https://bugs.winehq.org/show_bug.cgi?id=46915
Bug ID: 46915
Summary: Black boder around Wine App
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hytzongxuan(a)gmail.com
Distribution: ---
Created attachment 64001
--> https://bugs.winehq.org/attachment.cgi?id=64001
border in Virtual Desktop
I tried to install a music player (Netease Cloudmusic) on Deepin 15.9 with Wine
4.4
Normally, this application's borders is drop shadows, but now, there is a thick
border line around the window.
What's worse, after I disabled Virtual Desktop, this border show in the wrong
place.
How could I fix it?
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https://bugs.winehq.org/show_bug.cgi?id=52236
Bug ID: 52236
Summary: Performance regression in Eden's Ritter - Chapter 2
(demo)
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
URL: https://web.archive.org/web/20191215150009if_/http://s
ample9.dmm.co.jp/digital/pcgame/waffle_0102/waffle_010
2t.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 4261369e5d8f1d71e8d207474751585fe9f90cc5
Distribution: Ubuntu
Eden's Ritter - Chapter 2[1] is a NSFW visual novel released by Waffle in
Japan. I started its trial version with wine 6.0-rc2, and noticed its
performance was poorer than before.
My git bisecting shows commit 4261369e5d8[2] causes the issue.
[1] https://vndb.org/v24582
[2]
https://source.winehq.org/git/wine.git/commit/4261369e5d8f1d71e8d2074747515…
After the commit, window update is too slow to play the game. My desktop
environment is also sometimes unresponsive. However, WINEDEBUG=fps shows very
high value, approx 120.
Before the commit, I can play the game without this issue. WINEDEBUG=fps is
nearly 60fps.
This issue might be a duplicate of Bug 51848, but the FPS is still low.
SHA1(waffle_0102t.zip) = 1e6345f82f1ed772163005ad63c5ca778ba9128e
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https://bugs.winehq.org/show_bug.cgi?id=45937
Bug ID: 45937
Summary: Magic The Gathering Arena stops accepting any input
after losing and regaining focus
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
if you move focus to a different window and then return application stops
accepting any input
No fixmes in the output, not sure how to debug
Application is a Unity application, d3d11, available for download for free
(freemium)
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https://bugs.winehq.org/show_bug.cgi?id=51758
Bug ID: 51758
Summary: Wine's time zone information has gaps in "Dynamic DST"
causing InvalidTimeZoneException
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Hi, since commit 3e370f761a24878ae4047fd7803673d108bea430 wine-mono's test
suite fails in
MonoTests.System.TimeZoneInfoTest+IsDaylightSavingTimeTests:Bug_9664
commit 3e370f761a24878ae4047fd7803673d108bea430
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com>
Date: Mon Sep 6 17:36:27 2021 +0200
tzres: Regenerate TZ data from de facto standard sources.
The test failure:
1) Bug_9664
(MonoTests.System.TimeZoneInfoTest+IsDaylightSavingTimeTests.Bug_9664)
System.InvalidTimeZoneException : The time zone ID 'Iran Standard Time' was
found on the local computer, but the registry information was corrupt.
at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x0009c] in
<2b59a54be42b4db59a5b1855eee0c040>:0
at MonoTests.System.TimeZoneInfoTest+IsDaylightSavingTimeTests.Bug_9664 ()
[0x00170] in <f77f913a6a434c5597e82a9098fa240c>:0
at (wrapper managed-to-native)
System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj,
System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder,
System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a]
in <2b59a54be42b4db59a5b1855eee0c040>:0
The code Mono uses to read registry timezones looks for a Dynamic DST entry for
every year between FirstEntry and LastEntry:
https://github.com/mono/corefx/blob/main/src/Common/src/CoreLib/System/Time…
If one of the entries doesn't exist, it raises that exception.
This was a problem with some timezones before that commit, it just happened to
reveal the problem because it changed "Iran Standard Time" which is used in the
Mono test suite.
To test this, download wine-mono-6.3.0-tests.zip and run
$ wine run-tests.exe
MonoTests.System.TimeZoneInfoTest+IsDaylightSavingTimeTests:Bug_9664
I'd like to create a new testcase that checks all timezones.
