starts is attached. My friend whose game did not freeze got most of the same
errors in Wine, but the error I got that he didn't is:
wine: Unhandled page fault on write access to 0x8b11762d at address 0x401c3e
(thread 008b), starting debugger...
Any ideas what could be causing this?
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https://bugs.winehq.org/show_bug.cgi?id=41028
Bug ID: 41028
Summary: Не запускается приложение пишет.
blacksokol@blacksokol-SATELLITE-L755D:~/.local/share/w
ineprefixes/EAWX32/drive_c/Program
Files/LucasArts/Star Wars Empire at War Forces of
Corruption$ ./SGTPCLauncher.exe The entry point method
could not be loaded
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Здравствуйте. Не запускается приложение пишет The entry point method could not
be loaded. Само приложение загружено с сайта.
http://stargate-eaw.de/index.php/de/2014-04-23-12-33-8/downloads/file/1-lau…
вот ссылка на приложение. Bugtrace нет.
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https://bugs.winehq.org/show_bug.cgi?id=38034
Bug ID: 38034
Summary: Guild Wars: Game starts sometimes minimized
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 50670
--> https://bugs.winehq.org/attachment.cgi?id=50670
Terminal output
On starting the game it starts sometimes minimized and the terminal does then
contain the line "err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching
mode found 1680x1050x32 @60! (XF86VidMode)" which does otherwise not appear.
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https://bugs.winehq.org/show_bug.cgi?id=52274
Bug ID: 52274
Summary: MicrosoftEdgeUpdate.exe crashes WINE
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mips171(a)icloud.com
Distribution: ---
Created attachment 71405
--> https://bugs.winehq.org/attachment.cgi?id=71405
backtrace
wine64-preloader crashes when running MicrosftEdgeUpdate.exe
Backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=33874
Bug #: 33874
Summary: CodeGear Delphi 2009: Object Inspector is all black
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44937
--> http://bugs.winehq.org/attachment.cgi?id=44937
Picture
For success with delphi: you need:
winetricks mdac28 dotnet20 msxml3 ie7
And then Install Delphi, Delphi only (not for C + + Builder and Delphi for the
Microsoft. NET Framework).
Open Delphi, Delphi will open normally, but the Object Inspector is all black
as pictured
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http://bugs.winehq.org/show_bug.cgi?id=29599
Bug #: 29599
Summary: eRacer demo: screen too dark
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.fileplanet.com/60483/60000/fileinfo/eRacer-
Online-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38348
--> http://bugs.winehq.org/attachment.cgi?id=38348
+xvidmode log
The screen is so much dark in eRacer that you can hardly see anything.
This bug affects Eurofighter Typhoon too (from the same developer: Rage
Software).
The screen stays dark after exiting the game and I have to restore the original
gamma of the screen by 'xgamma -gamma 1.0'.
I tried to take screenshots of the problem, but interestingly, the brightness
of the screenshots is correct, and every detail on the screenshots is visible.
Steps to reproduce the problem with the demo:
1. Install the demo as usual.
2. Remove/rename intro.avi from eRacer/Gui/Avi. Start the game by eracer.exe.
3. Text is missing from the game (bug #29598). In the menu press the down arrow
once, so the 2nd option is selected and press <Enter>, then press <Enter> again
on the next screen. The race should be started. In mid-game you can notice that
most of the textures (the environment) are so dark that you can barely see
anything.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=19969
Summary: 2weistein + ElDorado: y and z switched with German
keyboard/locale
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm using the German version of both apps below, with LANG=de_DE.UTF-8 typical
of a German locale and a German keyboard with Ubuntu Intrepid. One
particularity of the German keyboard is that Y and Z are switched.
2weistein is entirely driven by mouse except in the savegame dialog. There, z
and y are switched (as if I were using a US keyboard) when entering the file
name.
El Dorado (German localised version) uses the y key to run. I must press the z
key (between t and u) instead (in both the configuration menu and during game
play).
The bug about 2weistein also occurs with MacOS X.5.7, XQuartz 2.3.3.2 and
Apple's German keyboard.
Many other apps work fine.
I thought Wine had code to sort-of revert the locale-dependent keyboard mapping
(like dosbox). 2weistein is surprising, since one would not expect it to use
low-level scancodes or similar in basically a file requester -- and it
originates from Germany, so it undoubtfully works well in a German MS-Windows.
Maybe the default code page selection does not work correctly? I also own a
very old French title ("Kiyeko et les voleurs de nuit"; it says "win3.1
minimum") that supports 5 European languages and starts in English even with
LANG=fr_... (the French locale files are installed on the Ubuntu system). I
wrote no bug report so far because I couldn't test yet how it starts in
MS-Windows.
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https://bugs.winehq.org/show_bug.cgi?id=52289
Bug ID: 52289
Summary: Call of Juarez: Bound in Blood hangs during playing
videos
Product: Wine
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 71430
--> https://bugs.winehq.org/attachment.cgi?id=71430
+wmvcore
048c:err:wmvcore:wm_reader_get_stream_sample Failed to allocate output sample
of 8192 bytes, hr 0x80004005.
