http://bugs.winehq.org/show_bug.cgi?id=19969
Summary: 2weistein + ElDorado: y and z switched with German
keyboard/locale
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm using the German version of both apps below, with LANG=de_DE.UTF-8 typical
of a German locale and a German keyboard with Ubuntu Intrepid. One
particularity of the German keyboard is that Y and Z are switched.
2weistein is entirely driven by mouse except in the savegame dialog. There, z
and y are switched (as if I were using a US keyboard) when entering the file
name.
El Dorado (German localised version) uses the y key to run. I must press the z
key (between t and u) instead (in both the configuration menu and during game
play).
The bug about 2weistein also occurs with MacOS X.5.7, XQuartz 2.3.3.2 and
Apple's German keyboard.
Many other apps work fine.
I thought Wine had code to sort-of revert the locale-dependent keyboard mapping
(like dosbox). 2weistein is surprising, since one would not expect it to use
low-level scancodes or similar in basically a file requester -- and it
originates from Germany, so it undoubtfully works well in a German MS-Windows.
Maybe the default code page selection does not work correctly? I also own a
very old French title ("Kiyeko et les voleurs de nuit"; it says "win3.1
minimum") that supports 5 European languages and starts in English even with
LANG=fr_... (the French locale files are installed on the Ubuntu system). I
wrote no bug report so far because I couldn't test yet how it starts in
MS-Windows.
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https://bugs.winehq.org/show_bug.cgi?id=48438
Bug ID: 48438
Summary: mfplat support regression
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: edpil02(a)orange.fr
Distribution: ---
I was able to play ride 3 bikes game with native mfplat.dll :
built-in mfplat.dll -> black screen (because cant play mp4 movies)
native mfplat -> the game run (can play the intro movies).
But latest versions of wine (4.16 ?) seems to crash now with native mfplat.
Get this error :
00b7:fixme:mfplat:mfsession_Shutdown 0000000025CC1140.
00b7:fixme:mfplat:mfsession_Shutdown 0000000025CC1320.
The game does not crash but cant start because it cant play the intro movie.
Seems that wine have been patch for mfplat support in may 2019 , but not sure.
Sorry for my english.
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https://bugs.winehq.org/show_bug.cgi?id=51508
Bug ID: 51508
Summary: Segmentation fault when trying to add galliumnine with
either winetricks or protontricks
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dq1dszjd(a)anonaddy.me
Distribution: ---
I am having the issue outlined here
https://github.com/Matoking/protontricks/issues/100 with both winetricks and
protontricks.
Im getting
Executing wine ninewinecfg -e
/usr/bin/winetricks: line 567: 223282 Segmentation fault (core dumped)
"$@"
------------------------------------------------------
warning: Note: command wine ninewinecfg -e returned status 139. Aborting.
on winetricks and
Executing /home/user/.cache/protontricks/proton/Proton Experimental/bin/wine
ninewinecfg -e
wineserver: using server-side synchronization.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
/home/user/.cache/protontricks/proton/Proton Experimental/bin/wine: line 70:
207693 Segmentation fault (core dumped) "$PROTON_DIST_PATH"/bin/wine "$@"
------------------------------------------------------
warning: Note: command /home/user/.cache/protontricks/proton/Proton
Experimental/bin/wine ninewinecfg -e returned status 139. Aborting.
on protontricks while trying to add the galliumnine dll
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https://bugs.winehq.org/show_bug.cgi?id=51359
Bug ID: 51359
Summary: Wine does see an exe file unless is has an icon
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 70217
--> https://bugs.winehq.org/attachment.cgi?id=70217
winetricks GUI
Also affects staging 6.9.
Wine will not find or install any .exe file unless that exe file has a logo,
using the command line:
wine: cannot find L"/mnt/data1/Software/Multimedia/wavelab6/Install/setup.exe"
is returned, using the winetricks GUI the file is not visible.
This occurred on a fresh install of Kubuntu 21.04 and in one instance I was
able to retrieve a back-up copy of the file where wine saw a logo (using the
winetricks GUI) and the program installed.
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https://bugs.winehq.org/show_bug.cgi?id=51429
Bug ID: 51429
Summary: Sakura no Uta: spams RtlpWaitForCriticalSection
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 70281
--> https://bugs.winehq.org/attachment.cgi?id=70281
wine-6.12 terminal output
Sakura on Uta will start spamming the terminal with
****:err:ntdll:RtlpWaitForCriticalSection section ******** "?" wait timed out
in thread ****, blocked by 0024, retrying (60 sec) [* = hex digit.]
right from the start. The attached log just runs from launching it to reaching
the main menu seconds later.
