https://bugs.winehq.org/show_bug.cgi?id=51172
Bug ID: 51172
Summary: Blank screen with many games using wine-staging 6.9
and Arch (wine 6.9 works OK)
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Most games now just give a blank screen when they are run with wine-staging 6.9
on my Arch distro. Can list some if necessary, but should be obvious. No clear
errors from debug log. Changing to standard wine 6.9 fixes problem.
System: Core i5 with Intel UHD 630.
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https://bugs.winehq.org/show_bug.cgi?id=51198
Bug ID: 51198
Summary: regression: black screen in main menu of warcraft 3
reforged with wine-staging-6.9
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70072
--> https://bugs.winehq.org/attachment.cgi?id=70072
wc3.log.bz2
When running Warcraft 3 Reforged in wine-staging 6.9, main menu is a completely
black screen, and instead of cursor there are some visual artefacts.
With wine-staging 6.8 it works acceptably: it's really slow, but at least
there's properly rendered main menu.
No DXVK is used.
OS: Gentoo Linux, kernel 5.10.27
Proprietary Nvidia driver 460.67:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 750/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 460.67
OpenGL core profile shading language version string: 4.60 NVIDIA
Wine output contains a lot of lines similar to:
03bc:err:d3d:state_undefined Undefined state UNKNOWN_STATE(0) (0).
Log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=50520
Bug ID: 50520
Summary: Any Rust-Lang application: Cannot create an async tcp
connection
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)greaka.de
Distribution: ---
Created attachment 69183
--> https://bugs.winehq.org/attachment.cgi?id=69183
minimal example
Rust applications are not able to use async libraries in wine. TCP connections
send Syn, receive Syn/Ack, send Reset.
Test matrix:
- Wine versions 5.0, 5.8, 5.22, 6.0rc0 , 6.0rc6
- Ubuntu, Arch
- WSL, native on laptop
- Tokio, Smol, Async-Std (Smol and async-std use the same under the hood)
- Rust versions 1.48 stable, 1.49 stable, 1.50 beta
- Targets windows-gnu, windows-msvc
- Toolchains gnu, msvc
Every combination fails to connect.
Minimal example source code: https://pastebin.com/SZavTYD7
precompiled binary 1.50 beta/windows-msvc/msvc attached.
The example expects a listener on localhost:41206!
You can easily open one with ncat -l -k -p 41206
The error returned to rust:
[src\main.rs:10] TcpStream::connect(addr.as_slice()).await = Err(
Os {
code: 10045,
kind: Other,
message: "OS Error 10045 (FormatMessageW() returned error 317)",
},
)
Trace from wineserver:
Short version
https://cdn.discordapp.com/attachments/596410107726921728/79886280364864308…
Long version
https://cdn.discordapp.com/attachments/596410107726921728/79885875841138688…
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https://bugs.winehq.org/show_bug.cgi?id=48726
Bug ID: 48726
Summary: Final Fantasy XIV, freezes for several seconds when
the mouse is moved with ReShade / GShade installed.
Product: Wine-staging
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HereInPlainSight+wine(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
First time submitting -- apologies if I'm missing anything obvious.
Firstly, the regression was tested using the git repos from wine's 'wine-5.0'
tag and wine-staging's 'v5.0' tag. The issue is still present even with the
wine 5.3 versions, but when I tried to follow the regression tests, I was
failing to compile. I might've screwed something up, I can try again if you
need me to, but I am a bit of a derp and I'm punching upward. The output I got
from the regression test (following instructions from
https://wiki.winehq.org/Wine-Staging#Reporting_and_debugging_bugs_against_S…
) was:
014cecf3f8e5eac5f8e23ef1aaf07f8e17169188 is the first bad commit
commit 014cecf3f8e5eac5f8e23ef1aaf07f8e17169188
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Aug 26 14:08:20 2019 +0200
dinput8: Use raw input interface for dinput8 mouse device.
dlls/dinput/mouse.c | 117 +++++++++++++++++++++++++++++++++++++++++++-
dlls/dinput8/tests/device.c | 10 ++--
2 files changed, 119 insertions(+), 8 deletions(-)
Second, the game currently requires ntdll-Hide_Wine_Exports, and it works fine
with just that, and people can use an older version of Proton / Wine and that
works around the problem too.
Finally, the actual problem:
If ReShade (or GShade, a fork of ReShade) is installed with FFXIV, as soon as
you get into the game itself (not the launcher), the game works perfectly fine
unless you move the mouse. As soon as you move the mouse the game freezes from
around five to ten seconds every time you move the mouse, making it effectively
unplayable. This did not happen with Wine-Staging prior to 5.0.