048c:err:wmvcore:stream_thread Failed to get sample, hr 0x80004005.
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https://bugs.winehq.org/show_bug.cgi?id=48438
Bug ID: 48438
Summary: mfplat support regression
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: edpil02(a)orange.fr
Distribution: ---
I was able to play ride 3 bikes game with native mfplat.dll :
built-in mfplat.dll -> black screen (because cant play mp4 movies)
native mfplat -> the game run (can play the intro movies).
But latest versions of wine (4.16 ?) seems to crash now with native mfplat.
Get this error :
00b7:fixme:mfplat:mfsession_Shutdown 0000000025CC1140.
00b7:fixme:mfplat:mfsession_Shutdown 0000000025CC1320.
The game does not crash but cant start because it cant play the intro movie.
Seems that wine have been patch for mfplat support in may 2019 , but not sure.
Sorry for my english.
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https://bugs.winehq.org/show_bug.cgi?id=51878
Bug ID: 51878
Summary: Gamepad / adapter not detected without legacy joystick
backends.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 70806
--> https://bugs.winehq.org/attachment.cgi?id=70806
Output from 'joy.cpl' and 'evtest' (+plugplay,+hid,+hidp,+hid_report,+dinput).
After adfee25b45a [1], a DualShock 2 PlayStation gamepad via a USB adapter no
longer works in FINAL FANTASY XI Online, or in the Wine 'joy.cpl' test program.
A little bit of background: this gamepad previously didn't work in things like
Steam, which was most likely due to permissions (user not part of the input
group for example), but I never did anything about that since I only use the
gamepad via Wine, and it worked. With this change in Wine, it looks like it
might no longer be possible to avoid additional configuration and/or
dependencies, and I've tested various methods of making it work.
While it now works in the native Linux build of Steam, it still doesn't work
with the game, or with 'joy.cpl'.
The output is more or less the same for the game and 'joy.cpl': when I press
the ANALOG button to enable the analog mode, I can see
0074:trace:hid_report:process_device_event Received action 650
wine: Unhandled page fault on read access to 0000000000000000 at address
00000001C9232342 (thread 0074), starting debugger...
0070:err:wineusb:event_thread_proc Error handling events: System call
interrupted (perhaps due to signal)
0070:err:wineusb:event_thread_proc Error handling events: System call
interrupted (perhaps due to signal)
but the application itself does not actually crash (looks like it's
'winedevice.exe' in the background).
If I press a different button, there's
0074:trace:hid_report:process_device_event Received action 651
0074:warn:plugplay:bus_main_thread L"SDL" bus wait returned status 0xc0000005
and nothing else after that no matter what I press until I restart the process.
The gamepad/adapter is detected as follows:
usb 3-2: new low-speed USB device number 7 using xhci_hcd
usb 3-2: New USB device found, idVendor=0810, idProduct=0001, bcdDevice= 1.06
usb 3-2: New USB device strings: Mfr=0, Product=2, SerialNumber=0
usb 3-2: Product: Twin USB Joystick
input: Twin USB Joystick as
/devices/pci0000:00/0000:00:07.1/0000:0c:00.3/usb3/3-2/3-2:1.0/0003:0810:0001.0009/input/input24
input: Twin USB Joystick as
/devices/pci0000:00/0000:00:07.1/0000:0c:00.3/usb3/3-2/3-2:1.0/0003:0810:0001.0009/input/input25
pantherlord 0003:0810:0001.0009: input,hidraw4: USB HID v1.10 Joystick [Twin
USB Joystick] on usb-0000:0c:00.3-2/input0
It's possible I'm still missing something I did not need with the legacy
backend(s).
Some things that I've tried:
- Add the user to the input group.
- Added sdl, udev, and usb support to the Wine build.
1.
https://source.winehq.org/git/wine.git/commit/adfee25b45af8160848f94fdb2427…
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https://bugs.winehq.org/show_bug.cgi?id=51961
Bug ID: 51961
Summary: Multiple errors when starting "winepath" command
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
OS: Linux Mint 20.2 Cinnamon
Note: I followed
https://wine.htmlvalidator.com/install-wine-on-linux-mint-20.html guide to
install Wine.
When I execute winepath c:\\ I obtain several errors along with expected
output:
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
/home/emilyseville7cfg/.wine/dosdevices/c:/
"winepath c:\\ 2> /dev/null" workaround helps.
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https://bugs.winehq.org/show_bug.cgi?id=51960
Bug ID: 51960
Summary: Multiple errors when starting "notepad" command
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
OS: Linux Mint 20.2 Cinnamon
Note: I followed
https://wine.htmlvalidator.com/install-wine-on-linux-mint-20.html guide to
install Wine.
