https://bugs.winehq.org/show_bug.cgi?id=50895
Bug ID: 50895
Summary: Dragon Ball Z: Legacy of Goku Reborn: Most sound
effects make the game temporarily freeze
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ficarde(a)gmail.com
Distribution: ---
Created attachment 69707
--> https://bugs.winehq.org/attachment.cgi?id=69707
Terminal output
While playing a free fangame made in Game Maker, I noticed that most times a
sound effect happened, the game would freeze for a second. This only happens
when using the native direct music libraries, as otherwise the game has no
sound. I was also unable to get sound working on drivers other than pulseaudio
and alsa (and the issue happens on both)
Link to the game: https://gamejolt.com/games/legacyofgokureborn/529626
Tested on game version 0.9.5. SHA sum:
69bc226473f1441c7d5af3c896cbf2e0e55a6370 logr.exe
Attached is the terminal output, all the sound effects happen around this
warning:
0024:fixme:mciwave:MCIWAVE_DriverProc Unsupported command [2115]
At the start of the game I am also greeted with "No sound device detected.
Sounds might not play," so that's not encouraging.
Tested on wine-devel 6.4 and 6.5, terminal log is for 6.5. (but they were the
same)
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http://bugs.winehq.org/show_bug.cgi?id=35817
Bug ID: 35817
Summary: foobar doesn't redraw properly when resizing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tharzoss(a)gmail.com
As the summary said.
Using foobar 1.3.1 and Wine 1.7.14 on Ubuntu LTS 12.04.
Attached the output of
wine foobar2000.exe 1>lol.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #25 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-6.5
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https://bugs.winehq.org/show_bug.cgi?id=40125
Bug ID: 40125
Summary: O2Jam Lags on newer version of Wine
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
Distribution: ---
O2Jam Lags on newer version of Wine
We're using this http://adolfintel.com/index.php?p=wined3d/index.frag
on 64bit app, and both normal and staging version
Nvidia GTX 970
Windows 10 1511 OS Build 10586.104
you can try it out here
http://o2jam.intgamerz.net
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https://bugs.winehq.org/show_bug.cgi?id=45262
Bug ID: 45262
Summary: C&C:RA2 and C&C:YR will suddenly freeze on OS X 10.9
and newer OSs.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forucial(a)icloud.com
I've tested from 1.8.x to most recently version, even with Wine Staging
patched, it always occur.
WineX11 or WineMac doesn't affect it.
All OS version from 10.9 to 10.13 have the same problem.
My computer model is MacBook Air 2014-early, the CPU is i5-4260U and GPU is
Intel HD 5000.
I can ensure that it is not a bug in ddraw because there is a ddraw.dll written
from scratch which uses GDI to render, but it doesn't affect at all.
It is strange that there is no crash log or backtrack message appears, only
screen frozen.
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https://bugs.winehq.org/show_bug.cgi?id=50884
Bug ID: 50884
Summary: IrfanView WebP plugin edit fields don't accept values
above 99
Product: Wine
Version: 6.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
Download IrfanView 4.57 along with its plugins. You'll only need WebP.dll.
Open any image, click File -> Save as -> Choose webp, try to enter 100 for
Quality or Filter Strength - you'll only be able to enter 99.
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https://bugs.winehq.org/show_bug.cgi?id=48474
Bug ID: 48474
Summary: Amazon Chime 4.x (.NET 4.5 app) dhtml-based user
interface unresponsive (unable to join meeting)
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
https://www.scivision.dev/amazon-chime-wine-linux/https://appdb.winehq.org/objectManager.php?sClass=version&iId=35825
Download:
https://clients.chime.aws/win/releases/Chime.4.28.9164.exe
Prerequisite: 'winetricks -q dotnet452'
$ sha1sum Chime.4.27.9601.exe
85003200b01f03c077713f03127ab625c653bd74 Chime.4.27.9601.exe
$Â du -sh Chime.4.27.9601.exe
51M Chime.4.27.9601.exe
$ wine --version
wine-5.0-rc5
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47957
Bug ID: 47957
Summary: critical error when trying to start pCLAMP
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: katiekim3088(a)gmail.com
Created attachment 65462
--> https://bugs.winehq.org/attachment.cgi?id=65462
this is the backtrace that it gave me
I am unable to use my app
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https://bugs.winehq.org/show_bug.cgi?id=50883
Bug ID: 50883
Summary: Error, with explorer ++
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxys(a)yahoo.com
Distribution: ---
Created attachment 69691
--> https://bugs.winehq.org/attachment.cgi?id=69691
screenshots inside a zip file, and an md5sum file created with "PLUMA" text
editor.
The program closes abruptly with explorer ++,
Program from https://explorerplusplus.com/
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https://bugs.winehq.org/show_bug.cgi?id=48225
Bug ID: 48225
Summary: StoneHearth, Radiant Entertainment, available from
Steam. Too many open files error
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Game installs and plays, but after 5-10 minutes of game play, this appears in
console:
wine: Unhandled exception 0xe0000008 in thread 1fb at address 00007FB8C7E93023
(thread 01fb), starting debugger...
01fb:err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs
to be increased
And the game stops responding. If anyone wants to see logs I would be happy to
provide whatever you want.
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