https://bugs.winehq.org/show_bug.cgi?id=40439
Bug ID: 40439
Summary: digitalMaster fails to start with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richllittle(a)logsol.com
Distribution: ---
Created attachment 54191
--> https://bugs.winehq.org/attachment.cgi?id=54191
error report from wine
Ham Radio Deluxe running, when try to start digitalMaster, get error screen
with bug report request.
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https://bugs.winehq.org/show_bug.cgi?id=50694
Bug ID: 50694
Summary: Sequator gives insufficient memory message on Macbook
M1
Product: Wine
Version: 6.2
Hardware: arm
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ltgustavsen(a)gmail.com
Created attachment 69424
--> https://bugs.winehq.org/attachment.cgi?id=69424
WINEPREFIX=~/.wine-sequator WINEDEBUG=+seh wine64
"C:\Sequator156\sequator.exe" &> log
Hello
I have a Macbook Air M1 8gb ram 256 gb ssd with latest MacOS 11.2.1
I have installed wine like this
brew install --cask --no-quarantine gcenx-wine-devel
This is wine-6.2
I’m trying to run sequator from
https://sites.google.com/site/sequatorglobal/download
and processing this demoset
https://drive.google.com/file/d/1s8r0PQ_AGLIItokT_0vJI11j9P3kq6YY/view?usp=…
If anyone is interested to test there is a project file in the above link that
can be opened in sequator then click the start button.
Sequator gives an error about insufficient memory, and stop processing, but the
program itself is responsive. Attached screenshoot. Wine64 writes these
messages in the console.
WINEPREFIX=~/.wine-sequator wine64 Sequator.exe
0128:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (00000000066FF180 1 C)
semi-stub
0144:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception
(code=e06d7363) raised
0104:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception
(code=e06d7363) raised
I have also tried the debugger with seh messages. The log file are attached.
---
I have used this program with wine and linux for some time and it works well. I
upgraded to wine 6.2 to match the mac version and it still works excellent.
The linux pc have 32 gb of ram, so I also testet to reduce it to 64MB like
this:
systemd-run --scope -p MemoryLimit=64M wine64 Sequator156/Sequator.exe
It then used 1m38 sec on the processing instead of 6 sec normally.
But there were newer insufficient memory messages with linux! It just went a
lot slower.
Activity Monitor on mac tells me about a ram usage around 1.2GB, so I wonder if
these insufficient memory message are something else, like an addressing
issue?
I have also tried this with crossover for mac and I got the same insufficient
memory message.
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https://bugs.winehq.org/show_bug.cgi?id=51160
Bug ID: 51160
Summary: In function ‘test_PackageIdFromFullName’: several
errors
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70028
--> https://bugs.winehq.org/attachment.cgi?id=70028
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
applying patch:
https://bugs.winehq.org/show_bug.cgi?id=47907#c12
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.7 fails with:
error: unknown field ‘Major’ specified in initializer
error: unknown field ‘Minor’ specified in initializerwarning: excess elements
in union initializer
warning: (near initialization for ‘test_package_id.version.<anonymous>’)
error: unknown field ‘Build’ specified in initializer
error: unknown field ‘Revision’ specified in initializer
warning: integer constant is too large for ‘long’ type
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http://bugs.winehq.org/show_bug.cgi?id=16766
Summary: Gothic: drawing error on initial window resize to
fullscreen (title bar)
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)codemadness.org
Drawing error on initial window resize to fullscreen (title bar)
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https://bugs.winehq.org/show_bug.cgi?id=42113
Bug ID: 42113
Summary: Tonka Garage: 3D vehicle models not shown
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 56633
--> https://bugs.winehq.org/attachment.cgi?id=56633
Paint room (Wine)
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.98
driver.
Windows version: Windows XP (or 95)
Wine Staging
DirectX 5 game for Win95. Summary of Wine messages:
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0xfe6e78 with type
WINED3D_RTYPE_TEXTURE_2D (0x3).
fixme:ddraw:ddraw_surface_create Application wants to create rendering target
in system memory, using video memory instead
fixme:d3drm:d3drm_device3_SetShades iface 0xfe60b0, count 256 stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
These repeat more or less whenever an activity with 3D vehicles is used.
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https://bugs.winehq.org/show_bug.cgi?id=45152
Bug ID: 45152
Summary: It doesn't recieve input from some buttons of the XboX
One V2 controller
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
TESTED ON:
Cemu.exe -> Input settings > Direct input mode
http://cemu.info/
HARDWARE:
https://www.xbox.com/en-US/xbox-one/accessories/controllers/sea-of-thieves
PROBLEM:
Cemu detects every single button of the gamepad except LT and RT.
MORE INFO:
Cemu uses dinput8.
POSSIBLE CAUSES:
This is the v2 of the XBox Wireless Controller.
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https://bugs.winehq.org/show_bug.cgi?id=49534
Bug ID: 49534
Summary: Character walks backward infinitely
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: vanacksabbadium(a)disroot.org
Distribution: ---
Created attachment 67666
--> https://bugs.winehq.org/attachment.cgi?id=67666
Enter the Matrix +dinput log
I've got a blocking issue in Enter The Matrix.
The character keeps walking backwards, there's no way to move it forward, so
the game is totally unplayable.
I tried installing xinput and dinput libraries with winetricks, also using
different versions of Wine, nothing worked.
I attached my +dinput log.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=50321
Bug ID: 50321
Summary: Wine Linux-input joystick driver unable to detect
joystick with id > 64
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: messengerofdeath(a)gmail.com
Distribution: ---
Created attachment 68903
--> https://bugs.winehq.org/attachment.cgi?id=68903
Patch for scanning of /dev/input/event*
My joystick is not visible in wine (wine control joy.cpl) as evdev device.
Visible only as js device but js device works bad with my device.
I found that wine only can support joystick via evdev that have id less then
64.
According to joystick_linuxinput.c currently maximum scanned /dev/input/eventX
file is the /dev/input/event64 but on my system i have joystick on event
265(throttle) and 266(stick)
Possible solution is to extend MAX_JOYDEV to some big value (512 for example).
Or another way - scan /dev/input folder. I've attached working patch for
joystick_linuxinput.c that uses readdir functionality.
Reproducible on 5.22, 6.0-rc1, 6.0-rc2
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