https://bugs.winehq.org/show_bug.cgi?id=41355
Bug ID: 41355
Summary: Microsoft Access 2007 is not opening a legitimate
access file
Product: Wine
Version: 1.6-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: santanu_chatterjee59(a)yahoo.co.in
Distribution: ---
Created attachment 55706
--> https://bugs.winehq.org/attachment.cgi?id=55706
Microsoft Access 2007 is not opening a legitimate access file
Microsoft Access 2007 is not opening a legitimate access field
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https://bugs.winehq.org/show_bug.cgi?id=50986
Bug ID: 50986
Summary: Rufus does not detect USBs because Wine recognizes
mounted pendrives as hard disks
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: riky.8(a)outlook.it
Distribution: ---
Created attachment 69821
--> https://bugs.winehq.org/attachment.cgi?id=69821
The complete Rufus log generated by WineHQ 6.0 stable
On Windows the usb are seen correctly by Rufus and going into the driver
information I saw that the usb made use of the USBSTOR.SYS and usbstor.inf
driver, not present on WineHQ:
0024:fixme:setupapi:CM_Get_Device_ID_List_SizeA 0093EA30 "USBSTOR"
0x00000102: stub
My request is to add support for usb mass storage (USBSTOR).
The complete Rufus log generated by WineHQ 6.0 stable is attached.
The problem persists even on WineHQ 6.6 develop and staging. Unfortunately the
setupapi bugfixes did not include this enhancement.
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https://bugs.winehq.org/show_bug.cgi?id=49795
Bug ID: 49795
Summary: widl dislikes restricted attribute somewhen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
When compiling SAPI IDL files I have encountered an error, that the attr is
invalid.
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https://bugs.winehq.org/show_bug.cgi?id=47903
Bug ID: 47903
Summary: Add a NetBSD test VM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: NetBSD
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
A GSoC 2019 student worked on improving Wine support on NetBSD:
https://www.phoronix.com/scan.php?page=news_item&px=Wine-NetBSD-GSoC-2019-D…
In order to keep Wine in good shape on NetBSD the TestBot should have a NetBSD
Wine VM. Currently this is blocked on:
1. A wininet patch:
https://www.winehq.org/pipermail/wine-devel/2019-October/151827.html
-> Once fixed setting a NetBSD build-only VM should be possible.
2. Setting up a NetBSD with an auto-login X session.
-> This will allow the TestBot to automatically recreate the live snapshot
when needed.
3. Some RPATH issues that break Wine's WoW support.
https://www.winehq.org/pipermail/wine-devel/2019-September/150284.html
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https://bugs.winehq.org/show_bug.cgi?id=48649
Bug ID: 48649
Summary: Guild Wars 2 / TaCo : unable to start overlay, get
only black screen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: aeris+winehq(a)imirhil.fr
Distribution: ---
It's currently not possible to run an overlay like TaCo
(http://www.gw2taco.com/) over the running game. TaCo starts and works be we
got a black screen everywhere, instead of a transparent background.
See render here: https://www.gamingonlinux.com/forum/topic/3966
Trouble reported here to: https://github.com/doitsujin/dxvk/issues/1225
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https://bugs.winehq.org/show_bug.cgi?id=49931
Bug ID: 49931
Summary: 64-bit Dota 2 randomly crashes, but 32-bit Dota 2
works perfectly
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce:
1. Install Steam for Windows.
2. Install Dota 2 via `wine 'C:\Program Files (x86)\Steam\steam.exe'
steam://run/570`. This will install both the 32-bit and the 64-bit version of
the game.
3. Start 64-bit Dota via `wine 'C:\Program Files
(x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe'`.
4. In the lower-right corner, click Play Dota, Practice With Bots, Solo, Start
Bot Match.
5. Click on any hero, click Lock In, and wait for the game to start.
Before the game starts, Dota freezes, then crashes. Sometimes it crashes before
you even click Play Dota. Sometimes it crashes right after the map starts
rendering.
