https://bugs.winehq.org/show_bug.cgi?id=51305
Bug ID: 51305
Summary: d3dx10_43:d3dx10 fails on Vista
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_43:d3dx10 fails on Vista:
https://test.winehq.org/data/patterns.…
[View More]html#d3dx10_43:d3dx10
d3dx10.c:1887: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1909: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1914: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1940: Test failed: Test 0: Got unexpected hr 0x88760b59.
d3dx10.c:1945: Test failed: Test 0: Got unexpected hr 0x88760b59.
...
d3dx10.c:1992: Test failed: Test 27: Got unexpected hr 0x80004005.
It may be that the tested features are simply not supported.
However Vista does have d3d10.dll as well as d3dx10_33.dll to d3dx10_43.dll.
So checking for support will require a more subtle approach.
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https://bugs.winehq.org/show_bug.cgi?id=51562
Bug ID: 51562
Summary: wine cannot run with <4GB virtual memory
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
if I set the virtual memory limit …
[View More]to <4G wine cannot boot:
$ ulimit -v 3800000 && wine wineboot
...
0090:err:module:relocate_ntdll ntdll could not be mapped at preferred address
(0x230000), expect trouble
...
0098:err:module:LdrInitializeThunk Importing dlls for
L"C:\\windows\\syswow64\\iexplore.exe" failed, status c0000135
The same happens trying to run anything:
$ ulimit -v 3800000 && wine a.exe
...
18: 002c:err:module:relocate_ntdll ntdll could not be mapped at preferred
address (0x340000), expect trouble
...
18: wine: could not load kernel32.dll, status c0000135
the relevant error message seems to be about relocate_ntdll not mapped at
preferred address
maybe wine wants to allocate more memory than allowed here
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https://bugs.winehq.org/show_bug.cgi?id=47937
Bug ID: 47937
Summary: ddraw tests crash with in real windows XP
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
ddraw/tests/ddraw4.c and ddraw/tests/…
[View More]ddraw7.c tests crash in Windows XP
ddraw4.c:16394: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16396: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16427: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16429: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16431: Test failed: Got unexpected caps 0x421350.
ddraw4.c:16437: Test failed: Got unexpected hr 0x80004005.
ddraw4.c:16437: this is the last test seen before the exception
0d4c:ddraw4: unhandled exception c0000005 at 004A6699
C:\Documents and Settings\Administrateur\Mes documents\Téléchargements>
ddraw7.c:16371: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16373: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16401: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16403: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16405: Test failed: Got unexpected caps 0x421350.
ddraw7.c:16411: Test failed: Got unexpected hr 0x80004005.
ddraw7.c:16411: this is the last test seen before the exception
0c3c:ddraw7: unhandled exception c0000005 at 004F509F
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https://bugs.winehq.org/show_bug.cgi?id=44990
Bug ID: 44990
Summary: No HTTPS
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: jon.tech.uk(a)gmail.com
Distribution: ---
Connection to HTTPS fails when setting wininet to native:
003e:err:secur32:…
[View More]schan_AcquireClientCredentials Could not find matching
protocol
Test run with wininet=native exhibiting the error:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks wininet=native winihttp=native
Using winetricks 20180217-next - sha256sum:
e5c949bb20dbc6ed1257b7807dc475b8ce5f456d0d8c8c58b8b54492dd9f058b with wine-3.0
(Debian 3.0-1~mx17+1) and WINEARCH=win32
Using native override for following DLLs: wininet
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
Using native override for following DLLs: winihttp
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine iexplore google.com
0012:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
0012:err:module:attach_dlls Importing dlls for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
000f:err:service:process_send_command service protocol error - failed to write
pipe!
003e:err:secur32:schan_AcquireClientCredentials Could not find matching
protocol
0009:err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with
error 0x8001011d
Test run with wininet=builtin executing correctly error free:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks wininet=builtin
winihttp=native
Using winetricks 20180217-next - sha256sum:
e5c949bb20dbc6ed1257b7807dc475b8ce5f456d0d8c8c58b8b54492dd9f058b with wine-3.0
(Debian 3.0-1~mx17+1) and WINEARCH=win32
Using builtin override for following DLLs: wininet
Executing wine regedit C:\windows\Temp\_builtin\override-dll.reg
Using native override for following DLLs: winihttp
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine iexplore google.com
0012:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
0012:err:module:attach_dlls Importing dlls for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
000f:err:service:process_send_command service protocol error - failed to write
pipe!
9[2f51808]: TSF: 0x5e45260 TSFStaticSink::Init() FAILED to install
ITfInputProcessorProfileActivationSink (0x80004001)
9[2f51808]: TSF: TSFTextStore::Initialize() FAILED to initialize
TSFStaticSink instance
Tested with multiple versions of wine, last two checked with are:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine --version
wine-3.0 (Debian 3.0-1~mx17+1)
$ WINEPREFIX=~/.wine32 WINEARCH=win32 /opt/wine-staging/bin/wine --version
wine-3.5 (Staging)
Originally submitted with winetricks issue tracker, see
https://github.com/Winetricks/winetricks/issues/966 for further details.
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https://bugs.winehq.org/show_bug.cgi?id=44803
Bug ID: 44803
Summary: Age of Empires II Forgotten Empires crashes "Unhandled
privileged instruction"
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.nestler(a)gmail.com
…
[View More] Distribution: ---
Created attachment 60841
--> https://bugs.winehq.org/attachment.cgi?id=60841
Log from the console
Since a day Age of Empires II Forgotten Empires crashes on startup with the
message "wine: Unhandled privileged instruction at address 0x7e2c5895 (thread
00ce), starting debugger...". See the attached log for more details.
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https://bugs.winehq.org/show_bug.cgi?id=44732
Bug ID: 44732
Summary: Enterprise Architecture keeps crashing, happening more
often in recent times
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dane(a)dotmodus.com
Created …
[View More]attachment 60740
--> https://bugs.winehq.org/attachment.cgi?id=60740
Application keeps crashing, happening more often in recent times
Application keeps crashing, happening more often in recent times
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https://bugs.winehq.org/show_bug.cgi?id=43977
Bug ID: 43977
Summary: It crashed while working on Sparx System EA product.
Opened an existing diagram, went kaput!
