https://bugs.winehq.org/show_bug.cgi?id=47843
Bug ID: 47843
Summary: [Rockstar Game Launcher]Unable to download a game
completly
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 65348
--> https://bugs.winehq.org/attachment.cgi?id=65348
Download stop after a while
Hello,
The new Rockstar Games Launcher can start to download a game but after a while,
the downloading stop without reasons. In fact, the data value does not increase
while the speed download change and is not at zero (see the screenshot)
It seems that no more data are downloaded. Each time i close and launch the
launcher, the download starts from zero.
In the output log, there are some lines about bcrypt algorythm not implemented
:
"002a:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"DH" not supported"
Or others lines like this (i don't know if it's important) :
0035:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm
I add the +bcrypt log too.
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https://bugs.winehq.org/show_bug.cgi?id=46017
Bug ID: 46017
Summary: Layers of Fear areas are almost entirely black
rendered
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62591
--> https://bugs.winehq.org/attachment.cgi?id=62591
screenshot
Main hall.
err:d3d:wined3d_debug_callback 0x937c010: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d texture 1116,
128x128, 0 samples, format 0x81a5.
fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-array
texture 1112, 128x128, 0 samples, format 0x822e.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
wine-3.18-114-g417e94f199
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https://bugs.winehq.org/show_bug.cgi?id=52067
Bug ID: 52067
Summary: ntdll MEM_DECOMMIT change breaks d3d10_1:d3d10_1,
d3d8:device, d3d8:visual, d3d9:device, d3d9:visual,
ddraw:ddraw1, ddraw:dsurface and dxgi:dxgi
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d10_1:d3d10_1, d3d8:device, d3d8:visual, d3d9:device, d3d9:visual,
ddraw:ddraw1, ddraw:dsurface and dxgi:dxgi started crashing on 2021-11-19 on
all Linux platforms (QEmu, cw-gtx560, cw-rx460, fg-deb64).
For instance in d3d10_1:d3d10_1:
Unhandled exception: page fault on read access to 0x013b002c in 32-bit code
(0x7e6fe984).
[...]
Backtrace:
=>0 0x7e6fe984 heap_free+0x3(mem=<internal error>)
[Z:\home\winetest\winetest\src\include\wine\heap.h:46] in wined3d (0x0105fe48)
1 0x7e6fe984 wined3d_resource_free_sysmem+0x14(resource=0045D3C0)
[Z:\home\winetest\winetest\src\dlls\wined3d\resource.c:369] in wined3d
(0x0105fe48)
2 0x7e737e1e wined3d_texture_evict_sysmem+0xba(texture=<internal error>)
[Z:\home\winetest\winetest\src\dlls\wined3d\texture.c:688] in wined3d
(0x0105fe88)
https://test.winehq.org/data/patterns.html#d3d10_1:d3d10_1
And in ddraw:dsurface:
Unhandled exception: assertion failed in 32-bit code (0xf7fc3559).
[...]
Backtrace:
=>0 0xf7fc3559 __kernel_vsyscall+0x9() in [vdso].so (0x0031e7ec)
1 0xf7d8fe02 gettext+0x73f2() in libc.so.6 (0x0031e7ec)
2 0xf7d78306 GLIBC_2+0x1d306() in libc.so.6 (0xf7f40000)
3 0xf7d781d1 GLIBC_2+0x1d1d1() in libc.so.6 (0xf7f40c80)
4 0xf7d87e29 __assert_fail+0x39() in libc.so.6 (0x7e3ef0f0)
5 0x7dfa6c69 XSetArcMode+0x1cef9() in libx11.so.6 (0x7e3ef0f0)
6 0x7def75fc XRenderCompositeString16+0x14ec() in libxrender.so.1
(0x7e3ef0f0)
7 0x7e16a483 get_xrender_picture+0x43(dev=005BF998, clip_rgn=00000000,
clip_rect=0031F73C)
[Z:\home\winetest\winetest\src\dlls\winex11.drv\xrender.c:492] in winex11
(0x0031eb98)
8 0x7e16caed xrender_put_image+0x1ad(src_pict=0x1000071, mask_pict=0,
clip=<is not available>, dst_format=7E3F28C0, physdev=005BF998, drawable=0,
src=0031F6E8, dst=0031F71C, use_repeat=0, src_pixmap=<has been optimized away
by compiler>) [Z:\home\winetest\winetest\src\dlls\winex11.drv\xrender.c:1702]
in winex11 (0x0031ebd8)
9 0x7e16ce31 xrenderdrv_PutImage+0x331(dev=<couldn't compute location>,
clip=<couldn't compute location>, info=<couldn't compute location>,
bits=<couldn't compute location>, src=<couldn't compute location>,
dst=<couldn't compute location>, rop=<couldn't compute location>)
[Z:\home\winetest\winetest\src\dlls\winex11.drv\xrender.c:1840] in winex11
(0x0031ec78)
10 0x7e9541d1 nulldrv_StretchBlt+0x141(dst_dev=<couldn't compute location>,
dst=<couldn't compute location>, src_dev=<couldn't compute location>,
src=<couldn't compute location>, rop=<couldn't compute location>)
[Z:\home\winetest\winetest\src\dlls\win32u\bitblt.c:295] in win32u.so
(0x0031f558)
https://test.winehq.org/data/patterns.html#ddraw:dsurface
See also the corresponding failure patterns for more complete backtraces and
also for the crashes in the other tests.