No useful information is written to the console in vanilla Wine. However, in
Wine Staging, lines similar to the following are printed repeatedly right
before the crash:
04b8:err:virtual:try_map_free_area mmap() error Cannot allocate memory, range
0x7f1522b50000-0x7f1522b53000, unix_prot 0x7.
04b8:err:virtual:try_map_free_area mmap() error Cannot allocate memory, range
0x7f1522c80000-0x7f1522c83000, unix_prot 0x7.
04b8:err:virtual:try_map_free_area mmap() error Cannot allocate memory, range
0x7f1523ad0000-0x7f1523ad3000, unix_prot 0x7.
04b8:err:virtual:alloc_area_in_reserved_or_between_callback Could not map in
reserved area.
m Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe:
../wine-staging/dlls/ntdll/unix/virtual.c:1286: create_view: Assertion
`!((UINT_PTR)base & page_mask)' failed.
If you instead run 32-bit Dota via `wine 'C:\Program Files
(x86)\Steam\steamapps\common\dota 2 beta\game\bin\win32\dota2.exe'`, the game
runs perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=40750
Bug ID: 40750
Summary: TinyTask 1.50 playback of mouse click on linux
desktop.
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: services(a)beyondcr.com
Distribution: ---
Mouse click playback will not interact with programs within the Linux desktop.
To reproduce, Run Tinytask.exe left click the blue record button, move the
mouse to any program/object outside of wine that you can normally interact with
a mouse click and click it, move mouse back to TinyTask and press the red
record button to stop recording. Now press the green play button and the mouse
should replay the mouse movements you have just made but it will not preform
the click. Link to appdb
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33800
Direct link to program
http://www.vtaskstudio.com/vista.pl?action=download&link=tinytask.exe
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https://bugs.winehq.org/show_bug.cgi?id=51342
Bug ID: 51342
Summary: Need For Speed Underground 2 freezes when loading
magazine cover
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sorin.mikaelis255(a)gmail.com
Distribution: ---
Created attachment 70199
--> https://bugs.winehq.org/attachment.cgi?id=70199
Basic error log
Playing Need For Speed Underground 2 and getting a weird freezing issue when on
the loading screen for a magazine cover.
The specific cover is for "Sport Compact Car" and appears when Stage 2 - Beacon
Hill is about 85% completed (if needed I can get much more specific about my
progress.)
I've tested with following the GPS and not following the GPS, and also both my
cars, it freezes every time.
I was initially having the issue with the Lutris fork of 6.10 but I tested on
6.11 and it's still happening.
I've attached the basic error log that Lutris generates.
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https://bugs.winehq.org/show_bug.cgi?id=50317
Bug ID: 50317
Summary: Unusable performance/system locks up in 3D
applications since 5.14
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: r9shackleford(a)gmail.com
Distribution: ---
Upon launching seemingly any intensive 3D application via wine the system
becomes unresponsive and Xorg has 100% CPU usage.
Arch Linux OS, Linux kernel 5.9, Nvidia GTX 970 proprietary drivers 455.45.01
Issue happens on any wine release since 5.14.
Issue goes away if I use the 'virtual desktop' mode. Possibly related, I use
two monitors.
Bisecting it leads to commit 5491e939bc22f0ab479aec6b8a525be9c5ff5e35
https://source.winehq.org/git/wine.git/commit/5491e939bc22f0ab479aec6b8a525…
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https://bugs.winehq.org/show_bug.cgi?id=51190
Bug ID: 51190
Summary: Game refusing to open
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schacharena.de(a)gmail.com
Distribution: ---
I've often played Rocket League, and I still do.
But recently, my wine version (6.8) hasn't worked out. When logging in, I get
this error: :fixme:winediag:LdrInitializeThunk wine-staging 6.8 is a testing
version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0090:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0108:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0108:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
0108:fixme:toolhelp:Heap32ListFirst : stub
0108:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0108:fixme:heap:RtlSetHeapInformation 00000000010C0000 0 00000000004EEC00 4
stub
warn: D3D11CoreCreateDevice: Adapter is not a DXVK adapter
It's only been this week i've had this problem. It seem as if it's primarily a
wine issue that would need to be fixed.
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