https://bugs.winehq.org/show_bug.cgi?id=43895
Bug ID: 43895
Summary: TKSuite-Remote-v4.4.3// Critical Error on Closing
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: FB(a)dibu-energie.de
Distribution: ---
Created attachment 59513
--> https://bugs.winehq.org/attachment.cgi?id=59513
TKSuite_4.4.3 Backtrace
When closing TKSuite Remote version 4.4.3 an critical error approaches.
ALL the time even on a clean version.
On the system, Lenovo Thinkpad X260, is running the OS Linux Mint v. 18.2.
A Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=42180
Bug ID: 42180
Summary: iTunes 12.5.4 fails Sign In to the iTunes Store
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 56804
--> https://bugs.winehq.org/attachment.cgi?id=56804
screenshot error
Sign In to the iTunes Store fails with error popping up:
"Verification failed: There was an error connection to the Apple ID server"
Terminal output:
GnuTLS error: Key usage violation in certificate has been detected.
2017-01-10 19:39:42.544 iTunes.exe[8:cc] (Initialize|Accept)SecurityContext
failed with error 0x80090304
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x54
---
Same with 32 and 64 bit version.
Similar comments in the AppDB.
Confirming behavior since wine 1.9.24 (first I tested).
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http://bugs.winehq.org/show_bug.cgi?id=35033
Bug #: 35033
Summary: Alpha Protocol: Game hangs with black screen at
startup
Product: Wine
Version: 1.7.7
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46703
--> http://bugs.winehq.org/attachment.cgi?id=46703
Wine Log
Game just sits there with a black screen, no sound or menus or anything.
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https://bugs.winehq.org/show_bug.cgi?id=50566
Bug ID: 50566
Summary: randomly time based freeze in multiple Games
Product: Wine-staging
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
from version 6 RC5 to version 6 main of wine_staging, Games like BF1, BFV and
Titanfall 2 freeze randomly for a timeout of some seconds. In version 6 of
wine_staging this seems to be happed in more fixed timeslots.
Maybe this has to do with the work on Process-local synchronization of Threads
?
Tested with „normal“ wine versions up to 6 main without this behaviour. So it
looks like a wine_staging specific Problem.
System Info:
Linux kernel: 5.10.7.1
NVIDIA RTX
wine_staging version: 6 rc5-rc6 and 6 main
DXVK Version 1.7.3
Thanks in advanced
lle
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https://bugs.winehq.org/show_bug.cgi?id=50161
Bug ID: 50161
Summary: Garbled sound in Unigine Superposition
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When running Unigine Superposition benchmark, the sound is all garbled -
"White-noise". This did NOT happen with <=wine-5.21 or <=wine-staging-5.21.
I pinpointed this to the staging-patchset: msvcrt-Math_Precision
If you add ONLY this patchset to wine-5.22, you will have this bug. I suspect
it has something to do with msvcrt now being built as PE lib maybe?
However, i was not able to do a debuglog with: WINEDEBUG="+msvcrt" cos that
just caused this:
002c:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 002c addr
0x7f84d4c31c25 stack 0x120850 (0x120000-0x121000-0x320000)
003c:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 003c addr
0x7ff47c139c25 stack 0x120850 (0x120000-0x121000-0x320000)
0044:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 0044 addr
0x7ff7e91d9c25 stack 0x120850 (0x120000-0x121000-0x320000)
004c:trace:msvcrt:DllMain stack overflow 1776 bytes in thread 004c addr
0x7fb80858a80c stack 0x120910 (0x120000-0x121000-0x220000)
Not sure what else i can do to provide any meaningful log from this.
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https://bugs.winehq.org/show_bug.cgi?id=49302
Bug ID: 49302
Summary: Unknown
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coolgamer1968(a)gmail.com
Distribution: ---
OOf
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http://bugs.winehq.org/show_bug.cgi?id=36801
Bug ID: 36801
Summary: Crash during program install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike99(a)live.co.uk
Created attachment 48876
--> http://bugs.winehq.org/attachment.cgi?id=48876
Contains data produced by 'Show Details' button in error box.
When trying to install BearShare, the BearShare installation box opens followed
by Program Error box with the error ' BearShareSetup-r0-n-bf.exe has
encountered a serious problem...'
I have attached a copy of the data produced by the 'Show Details' button.
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https://bugs.winehq.org/show_bug.cgi?id=50245
Bug ID: 50245
Summary: Screeching audio in Crysis 2 (with the original DX9
engine)
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kungfujesus06(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The initial (unskippable) video sequences play just fine, but once in the main
menu you hear an intolerable screeching sound. The gameplay itself is mostly
silent except for noise when the game first starts.
I'm using winealsa for the sound driver, dxvk for the video rendering (though I
don't suspect that's the cause of the audio issues, as it was reproducible
without it). I'll maybe post a clip of the audio if you can tell me where it
should be posted.
Let me know if there's additional debug environment variables you want me to
enable.
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https://bugs.winehq.org/show_bug.cgi?id=47182
Bug ID: 47182
Summary: Call of Duty Black Ops doesn't install
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minduser68(a)gmail.com
Hello,
I'm trying to see if I can solve this problem using Wine, because I've read
several bug reports, tried different "solutions" and none of them worked.
I'm getting the tipical ISDone.dll error, with the Unarc.dll error -11 and a
"data corruption".
Before writing this I've looked at the kind of error tried to install other
games, tried to install the very same files in a windows based machine (that
worked, excluding the data corruption possibility) and searched for an eventual
compatibility problem (tried to install under windows XP, 7 and 10).
This is not an ordinary game file, it's a repack, therefore I'm not sure if the
problem might be a compatibility problem with Wine itself.
I tried to install CoD: MW3 and I got the same error, Monopoly Plus (as a test
to the repacks) and I was able to install it, but the game wouldn't run and I
tried Minecraft Story mode that eventually returned the same error as all the
previous attempts.
I'm running the macOS Mojave (10.14.4) in a MacBook Pro 15" early 2013 with:
- intel i7 3740QM
- 16GB DDR3 RAM
- NVIDIA GeForce GT 650M
I'll apreciate any help reggarding this matter.
Best Regards.
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https://bugs.winehq.org/show_bug.cgi?id=44649
Bug ID: 44649
Summary: Program crashes when using copy/paste
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mstefanec(a)gmail.com
Distribution: ---
Created attachment 60654
--> https://bugs.winehq.org/attachment.cgi?id=60654
backlog file
Program ROBO Pro crashes after using copy paste routine on any object. After
paste command is issued crash happens.
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