http://bugs.winehq.org/show_bug.cgi?id=10472
Summary: File open dialog buffer too short for multiple file
selection
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freireclaudio(a)yahoo.com.ar
The file open dialog seems to be using a buffer which is too short for multiple
file selection. While Windows itself has this bug/feature, wine's version is
much more annoying since I'm unable to select over 6 files usually (using long
but not excessive names).
A dynamic buffer (with a reasonable limit for security reasons perhaps) would
be preferrable, but even a bigger buffer would help.
I think windows' buffer is 4k.
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https://bugs.winehq.org/show_bug.cgi?id=43172
Bug ID: 43172
Summary: IDirectPlay4::EnumConnections needs to support wide
string in DPNAME structure
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
IDirectPlay4::EnumConnections needs to support wide strings in DPNAME returned
in EnumConnections. Currently it just forwards to the ascii version.
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https://bugs.winehq.org/show_bug.cgi?id=42606
Bug ID: 42606
Summary: wine doesn't *fully* respect locale settings in some
corner cases
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This time it's a problem even if this is the only app currently running in the
prefix.
Download address for the engine:
http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr2_232r2.zip
Instruction for setting up a project:
http://kirikirikag.sourceforge.net/contents/Prepare.html (instructions seem to
be for a different archive, but get the point across)
So, when running 'LANG=ja_JP.utf8 wine krkr.eXe'(as it's different from my
standard locale) and starting that project, most of the things seem to work
correctly (as I've got the standard overrides for Gothic/Mincho set already in
place), yet...
When right clicking the engine console (not the game window), there's mojibake
in that menu.
WINEDEBUG=font log shows that for some reason CreateFontIndirectExW for Tahoma
is called with charset determined by my standard locale, instead of the
Japanese one.
That somehow results in the text being treated as encoded in that locale's
Windows codepage, instead of cp932 (or is that vice versa ?).
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https://bugs.winehq.org/show_bug.cgi?id=48121
Bug ID: 48121
Summary: Unity games do not fire
OnApplicationFocus/OnApplicationPause events on focus
regain
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
Created attachment 65713
--> https://bugs.winehq.org/attachment.cgi?id=65713
Proof of concept patch
I've tested with both stable and staging, neither gets unity to fire
OnApplicationFocus and OnApplicationPause events on focus regain. I've tracked
this down by reverse engineering the native unity binary.
There are 4 window messages to which the unity engine reacts by firing these
internal events. They are:
1. WM_SIZE (when wParam == 0 && unity's window is active)
2. WM_EXITSIZEMOVE
3. WM_NCPOINTERUP
4. WM_NCPOINTERDOWN (when DragDetect() says the pointer is in bounds for the
window; pointer coordinates are passed in lparam)
Of all these events, it seems to me, that the ones we should be firing and are
not currently, are WM_NCPOINTERUP and WM_NCPOINTERDOWN.
I was not sure how to get the pointer coordinates, but I was able to confirm
this finding, by firing WM_NCPOINTERUP with wparam=0, lparam=0 on focus regain
because that event had no such bounds check in the unity engine code. With this
change, my target application indeed unpauses.
Observing the issue is fairly easy,
https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationFocus.h…
adding this example behaviour to the camera and building the project for
windows then running it in wine reproduces.
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https://bugs.winehq.org/show_bug.cgi?id=48479
Bug ID: 48479
Summary: kernel: wineserver[13829]: segfault at 60 ip
0000000000428d8f sp 00007fff60b2e5c0 error 4 in
wineserver[403000+53000]
Product: Wine-staging
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66269
--> https://bugs.winehq.org/attachment.cgi?id=66269
journal of the wineserver crash
Wine-Staging Rc5 crashed with a core dump.
thousands!! of these lines come before the dump:
022b:fixme:rawinput:GetRawInputBuffer data (nil), data_size 0x22f7b0,
header_size 24 stub!
System is:
CPU: AMD FX-8350
GPU: Nvidia GTX1050 with Nvidia drivers
OS: Fedora 30
Special Patches: Vulcan Dxvk driver installed ( latest )
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https://bugs.winehq.org/show_bug.cgi?id=48426
Bug ID: 48426
Summary: Wine-Gecko can't be installed.
