https://bugs.winehq.org/show_bug.cgi?id=38364
Bug ID: 38364
Summary: AutoPatcher Updater fails due to missing COM
interfaces
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerbilsoft(a)gerbilsoft.com
Distribution: ---
Created attachment 51207
--> https://bugs.winehq.org/attachment.cgi?id=51207
Console output for AutoPatcher
Attempting to use the AutoPatcher Updater on Wine results in numerous COM
errors due to unimplemented interfaces.
AutoPatcher is available for download at: http://www.autopatcher.net/forum/
On startup, it shows the following messages:
Object doesn't support this action
In mdlInitialization.initFolders At Line 108
Object variable or With block variable not set
In mdlInitialization.initFolders At Line 108
Object variable or With block variable not set
In mdlInitialization.initFolders At Line 108
Console output shows several unsupported COM interfaces:
- {7fd52380-4e07-101b-ae2d-08002b2ec713}: IPersistStreamInit
- {37d84f60-42cb-11ce-8135-00aa004bb851}: IPersistPropertyBag
- {df0b3d60-548f-101b-8e65-08002b2bd119}: ISupportErrorInfo
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https://bugs.winehq.org/show_bug.cgi?id=44817
Bug ID: 44817
Summary: Some software protection schemes need
ntdll.NtSetLdtEntries implementation
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-NtSe…
The stub was added with bug 26268 ("Multiple applications need
ntdll.ZwSetLdtEntries stub (kwiksupport.me, Ragnarok Online patcher)").
Unfortunately there is no further information/details *which* copy-protection
scheme needs and actual implementation.
No applications/games are mentioned.
--- quote ---
1. Some copy protections call NtSetLdtEntries(0x000f) and then with 'retf'
instruction jump to that selector expecting that it works (the tests show that
NtSetLdtEntries(0x000f,0x001f) should succeed). In order to make this work a
limitation to set only selectors > LDT_FIRST_ENTRY (512) in
wine_ldt_set_entry()
was removed.
2. wine_ldt_set_entry() was made to always mark modified selector entries as
WINE_LDT_FLAGS_ALLOCATED, otherwise get_selector_entry() server call returns
entries without that flag set and
NtQueryInformationThread(ThreadDescriptorTableEntry)
fails.
--- quote ---
$ wine --version
wine-3.4
Regards
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https://bugs.winehq.org/show_bug.cgi?id=39777
Bug ID: 39777
Summary: cannot run some of Themida & WinLicense protection
software
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
Created attachment 53070
--> https://bugs.winehq.org/attachment.cgi?id=53070
Themida & WinLicense protection, can not run
Some of Themida & WinLicense protection software cannot be run, wine auto exit.
But some of Themida & WinLicense protection software runs fine.
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https://bugs.winehq.org/show_bug.cgi?id=44011
Bug ID: 44011
Summary: page fault in schan_QueryContextAttributesW
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Created attachment 59672
--> https://bugs.winehq.org/attachment.cgi?id=59672
test program
Wine gets a page fault in secur32.dll very often (thought not 100% of the time)
when running a trivial program using libmariadb.dll (MariaDB Connector/C
3.0.2):
a2b008591f3cb238d1e4410c4d1b9f08 libmariadb.dll
Note: libmariadb.dll (MariaDB Connector/C 3.0.2) can be downloaded as win32
binary or source from https://downloads.mariadb.org/connector-c/3.0.2/
Test program is attached (test.c). You need to edit and replace the
mysql_real_connect call with actual parameters of a MySQL server with SSL
enabled, and copy the ca.pem file to current directory (a trivial setup like
https://www.digitalocean.com/community/tutorials/how-to-configure-ssl-tls-f…
works).
I compiled it with mingw32:
i686-w64-mingw32-gcc test.c -o test.exe -I./mariadb-connector-c/include
libmariadb.dll
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https://bugs.winehq.org/show_bug.cgi?id=38123
Bug ID: 38123
Summary: OneNote 2013 crashes on running setup.exe
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danikvassin(a)gmail.com
Distribution: ---
Created attachment 50810
--> https://bugs.winehq.org/attachment.cgi?id=50810
One Note Backtrace
OneNote 2013 fails to even begin installation of the program
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https://bugs.winehq.org/show_bug.cgi?id=47272
Bug ID: 47272
Summary: Regression on Age of Empires 2 HD - Age of Kings
Crashes with wine 4.9, works fine with 4.8
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mohr.christoph(a)gmail.com
Distribution: ---
Created attachment 64568
--> https://bugs.winehq.org/attachment.cgi?id=64568
Crash report
After updating to wine 4.9 Age of Empires 2 HD - Age of Kings crashes. It
worked fine with wine 4.8, after downgrading it works agin.
I am on Arch Linux, latest updates.
See crash report in attached file
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https://bugs.winehq.org/show_bug.cgi?id=44805
Bug ID: 44805
Summary: Qupzilla 32 bits version crash
Product: Wine-staging
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elr(a)disroot.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60843
--> https://bugs.winehq.org/attachment.cgi?id=60843
backtrace of qupzilla
It occurs when i am loading some webpages.
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http://bugs.winehq.org/show_bug.cgi?id=30814
Bug #: 30814
Summary: Age of Empires II scrolling gets stuck after Alt-Tab
away and back
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nemesis(a)icequake.net
Classification: Unclassified
Wine 1.2 did not have this problem but was much slower.
Wine 1.5.5 is much faster and just a much better overall experience with this
one caveat.