When I type "Linux Mint 20.2 Cinnamon" command I obtain multiple errors:
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0068:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0068:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0070:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0070:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0104:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0104:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
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https://bugs.winehq.org/show_bug.cgi?id=51897
Bug ID: 51897
Summary: Post lutris based League of Legends install :
Unhandled exception: page fault on execute access to
0xf74b68b0 in 32-bit code
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SarahPope57777(a)tutanota.com
Distribution: ---
Created attachment 70844
--> https://bugs.winehq.org/attachment.cgi?id=70844
Backtrace of error
Post lutris based League of Legends install : Unhandled exception: page fault
on execute access to 0xf74b68b0 in 32-bit code
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https://bugs.winehq.org/show_bug.cgi?id=51905
Bug ID: 51905
Summary: Notepad++ installer crashes with wine-git
6.19.r0.g7554bd4b41a-1
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70856
--> https://bugs.winehq.org/attachment.cgi?id=70856
Backtrace from the npp installer with wine-git 6.19.r0.g7554bd4b41a-1
The notepad++ installer crashes.
To reproduce:
1) Download the notepad++ installer: (no longer available, retest with 8.1.8)
https://notepad-plus-plus.org/downloads/v8.1.7/
$ sha256sum ~/Downloads/npp.8.1.7.Installer.exe
0abf9b40854082a82eee9e3013c374312b3471aa24e27fc5b5b5dac95ce3bce3
/home/cedric/Downloads/npp.8.1.7.Installer.exe
2) Prepare wine:
$ rm -rf ~/.wine
$ wineboot
3) run the installer (todo; test from ~/Download)
$ wine ~/Downloads/npp.8.1.7.Installer.exe
4) accept the defaults. Now the installer crashes, with the following messages
and the attached backtrace:
0024:fixme:shell:SHAutoComplete stub
wine: Unhandled page fault on read access to 00000000 at address 7AC30D6F
(thread 0024), starting debugger...
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
My versions:
$ wine --version
wine-6.19
$ pacman -Q wine
wine-git 6.19.r0.g7554bd4b41a-1
$ uname -a
Linux cedric 5.14.11-arch1-1 #1 SMP PREEMPT Sun, 10 Oct 2021 00:48:26 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51739
Bug ID: 51739
Summary: GSView crashes when clicking print
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Crashes inside uxtheme.
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https://bugs.winehq.org/show_bug.cgi?id=51865
Bug ID: 51865
Summary: Wine doesn't see/support the Royale Noir Windows XP
theme
Product: Wine
Version: 6.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
I've unpacked this theme to C:/windows/resources/themes/Royal Noir and Wine
6.19 ignores it.
I thought maybe Wine doesn't like a space in the directory name and the fact
that it's longer than 8.3, so I renamed it to Royal however the issue persists.
file luna.msstyles
luna.msstyles: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
$ sha256sum
038527a0560a5d8c3dfa40e4c7a70255181da22acc010cc8b3b2a0b2494bea5e luna.msstyles
5951021cb2bce715d8ccb3a1497daba4710a792662b21bdaa22d8047d4dd2fcc
Shell/Metallic/Shellstyle.dll
6e3ac52aa771a6888beef3995e770bbe53a29d354df3cca49aac1a51466475b5
Shell/NormalColor/metal_ss.dll
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https://bugs.winehq.org/show_bug.cgi?id=51796
Bug ID: 51796
Summary: io.h and direct.h are missing from winelib
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
While I can use `unistd.h` and `dirent.h`, I have to rewrite code in order to
do that, and also have to have an abstraction layer, since these headers are
not available in Visual Studio.
It'd be nice if winelib had them.
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https://bugs.winehq.org/show_bug.cgi?id=51809
Bug ID: 51809
Summary: regression: no fonts in steam with wine-6.18
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 70697
--> https://bugs.winehq.org/attachment.cgi?id=70697
steam.png
After upgrading to wine-staging 6.18, Steam login window doesn't display any
text. wine-vanilla 6.18 doen't work too. wine-staging 6.17 works fine.
Reproduction:
1. Use wine or wine-staging 6.18.
2. Install and run Steam client.
Expected result:
Steam login window with text.
Actual result:
No text is present on Steam login window. See attached image.
Additional information:
Stdout/stderr contains following line multiple times:
src\vgui2\vgui_surfacelib\Win32Font.cpp (963) : Assertion Failed: Couldn't get
string length
No such output is present when wine 6.17 is used.
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https://bugs.winehq.org/show_bug.cgi?id=51814
Bug ID: 51814
Summary: python fails to initialize rng after boot
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ArchLinux
python fails to initialize rng after boot:
$ wget https://www.python.org/ftp/python/3.9.5/python-3.9.5-embed-win32.zip
$ unzip python-3.9.5-embed-win32.zip
$ wineboot
wine: created the configuration directory '/home/devel/.wine'
...
wine: configuration in L"/home/devel/.wine" has been updated.