Product: Wine-staging
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
wine-staging 64/32 is asking to install Gecko, but the installation attempt
hangs at "loading down" with no progress.
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https://bugs.winehq.org/show_bug.cgi?id=45416
Bug ID: 45416
Summary: mousepointer of runes of magic disapears if the window
gets blurred and refocused
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
Distribution: Fedora
Version: wine-3.11-1.fc27.x86_64 / wine-staging-common-3.11-1.i686
mousepointer of runes of magic disapears if the window gets blurred and
refocused
aka.. mouse out of the window and back in.
After selecting an item in the back, it gets back to normal, but if you can't
hit one, the mousepointer gets only updated when left or right mb is pressed.
the button click just updates the position, but it does not stop the problem,
only a item drop (in the bag ) does.
it was no problem with this version:
# cat /root/wine.works.rpm.liste
mingw32-wine-gecko-2.47-2.fc26.noarch
mingw64-wine-gecko-2.47-2.fc26.noarch
wine-2.10-1.fc25.i686
wine-2.10-1.fc25.x86_64
wine-alsa-2.10-1.fc25.i686
wine-alsa-2.10-1.fc25.x86_64
wine-arial-fonts-2.10-1.fc25.noarch
wine-capi-2.10-1.fc25.i686
wine-capi-2.10-1.fc25.x86_64
wine-cms-2.10-1.fc25.i686
wine-cms-2.10-1.fc25.x86_64
wine-common-2.10-1.fc25.noarch
wine-core-2.10-1.fc25.i686
wine-core-2.10-1.fc25.x86_64
wine-courier-fonts-2.10-1.fc25.noarch
wine-debuginfo-1.9.3-1.fc23.x86_64
wine-desktop-2.10-1.fc25.noarch
wine-filesystem-2.10-1.fc25.noarch
wine-fixedsys-fonts-2.10-1.fc25.noarch
wine-fonts-2.10-1.fc25.noarch
wine-ldap-2.10-1.fc25.i686
wine-ldap-2.10-1.fc25.x86_64
wine-marlett-fonts-2.10-1.fc25.noarch
wine-mono-4.7.0-1.fc25.noarch
wine-ms-sans-serif-fonts-2.10-1.fc25.noarch
wine-openal-2.10-1.fc25.i686
wine-openal-2.10-1.fc25.x86_64
wine-opencl-2.10-1.fc25.i686
wine-opencl-2.10-1.fc25.x86_64
wine-pulseaudio-2.10-1.fc25.i686
wine-pulseaudio-2.10-1.fc25.x86_64
wine-small-fonts-2.10-1.fc25.noarch
wine-staging-2.10-1.i686
wine-staging-common-2.10-1.i686
wine-symbol-fonts-2.10-1.fc25.noarch
wine-systemd-2.10-1.fc25.noarch
wine-system-fonts-2.10-1.fc25.noarch
wine-tahoma-fonts-2.10-1.fc25.noarch
wine-tahoma-fonts-system-2.10-1.fc25.noarch
wine-times-new-roman-fonts-2.10-1.fc25.noarch
winetricks-20170517-1.fc25.noarch
wine-twain-2.10-1.fc25.i686
wine-twain-2.10-1.fc25.x86_64
wine-wingdings-fonts-2.10-1.fc25.noarch
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https://bugs.winehq.org/show_bug.cgi?id=43443
Bug ID: 43443
Summary: mouse pointer/focusing issues with wine 2.11.1
Product: Wine
Version: 2.11
Hardware: x86
URL: https://bugzilla.redhat.com/show_bug.cgi?id=1468889
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
Distribution: Fedora
Description of problem:
Since wine got updated to 2.11-1 this morning, i had trouble with the mouse
pointer in "Runes of Magic" .
The pointer got invisible/stuck/both randomly when moving it on and off the
monitor ( dual monitor here ) where ROM was running, wenn moving the char
around with WASD controls. This was disturbing and made "dangerouse" gameplay
next to impossible, i.o.w. i couldn't risk dangerouse actions in game, because
it was uncertain if i could control the game while doing it.