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: saikrish(a)…
[View More]akamai.com
Created attachment 59632
--> https://bugs.winehq.org/attachment.cgi?id=59632
core dump
Unhandled exception: page fault on read action
Installed EA software per:
http://www.sparxsystems.com/support/faq/enterprise-architect-WINE.html. (with
some modifications - I had to use brew)
I had some font issues as well, that the product kept popping up a dialog modal
window for GetNewFont2() error and CreateFontError() etc.
Thanks
SK
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https://bugs.winehq.org/show_bug.cgi?id=42130
Bug ID: 42130
Summary: League of Legends
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanmc(a)gmail.com
Distribution: ---
Created attachment 56674
--> https:…
[View More]//bugs.winehq.org/attachment.cgi?id=56674
League of Legends
League of Legends crash
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https://bugs.winehq.org/show_bug.cgi?id=39343
Bug ID: 39343
Summary: Thunder crashes without native winhttp
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
…
[View More]Reporter: hillwoodroc(a)gmail.com
Regression SHA1: 73ab5034efb418251c17a0e49bbf1dc4190e5bfe
Distribution: ---
Created attachment 52432
--> https://bugs.winehq.org/attachment.cgi?id=52432
trace-winhttp-thunder
1.Dowmload form http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006.exe
2.Run “wine Thunder_dl_7.9.40.5006.exe" to install
3.Using "winetricks riched20" to fix another crash bug.
4.wine C:\\Program\ Files\\Thunder\ Network\\Thunder\\Program\\Thunder.exe
-StartType:DesktopIcon
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https://bugs.winehq.org/show_bug.cgi?id=36565
Bug ID: 36565
Summary: Mouse movement extremly smoothed in some games,
impossible to control.
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roboman2444(a)gmail.com
In some …
[View More]games, such as RAGE and Stalker:SOC, the mouse acts as if it has a very
huge smoothing filter applied to it. However, the in game cursor will only move
at times you move your mouse. This used to not be a problem, but i can not
remember the version in which it started.
This makes it impossible to play the games, as not only the menus extremely
hard to interact with (unless you use arrow keys and enter), but most of the
time will be spent looking at the ground/sky and spinning.
Setting the games to windowed mode, or changing wine's virtual desktop option
does not help. Nor does Wine's mouse grab option or mousewarpoverride registry
setting.
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http://bugs.winehq.org/show_bug.cgi?id=34931
Bug #: 34931
Summary: Unhandled exception while installing Quicken 2014
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alen.siljak(a)gmail.com
Classification: Unclassified
Created attachment …
[View More]46550
--> http://bugs.winehq.org/attachment.cgi?id=46550
Log
At the beginning of the MSI installation of Quicken 2014 Wine crashes. Log
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34293
Bug #: 34293
Summary: Hauptwerk 4.0.0 64-bit will in stall but not run.
32-bit version runs.
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.a.farthing(a)gmail.com
…
[View More]Classification: Unclassified
Created attachment 45652
--> http://bugs.winehq.org/attachment.cgi?id=45652
Debug output from Wine and Playonlinux
Hauptwerk 4.0.0 Free Edition 64-bit will load but not run. Almost as soon as
one starts the program, one gets an error popup (C++ run time error - "This
application has requested the runtime to terminate it in an unusual way"). I
then ran it through playonlinux and got the debug output in the attachment
(this debug output is the result of several attempts, so will contain a lot of
duplication).
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http://bugs.winehq.org/show_bug.cgi?id=30957
Bug #: 30957
Summary: Unhandled exception: page fault on read access to
0xffffffff in segmented 32-bit code
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiszp(a)hotmail.com
…
[View More] Classification: Unclassified
Created attachment 40618
--> http://bugs.winehq.org/attachment.cgi?id=40618
backtrace, log
I'm attempting to install Protel Advanced Schematic v3.0 (old software, viewing
setup.exe in a hex editor see references to a Borland installer).
Running 'wine setup.exe' crashes after clicking 'Full Install'. Log included in
attachment as requested.
Disassembling at the crash location 0x1027:0x0508, the instruction appears to
be:
testl 0xffffffff,%fs:0x200
but the crash suggests wine is attempting to read from address 0xffffffff,
rather than treating it as a literal value (a signed -1).
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http://bugs.winehq.org/show_bug.cgi?id=27800
Summary: NFS U1: Incorrect name of the game controller (wheel)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
I was asked by Lucas Fialho Zawacki to make some comparison of my wheel between
WinXP and …
[View More]Wine. I took Need for Speed Underground 1 for the tests:
Options -> Controller -> Controller Setup -> "2nd column":
WinXP says: "Wheel"
Wine says: "Joypad"
Tested with:
* wheel "Logitech Wingman Formula Force GP"
* wine-1.3.24-174-g4b4dd30.
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http://bugs.winehq.org/show_bug.cgi?id=24079
Summary: VSphere Client 4.1: Unable to connect to server
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://vsphereclient.vmware.com/vsphereclient/2/5/8/9/
0/2/VMware-viclient-all-4.1.0-258902.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)…
[View More]winehq.org
ReportedBy: vince(a)marsters.co.uk
Created an attachment (id=30288)
--> (http://bugs.winehq.org/attachment.cgi?id=30288)
output log when run from a command line
Once installed and dotnet30 installed using winetricks the application runs but
when you enter the server IP, username and password of the ESXi server and
click login there is a connecting message which eventually changes 'Connection
Failed' along with a popup "vSphere Client could not connect to 'server ip' The
server took too long to respond (The operation has timed out)"
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http://bugs.winehq.org/show_bug.cgi?id=12664
Summary: Game Craft after selecting Pilot
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11224
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kur1g3n(a)…
[View More]hotmail.com
Created an attachment (id=12321)
--> (http://bugs.winehq.org/attachment.cgi?id=12321)
Log of what says wine all the way from launcher to game crash
Once in game, we can choose the pilot we want to play, after selecting it, the
game begins loading, and it crashes during loading (or at end ?)
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https://bugs.winehq.org/show_bug.cgi?id=46490
Bug ID: 46490
Summary: ddraw_crosstest fails badly in a real windows 10 box
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Created attachment 63328
--> https:/…
[View More]/bugs.winehq.org/attachment.cgi?id=63328
error with ddraw_crosstest
In my real windows 10, ddraw_crosstest fails very early for ddraw1-7. It is
quite annoying since I can not test my own conformance test in my real windows
10 box.
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https://bugs.winehq.org/show_bug.cgi?id=52255
Bug ID: 52255
Summary: Playing Constantine. It flies out. code 1280
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Playing Constantine. It flies out.
…
[View More]When I start the game opens a black screen and the game crashes.