$ wine python -c 'print("hello world")'
Fatal Python error: _Py_HashRandomization_Init: failed to get random numbers to
initialize Python
Python runtime state: preinitialized
same thing if I run a command twice from a clean env
$ rm -rf ~/.wine
$ wine python -c 'print("hello world")'
wine: created the configuration directory '/home/devel/.wine'
...
wine: configuration in L"/home/devel/.wine" has been updated.
hello world
$ wine python -c 'print("hello world")'
Fatal Python error: _Py_HashRandomization_Init: failed to get random numbers to
initialize Python
Python runtime state: preinitialized
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https://bugs.winehq.org/show_bug.cgi?id=51582
Bug ID: 51582
Summary: Software requests to install .NET Framework
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 70424
--> https://bugs.winehq.org/attachment.cgi?id=70424
Opening most .NET applications shows this error popup
Even though wine-mono is installed, some applications wich requires Microsoft
.NET 4.0 and newer won't launch, displaying a error requesting to install
Microsoft .NET
Launching from the terminal only returns a single line:
"
0108:fixme:heap:RtlSetHeapInformation 00000000008D0000 0 000000000041F710 4
stub
"
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https://bugs.winehq.org/show_bug.cgi?id=51808
Bug ID: 51808
Summary: Wine fails to enter directories ending with a space
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
$ mkdir "test "
$ cd "test "
$ touch test.txt
$ wine notepad test.txt
wine: could not open working directory L"Z:\\tmp\\test\\", starting in the
Windows directory.
Notepad will ERROR: "File 'test.txt' does not exist. Do you want to create a
new file?"
I wonder if there are other corner cases Wine fails to work with.
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https://bugs.winehq.org/show_bug.cgi?id=51801
Bug ID: 51801
Summary: Origin can't be installed because of unhandled winsock
error
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: tarequemd.hanif(a)yahoo.com
Distribution: ---
Greetings, I was trying to install origin for a couple of days. OriginSetup.exe
launches then crashes. From the terminal output I can see it's an unhandled
error -5 from addrinfo_err_from_unix in winsock. I tried to see the source code
and the error code is indeed unhandled.
https://github.com/wine-mirror/wine/blob/master/dlls/ws2_32/unixlib.c#L435
I converted the error code -5 to string using gai_strerror function with C. It
says "No address associated with hostname".
wine ping also doesn't work. It says "Request timed out".
0150:fixme:winsock:addrinfo_err_from_unix unhandled error -5
wine: Unhandled page fault on write access to 00000000 at address 11CF3DE6
(thread 0110), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=51763
Bug ID: 51763
Summary: Wavelab 6.11 pre-sets broken in 6.17 staging
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
All presets now no longer work nor are they even visible. This includes the
presets to load add-ons and the system restore previous layout as well as the
presets of each add-on. If loaded manually the add-ons appear to work as
expected (from limited testing). This worked in previous versions.
If I attempt to create a pre-set the program gets stuck on something and needs
to be killed.
The only information supplied by wine:
0168:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0168:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0168:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
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https://bugs.winehq.org/show_bug.cgi?id=51752
Bug ID: 51752
Summary: Sacred Underworld. Black screen after campaign start
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werner(a)armbian.de
Distribution: ---
Created attachment 70647
--> https://bugs.winehq.org/attachment.cgi?id=70647
terminal output from start until campaign start
I have the GOG version of Sacred Gold installed and once I start the Underworld
campaign the screen fading black - like if there was a cut scene - and never
comes back. The game still runs in background as noticeable by sound (foot
steps when moving, enemies...).
It has been years since I played Underworld on a Windows machine but if I
remember correctly the character also does not spawn at the Underworld starting
point but close to the in the Ancaria starting points - depending on chosen
class - before the screen fades black which is odd as well.
The Sacred Ancaria campaign itself plays perfectly fine. Finished it a couple
of times to unlock Niob difficulty.
This issue happens on both version 2.28 and 2.29.14 unofficial.
Tested on both Ubuntu Focal wine-development package (version 5.5.something
IIRC) and winehq-development 6.17.
I tried tinkering with the settings of both wine (tried Windows7 and XP mode
and fullscreen emulation) and of Sacred (turn fullscreen on/of, play videos and
so so) but did not change anything.
Not sure which information could be useful so I try to give as much as
possible.
I am running Linux Mint 20.2 Uma Cinnamon on mainline Linux (currently 5.14.y),
however I had this issue with Hirsute kernel (5.11.y) as well.
For graphics drivers I use oibaf/graphics-drivers/ PPA.
I run the latest linux-firmware by using the Ubuntu impish package which at the
moment is version 1.199.
My machine is a Levono Yoga 7 with AMD Ryzen 7 4800U processor.
I chose "blocker" as severity since not being able to play a whole campaign at
all is kind a severe I guess.
Thank your for reading.