After downgrading, it works again flawless ( said that in context with ROM,
means something :D )
Version-Release number of selected component (if applicable):
2.11.1-fc25
List of packages installed - Action taken to revert wine back to 2.10 :
wine-2.11-1.fc25.i686 38/74
wine-2.11-1.fc25.i686 39/74
wine-fonts-2.11-1.fc25.noarch40/74
wine-desktop-2.11-1.fc25.noarch 41/74
wine-pulseaudio-2.11-1.fc25.i686 42/74
wine-alsa-2.11-1.fc25.i686 43/74
wine-capi-2.11-1.fc25.i686 44/74
wine-cms-2.11-1.fc25.i686 45/74
wine-ldap-2.11-1.fc25.i686 46/74
wine-openal-2.11-1.fc25.i686 47/74
wine-opencl-2.11-1.fc25.i686 48/74
wine-twain-2.11-1.fc25.i686 49/74
wine-core-2.11-1.fc25.i686 50/74
wine-common-2.11-1.fc25.noarch 51/74
wine-times-new-roman-fonts-2.11-1.fc25.noarch 52/74
wine-tahoma-fonts-system-2.11-1.fc25.noarch 53/74
wine-pulseaudio-2.11-1.fc25.i686 54/74
wine-tahoma-fonts-2.11-1.fc25.noarch 55/74
wine-alsa-2.11-1.fc25.i686 56/74
wine-capi-2.11-1.fc25.i686 57/74
wine-cms-2.11-1.fc25.i686 58/74
wine-ldap-2.11-1.fc25.i686 59/74
wine-openal-2.11-1.fc25.i686 60/74
wine-opencl-2.11-1.fc25.i686 61/74
wine-twain-2.11-1.fc25.i686 62/74
wine-systemd-2.11-1.fc25.noarch 63/74
wine-arial-fonts-2.11-1.fc25.noarch 64/74
wine-courier-fonts-2.11-1.fc25.noarch 65/74
wine-fixedsys-fonts-2.11-1.fc25.noarch 66/74
wine-marlett-fonts-2.11-1.fc25.noarch 67/74
wine-ms-sans-serif-fonts-2.11-1.fc25.noarch 68/74
wine-small-fonts-2.11-1.fc25.noarch 69/74
wine-symbol-fonts-2.11-1.fc25.noarch 70/74
wine-system-fonts-2.11-1.fc25.noarch 71/74
wine-wingdings-fonts-2.11-1.fc25.noarch 72/74
wine-core-2.11-1.fc25.i686 73/74
wine-filesystem-2.11-1.fc25.noarch 74/74
Bug has been reported to Fedoras Bugzilla:
https://bugzilla.redhat.com/show_bug.cgi?id=1468889
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https://bugs.winehq.org/show_bug.cgi?id=49933
Bug ID: 49933
Summary: Alt+Tab doesn't work with gog installers
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
I need to minimize other windows to see progress.
When i try to alttab to an installer i'm getting
"00f0:fixme:win:WINNLSEnableIME hwnd 0001011C enable 0: stub!" in terminal.
When i try to alttab out of it i'm getting "00f0:fixme:win:WINNLSEnableIME hwnd
0001011C enable -1: stub!"
So, i'm guessing, implementing WINNLSEnableIME will help.
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https://bugs.winehq.org/show_bug.cgi?id=50277
Bug ID: 50277
Summary: Haven intro video does not play
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: kai.sterker+wine(a)gmail.com
Distribution: ---
Created attachment 68825
--> https://bugs.winehq.org/attachment.cgi?id=68825
Debug logs with +mfplat,+gstreamer
Upon testing Haven with the builtin media foundation implementation, the
following error is logged, the intro movie does not play and the game is stuck
at launch:
020c:err:mfplat:media_source_constructor Failed to play source, error 0.
0218:err:mfplat:bus_watch qtdemux0: Internal data stream error.
0218:err:mfplat:bus_watch qtdemux.c(6605): gst_qtdemux_loop ():
/GstBin:bin0/GstDecodeBin:decodebin0/GstQTDemux:qtdemux0:
streaming stopped, reason error (-5)
Debug logs with +mfplat,+gstreamer attached. I'm on Ubuntu 20.04. If I can
provide any other useful information please let me know.
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