The terminal says:
Initial process has exited (return code: 1280)
Exit with return code 1280
The game is Constantine.
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http://bugs.winehq.org/show_bug.cgi?id=22726
Summary: CodeGear RAD Studio 2007/2009 installation errors:
column 3/4 out of range, missing column in table
L"Property"
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.codegear.com/products/radstudio
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
…
[View More] AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bug(a)gigawatt.nl
CC: dank(a)kegel.com, liquitsnake(a)gmx.net
+++ This bug was initially created as a clone of Bug #13042 +++
The installer of CodeGear RAD Studio 2007 and 2009 fails as reported in #13042.
That bug contains a patch which fixes this problem, and allows the installation
to continue. However, later on, it still fails:
err:msidb:get_tablecolumns column 3 out of range
err:msidb:get_tablecolumns column 4 out of range
err:msidb:get_tablecolumns missing column in table L"Property"
I have reported this as a new bug because at first sight this looks completely
unrelated, but if that was wrong, this can be closed as a duplicate.
The steps I have taken to see this problem:
- Start with a clean config
- Set mode to Windows 2000
- Install MDAC 2.8 SP1
- Set mode back to Windows XP
- Make the RAD Studio (2007 or 2009) installation disc available as D:\
- Run D:\Install\Setup.exe
- Click "Retry" once during the automatic .NET Framework installation
- Choose your selection, same problem with everything except for the first
option (CodeGear RAD Studio) deselected, as with everything selected
- Proceed with the installation
It finishes unpacking, and I find the unpacked files as, for example,
.wine/drive_c/users/Public/Application
Data/{B278BA8C-C407-4742-B58E-CE34D8C8A15B}/corey/B1A48A5A/39948DF1/bds.exe
and those files look correct, or at least the text files that I could check do.
However, then it hangs. The installer says "Windows Installer", on the console
I see error messages (look up), and the only action I can take is to click
"Cancel", which also doesn't actually work.
I am using Wine 1.1.44, as reported by wine --version. I do not know what more
information you need, but I will be happy to answer any questions.
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https://bugs.winehq.org/show_bug.cgi?id=38199
Bug ID: 38199
Summary: Won't start.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tombenko(a)gmail.com
Distribution: ---
The installer works good (after some raping), but the game won'…
[View More]t start, just
drops a message saying something serious happened. The debugger still runs...
When it is over or I get bored of it, will attach log.
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https://bugs.winehq.org/show_bug.cgi?id=41412
Bug ID: 41412
Summary: Star Wars - The Old Republic (SWTOR 4.7.1) Takes 17
Minutes After Clicking "Play" For Splash Screen &
Character Selection Screen to Appear
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
…
[View More] Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.of.many2(a)gmail.com
Distribution: ---
Created attachment 55773
--> https://bugs.winehq.org/attachment.cgi?id=55773
DEBUG LOG of SWTOR_FIX.EXE and then LAUNCHER.EXE
Gigabyte Z87X-UD3H-CF Motherboard
Ethernet Connection I217-V (Onboard NIC)
Seasonic PLATINUM-520FLII ATX 12V 24PIN 520W Active PFC 80PLUS Modular Fanless
PSU
2 x F3-12800CL9-4GBXL (DIMM DDR3 Synchronous 1600 MHz (0.6 ns))
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
NVIDIA GeForce GTX 660 GPU (Driver Version 361.42-0ubuntu2)
NVIDIA HDMI Audio to TV (1360x768)
Auzentech X-Fi Forte 7.1 (EMU20k2 [X-Fi Titanium Series])(For Microphone and
Headphones only)
KINGSTON SH103S3 120GB SSD (Divided into 2 partitions - Linux & Windows 7
Linux Mint 18 Sarah 16.04 LTS (XFCE Edition) x64
I am using Wine-staging 1.9.19 and winetricks (d3dx9, vcrun2008)
I have winecfg set to Windows 10 Compatibility and Virtual Desktop of 1360x768.
I have a 32-bit WINEPREFIX on 64-bit Mint Linux (.bashrc):
export WINEARCH=win32
export WINEPREFIX=~/SWTOR
http://i.imgur.com/LAxbG3q.png
I installed swtor_setup.exe, the launcher updated twice, I entered my username
and password, got the error:
http://i.imgur.com/5giFqyN.png
I closed WINE and disabled BitRaider:
http://i.imgur.com/G67q9fk.png
I downloaded all the game data:
http://i.imgur.com/ZZV5Dcz.png
I launched swtor_fix.exe and launcher.exe again:
http://i.imgur.com/aln6sKO.png (showing debug command, normally just "wine
swtor_fix.exe")
http://i.imgur.com/v3exoWr.png (showing debug command, normally just "wine
launcher.exe")
Task Manager:
http://i.imgur.com/gJxnrzj.png?1
Login screen, entered username and password:
http://i.imgur.com/uV55kYw.png?1
Clicked "Play" Button:
http://i.imgur.com/w5Q5r1c.png?2
Wait 17 minutes to arrive at splash screen then character select screen:
http://i.imgur.com/IR0lF8F.jpg?1
See attached debug information.
I note I originally had 3 debug logs (swtor_fix, the launcher BEFORE the 17
minute wait and AFTER the wait). For the purposes of submitting this bug report
I have appended all 3 of them together and added text to separate them. Please
do a find for "17 minute wait" to be taken to that line in the text.
Side note - I started using Linux in late August and have been trying to get
SWTOR running (without the 17-minute wait) since then so that should give you
an indication of how determined I am to find a fix and contribute to the
community.
Please feel free to e-mail me at jeremy.of.many(a)gmail.com if you have any
questions, suggestions for things I can try or additional debug info.
I have tried to be as thorough as possible in my findings and this initial bug
report.
Thank you for your time.
Cheers,
Jeremy
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https://bugs.winehq.org/show_bug.cgi?id=42273
Bug ID: 42273
Summary: Biet-O-Matic icons in icon bar loaded in wrong size
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56978
--> https:/…
[View More]/bugs.winehq.org/attachment.cgi?id=56978
Biet-O-Matic Wine 2.0RC5
Using Biet-O-Matic (BOM) 2.14.14, an ebay sniper app written in VB and with
source code licensed under the gpl, the top bar icons are displayed wrongly,
scaled, so that only the top left quarter of the icon is shown.
I assume this relates to the olepicture implementation.