Cheers
Werner
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https://bugs.winehq.org/show_bug.cgi?id=51604
Bug ID: 51604
Summary: Font smoothing doesn't work in GNOME 40
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teamworks1732(a)gmail.com
Distribution: ---
Created attachment 70453
--> https://bugs.winehq.org/attachment.cgi?id=70453
Wine in GNOME and KDE
So, I've recently migrated to GNOME 40 on Arch. And I noticed that the font in
Wine isn't anti-aliased. I asked my friend that uses KDE if the problem exist
for him (he used the same distro and it's installed from the same repo), and
it's not there.
I also asked my other friend that uses different distro with the same DE, and
the font smoothing problem also occured to him.
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https://bugs.winehq.org/show_bug.cgi?id=51691
Bug ID: 51691
Summary: Notepad++ does not react to the mouse (hotkeys do
work)
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70559
--> https://bugs.winehq.org/attachment.cgi?id=70559
console messages
Notepad++ does not react to the mouse. I can't click on any of the icons, I
can't scroll. I can however press alt-f, and the file menu does open.
Steps to reproduce:
$ wine npp.8.1.4.Installer.exe and accept the defaults.
My system:
$ wine --version
wine-6.15-123-gbe8501ac6f1
$ uname -a
Linux cedric 5.13.10-arch1-1 #1 SMP PREEMPT Thu, 12 Aug 2021 21:59:14 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51690
Bug ID: 51690
Summary: Adobe Photoshop CC 2020 crash after 25 seconds
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f4uzan1015(a)gmail.com
Distribution: ---
Created attachment 70558
--> https://bugs.winehq.org/attachment.cgi?id=70558
Please help, i don't what going on here
i start Adobe Photoshop CC 2020 from my NTFS partition using wine command and
it run for 25 second
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https://bugs.winehq.org/show_bug.cgi?id=51508
Bug ID: 51508
Summary: Segmentation fault when trying to add galliumnine with
either winetricks or protontricks
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dq1dszjd(a)anonaddy.me
Distribution: ---
I am having the issue outlined here
https://github.com/Matoking/protontricks/issues/100 with both winetricks and
protontricks.
Im getting
Executing wine ninewinecfg -e
/usr/bin/winetricks: line 567: 223282 Segmentation fault (core dumped)
"$@"
------------------------------------------------------
warning: Note: command wine ninewinecfg -e returned status 139. Aborting.
on winetricks and
Executing /home/user/.cache/protontricks/proton/Proton Experimental/bin/wine
ninewinecfg -e
wineserver: using server-side synchronization.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
/home/user/.cache/protontricks/proton/Proton Experimental/bin/wine: line 70:
207693 Segmentation fault (core dumped) "$PROTON_DIST_PATH"/bin/wine "$@"
------------------------------------------------------
warning: Note: command /home/user/.cache/protontricks/proton/Proton
Experimental/bin/wine ninewinecfg -e returned status 139. Aborting.
on protontricks while trying to add the galliumnine dll
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https://bugs.winehq.org/show_bug.cgi?id=51359
Bug ID: 51359
Summary: Wine does see an exe file unless is has an icon
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 70217
--> https://bugs.winehq.org/attachment.cgi?id=70217
winetricks GUI
Also affects staging 6.9.
Wine will not find or install any .exe file unless that exe file has a logo,
using the command line:
wine: cannot find L"/mnt/data1/Software/Multimedia/wavelab6/Install/setup.exe"
is returned, using the winetricks GUI the file is not visible.
This occurred on a fresh install of Kubuntu 21.04 and in one instance I was
able to retrieve a back-up copy of the file where wine saw a logo (using the
winetricks GUI) and the program installed.
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https://bugs.winehq.org/show_bug.cgi?id=51429
Bug ID: 51429
Summary: Sakura no Uta: spams RtlpWaitForCriticalSection
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 70281
--> https://bugs.winehq.org/attachment.cgi?id=70281
wine-6.12 terminal output
Sakura on Uta will start spamming the terminal with
****:err:ntdll:RtlpWaitForCriticalSection section ******** "?" wait timed out
in thread ****, blocked by 0024, retrying (60 sec) [* = hex digit.]
right from the start. The attached log just runs from launching it to reaching
the main menu seconds later.
Unlike in #50577 there aren't any noticeable symptoms. Despite both games
having "uta" in their name, this isn't a duplicate -- they use different
engines. The upside is that Sakura no Uta has a free trial version that behaves
exactly like the full version, so someone who knows what they're doing could
have a closer look at this:
https://www.makura-soft.com/sakuranouta/special/trial_download.html. The
download links are labelled "ダウンロード", at the bottom of the page. Any one will
do, assuming it works, they're just mirrors.
It's likely you'll need to prefix the wine invocation with LANG=ja_JP.UTF-8 or
so, at least if you want the text to show up properly.