If you start a game and immediately alt-tab away and back, nothing is amiss.
You can even click on some things onscreen and there is no problem.
However, once you have scrolled the screen either by moving the mouse towards
the edges, or by using the arrow keys on the keyboard, if you alt-tab away and
back, upon returning the screen will immediately begin to scroll in an
apparently random direction and cannot be stopped.
I did the WINEDEBUG="+cursor,+dinput,+ddraw" winedbg Age2_x1/age2_x1.exe and
did not come up with anything obviously wrong while the problem was occurring.
A lot of this kind of stuff:
trace:ddraw:surface_lock locked surface returning description :
trace:ddraw:DDRAW_dump_members - DDSD_CAPS : DDSCAPS_OFFSCREENPLAIN
DDSCAPS_VIDEOMEMORY DDSCAPS_LOCALVIDMEM
trace:ddraw:DDRAW_dump_members - DDSD_HEIGHT : 768
trace:ddraw:DDRAW_dump_members - DDSD_WIDTH : 1024
trace:ddraw:DDRAW_dump_members - DDSD_PITCH : 1024
trace:ddraw:DDRAW_dump_members - DDSD_PIXELFORMAT : ( DDPF_PALETTEINDEXED8
DDPF_RGB , RGB bits: 8, R 00 G 00 B 00)
trace:ddraw:ddraw_surface1_Unlock iface 0xa2f01a8, data 0xbf44020.
trace:ddraw:ddraw_surface7_Unlock iface 0xa2f0198, rect (null).
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
trace:cursor:SetCursor (nil)
trace:ddraw:ddraw_surface1_Blt iface 0xa303ef8, dst_rect (0,0)-(24,32),
src_surface 0xa2f01a8, src_rect (885,649)-(909,681), flags 0x1000000, fx (nil).
trace:ddraw:ddraw_surface7_Blt iface 0xa303ee8, dst_rect (0,0)-(24,32),
src_surface 0xa2f0198, src_rect (885,649)-(909,681), flags 0x1000000, fx (nil).
trace:ddraw:ddraw_surface1_GetClipper iface 0xa2f01a8, clipper 0x33c81c.
trace:ddraw:ddraw_surface7_GetClipper iface 0xa2f0198, clipper 0x33c81c.
trace:ddraw:ddraw_surface1_SetColorKey iface 0xa305188, flags 0x8, color_key
0x33c7f8.
trace:ddraw:ddraw_surface7_SetColorKey iface 0xa305178, flags 0x8, color_key
0x33c7f8.
trace:ddraw:ddraw_surface7_EnumAttachedSurfaces iface 0xa305178, context
0x33c7b8, callback 0x7e72abb0.
trace:ddraw:ddraw_surface7_EnumAttachedSurfaces end of enumeration.
trace:ddraw:ddraw_surface1_BltFast iface 0xa2f01a8, dst_x 885, dst_y 649,
src_surface 0xa305188, src_rect (0,0)-(24,32), flags 0x11.
trace:ddraw:ddraw_surface7_BltFast iface 0xa2f0198, dst_x 885, dst_y 649,
src_surface 0xa305178, src_rect (0,0)-(24,32), flags 0x11.
trace:ddraw:ddraw_surface1_Blt iface 0xa4777f0, dst_rect (0,0)-(1024,768),
src_surface 0xa2f01a8, src_rect (0,0)-(1024,768), flags 0x1000000, fx (nil).
trace:ddraw:ddraw_surface7_Blt iface 0xa4777e0, dst_rect (0,0)-(1024,768),
src_surface 0xa2f0198, src_rect (0,0)-(1024,768), flags 0x1000000, fx (nil).
trace:ddraw:ddraw_clipper_GetClipList iface 0x151748, rect (0,0)-(1024,768),
clip_list (nil), clip_list_size 0x33c7b8.
trace:ddraw:ddraw_clipper_GetClipList iface 0x151748, rect (0,0)-(1024,768),
clip_list 0xa52ab90, clip_list_size 0x33c7b8.
trace:ddraw:ddraw_palette_SetEntries iface 0x143150, flags 0, start 0, count
256, entries 0x9192a0.
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
trace:cursor:X11DRV_GetCursorPos pointer at (885,649) server pos 885,649
Let me know what I can do to help debug.
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https://bugs.winehq.org/show_bug.cgi?id=42368
Bug ID: 42368
Summary: Lichdom: Battlemage crashes while loading when
starting a new game
Product: Wine-staging
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57149
--> https://bugs.winehq.org/attachment.cgi?id=57149
Screenshot just before starting the game
(For the non-Staging bug, please see bug 40428. I hope my submitting this
report to Wine Staging is OK because I can only get this crash while running
the game in Wine Staging 2.0)
When attempting to run Lichdom: Battlemage in Wine Staging 2.0, the game
crashes during the loading screen when starting a new game.
I am attempting to play the game in a WoW64 prefix with vcrun2012 installed by
the game's installer in Windows 7 mode (the game does not support Windows XP)
and I am running the 64-bit binary for the game.
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https://bugs.winehq.org/show_bug.cgi?id=43850
Bug ID: 43850
Summary: Wine error with newest mesa driver
Product: Wine-staging
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bellamorte42(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
fixme:d3d:wined3d_dxtn_init Wine cannot find the txc_dxtn library, DXTn
software support unavailable.
Mesa now incorporates the functionality directly, and the standalone library
conflicts with the driver.
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