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http://bugs.winehq.org/show_bug.cgi?id=29030
Bug #: 29030
Summary: Lego Universe installer looks terrible
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
See attachments (inc)
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https://bugs.winehq.org/show_bug.cgi?id=47930
Bug ID: 47930
Summary: LEGOLand crashes when going into gameplay
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trymeout(a)tutanota.com
Distribution: ---
Created attachment 65429
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=65429
crash logs
When I launch Legoland, the menu works but when I click on "Start LegoLand
Game" and skip the instructions the game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=52282
Bug ID: 52282
Summary: Android: submit to F-Droid repository
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
CC: dimesio(a)earthlink.net
…
[View More]
Wine has it's version for Android, but it's available only in the website for
download
F-Droid is a Android app repository for FOSS projects. It's free to submit and
allow users to automatically update their applications.
https://f-droid.org/
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https://bugs.winehq.org/show_bug.cgi?id=50668
Bug ID: 50668
Summary: Submarine Titans crashes when the opening video should
be played
Product: Wine
Version: 6.2
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-71450/Submarine-T
itans-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: …
[View More]P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: d028217a56f61631ad577f51a7b0b5083bbfc825
Distribution: ---
The game crashes when the opening video is about to play:
>>err:virtual:virtual_setup_exception stack overflow 884 bytes in thread 0024 addr 0x7b06e51d stack 0x220c8c (0x220000-0x221000-0x320000)
This was introduced by
commit d028217a56f61631ad577f51a7b0b5083bbfc825
winegstreamer: Use amt_to_wg_format() in
decodebin_parser_source_query_accept().
With the previous commit the game plays the video then it gets to the main
menu.
stdemo.exe
md5sum: eb74fce386138981f75ec101ec2d9661
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https://bugs.winehq.org/show_bug.cgi?id=50159
Bug ID: 50159
Summary: Lylian demo plays: we can hear sounds but no video.
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 68676
--…
[View More]> https://bugs.winehq.org/attachment.cgi?id=68676
console output with quartz debug channel enabled
All is said in the tile.
Demo starts, one can hear sound, but no video is played.
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https://bugs.winehq.org/show_bug.cgi?id=49397
Bug ID: 49397
Summary: DX11 Sample "Texturing and Lighting" fails with error
"Failed to load texture"
Product: Wine
Version: 5.10
Hardware: x86-64
URL: https://drive.google.com/uc?export=download&id=0B0ND0J
8HHfaXenFyNC12ZlJlS1U
OS: Linux
Status: NEW
Keywords: download, source
Severity: …
[View More]normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
Created attachment 67467
--> https://bugs.winehq.org/attachment.cgi?id=67467
+d3d11,+d3d,+dxgi
I'm running Arch Linux with a GTX 750Ti (driver version 440.82).
Attached is a +d3d11,+d3d,+dxgi log.
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https://bugs.winehq.org/show_bug.cgi?id=47875
Bug ID: 47875
Summary: kernel32:file: FindFirstFile("foo\nul\bar") succeeds
on AMD graphics!
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
On some machines …
[View More]kernel32:file systematically gets the following two failures:
file.c:2709: Test failed: FindFirstFile on C:\foo\bar\nul should fail
file.c:2710: Test failed: Bad Error number -559038801
-559038801 is 0xdeadbeaf which is the value LastError is set to before the
test:
SetLastError( 0xdeadbeaf );
strcpy(buffer2, buffer);
strcat(buffer2, "foo\\bar\\nul");
handle = FindFirstFileA(buffer2, &data);
ok ( handle == INVALID_HANDLE_VALUE, "FindFirstFile on %s should fail\n",
buffer2 );
ok ( err == ERROR_PATH_NOT_FOUND, "Bad Error number %d\n", err );
This suggests that FindFirstFile() succeeds in finding "foo\bar\nul".
Furthermore this only happens on two Windows 8.1 machines, cw-rx460 and
dr-RS740, both in the 32 and 64 bit tests.
They share the same build number (9600) but so does cw2-gtx560 which does not
have these failures. The other common point is that they both have an AMD
graphics card and, presumably, the corresponding driver. But why would a
graphics driver change the behavior of FindFirstFile()?
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https://bugs.winehq.org/show_bug.cgi?id=52260
Bug ID: 52260
Summary: Gothic 3: flickering, low-res textures with built-in
msvcrt.dll
Product: Wine
Version: 6.15
Hardware: x86-64
URL: https://archive.org/download/DemosGothic3/Demos%20-%20
Gothic%203.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
…
[View More]Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: f1ef14dc177b23c908e4dd2d47846cb673e3feac
Distribution: ArchLinux
In many places in the game Gothic 3 textures are flashing in and out and they
look like low-resolution textures that are smudged. Most of the buildings have
this glitch.
The problem doesn't occur with native msvcrt.dll.
The bug appeared in Wine 6.15.
What made regression testing difficult was that the offending commit also
caused several applications, including Gothic 3, to crash on start. Therefore I
couldn't perform the regression test in the usual way.
The last good commit where the game starts properly and the bug is *not*
present:
f53b2095f36f1753b9a50d4dcb2eeab6c8c796cd
The next commit broke the game:
f1ef14dc177b23c908e4dd2d47846cb673e3feac
msvcrt: Introduce _setfp helper to access floating point status and control
words.
The breakage was fixed later by
62d2693701c1756264fdf975578cb7f6abd5c1b1
msvcrt: Fix x87 FPU status register assignment detection.
After
git checkout f1ef14dc177b23c908e4dd2d47846cb673e3feac
and the fix applied, the bug is present.
Demos - Gothic 3.exe (1.1G)
md5: 18a1a1b96bed7207944f185f160a689b
(demo needs native d3dx9_29.dll)
wine-7.0-rc2-41-gd03984709d8
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https://bugs.winehq.org/show_bug.cgi?id=52198
Bug ID: 52198
Summary: MotoGP 2: Controller menu doesn't open when button for
controller menu is pressed
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: tobias.boesch(a)…
[View More]googlemail.com
Distribution: Debian
Created attachment 71251
--> https://bugs.winehq.org/attachment.cgi?id=71251
Logs of starting MotoGP 2 demo and klicking the controller configuration button
Hello Wine dev team,
I tried launching MotoGP 2 and found out that
- after the game is installed and
- started via launcher.exe and
- the launcher appears
- klicking the "Configure controllers" button "doesn't work" which means there
is no window opening.
I expect that a window opens where one can associate controller buttons to game
functions.
This works on a recent Windows 10.
I was able to log messages from wine and added them as attachment.