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https://bugs.winehq.org/show_bug.cgi?id=39869
Bug ID: 39869
Summary: QQmusic 2015 can not login
Product: Wine
Version: 1.9.0
Hardware: x86
URL: http://dldir1.qq.com/music/clntupate/QQMusicV12.24.332
3.1216YQQ.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: SUSE
Created attachment 53229
--> https://bugs.winehq.org/attachment.cgi?id=53229
QQMusic.log
1.Download from http://dldir1.qq.com/qqfile/QQIntl/QQi_PC/QQIntl2.11.exe
2.winetrick riched20 to fix bug 5162
3. login with the folloing testing account:
account: 1469264807
Password: winedebug
Useing winetricks to install gdiplus_winxp could fix this bug.
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https://bugs.winehq.org/show_bug.cgi?id=51332
Bug ID: 51332
Summary: steamwebhelper.exe crashes, steam client totally
unusable
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
Each steamwebhelper.exe process stops immediately with this error message:
wine: Call from 7BC522E1 to unimplemented function
mfplat.dll.MFLockSharedWorkQueue, aborting
wine: Unimplemented function mfplat.dll.MFLockSharedWorkQueue called at address
7BC522E1 (thread 0384), starting debugger...
I don't know why it does this, because dlls/mfplat/libmfplat.def defines this
function as an alias to rtworkq.RtwqLockSharedWorkQueue, which seems to be
implemented.
Since all of the tabs in the steam client are web views, the whole client is
unusable.
Steam client version: Jun 8 2021
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https://bugs.winehq.org/show_bug.cgi?id=51293
Bug ID: 51293
Summary: Assert with side effect in dlls/glu32/sweep.c
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: glu32
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
```
assert( ++fixedEdges == 1 );
```
Assert shouldn't anything than checking if expression is false/true, but here
add value to fixedEdges variable
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https://bugs.winehq.org/show_bug.cgi?id=51247
Bug ID: 51247
Summary: GTA Vice City game with errors
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neeraj72006(a)outlook.com
Distribution: ---
Created attachment 70119
--> https://bugs.winehq.org/attachment.cgi?id=70119
Wine logs.
The game runs smoothly, but when I use the command "wine gta-vc.exe", It shows
too many errors, I would like to fix them. I have an Ubuntu 18.04.5.
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https://bugs.winehq.org/show_bug.cgi?id=51985
Bug ID: 51985
Summary: errors significance
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: didu31(a)hotmail.fr
Distribution: ---
Created attachment 70972
--> https://bugs.winehq.org/attachment.cgi?id=70972
Sample of wine log.
Errors printed on stderr don't mention their significance.
They should be categorized INFO, WARNING, ERROR, FATAL as the other softwares
do.
At least, FATAL errors should be mentioned as such in order to obtain a
starting point for debugging.
As an example, who is able to tell what is the fatal error that causes aborting
in the log here attached ?
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http://bugs.winehq.org/show_bug.cgi?id=30755
Bug #: 30755
Summary: gdiplus tests fail if stix fonts present
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Centos 6, "make test" causes (among others) the failures
runtest -q -P wine -M gdiplus.dll -T ../../.. -p gdiplus_test.exe.so
~/wine-git/dlls/gdiplus/tests/font.c && touch font.ok
...
font.c:396: Test failed: Expected 0, got 3
font.c:397: Test failed: got NULL font collection
make[1]: *** [font.ok] Error 2
/home/dank/wine-git/tools/runtest -q -P wine -M gdiplus.dll -T ../../.. -p
gdiplus_test.exe.so /home/dank/wine-git/dlls/gdiplus/tests/graphics.c && touch
graphics.ok
...
graphics.c:1978: Test failed: Expected 00000000, got 00000010
Unhandled exception: page fault on read access to 0x00000048 in 32-bit code
(0x6834d776).
Backtrace:
=>0 0x6834d776 get_log_fontW+0x16() in gdiplus (0x0032f8c8)
1 0x68358d57 get_font_hfont+0xf6() in gdiplus (0x0032f9f8)
2 0x6835d1cd GdipDrawString+0x26c() in gdiplus (0x0032fb78)
3 0x71cb8763 test_GdipDrawString+0x232() in gdiplus_test (0x0032fc38)
4 0x71cc5c45 func_graphics+0xb84() in gdiplus_test (0x0032fd18)
...
Looks like
GdipNewInstalledFontCollection() which calls
EnumFontFamiliesExW() which calls
add_font_proc() which calls
GdipCreateFontFamilyFromName()
and is failing because the latter function somehow chokes on the stix fonts
(http://stixfonts.org) bundled with centos 6.
Doing
sudo chmod 000 /usr/share/fonts/stix
works around the problem.
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https://bugs.winehq.org/show_bug.cgi?id=39880
Bug ID: 39880
Summary: gdiplus tests fail if locale is not en_US
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
$ make test
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so brush && touch brush.ok
fixme:gdiplus:GdipGetLineTransform not implemented
fixme:gdiplus:GdipGetPathGradientPath not implemented
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so customlinecap && touch customlinecap.ok
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so font && touch font.ok
font.c:757: Test failed: wrong face name ˼Դ���� CN Bold
font.c:762: Test failed: Expected 0, got 14
font.c:768: Test failed: wrong face name ?2�J��?2
fixme:gdiplus:GdipGetLineSpacing ignoring style
font.c:307: Tests skipped: Times New Roman not installed
Makefile:255: recipe for target 'font.ok' failed
make: *** [font.ok] Error 3
After setting the locale from zh_CN.utf8 to en_US by
$ export LC_ALL=en_US
Then run the test, it works fine.
