https://bugs.winehq.org/show_bug.cgi?id=49684
Bug ID: 49684
Summary: Critical Crash Logos Bible Software Unusable
(Regression)
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 67925
--> https://bugs.winehq.org/attachment.cgi?id=67925
terminal output from crash
Since the latest update from faithlife the app crashes on load and is no longer
useable. Terminal output attached. Apologies, I don't understand it. Logos
8.15.0.0004. N.b. I was running winehq stable when this occurred. Updating to
Dev 5.14 the crash is still there.
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http://bugs.winehq.org/show_bug.cgi?id=34636
Bug #: 34636
Summary: In Win95/98 mode Earthworm Jim demo reports missing
dispdib.dll
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
The message reads 'Bad or missing dispdib.dll - error 11'. It doesn't show up
in WinXP mode, but you need to set Win95/98 mode to get sound working. The
problem occurs on Windows Vista too if you use Win95 compatibility mode.
I don't get anything in the log. The demo unpacks files in DOS, but then you
obtain a normal Windows app.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=50198
Bug ID: 50198
Summary: SHMEM_FAILURE on Blizzard products on FAT32
Product: Wine-staging
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blc+wine(a)mail.vanade.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68712
--> https://bugs.winehq.org/attachment.cgi?id=68712Battle.net application log showing failure near end.
I noticed that WoW and Battle.net applications have stopped working properly
when running off of FAT32 formatted partitions in Linux. The application
logfiles seem to indicate that the software was unable to create and access
shared memory files which had been working in the past, at least with older
versions of Wine.
Attached is from battle.net application when it's trying to update WoW. WoW
also gives an apparently similar error when it tries top open the CAS
datafiles.
I had not upgraded the kernel so supposedly shared memory files that worked in
the past on FAT32 should still work. I don't know if this was a deliberate
change because of security issues where anyone can open files on FAT32 and thus
invade shared memory.
Windows 7 does not exhibit this problem on the same disk and Battle.net updates
fine.
As this is on a limited space SSD, I don't have enough disk space to try this
on ext4fs to see if the problem goes away or not. I do have another machine
that does not exhibit this problem on ext4fs. The WoW installation is on FAT32
so I could easily test on Windows 7 with limited disk space.
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https://bugs.winehq.org/show_bug.cgi?id=49815
Bug ID: 49815
Summary: e9090e1c903578b30118ce9559c1824361abc6da prevents XBox
controller from being mapped
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)mykolab.com
Distribution: ---
First bad commit prevents XBox controller buttons from being mapped. I first
noticed this after it stopped being detected in Bayonetta.
This is the first bad commit:
https://github.com/wine-mirror/wine/commit/e9090e1c903578b30118ce9559c18243…
Last good commit should be:
https://github.com/wine-mirror/wine/commit/ec02224941eedf16b8b043964519f636…
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https://bugs.winehq.org/show_bug.cgi?id=49753
Bug ID: 49753
Summary: server_ioctl_file: Syscall param writev(vector[...])
points to uninitialised byte(s)
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 68056
--> https://bugs.winehq.org/attachment.cgi?id=68056
Valgrind output.
Occurs as of commit 5bb27d1edb2. Valgrind output attached.
Full valgrind trace:
==26644== Syscall param writev(vector[...]) points to uninitialised byte(s)
==26644== at 0x4322F07: writev (writev.c:26)
==26644== by 0x48530E2: send_request (server.c:213)
==26644== by 0x4853224: server_call_unlocked (server.c:273)
==26644== by 0x48722CF: virtual_locked_server_call (virtual.c:3015)
==26644== by 0x483F666: server_ioctl_file (file.c:4730)
==26644== by 0x484143A: NtDeviceIoControlFile (file.c:5561)
==26644== by 0x4838F6E: get_mountmgr_fs_info (file.c:1975)
==26644== by 0x4842E3A: NtQueryVolumeInformationFile (file.c:6380)
==26644== by 0x482F1BD: __wine_syscall_dispatcher (in
/home/rofl/wine32-build-debug-nomingw/dlls/ntdll/ntdll.so)
==26644== by 0x7BC32F9B: NtQueryVolumeInformationFile (in
/home/rofl/wine32-build-debug-nomingw/dlls/ntdll/ntdll.dll.so)
==26644== by 0x7B0403EB: GetFileInformationByHandle (file.c:2930)
==26644== by 0x536D262: MSVCRT__fstat64 (file.c:1781)
==26644== by 0x536D4B5: MSVCRT__fstat32 (file.c:1839)
==26644== by 0x512498B: fstat (stat.h:222)
==26644== by 0x5128EC5: update_wineprefix (wineboot.c:1437)
==26644== by 0x5129BF7: main (wineboot.c:1671)
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https://bugs.winehq.org/show_bug.cgi?id=45611
Bug ID: 45611
Summary: 64bit prefix: copy file to system32 incorrectly copied
to syswow64
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
How to reproduce:
wine cmd
Z:\home\me\0_wine>
C:
echo.>00aa.txt
copy 00aa.txt c:\windows\system32
dir c:\windows\system32\00aa.txt
result:
Volume in drive c has no label.