Unlike in #50577 there aren't any noticeable symptoms. Despite both games
having "uta" in their name, this isn't a duplicate -- they use different
engines. The upside is that Sakura no Uta has a free trial version that behaves
exactly like the full version, so someone who knows what they're doing could
have a closer look at this:
https://www.makura-soft.com/sakuranouta/special/trial_download.html. The
download links are labelled "ダウンãƒãƒ¼ãƒ‰", at the bottom of the page. Any one will
do, assuming it works, they're just mirrors.
It's likely you'll need to prefix the wine invocation with LANG=ja_JP.UTF-8 or
so, at least if you want the text to show up properly.
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https://bugs.winehq.org/show_bug.cgi?id=39869
Bug ID: 39869
Summary: QQmusic 2015 can not login
Product: Wine
Version: 1.9.0
Hardware: x86
URL: http://dldir1.qq.com/music/clntupate/QQMusicV12.24.332
3.1216YQQ.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: SUSE
Created attachment 53229
--> https://bugs.winehq.org/attachment.cgi?id=53229
QQMusic.log
1.Download from http://dldir1.qq.com/qqfile/QQIntl/QQi_PC/QQIntl2.11.exe
2.winetrick riched20 to fix bug 5162
3. login with the folloing testing account:
account: 1469264807
Password: winedebug
Useing winetricks to install gdiplus_winxp could fix this bug.
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https://bugs.winehq.org/show_bug.cgi?id=51332
Bug ID: 51332
Summary: steamwebhelper.exe crashes, steam client totally
unusable
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
Each steamwebhelper.exe process stops immediately with this error message:
wine: Call from 7BC522E1 to unimplemented function
mfplat.dll.MFLockSharedWorkQueue, aborting
wine: Unimplemented function mfplat.dll.MFLockSharedWorkQueue called at address
7BC522E1 (thread 0384), starting debugger...
I don't know why it does this, because dlls/mfplat/libmfplat.def defines this
function as an alias to rtworkq.RtwqLockSharedWorkQueue, which seems to be
implemented.
Since all of the tabs in the steam client are web views, the whole client is
unusable.
Steam client version: Jun 8 2021
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https://bugs.winehq.org/show_bug.cgi?id=51293
Bug ID: 51293
Summary: Assert with side effect in dlls/glu32/sweep.c
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: glu32
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
```
assert( ++fixedEdges == 1 );
```
Assert shouldn't anything than checking if expression is false/true, but here
add value to fixedEdges variable
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https://bugs.winehq.org/show_bug.cgi?id=51247
Bug ID: 51247
Summary: GTA Vice City game with errors
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neeraj72006(a)outlook.com
Distribution: ---
Created attachment 70119
--> https://bugs.winehq.org/attachment.cgi?id=70119
Wine logs.
The game runs smoothly, but when I use the command "wine gta-vc.exe", It shows
too many errors, I would like to fix them. I have an Ubuntu 18.04.5.
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http://bugs.winehq.org/show_bug.cgi?id=30755
Bug #: 30755
Summary: gdiplus tests fail if stix fonts present
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Centos 6, "make test" causes (among others) the failures
runtest -q -P wine -M gdiplus.dll -T ../../.. -p gdiplus_test.exe.so
~/wine-git/dlls/gdiplus/tests/font.c && touch font.ok
...
font.c:396: Test failed: Expected 0, got 3
font.c:397: Test failed: got NULL font collection
make[1]: *** [font.ok] Error 2
/home/dank/wine-git/tools/runtest -q -P wine -M gdiplus.dll -T ../../.. -p
gdiplus_test.exe.so /home/dank/wine-git/dlls/gdiplus/tests/graphics.c && touch
graphics.ok
...
graphics.c:1978: Test failed: Expected 00000000, got 00000010
Unhandled exception: page fault on read access to 0x00000048 in 32-bit code
(0x6834d776).
Backtrace:
=>0 0x6834d776 get_log_fontW+0x16() in gdiplus (0x0032f8c8)
1 0x68358d57 get_font_hfont+0xf6() in gdiplus (0x0032f9f8)
2 0x6835d1cd GdipDrawString+0x26c() in gdiplus (0x0032fb78)
3 0x71cb8763 test_GdipDrawString+0x232() in gdiplus_test (0x0032fc38)
4 0x71cc5c45 func_graphics+0xb84() in gdiplus_test (0x0032fd18)
...
Looks like
GdipNewInstalledFontCollection() which calls
EnumFontFamiliesExW() which calls
add_font_proc() which calls
GdipCreateFontFamilyFromName()
and is failing because the latter function somehow chokes on the stix fonts
(http://stixfonts.org) bundled with centos 6.
Doing
sudo chmod 000 /usr/share/fonts/stix
works around the problem.
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