Is this bug related to bug 30755?
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https://bugs.winehq.org/show_bug.cgi?id=48819
Bug ID: 48819
Summary: user32:win "unexpected 0x0282" message" Japanese
Windows 10 failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The TestBot's w1064v1809-zh_CN configuration runs the tests on Windows 10 1809
in a Chinese locale. This test configuration gets unique and systematic
failures in user32:win:
win.c:3852: Test failed: hwnd 01E40500 message 0282
win.c:3858: Test failed: message 0282 available
win.c:3931: Test failed: hwnd 01E40500/00390448 message 0282
win.c:3934: Test failed: hwnd 01E40500/00390448 message 0282
Message 0x0282 is WM_IME_NOTIFY so this looks like a legitimate message given
the locale, one that was just not foreseen by the user32:win test.
See: https://test.winehq.org/data/tests/user32:win.html
However note that quite often WineTest fails to submit its results to
test.winehq.org, typically because it times out. So you can more easily find
the latest failure by looking for the "32 bit WineTest: base VMs" jobs on the
TestBot.
Finally, three of these messages include the window handles which means they
are "always new". Because of this the TestBot will mistakenly attribute the
failure to any user32 patch submitted to wine-devel, which should cause them to
be rejected. So I bumped the priority on this bug.
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https://bugs.winehq.org/show_bug.cgi?id=51765
Bug ID: 51765
Summary: AlienShooter2 fails "X Error of failed request:
BadAlloc"
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Created attachment 70669
--> https://bugs.winehq.org/attachment.cgi?id=70669
Log of running the game
Simply running the game results in error:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 149 ()
Minor opcode of failed request: 2
Serial number of failed request: 424
Current serial number in output stream: 425
I did a bit of research, and here's what I found:
1. Game works fine with Wine on older laptop, with OpenGL compat profile 3.1.
The logs are almost identical, except right after the line where AlienShooter2
crashes on newer laptop, on the older there's one more line saying "Setting
line patterns is not supported in OpenGL core context"
2. Running the game with `MESA_GL_VERSION_OVERRIDE=3.1compat` does not make
game produce same line on newer laptop, so am not sure it really uses same low
compat profile.
3. Setting `MESA_GL_VERSION_OVERRIDE=4.5` on older laptop does not make the
warning go away, which suggests wine detection of compat profile is be broken.
I built debug version of Wine, and tried debugging it, but stuck trying to get
the stacktrace. gdb does not break around that place, apparently because the
problem inside one of many dozens wine processes. `winedbg` is of no use
either.
Any suggestions for further debugging are welcome.
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https://bugs.winehq.org/show_bug.cgi?id=40666
Bug ID: 40666
Summary: Cossacks - European Wars: Fails to launch after intro
video
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Other
Created attachment 54536
--> https://bugs.winehq.org/attachment.cgi?id=54536
Console output
When I attempt to launch the GOG version of Cossacks - European Wars with Wine
1.9.10 the intro videos begin to play (with issues, but I will open another
ticket for that bug). Upon pressing escape the player should be brought to the
main menu, but nothing actually happens (except that the videos stop playing).
This appears to be a regression since this step works on Wine 1.6.2. However I
do not have the time to do a full regression test to find the exact commit in
which the regression was introduced.
I am attaching the console output (there isn't much there though).
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Some additional info about my system (just in case):
Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 364.19
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https://bugs.winehq.org/show_bug.cgi?id=51149
Bug ID: 51149
Summary: evr:evr fails on Vista because of unsupported
interfaces
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Vista and Windows 2008 don't support the IID_IMFQualityAdvise and
IID_IMFQualityAdviseLimits interfaces which causes the evr:evr test to crash.
https://test.winehq.org/data/patterns.html#evr:evr
Patches were submitted but should be revised or resubmitted:
https://www.winehq.org/pipermail/wine-devel/2020-November/177642.html
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https://bugs.winehq.org/show_bug.cgi?id=51305
Bug ID: 51305
Summary: d3dx10_43:d3dx10 fails on Vista
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_43:d3dx10 fails on Vista:
https://test.winehq.org/data/patterns.html#d3dx10_43:d3dx10
d3dx10.c:1887: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1909: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1914: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1940: Test failed: Test 0: Got unexpected hr 0x88760b59.
d3dx10.c:1945: Test failed: Test 0: Got unexpected hr 0x88760b59.
...
d3dx10.c:1992: Test failed: Test 27: Got unexpected hr 0x80004005.
It may be that the tested features are simply not supported.