Note: Though the test for this bug report was made with the wine development
version, I also tested it with my Debian default version 5.09 and with that
version that menu opens.
The demo version can be found at:
https://www.fileplanet.com/archive/p-18296/MotoGP-2-PC-Demo
Some people made this game work in older wine versions by overriding
dinput8.dll. See:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=5418&iTesting…
I tried that in another test and was not successful.
I run Debian 11.
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https://bugs.winehq.org/show_bug.cgi?id=48032
Bug ID: 48032
Summary: Errors when installing games in Origin (regression)
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
During game installations, …
[View More]Origin will almost always print "An unexpected error
has occurred. Please try again in a few moments. Error: 327682:11" and not flag
the game as successfully installed.
Through bisect I've found that this is a regression which was caused by commit
e4ca5dbec056c977bffce31bd7901aaec884f199 (server: Add new pipe servers to the
end of the servers list). Reverting that commit against wine-4.3 also fixed the
issue (can't revert it against 4.19 as git revert doesn't let me).
I've made a log with +server debug channel. It was too big for bugzilla so I
had to upload it to my Google Drive:
https://drive.google.com/open?id=1doEVWo1qW1ppP_VemoCu8xhFkWXEsn0z
(oh, and ignore errors about wine not finding some .exes - i disabled them
myself for certain reasons).
Let me know if anything else is needed.
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https://bugs.winehq.org/show_bug.cgi?id=52222
Bug ID: 52222
Summary: WINEDLLOVERRIDES="DINPUT8.dll=n,b" no longer works
since 4f1095a, worked in V6.23.
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: billfleming11(a)…
[View More]gmail.com
Distribution: ---
Zebediah pointed out where this new bug was and I confirmed the regression with
a minor code modification. See his comments here for the program I first saw
the regression against.
https://bugs.winehq.org/show_bug.cgi?id=51409#c7
In Wine 3.X, 4.X, 5.X, 6.X we have been able to supply modified DLLs (for
example that some games require to load a translation or a mod to fix bugs,
etc) in the game's directory and override the built-in DLL to load the
modification hook into the application. From 4f1095a on-wards dinput8 became an
IMPORT requirement of winmm makefile leading to the following error in wine,
before it even really attempts to load the application.
LdrInitializeThunk "WINMM.dll" failed to initialize, aborting
I can modify wine 7.0-rc1 to allow the dll to load again, making the game
playable other than any lingering video playback issues it has.
In dlls/winmm/Makefile.in I modified the IMPORTS line to remove dinput8.
In dlls/winmm/joystick.c I commented out the contents of the void
joystick_load( HINSTANCE instance ) function. (lines 157 to 159 as of 7.0-rc1).
Then after rebuilding wine the application will launch again using
WINEDLLOVERRIDES="DINPUT8.dll=n,b"
Note that this regression will affect a large number of video games as it is
almost universal to "hook" into a game using DINPUT8.dll specifically, as
apposed to other possible DLLs.
If anyone really wants to look at a log file I put one here in the old report.
https://bugs.winehq.org/attachment.cgi?id=71302
Note that at least in this one game my xbox 1 controller still works with xow
after removing those lines, but someone who knows what they are doing should
propose a new patch relating to joysticks.
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https://bugs.winehq.org/show_bug.cgi?id=52073
Bug ID: 52073
Summary: The builtin libxml2/libxslt libraries break
msxml3:domdoc in wow64 mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
…
[View More]Distribution: ---
The builtin libxml2 / libxslt libraries break msxml3:domdoc in wow64 mode.
More specifically msxml3:domdoc started crashing on 2021-10-20:
domdoc.c:7004: Test marked todo: expected refcount 2, got 1
Unhandled exception: page fault on read access to 0x00000000ffffffff in 64-bit
code (0x00000000013682a8).
[...]
Backtrace:
=>0 0x00000000013682a8 xmlXPathNodeCollectAndTest+0x28(ctxt=<is not available>,
op=<is not available>, first=<is not available>, last=<is not available>,
toBool=<is not available>)
[Z:\home\winetest\winetest\src\libs\xml2\xpath.c:12028] in msxml3
(0x0000000001388348)
1 0x0000000001369d51 xmlXPathNodeCollectAndTest+0x1ad0(ctxt=<is not
available>, op=<is not available>, first=<is not available>, last=<is not
available>, toBool=<is not available>)
[Z:\home\winetest\winetest\src\libs\xml2\xpath.c:13113] in msxml3
(0x0000000001388348)
2 0x000000000136a024 xmlXPathNodeCollectAndTest+0x1da3(ctxt=<is not
available>, op=<is not available>, first=<is not available>, last=<is not
available>, toBool=<is not available>)
[Z:\home\winetest\winetest\src\libs\xml2\xpath.c:13361] in msxml3
(0x0000000001388348)
3 0x000000000136b559 xmlXPathRunEval+0xc8(ctxt=<is not available>, toBool=<is
not available>) [Z:\home\winetest\winetest\src\libs\xml2\xpath.c:13954] in
msxml3 (0x0000000001388348)
4 0x000000000136b775 xmlXPathCompiledEvalInternal+0xc4(comp=<is not
available>, ctxt=<is not available>, resObjPtr=<is not available>, toBool=<is
not available>) [Z:\home\winetest\winetest\src\libs\xml2\xpath.c:14337] in
msxml3 (0x0000000001388348)
5 0x000000000136bb3a xmlXPathCompiledEval+0x19(comp=<is not available>,
ctx=<is not available>) [Z:\home\winetest\winetest\src\libs\xml2\xpath.c:14383]
in msxml3 (0x0000000000fae760)
6 0x0000000001298edc xsltProcessOneNode+0x18b(ctxt=<is not available>,
contextNode=<is not available>, withParams=<is not available>)
[Z:\home\winetest\winetest\src\libs\xslt\libxslt\transform.c:385] in msxml3
(0x0000000000fae760)
7 0x0000000001296517 xsltCopyText+0x706(ctxt=<is not available>, target=<is
not available>, cur=<is not available>, interned=<is not available>)
[Z:\home\winetest\winetest\src\libs\xslt\libxslt\transform.c:2798] in msxml3
(0x0000000000fadc90)
8 0x0000000001298638 xsltLocalVariablePush+0x267(ctxt=<is not available>,
variable=<is not available>, level=<is not available>)
[Z:\home\winetest\winetest\src\libs\xslt\libxslt\transform.c:2388] in msxml3
(0x0000000000fa3c70)
9 0x0000000001298da2 xsltProcessOneNode+0x51(ctxt=0000000000FC2DC0,