A bisect shows that the crashes started with the commit below. With luck that
means a single patch will fix all 8 tests; otherwise this commit may just have
revealed preexisting issues and there is now 8 separate bugs to fix (and then
this bug should be split):
commit 7d2a7b94aad8a776a2ee3031a18bb3b53d5925cd
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Nov 19 11:04:30 2021 +0100
ntdll: Fix handling of zero size with MEM_DECOMMIT.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52023
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52133
Bug ID: 52133
Summary: winhttp/wininet should not query mDNS for proxy
auto-detection
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
At least on macOS, the default hostname is something like
"XXs-MacBook-Pro.local". Wine then (correctly) reads the domain name as
"local".
When winhttp or wininet tries to use DNS proxy auto-detection (i.e.
WinHttpDetectAutoProxyConfigUrl() with the WINHTTP_AUTO_DETECT_TYPE_DNS_A
option), they try to resolve "wpad.local".
On macOS this hangs for 5 seconds before failing, causing a 10-minute long hang
while launching Halo: MCC.
This also opens a security hole by allowing anyone on the local network to
advertise an HTTP proxy that will be used automatically by other hosts on the
network.
Microsoft has disabled link-local name resolution (i.e. NetBIOS, LLMNR, mDNS)
by default for WPAD for years:
https://bugs.chromium.org/p/chromium/issues/detail?id=1176970#c29
This is done on Windows with the undocumented AI_DNS_ONLY flag to
getaddrinfo(), unfortunately there is no equivalent UNIX flag.
Adding a special-case for ".local" domains would at least prevent the most
common case of mDNS resolution.
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https://bugs.winehq.org/show_bug.cgi?id=52103
Bug ID: 52103
Summary: Crazy Stone has been working on Wine for years but now
crashes following update
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
Created attachment 71125
--> https://bugs.winehq.org/attachment.cgi?id=71125
backtrace generated by Wine
After splash screen Crazy Stone crashes. I have been using Crazy Stone under
Wine for about five years without problem. Today, on Tumbleweed, after an
update.
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https://bugs.winehq.org/show_bug.cgi?id=52093
Bug ID: 52093
Summary: malloc() after installing Insta360 pro stitcher (incl.
wine config)
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wwjdtd(a)gmail.com
Distribution: ---
To reproduce:
1. Download Insta360 STITCHER from here:
https://www.insta360.com/download/insta360-pro2
Note: You will want to use the href link since it will otherwise ask for a
serial number.
2. Run Installer
3. Close all wine programs
4. Try to run anything in wine or the wine config tool (or any other built-in).
You will receive the following:
```
malloc(): invalid size (unsorted)
Aborted (core dumped)
```
Copying the program files out and into a fresh wineprefix allows the program to
run properly and does not corrupt the new prefix.
All testing was done in bottles (to prevent stuff breaking from
misconfiguration on my part) with `winehq-devel`. Versions effected is
everything from somewhere above 6.0 to 6.22, this also means it's some form of
regression since it didn't do this previously.
Forum post: https://forum.winehq.org/viewtopic.php?f=8&t=35914&p=135171#p135140
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https://bugs.winehq.org/show_bug.cgi?id=52072
Bug ID: 52072
Summary: winmm:mci fails in wow64 Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
winmm:mci started failing in wow64 Wine on 2021-11-11. It now has 51 failures:
mci.c:248: Test failed: status 4(mode): MCIERR_UNSUPPORTED_FUNCTION
mci.c:328: Test failed: status mode: MCIERR_UNSUPPORTED_FUNCTION
mci.c:656: Test marked todo: mci info new file returned 0=NOERROR
mci.c:660: Test marked todo: status x length initial:
MCIERR_UNSUPPORTED_FUNCTION
mci.c:665: Test failed: mci status samplespersec returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:732: Test failed: mci status position returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:781: Test failed: mci status length returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:812: Test failed: mci status length returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:827: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:848: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:849: Test failed: mci status mode: after play from 0 to 0
mci.c:860: Test failed: mci status position returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:903: Test failed: mci status position notify returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:906: Test failed: Expect message 0001 from status position
mci.c:909: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:910: Test failed: mci status mode:
mci.c:915: Test marked todo: Expect message 0001 from play to 250 wait notify
mci.c:955: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:956: Test failed: mci status mode:
mci.c:974: Test failed: mci status position returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:975: position after Sleep: ms
[...]
https://test.winehq.org/data/patterns.html#winmm:mci
Note that besides the test failures the "mci status mode: " and "position after
Sleep: ms" messages are suspicious.