However Vista does have d3d10.dll as well as d3dx10_33.dll to d3dx10_43.dll.
So checking for support will require a more subtle approach.
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https://bugs.winehq.org/show_bug.cgi?id=51562
Bug ID: 51562
Summary: wine cannot run with <4GB virtual memory
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
if I set the virtual memory limit to <4G wine cannot boot:
$ ulimit -v 3800000 && wine wineboot
...
0090:err:module:relocate_ntdll ntdll could not be mapped at preferred address
(0x230000), expect trouble
...
0098:err:module:LdrInitializeThunk Importing dlls for
L"C:\\windows\\syswow64\\iexplore.exe" failed, status c0000135
The same happens trying to run anything:
$ ulimit -v 3800000 && wine a.exe
...
18: 002c:err:module:relocate_ntdll ntdll could not be mapped at preferred
address (0x340000), expect trouble
...
18: wine: could not load kernel32.dll, status c0000135
the relevant error message seems to be about relocate_ntdll not mapped at
preferred address
maybe wine wants to allocate more memory than allowed here
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https://bugs.winehq.org/show_bug.cgi?id=47937
Bug ID: 47937
Summary: ddraw tests crash with in real windows XP
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
ddraw/tests/ddraw4.c and ddraw/tests/ddraw7.c tests crash in Windows XP
ddraw4.c:16394: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16396: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16427: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16429: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16431: Test failed: Got unexpected caps 0x421350.
ddraw4.c:16437: Test failed: Got unexpected hr 0x80004005.
ddraw4.c:16437: this is the last test seen before the exception
0d4c:ddraw4: unhandled exception c0000005 at 004A6699
C:\Documents and Settings\Administrateur\Mes documents\Téléchargements>
ddraw7.c:16371: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16373: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16401: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16403: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16405: Test failed: Got unexpected caps 0x421350.
ddraw7.c:16411: Test failed: Got unexpected hr 0x80004005.
ddraw7.c:16411: this is the last test seen before the exception
0c3c:ddraw7: unhandled exception c0000005 at 004F509F
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https://bugs.winehq.org/show_bug.cgi?id=44990
Bug ID: 44990
Summary: No HTTPS
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: jon.tech.uk(a)gmail.com
Distribution: ---
Connection to HTTPS fails when setting wininet to native:
003e:err:secur32:schan_AcquireClientCredentials Could not find matching
protocol
Test run with wininet=native exhibiting the error:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks wininet=native winihttp=native
Using winetricks 20180217-next - sha256sum:
e5c949bb20dbc6ed1257b7807dc475b8ce5f456d0d8c8c58b8b54492dd9f058b with wine-3.0
(Debian 3.0-1~mx17+1) and WINEARCH=win32
Using native override for following DLLs: wininet
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
Using native override for following DLLs: winihttp
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine iexplore google.com
0012:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
0012:err:module:attach_dlls Importing dlls for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
000f:err:service:process_send_command service protocol error - failed to write
pipe!
003e:err:secur32:schan_AcquireClientCredentials Could not find matching
protocol
0009:err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with
error 0x8001011d
Test run with wininet=builtin executing correctly error free:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks wininet=builtin
winihttp=native
Using winetricks 20180217-next - sha256sum:
e5c949bb20dbc6ed1257b7807dc475b8ce5f456d0d8c8c58b8b54492dd9f058b with wine-3.0
(Debian 3.0-1~mx17+1) and WINEARCH=win32
Using builtin override for following DLLs: wininet
Executing wine regedit C:\windows\Temp\_builtin\override-dll.reg
Using native override for following DLLs: winihttp
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine iexplore google.com
0012:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
0012:err:module:attach_dlls Importing dlls for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
000f:err:service:process_send_command service protocol error - failed to write
pipe!
9[2f51808]: TSF: 0x5e45260 TSFStaticSink::Init() FAILED to install
ITfInputProcessorProfileActivationSink (0x80004001)
9[2f51808]: TSF: TSFTextStore::Initialize() FAILED to initialize
TSFStaticSink instance
Tested with multiple versions of wine, last two checked with are:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine --version
wine-3.0 (Debian 3.0-1~mx17+1)
$ WINEPREFIX=~/.wine32 WINEARCH=win32 /opt/wine-staging/bin/wine --version
wine-3.5 (Staging)
Originally submitted with winetricks issue tracker, see
https://github.com/Winetricks/winetricks/issues/966 for further details.
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https://bugs.winehq.org/show_bug.cgi?id=44803
Bug ID: 44803
Summary: Age of Empires II Forgotten Empires crashes "Unhandled
privileged instruction"
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.nestler(a)gmail.com
Distribution: ---
Created attachment 60841
--> https://bugs.winehq.org/attachment.cgi?id=60841
Log from the console
Since a day Age of Empires II Forgotten Empires crashes on startup with the
message "wine: Unhandled privileged instruction at address 0x7e2c5895 (thread
00ce), starting debugger...". See the attached log for more details.
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