https://bugs.winehq.org/show_bug.cgi?id=51403
Bug ID: 51403
Summary: MySQL workbench 5.2.47 gets RemotingException on
startup with wine-mono
Product: Wine
Version: 6.12
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Install MySQL workbench from the download link I will attach.
Try to start it, and it shows a messagebox with "Channel ipc is not securable
while ensureSecurity is specified as true", then exits with this .NET exception
logged in the terminal:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Runtime.Remoting.RemotingException:
Channel ipc is not securable while ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <db04fe9e4bca4610adf3414d35e3c1a4>:0
at MySQL.Workbench.ApplicationInstanceManager.RegisterRemoteType
(System.String uri) [0x00038] in <629921a6003943fa8170f9a04007ff49>:0
at MySQL.Workbench.ApplicationInstanceManager.CreateSingleInstance
(System.String name, System.String[] args, System.EventHandler`1[TEventArgs]
callback) [0x000a5] in <629921a6003943fa8170f9a04007ff49>:0
at MySQL.GUI.Workbench.Program.Main (System.String[] Args) [0x001d2] in
<629921a6003943fa8170f9a04007ff49>:0 (06F41F5C) stub
Workaround:
winetricks -q dotnet40
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https://bugs.winehq.org/show_bug.cgi?id=50792
Bug ID: 50792
Summary: RadiRec doesn't start with wine-mono.
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://dogaraag.temporarydomain.net/download/installe
r/radirec/win/RadiRec.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
RadiRec (らじれこ in Japanese) is a download manager for online radio stations in
Japan. When I start the program, らじれこ.exe, it shows the following exceptions to
the console and doesn't start.
----
Unhandled Exception:
System.Runtime.Remoting.RemotingException: Channel ipc is not securable while
ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <3d7a9349295c42b6abb3487b4473a6b8>:0
at RadiRec.App.Main (System.String[] args) [0x0001f] in
<62aa39eab2e94b36a8311899088b942d>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.Runtime.Remoting.RemotingException:
Channel ipc is not securable while ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <3d7a9349295c42b6abb3487b4473a6b8>:0
----
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https://bugs.winehq.org/show_bug.cgi?id=51242
Bug ID: 51242
Summary: Tycoon airport crashes (a Mesa bug?)
Product: Wine
Version: 6.10
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-30575/Airline-Tyc
oon-Demo/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 70117
--> https://bugs.winehq.org/attachment.cgi?id=70117
console ourput with opengl, wgl,d3d and ddraw channels enabled
When launching Tycoon airport crashes. It looks like the crash is in the mesa
driver. I know Henri likes free driver, so I let him to choose if this bug is
correct or it is invalid.
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https://bugs.winehq.org/show_bug.cgi?id=42795
Bug ID: 42795
Summary: LEGO City Undercover crashes on startup (Steam, DX11)
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 57820
--> https://bugs.winehq.org/attachment.cgi?id=57820
Console log + Backtrace from wine-2.5-151-g61a1a266fa
LEGO City Undercover crashes on startup under wine-2.5-151-g61a1a266fa.
winetricks alldlls=builtin
export WINEDEBUG=+tid,+seh
wine ./Steam.exe -no-cef-sandbox steam://run/578330 >>log.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=50816
Bug ID: 50816
Summary: Wine-staging 6.4 regression: No man's sky doesn't
start anymore
Product: Wine-staging
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69628
--> https://bugs.winehq.org/attachment.cgi?id=69628
Backtrace
Since version 6.4 of wine-staging, NMS doesn't start anymore.
It crashes before it finishes the long loading (which is very long, like 5
minutes) but on wine-staging 6.3 everything worked.
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http://bugs.winehq.org/show_bug.cgi?id=35304
Bug ID: 35304
Summary: `wine start appwiz.cpl` doesn't work
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
$ wine start appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
$ wine appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
Segmentation fault
It starts fine from `wine control` though.
I remember I could start appwiz.cpl previously so it looks like a regression.
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https://bugs.winehq.org/show_bug.cgi?id=51440
Bug ID: 51440
Summary: Sea of Thieves hangs on loading into the game with
b8aaf86b2dbb8ecb3f7094cc40a0df89bb2add27
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Regression SHA1: b8aaf86b2dbb8ecb3f7094cc40a0df89bb2add27
Distribution: ---
This commit causes Sea of Thieves to hang at loading when entering a new game:
https://github.com/wine-mirror/wine/commit/b8aaf86b2dbb8ecb3f7094cc40a0df89…
Reproduce:
Adventure Mode > Galleon > Closed Crew > Start
Results in hang at loading screen
Reverting the commit resolves the issue.
Note: the game also requires staging patchset
secur32-InitializeSecurityContextW
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http://bugs.winehq.org/show_bug.cgi?id=35127
Bug ID: 35127
Summary: Gamehall (Chinese game client) crashes in comctl32
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://fcg.uc108.com/gamehall/down.aspx?downid=113
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46857
--> http://bugs.winehq.org/attachment.cgi?id=46857
terminal output
I came across this bug when looking at bug #35125. The application is
(probably) a game client for playing card games. Everything in the installer
and in the application is displayed in Chinese so I don't understand a word of
it, but here are the steps to reproduce the crash:
1. download the client from the above url and launch it. Installation should be
straightforward even though everything is displayed in Chinese.
2. start the application with GameHall.exe. There are 3 green buttons at the
bottom, click on the leftmost one. Some files are being downloaded(?) and Wine
crashes in comctl32 before the application interface is loaded.
'winetricks comctl32' is a workaround to the crash.
gamehallsetup.exe
md5sum: b091c46d56680a7376853460dc8510ce
wine-1.7.8-88-gfb75292
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https://bugs.winehq.org/show_bug.cgi?id=50514
Bug ID: 50514
Summary: Notation Software x64 apps freeze when resizing its
windows
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 69178
--> https://bugs.winehq.org/attachment.cgi?id=69178
Log files of exception when freeze happens
All x64 apps of Notation Software (www.notation.com) freeze with Wine 6.0 when
resizing its windows.
This happens on Ubuntu 20.04 LTS with Wine 6.0. The same behaviour exists on
Mac with Gcenx's Wine 6.0 from
https://github.com/Gcenx/macOS_Wine_builds/releases
I believe that this is a regression bug because all apps have worked fine with
Wine 5.4 without any issues in many, many installations but now freeze with
Wine 6.0.
An exception happens. Please see the results of WINEDEBUG=+seh,+timestamp in
the zip file attached
file 1: Exception_of_freeze_x64_Linux_Ubuntu.txt: log on Ubuntu
file 2: Exception_of_freeze_x64_Mac.txt: log on Mac
The exception address is the same for all apps and it looks as if it is outside
the app's address range. Any ideas how to further identify the problem and for
a more helpful logging is highly appreciated. Thx
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https://bugs.winehq.org/show_bug.cgi?id=46283
Bug ID: 46283
Summary: Clicking in the web browser does not launch Magic: The
Gathering - Battlegrounds Trial
Product: Wine
Version: 4.0-rc1
Hardware: x86
URL: https://www.fileplanet.com/archive/p-49075/Magic-The-G
athering-Battlegrounds-Trial/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 62995
--> https://bugs.winehq.org/attachment.cgi?id=62995
Console output with ieframe and mshtml channels enabled
When you try a second times Magic: The Gathering - Battlegrounds Trial
you need to launch the game through a web browser. Clicking in "play free
trial" does not launch the game. In a real windows box, that works.
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