contextNode=0000000000FAE760, withParams=0000000000000000)
[Z:\home\winetest\winetest\src\libs\xslt\libxslt\transform.c:3145] in msxml3
(0x0000000000000000)
10 0x000000000129b28f
xsltApplyStylesheetInternal+0x3ce(style=0000000000FA2030, doc=0000000000FAE760,
params=<is not available>, output=<is not available>, profile=<is not
available>, userCtxt=<is not available>)
[Z:\home\winetest\winetest\src\libs\xslt\libxslt\transform.c:6089] in msxml3
(0x0000000000000000)
11 0x000000000129b95e xsltApplyStylesheet+0x1d(style=<is not available>,
doc=<is not available>, params=<is not available>)
[Z:\home\winetest\winetest\src\libs\xslt\libxslt\transform.c:6285] in msxml3
(0x00000000006bf978)
12 0x000000000125c2a7 node_transform_node_params+0xb6(This=0000000000043960,
stylesheet=<is not available>, p=<is not available>, stream=0000000000000000,
params=0000000000000000)
[Z:\home\winetest\winetest\src\dlls\msxml3\node.c:1518] in msxml3
(0x00000000006bf978)
13 0x000000000125c845 unknode_transformNode+0x34(iface=<is not available>,
domNode=<is not available>, p=<is not available>)
[Z:\home\winetest\winetest\src\dlls\msxml3\node.c:1541] in msxml3
(0x00000000000384a8)
14 0x000000000123085a domdoc_transformNode+0x29(iface=<is not available>,
node=0000000000045540, p=00000000006BF978)
[Z:\home\winetest\winetest\src\dlls\msxml3\domdoc.c:1479] in msxml3
(0x00000000000384a8)
15 0x000000000040c180 in msxml3_test (+0xc17f) (0x00000000000384a8)
[...]
https://test.winehq.org/data/patterns.html#msxml3:domdoc
A bisect shows that the crash started happening with the commit below:
commit bca1b7f2faeb0798f4af420c15ff5a1b1f7b40af
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 20 11:39:06 2021 +0200
mxsml3: Use the bundled libxml2 and libxslt and build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The previous two commits are imports of the libxslt and libxml2 code
respectively and don't compile. And msxml3:domdoc does not crash with the
previous commit (9a335d89d0cc).
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https://bugs.winehq.org/show_bug.cgi?id=51159
Bug ID: 51159
Summary: test_NLSVersion() fails on Windows 10 >= 2004 in
kernel32:locale
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
…
[View More]test_NLSVersion() fails on Windows 10 >= 2004 in kernel32:locale:
locale.c:6900: Test failed: IsValidNLSVersion succeeded
This is the test where dwNLSVersion is decreased compared to its initial
version:
info.dwNLSVersion -= 0x200;
ret = pIsValidNLSVersion( COMPARE_STRING, L"en-US", &info );
ok( !ret, "IsValidNLSVersion succeeded\n" );
Traces show that Windows 8.1 to Windows 10 1809 have NLSVersion=6020f,
while Windows 10 >= 2004 has NLSVersion=60305.
Maybe the test fails because the older Windows accept anything in the 602xx
range and 60206 (60305+1-0x100) falls in that range?
What was the point of that test?
This test was introduced by the commit below:
commit 84cca2baae23c6afa0c8070f5009fdcfa218e039
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Mar 20 14:43:45 2020 +0100
kernelbase: Implement IsValidNLSVersion().
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48776
Bug ID: 48776
Summary: GoToMeeting Opener crashes
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Tried to get a goto meeting running just with an older …
[View More]Firefox and Wine.
Unfortunately the "GoToMeeting Opener.exe" crashes short after start,
when showing around 10% progress.
I could follow the crash to an allocation of 0x100000 bytes,
to which some data get asynchronously downloaded, written to a file,
and then freed.
But after that, below a INTERNET_WorkerThreadFunc,
a memcpy tries to access the previously freed memory.
Further looking might lead to a SetEvent that get triggered by
the INTERNET_STATUS_RECEIVING_RESPONSE callback,
but I am not sure if this is related or supposed the way it runs now.
A windows Firefox offers for following link a download:
https://global.gotomeeting.com/join/100000000
(meeting id changed - the download is the same
except 176 bytes, but shows the same issue.)
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https://bugs.winehq.org/show_bug.cgi?id=52225
Bug ID: 52225
Summary: Several games suffer from audio crackling due to
underflows in winepulse.drv
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
…
[View More]Distribution: ---
This is particularly noticeable in the menu of Prince of Persia: Forgotten
Sands, or Forza Horizon 4. It's been like that since the transition to PE
FAudio and xaudio, and most likely caused by FAudio going through mmdevapi now
where it used SDL pulse backend before.
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https://bugs.winehq.org/show_bug.cgi?id=52214
Bug ID: 52214
Summary: Elite Dangerous - Network error, only with WLAN
adapter / Not just since 7.0rc1 / Launcher not
affected / Ethernet works
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-…
[View More]bugs(a)winehq.org
Reporter: supreme-ntm(a)web.de
Distribution: ---
Created attachment 71277
--> https://bugs.winehq.org/attachment.cgi?id=71277
WINEDEBUG=+seh,+winhttp,+winsock,+wininet
The ED Launcher, which also requires an internet connection, works ok with my
wlan adapter.
But when pressing 'Launch' to start ED, I receive an error message from the
game stating, that the network could not be initialised.
The error does not occur when I use an ethernet connection!
This happens not just since the 7.0rc1 version. This bug appeared sometime in
the latest months, but can't remember the exact wine version... maybe it was
6.18.
Tested wine-staging and wine-devel (7.0rc1) - both are affected.
In wine-stable (6.0.2) the problem does not exist - wlan still works there.
Attached you find the Winedebug log (flags: +seh,+winhttp,+winsock,+wininet)
This bug happens after line 41368 (after pressing the 'Launch' button) - the
lines before stem from the (working) launcher.
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https://bugs.winehq.org/show_bug.cgi?id=52180
Bug ID: 52180
Summary: Significant performance regression in The Sims 2
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: huw(a)codeweavers.com, jacek(a)…
[View More]codeweavers.com
Regression SHA1: c4b258eff75d54fdc0eb9b1843db5f77318f836c
Distribution: ---
Hi, between Wine 6.22 and Wine 6.23, The Sims 2 suffered a significant
performance decrease.