Reproduction:
1) Download and install FFXIV (I realize Lutris is an extraneous program and I
can go through the details, but I'd just be repeating what the scripts at
https://lutris.net/games/final-fantasy-xiv-a-realm-reborn/ say to do / what's
required. I can add the info if it's preferable).
2) Download and install a shader program (I use GShade, so instructions are
based on that arbitrarily, but I confirmed the same issue with ReShade):
2a) Easiest installation is to download
https://github.com/Mortalitas/GShade-Shaders/releases/latest/download/GShad…
into the prefix/drive_c/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A
Realm Reborn/game/ directory and unzip it. Also download
https://lutris.net/files/tools/dll/d3dcompiler_47.dll to the same location.
2b) Add overrides for d3d11 (native,builtin) and d3dcompiler_47 (native) to the
prefix.
3) Run the game, sign in through the launcher.
4) When the game loads, move the mouse.
There's no output of the issue such that I can see by default in the console.
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https://bugs.winehq.org/show_bug.cgi?id=51725
Bug ID: 51725
Summary: 7-zip 19.0 (up to 21.03) crashes opening Z: or local
file system
Product: Wine-staging
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noabody(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70609
--> https://bugs.winehq.org/attachment.cgi?id=70609
Log of both wine/staging 6.16
See attachment:
System: Manjaro 21.1.2 (Arch-like)
Summary: wine-6.16, 7-zip 19.00 through 21.03 can open "Z:" drive local
filesystem without issue.
wine-6.16 (Staging), 7-zip 19.00 through 21.03 cannot open "Z:" drive
local filesystem without immediate crash.
See 7zip.org to download and test.
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https://bugs.winehq.org/show_bug.cgi?id=48483
Bug ID: 48483
Summary: Mouse cursor always visible in Gothic 2 with D3D11
renderer
Product: Wine-staging
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Gothic 2 (Russian with 2.6 no-cd patch) with D3D11 renderer shows X11/KDE mouse
all the time. Cursor should not be visible in Gothic 2 at all. It does not have
any functional impact but it's disturbing.
How to reproduce:
- Get Gothic 2.
- Test G2 works (menu at least).
- Extract GD3D11 (e.g. from
https://github.com/Kirides/GD3D11/releases/download/v17.7-dev8/Gothic2-GD3D…
but even old versions from Liker suffer from same issue). DLLs from archive
belong to `<game dir>/System` directory.
- Start the game with `ddraw=n,b`.
- See that mouse cursor appears when menu finishes loading. Alternatively,
mouse movements make cursor appear even before menu finishes loading.
There is some analysis here https://github.com/Tk-Glitch/PKGBUILDS/issues/428 .
I can confirm that same issue happens with clean wine-staging 5.0rc4 from Arch
repositories (also with wine-tkg built from master). While clean G2 works
properly in vanilla wine, GD3D11 needs staging otherwise it crashes at startup.
Tested on
`Linux coolhost 5.4.12-arch1-1 #1 SMP PREEMPT Tue, 14 Jan 2020 21:44:31 +0000
x86_64 GNU/Linux`
Ryzen 7 1700
RX 580 8G
16 G RAM
mesa 19.3.2
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https://bugs.winehq.org/show_bug.cgi?id=48945
Bug ID: 48945
Summary: "Show Advanced Fields" link should be made more
visible and changed to a button
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 66919
--> https://bugs.winehq.org/attachment.cgi?id=66919
Example modification of the "Show Advanced Fields" button
This is a enhancement bug about the bug report page itself.
The "Show Advanced Fields" link isn't really eye catching and blends in with
labels or links that will move you to other pages. I would suggest changing it
to a real button instead, which would make it's function more obvious.
The placement could also be improved, but that's not as important. Currently it
gets overshadowed by the components list, so you pretty much overlook it. I
would suggest moving it between the version and summary field.
I attached a screenshot on how I think it should look like, but as said above
the button position is probably more subjective.
I hope I explained everything in an understandable way.
Kind regards,
Riesi
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http://bugs.winehq.org/show_bug.cgi?id=36544
Bug ID: 36544
Summary: The Weather Channel Desktop App for Windows fails to
install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfredo.pacheco32(a)gmail.com
Created attachment 48639
--> http://bugs.winehq.org/attachment.cgi?id=48639
Backtrace text file
When attempting to open and install the app, an error occurs, stating missing
files.
http://www.weather.com/mobile/win7desktop/installer/twcsetup.exe
Lubuntu 14.04
GNOME v3.8.4
Kernel 3.13.0.-27-generic
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