Volume Serial Number is 0000-0000
Directory of c:\windows\system32
8/11/2018 4:57 PM 2 00aa.txt
1 file 2 bytes
0 directories 351,430,549,504 bytes free
find . -depth -name 00aa.txt
result:
./syswow64/00aa.txt
wine xcopy is also affected.
I think this is the reason why .NET Framework 64bit don't install.
System:
wine 3.0.2
fedora 28
kernel 4.17.12
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https://bugs.winehq.org/show_bug.cgi?id=50312
Bug ID: 50312
Summary: Cannot change settings of PSPad where requirement to
write to program folder is needed
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juozaspo(a)gmail.com
Distribution: ---
Created attachment 68892
--> https://bugs.winehq.org/attachment.cgi?id=68892
Screenshot of Settings dialog
I'm unable to change some settings of PSPad editor where it is required to
write to program folder to change them. To program it appears as if it's been
run as non-administrator user or contents of it's folder were read only.
The affected settings are "Show Splash Screen" in "Program (part 2)", "Multi
User Environment" and "Only One Program Instance" in "System integration" as
shown in it's "Program Settings" dialog. They have a marker with a meaning of
"write to PSPad folder" and all are greyed out.
Also the program does not run for me while using wine devel/staging/etc
version, as wine crash on startup as described in bug #50271, it works fine
while using stable build.
To reproduce:
1. Install PSPad using installer or extract zip archive to new folder
2. If program loads w/o problems (assuming you're using stable or any other
working wine version) open program settings dialog (accessible via
"Settings"->"Program Settings..." menu)
Screenshots attached.
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https://bugs.winehq.org/show_bug.cgi?id=49760
Bug ID: 49760
Summary: World of Warcraft: stub NtQueryDirectoryObject
Product: Wine-staging
Version: 5.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loic.blot(a)unix-experience.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
since recent wow build & wine 5.16 upgrade it seems some stub have been fixed
but a new one appear which can be useful for the game i think, regarding to the
call
04f4:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
I don't know in which context they call it, but it's when we are in game world
map, while moving.
Can you take a look/fix it ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=49579
Bug ID: 49579
Summary: Running .exe from programs with GUI uses wrong prefix
in Wine 5.0
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charivari(a)online.de
Distribution: ---
When running an *.exe by doubleclicking on it in the fileexplorer (Thunar),
Wine 5.0 will not run it in the standard prefix ~/.wine as it should, but
instead in another existing prefix in ~/.local/share/wineprefixes/wine32.
Winetricks shows the same behaviour, opening wine32 when told to open the
standardprefix - though for some reason, it also shows wine32 among the
secondary prefixes, while not showing wine at all.
Running from console will produce the expected outcome of running in ~/.wine.
This did not happen in Wine 4.0, and started happening immediately after the
update to Wine 5.0, without any configuration changes.
I've already checked .bash-rc and .profile and made sure there's no value set
for $WINEPREFIX.
While not exactly a major bug, it's a bother to work around for every single
program.
OS: Linux Mint 20 Xfce
Wine: 5.0-3
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http://bugs.winehq.org/show_bug.cgi?id=35748
Bug ID: 35748
Summary: Blazing Angels 2: cannot initialize 3D engine
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amlopezalonso(a)gmail.com
Created attachment 47739
--> http://bugs.winehq.org/attachment.cgi?id=47739
BA2 start log in desktop mode.
Installing and updating Blazing Angels 2 are OK. However, trying to start the
game fails:
1) In fullscreen mode I only get a black screen.
2) In desktop mode (800x600) I get a popup: "Cannot initialize 3D engine".
Other 3D games run fine.
Attaching log.
Regards,
Antonio
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