Through bisect, I've discovered multiple changes that contributed to this.
Here is the progress of performance degradation between 6.22 and 6.23 version,
tested on a machine with AMD Ryzen 3800X by loading into the "Pleasant" family
in the "Pleasantville" neighborhood and focusing on one of the household
members and zooming the camera out all the way out during clear weather. The
graphical backend used during tests was DXVK due to Wined3d not working with
the game (only wine-staging does, and even that has a lot of graphical issues
and is a lot slower). And while Sims 2 doesn't have a built-in benchmark tool,
I've found that the value differences have been quite consistent and reliably
reproduced.
wine-6.22 - 47-44 fps
commit d7133c97d91a0dbc746a4c9711831f45704c8b43 - 9-1 fps
commit 318673405c6296342ef49177de26440f69a4b0be - 44-39 fps
commit c4b258eff75d54fdc0eb9b1843db5f77318f836c - 36-30 fps
wine-6.23 - 36-30 fps
I was not sure which commit to specify as the offender so I specified
c4b258eff75d54fdc0eb9b1843db5f77318f836c as one.
It should be noted that the game suffered a similar performance regression in
the past (see https://bugs.winehq.org/show_bug.cgi?id=51047), which might be
related or give a clue as to what the issue is.
And while it's not really relevant, it should be noted that the game is
generally very CPU-bound and runs quite a lot slower with wine+DXVK than
Windows10+DXVK, roughly 2-3 times slower.
In case it might be useful, here's an apitrace of the game:
https://drive.google.com/file/d/158QpcQ98n2h2xCSkpvPFpiwqYkydIRqk/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=51862
Bug ID: 51862
Summary: dlls/ntdll/unix/system.c: In function ‘init_cpu_info’
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70774
…
[View More] --> https://bugs.winehq.org/attachment.cgi?id=70774
log.txt
in distro:
# uname --kernel-release
3.14.56
# gcc --version
4.8.4
# ldd --version
2.19
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.18 and wine-6.19, fails with:
/dlls/ntdll/unix/system.c: In function ‘init_cpu_info’:
/dlls/ntdll/unix/system.c:250:5: error: inconsistent operand constraints in an
‘asm’
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https://bugs.winehq.org/show_bug.cgi?id=51403
Bug ID: 51403
Summary: MySQL workbench 5.2.47 gets RemotingException on
startup with wine-mono
Product: Wine
Version: 6.12
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Install MySQL …
[View More]workbench from the download link I will attach.
Try to start it, and it shows a messagebox with "Channel ipc is not securable
while ensureSecurity is specified as true", then exits with this .NET exception
logged in the terminal:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Runtime.Remoting.RemotingException:
Channel ipc is not securable while ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <db04fe9e4bca4610adf3414d35e3c1a4>:0
at MySQL.Workbench.ApplicationInstanceManager.RegisterRemoteType
(System.String uri) [0x00038] in <629921a6003943fa8170f9a04007ff49>:0
at MySQL.Workbench.ApplicationInstanceManager.CreateSingleInstance
(System.String name, System.String[] args, System.EventHandler`1[TEventArgs]
callback) [0x000a5] in <629921a6003943fa8170f9a04007ff49>:0
at MySQL.GUI.Workbench.Program.Main (System.String[] Args) [0x001d2] in
<629921a6003943fa8170f9a04007ff49>:0 (06F41F5C) stub
Workaround:
winetricks -q dotnet40
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https://bugs.winehq.org/show_bug.cgi?id=50792
Bug ID: 50792
Summary: RadiRec doesn't start with wine-mono.
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://dogaraag.temporarydomain.net/download/installe
r/radirec/win/RadiRec.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)…
[View More]winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
RadiRec (らじれこ in Japanese) is a download manager for online radio stations in
Japan. When I start the program, らじれこ.exe, it shows the following exceptions to
the console and doesn't start.
----
Unhandled Exception:
System.Runtime.Remoting.RemotingException: Channel ipc is not securable while
ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <3d7a9349295c42b6abb3487b4473a6b8>:0
at RadiRec.App.Main (System.String[] args) [0x0001f] in
<62aa39eab2e94b36a8311899088b942d>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.Runtime.Remoting.RemotingException:
Channel ipc is not securable while ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <3d7a9349295c42b6abb3487b4473a6b8>:0
----
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https://bugs.winehq.org/show_bug.cgi?id=51242
Bug ID: 51242
Summary: Tycoon airport crashes (a Mesa bug?)
Product: Wine
Version: 6.10
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-30575/Airline-Tyc
oon-Demo/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
…
[View More] Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 70117
--> https://bugs.winehq.org/attachment.cgi?id=70117
console ourput with opengl, wgl,d3d and ddraw channels enabled
When launching Tycoon airport crashes. It looks like the crash is in the mesa
driver. I know Henri likes free driver, so I let him to choose if this bug is
correct or it is invalid.
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https://bugs.winehq.org/show_bug.cgi?id=52279
Bug ID: 52279
Summary: C&C95 crashes at random while playing
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: webo(a)hotmail.es
Distribution: ---
Created attachment 71408
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=71408
debugger log
Command & Conquer For Windows 95 crashes while playing, at seemingly random
intervals. It can be running for 20 or 30 minutes straight, then crash, or
crash right after booting it. I cannot read the error window that Wine pops up
when it crashes, since the fullscreen game covers it, and alt+tab doesn't seem
to work.
I am running it unpatched RTM, running on a CRT monitor at 640x400 full screen
@ 85 Hz, and on its own WINEPREFIX with compatibility set to Windows 95 on
winecfg.
I've found this same bug both on the latest wine-staging build at the time of
this writing (7.0-rc2) and on the latest wine-stable (6.0.2).
I'm attaching a debugger log.
