https://bugs.winehq.org/show_bug.cgi?id=43306
Bug ID: 43306
Summary: LEGO Harry Potter unable to detect DualShock 4
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58651
--> https://bugs.winehq.org/attachment.cgi?id=58651
LEGO Harry Potter: Years 1-4 with Dualsock 4
I have a Dualshock 4 controller (Model: cuh-zct2e) and this is not detected at
all in Lego Harry Potter: Years 1-4. The game uses dinput8.
My Dualshock 3 is detected as expected. I guess there is a mapping issue.
I've attached a log.
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https://bugs.winehq.org/show_bug.cgi?id=39498
Bug ID: 39498
Summary: LEGO Rock Raiders - Using bundled d3drm.dll causes
freezing
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: david.maza.au(a)gmail.com
Distribution: ---
Created attachment 52637
--> https://bugs.winehq.org/attachment.cgi?id=52637
Compressed Trace Log
Hello,
If I use the bundled d3drm.dll version to play Lego Rock Raiders, the game
freezes after the first screen.
The music continues to play in the background but the game is unplayable.
Interestingly, holding down a key on my keyboard stops the freezing. For
example, holding down the Alt+Tab key combination causes the game to continue
rendering items on the screen.
Unfortunately using the native d3drm.dll doesn't work and causes a crash on
startup (bug #39497).
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http://bugs.winehq.org/show_bug.cgi?id=31072
Bug #: 31072
Summary: Diablo III: Sound is very quiet
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If some NPC's are talking for example if I'm finding a book with a story I have
troubles to understand them because the voices are very quiet. I have already
set all ingame sound to 100% and have still to need to turn up much my sound
boxes. Only the cinematics have a loud (normal) sound.
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https://bugs.winehq.org/show_bug.cgi?id=49657
Bug ID: 49657
Summary: SCP: Secret Laboratory no longer works after an update
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: flgx(a)protonmail.com
Distribution: ---
SCP: Secret Laboratory
(https://store.steampowered.com/app/700330/SCP_Secret_Laboratory) no longer
works after a big update called "scopophobia", which includes an anti-cheat.
The game just does not start and seems to be stuck doing something with
registry.
The game worked even with the update as beta branch testing, but I assume the
anti-cheat wasn't there yet.
It looks like it's doing some virtual machine checks and checks
SystemBiosVersion and VideoBiosVersion, which wine doesn't have as far I know.
It also seems to do something with ControlSet001 which is also not in wine as
far I know.
I also tried creating the registry keys and values manually with no success.
(while wineserver was still running)
This issue might be similiar to the PUBG: Lite one #47701 which also seems to
check SystemBiosVersion.
Would it be possible to add SystemBiosVersion, VideoBiosVersion registry values
to wine?
And about ControlSet001, would it make sense to link it to the
CurrentControlSet in case it is actually required by the game?
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https://bugs.winehq.org/show_bug.cgi?id=39072
Bug ID: 39072
Summary: Olympus Viewer crashes when it tries to process ORF
files
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: samkochkarev(a)gmail.com
Distribution: ---
Created attachment 52056
--> https://bugs.winehq.org/attachment.cgi?id=52056
backtrace
Both issues are related - you can either start Export or just press the
triangle to start raw processing.
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https://bugs.winehq.org/show_bug.cgi?id=46509
Bug ID: 46509
Summary: WinOmega client editor causes Access violation in
module ntdll.dll
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Created attachment 63359
--> https://bugs.winehq.org/attachment.cgi?id=63359
access violation error
Starting with c9e98034b37f44d505ba406f94031d02e226a176, an Access violation is
caused when trying to access the client editor in WinOmega.
(the client editor is a window that includes some ComboBox objects, and it
appears that one of them is propagating the exception)
See attachment for the error message.
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https://bugs.winehq.org/show_bug.cgi?id=46209
Bug ID: 46209
Summary: TB_GETBUTTONINFO does not return toolbar text
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
Hi,
Wine failed to return the toolbar text, even if just successfully add it, then
next attempt to get it in a row also failed.
Code:
TBBUTTON tbb;
tbb.idCommand = 123;
tbb.iBitmap = I_IMAGENONE;
tbb.fsState = TBSTATE_ENABLED;
tbb.fsStyle = BTNS_BUTTON;
tbb.dwData = 0;
tbb.iString = int(SendMessage(hwndToolBar, TB_ADDSTRING, 0,
LPARAM(TEXT("TEXT2TEST"))));
SendMessage(hwndToolBar, TB_ADDBUTTONS, 1, LPARAM(&tbb));
int nItem = 0;
tchar szLabel[LSTR];
TBBUTTONINFO tbbi;
tbbi.cbSize = sizeof(TBBUTTONINFO);
tbbi.dwMask = TBIF_BYINDEX | TBIF_TEXT;
tbbi.pszText = szLabel;
tbbi.cchText = LSTR;
SendMessage(hwndToolBar, TB_GETBUTTONINFO, WPARAM(nItem), LPARAM(&tbbi));
tbbi.pszText is empty on wine, but works on windows.
Nik
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https://bugs.winehq.org/show_bug.cgi?id=40321
Bug ID: 40321
Summary: Install of Huion H610Pro Drawing Tablet fails ...
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave_m16(a)hotmail.com
Distribution: ---
Created attachment 53973
--> https://bugs.winehq.org/attachment.cgi?id=53973
the show details on serious error
Serious error --- details attached --- thanks
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https://bugs.winehq.org/show_bug.cgi?id=37227
Bug ID: 37227
Summary: Button clicks are ignored in the application
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dick.kniep(a)lindix.nl
We are using Go-Global for UNIX v2.2.19 to connect to our servers.
(Download from
ftp://ftp.graphon.com/pub/GO-Global-UX/v2.2.19/go_setup_2.2.19.1222.exe)
This used to work pretty good with wine in the past. But with wine 1.7.25, as
soon as a graphical program is started, any mouseclick in the screen is
ignored, rendering the application useless.
You can use one of our servers to verify.
Steps to reproduce:
1. install under wine: works OK
2. choose secure socket as transport
3. connect to demo.cvix.nl
4. login using winetest/winetest as credentials
Then you will get a window with a firefox icon.
You can type in the bar and will get a website. Try a website where a
buttonclick is required and you will notice that this will not work. It simply
ignores the click event.
BTW. There is another problem with the keyboard. We are using a US-intl
keyboard, but it insists in using a Dutch keyboard where the keys are mapped to
different locations.
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