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http://bugs.winehq.org/show_bug.cgi?id=37016
Bug ID: 37016
Summary: Evernote 5.5.x - unable to annotate images
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49184
--> http://bugs.winehq.org/attachment.cgi?id=49184
wine output when hovering image and clicking the annotate button
Evernote has a nice image annotation feature, see [1]. When hovering an image,
the annotate button appears, but does nothing when pressed.
[1]: https://evernote.com/contact/support/kb/#!/article/28944986
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http://bugs.winehq.org/show_bug.cgi?id=37015
Bug ID: 37015
Summary: Evernote 5.5.x empty trash confirmation dialog was
incorrect layout
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49183
--> http://bugs.winehq.org/attachment.cgi?id=49183
Confirmation dialog with incorrect layout
The buttons are placed lower that expected and two white rectangles appear in
the expected location.
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http://bugs.winehq.org/show_bug.cgi?id=19651
Summary: iTunes "Add folder"-window doesn't reappear after
switching to other programs
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
This bug considers iTunes 8
When you choose File -> "Add folder to library..." a diractory-chooser opens.
When giving focus to an other program and afterwards switching back this window
doesn't reappears. This renders iTunes unusable and to continue using it you
have to restart it manually.
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https://bugs.winehq.org/show_bug.cgi?id=50743
Bug ID: 50743
Summary: .NET Core WPF applications with layered windows do not
initially render
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Found while working on WPF in Wine Mono. I've committed a work-around to Wine
Mono (not yet in a release), but the bug is present in .NET Core as well.
For any application using a WPF window with AllowsTransparency set to true
(which makes it a layered window), the window's contents are initially an
opaque black fill. Fully transparent areas are still transparent. If part of
the window redraws (such as from a hover effect), the refreshed area draws
correctly.
I'm working on uploading a self-contained test case. Unfortunately, the archive
exceeds the file size limit.
The work-around in Wine Mono is to redraw the entire window in response to
WM_WINDOWPOSCHANGED messages.
The code that controls this can be found here:
https://github.com/dotnet/wpf/blob/release/3.1/src/Microsoft.DotNet.Wpf/src…
There are a lot of cases where they redraw, but the relevant ones here are
probably WM_SIZE and WM_SHOWWINDOW.
I tried the test program in CrossOver Mac 20, and it rendered correctly. This
makes me think it's an X11-specific issue, but it could also be related to
version difference.
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https://bugs.winehq.org/show_bug.cgi?id=51551
Bug ID: 51551
Summary: Medibang Paint Pro: Pen pressure and opacity on Wine
6.14 not working
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: crxtrtupgm(a)gmail.com
Distribution: ---
Created attachment 70394
--> https://bugs.winehq.org/attachment.cgi?id=70394
Log.txt - Log for wintab32.
OS: Pop!_OS 21.04 x86-64
App in question: Medibang Paint Pro 26.2
Wine ver: 6.14
Machine: Acer Nitro 5
Tablet used: XP-PEN Star 03 (Old version)
Driver for tablet: Pentablet 1.2.14.1 (Old driver provided by XP-PEN Support)
The application works just as well, can connect to the Medibang Cloud and all
that.
Drawing in the tablet does work, you can draw with it and it registers
properly. The right click of the tablet also works. Issue is the pen pressure
and opacity not working.
This is not the case in native applications such as Krita. Pressure and opacity
works on those applications.
Before you say it, I tried the newer driver from the XP-PEN website and I have
not made it to work on the OS. In fact the driver I used for windows is also in
the older side. Apparently the tablet is old enough that modern support for it
is now unavailable.
I have already replied in the issue Bug 40199 but reported this new bug ID
anyway for investigation for newer Wine versions.
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https://bugs.winehq.org/show_bug.cgi?id=49885
Bug ID: 49885
Summary: Missing platform in games category
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matteobin(a)protonmail.com
Distribution: ---
When submitting a new app, there is no platform category under the games one.
I think it should be added.
I submitted an app that is a platform game:
Yooka-Laylee and the Impossible Lair [1].
[1] https://appdb.winehq.org/objectManager.php?sClass=application&iId=20024
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