All four Linux test machines are impacted by this: the failure test pattern
makes it obvious for cw-gtx560, cw-rx460 and the TestBot's debiant2 VM.
fg-deb64 is impacted as well but it is masked by the preexisting timeout.
Strangely a bisect shows that these failures started with this commit:
commit 7c5761ed40f0b8cead7fa837b745b687d5df67d8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 11 16:21:00 2021 +0100
wrc: Ignore the target option.
Nothing in resource files depends on the pointer size.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52068
Bug ID: 52068
Summary: hid:device times out randomly in
test_get_input_report()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
hid:device times out randomly (>10% of the time) in test_get_input_report():
device.c:406: HidD_GetInputRpeort tests on device :L"Wine HID mouse"
hid:device:05cc done (258) in 120s
https://test.winehq.org/data/patterns.html#hid:device
So far this only happened in the pure 32-bit builds but it does impact various
machines (cw-gtx560, cw-rx460, some debiant2 configurations and fg-deb64).
A bisect shows that the timeouts started with this commit:
commit fca0f18d0857d6aee67c6ef652c31c6810292270
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Fri Nov 19 09:39:39 2021 +0100
winebus.sys: Avoid unnecessary scaling of effect parameter values.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52023
Bug ID: 52023
Summary: VirtualFree returning error when it should not
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: elpochodelagente(a)gmail.com
Distribution: ---
Created attachment 71022
--> https://bugs.winehq.org/attachment.cgi?id=71022
test case source and exe
I find it odd that Wine's version of VirtualFree [1] with MEM_DECOMMIT does
nothing, and always returns error (STATUS_NO_MEMORY, see decommit_pages and
anon_map_fixed in dlls/ntdll/unix/virtual.c).
The attached test passes, (crashing) in windows but doesn't in wine:
$ x86_64-w64-mingw32-gcc -o decommit.exe decommit.c
Windows:
$ ./decommit.exe
======
test 1 - reserve, commit, release
> success!
======
test 2 - reserve, commit, decommit, attempt use
> Segmentation fault
Wine:
$ wine decommit.exe
======
test 1 - reserve, commit, release
> success!
======
test 2 - reserve, commit, decommit, attempt use
> Could not decommit memory. Error code: 8
======
[1]
https://docs.microsoft.com/en-us/windows/win32/api/memoryapi/nf-memoryapi-v…
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https://bugs.winehq.org/show_bug.cgi?id=51895
Bug ID: 51895
Summary: ucrtbase:misc fma(inf, 0, 0) 'succeeds' unexpectedly
on some machines
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ucrtbase:misc fma(inf, 0, 0) 'succeeds' unexpectedly on some machines:
misc.c:799: Test failed: fma(inf, 0.000000, 0.000000) got errno -1
misc.c:799: Test failed: fma(0.000000, inf, 0.000000) got errno -1
misc.c:799: Test failed: fma(inf, 1.000000, -inf) got errno -1
misc.c:799: Test failed: fma(-inf, 1.000000, inf) got errno -1
misc.c:799: Test failed: fma(1.000000, inf, -inf) got errno -1
misc.c:799: Test failed: fma(1.000000, -inf, inf) got errno -1
https://test.winehq.org/data/patterns.html#ucrtbase:misc
Additional tests seem to indicate this is related to the CPU features:
* The test succeeds on all TestBot VMs, and they also all return
_get_FMA3_enabled() = 0.
* The test fails on fgtb-w10pro64 (i7-4790K) where _get_FMA3_enabled() returns
1.
* Paul Gofman reported getting this failure on a modern AMD processor where
_get_FMA3_enabled() presumably returns 1 too.
Yet:
* The documentation says _get_FMA3_enabled() is about transcendental functions.
fma() is not one of them.
* _get_FMA3_enabled() is only available in 64-bit code but the failures happen
on both 32- and 64-bit code.
So it does look like this is related to the fma() implementation
(x87/SSE2/other?) picked by the ucrtbase library as opposed to library version
issues. But the details are murky and there may be some other common factor.
The MSDN documentation does say that fma(inf,0,0) should return NaN, which it
does. The documentation is less clear on errno which is what we test.
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/fma-fmaf-f…
So maybe applications cannot rely on errno being set (particularly on modern
processors) and this particular test should be removed.
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