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https://bugs.winehq.org/show_bug.cgi?id=52246
Bug ID: 52246
Summary: MSIEXEC: Error when installing Wine-Mono 7.0.0
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cabinet
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
$ sh winetricks list-…
[View More]installed
Executing mkdir -p /home/linards
------------------------------------------------------
warning: You are using a 64-bit WINEPREFIX. Note that many verbs only install
32-bit versions of packages. If you encounter problems, please retest in a
clean 32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20210206-next - sha256sum:
0769bbcdbd92c407f4eacaa85acc1339f607dbeafe2febd1be0912034c7af3a1 with
wine-7.0-rc1 (Staging) and WINEARCH=win64
andale
arial
comicsans
courier
georgia
impact
times
trebuchet
verdana
webdings
corefonts
gdiplus_winxp
gdiplus
w_workaround_wine_bug-24013
d3dcompiler_43
d3dx9
dxvk191
vcrun2013
quartz
vcrun2005
d3dx10_43
cabinet
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https://bugs.winehq.org/show_bug.cgi?id=52276
Bug ID: 52276
Summary: VODKALIBUR Mod Tool - Cannot Load Save Files
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71407
--&…
[View More]gt; https://bugs.winehq.org/attachment.cgi?id=71407
Wine-Staging 7.0-rc1 Terminal Output and Screenshots
SHA256:
4ddbc85ed075aaf3943319945d0dc7d43b7be4e244674f4df8f47c6d18b6dbe3
Download:
https://web.archive.org/web/20211220213203/https://cdn.discordapp.com/attac…
At the moment, to the get the application running and (mostly) behaving
correctly, Winetricks needs to be ran with these components:
WINEPREFIX=[path/to/desired/prefix] winetricks -q dotnet48 arial d3dcompiler_47
wmp11
---
NOTE:
Testing this REQUIRES that you either own the game and save data.
---
After this is done, run the program in the prefix and you'll get to a settings
configuration screen (if the program tells you that there's an update (as it
will definitely do if you have an active internet connection), tell it no
because that (obviously) changes the version this report is about.
Once at the settings screen, there will be a folder path field that asks you to
select the game's save data location because it cannot auto-detect the save
path due to this likely being a separate prefix than Proton's - since we're
using vanilla Wine.
Point this path towards:
<Steam-folder>/steamapps/compatdata/544750/pfx/drive_c/users/steamuser/AppData/Local/SoulcaliburVI/Saved/SaveGames/<some_id_number>/GAME/
Once settings configuration is done (select whatever applies to you, like DLC,
and leave the defaults unless you have reason to change them), close the
settings window for first-time setup to occur.
After this is done, a new window should appear replacing the initial one and it
will likely have a pop-up or to about things; just say no or otherwise close
those.
(I personally just clicked "okay" for the first one because I was curious and
backtracked the decision after I saw it was getting into a topic I wasn't too
familiar with.)
Here, the window will have a "header" options (buttons aligned to the top of
the window) and two side panels for managing characters both already present in
the save file(s) and existing remotely for importing to your save(s).
However, this is where a major issue with the program arises:
the save files weren't loaded by the program properly.
To my understanding if I had to guess, this might be due to the program trying
to decrypt the saves for editing and it may have somehow failed(?) but I don't
personally know exactly what's going on here that it can't read currently
existing save data to show character creations that are already present.
Additionally, near the top, the program claims that "No Users" were found.
Until this is resolved, this bug makes the application almost useless.
-----
The log I am attaching is of a broader test of the application, where I tested
whether the application functioned correctly, but the related output from this
part is part of the log as I had done this process in the same run.
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https://bugs.winehq.org/show_bug.cgi?id=52275
Bug ID: 52275
Summary: VODKALIBUR Mod Tool - Renders Specific Folder Path
Text Field Incorrectly
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
…
[View More]Distribution: ---
Created attachment 71406
--> https://bugs.winehq.org/attachment.cgi?id=71406
WineStaging7.0-rc1 Terminal Log and Screenshot
SHA256:
4ddbc85ed075aaf3943319945d0dc7d43b7be4e244674f4df8f47c6d18b6dbe3
Download:
https://web.archive.org/web/20211220213203/https://cdn.discordapp.com/attac…
At the moment, to the get the application running and (mostly) behaving
correctly, Winetricks needs to be ran with these components:
WINEPREFIX=[path/to/desired/prefix] winetricks -q dotnet48 arial d3dcompiler_47
wmp11
---
NOTE:
Testing this REQUIRES that you either own the game and save data or otherwise
have access to someone else's save files to perform this with.
---
After this is done, run the program in the prefix and you'll get to a settings
configuration screen (if the program tells you that there's an update (as it
will definitely do if you have an active internet connection), tell it no
because that (obviously) changes the version this report is about.
Once at the settings screen, there will be a folder path field that asks you to
select the game's save data location because it cannot auto-detect the save
path due to this likely being a separate prefix than Proton's - since we're
using vanilla Wine.
Point this path towards:
<Steam-folder>/steamapps/compatdata/544750/pfx/drive_c/users/steamuser/AppData/Local/SoulcaliburVI/Saved/SaveGames/<some_id_number>/GAME/
Once this is done, it will appear as though the path was never selected in the
field, but this is actually false:
if you get close enough to your screen, you can see that the path actually is
there but clearly far too difficult to see the way that it should.
The log I am attaching is of a broader test of the application, where I tested
whether the application functioned correctly, but the related output from this
part is part of the log as I had done this process in the same run; I will
provide my other (unrelated) findings as (a) separate report(s).
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https://bugs.winehq.org/show_bug.cgi?id=42795
Bug ID: 42795
Summary: LEGO City Undercover crashes on startup (Steam, DX11)
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 57820
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=57820
Console log + Backtrace from wine-2.5-151-g61a1a266fa
LEGO City Undercover crashes on startup under wine-2.5-151-g61a1a266fa.
winetricks alldlls=builtin
export WINEDEBUG=+tid,+seh
wine ./Steam.exe -no-cef-sandbox steam://run/578330 >>log.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=52266
Bug ID: 52266
Summary: C&C XNA 4.0 Client fails to shutdown
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugzilla(a)kevindegeling.nl
Distribution: ---
The Command & Conquer …
[View More]community client, build in XNA 4.0 can't shut down by its
own. Kill(-9) works, as does closing the the window which triggers the same
close() method.
## Files
Root application:
- https://github.com/CnCNet/xna-cncnet-client
Stand alone application for testing:
-
https://www.moddb.com/mods/tiberian-sun-client/downloads/tiberian-sun-clien…
## How to reproduce
- Standard prefix, 64bit is fine
- Download TS Client from Moddb (easiest)
- Extract in prefix Program Files (x86)
- Run TiberianSun.exe
- Close using prominent button in the bototom-left
## Code snippet
```
private void ExitClient()
{
Logger.Log("Exiting.");
WindowManager.CloseGame();
#if !XNA
Thread.Sleep(1000);
Environment.Exit(0);
#endif
}
```
The application itself is open source, so you can easily compare the desired
result with the current bug.
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