https://bugs.winehq.org/show_bug.cgi?id=51669
Bug ID: 51669
Summary: EverQuest d3d:wined3d acquires unexpected context
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: johnherschelfreeman2013(a)gmail.com
Distribution: ---
Created attachment 70543
--> https://bugs.winehq.org/attachment.cgi?id=70543
err wined3d_context_gl_reacquire
In game launcher and game client
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https://bugs.winehq.org/show_bug.cgi?id=53198
Bug ID: 53198
Summary: ws2_32:protocol - getaddrinfo() unexpectedly succeeds
for IPv6 on Windows 10 1507
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ws2_32:protocol - getaddrinfo() unexpectedly succeeds for IPv6 on Windows 10
1507:
protocol.c:2459: Test failed: Test 0: Got unexpected ret 0
protocol.c:2459: Test failed: Test 1: Got unexpected ret 0
protocol.c:2459: Test failed: Test 2: Got unexpected ret 0
protocol.c:2459: Test failed: Test 3: Got unexpected ret 0
protocol.c:2459: Test failed: Test 4: Got unexpected ret 0
protocol.c:2459: Test failed: Test 5: Got unexpected ret 0
protocol.c:2459: Test failed: Test 12: Got unexpected ret 0
protocol.c:2459: Test failed: Test 13: Got unexpected ret 0
protocol.c:2459: Test failed: Test 14: Got unexpected ret 0
protocol.c:2459: Test failed: Test 15: Got unexpected ret 0
protocol.c:2459: Test failed: Test 16: Got unexpected ret 0
protocol.c:2459: Test failed: Test 28: Got unexpected ret 0
protocol.c:2459: Test failed: Test 29: Got unexpected ret 0
https://test.winehq.org/data/patterns.html#ws2_32:protocol
This really looks like a Windows 10 1507 bug so it's tempting to add a
broken((hinttests[i].family == AF_UNSPEC && hinttests[i].sock_type != 999) &&
...).
But it's strange that there is no failure on index 6 for instance since it's
the same test after line 2455 (hint.ai_family = AF_INET6):
0: {AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP, 0}, /* 0 */
6: {AF_INET, SOCK_STREAM, IPPROTO_TCP, 0},
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https://bugs.winehq.org/show_bug.cgi?id=52826
Bug ID: 52826
Summary: All windows are grayed out. text is unreadable
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
Distribution: ---
Created attachment 72213
--> https://bugs.winehq.org/attachment.cgi?id=72213
grayed out windows sample
cardfile.exe windows are grayed out. No text is readable. Bug has been present
since wine-6.6.
link to cardfile.exe and its help file on my google drive
https://drive.google.com/file/d/1uIJo1qtE1sQYQvgUsjiYHxBbU-ZhXehk/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=52117
Bug ID: 52117
Summary: All windows are blacked out when running 16 bit
cardfile.exe
Product: Wine-staging
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71147
--> https://bugs.winehq.org/attachment.cgi?id=71147
top window is unreadable due to being filled with black.
All windows are blacked out when running 16 bit cardfile.exe. The program runs
but text in any visible window is blacked out.
The cardfile.exe and its help can be downloaded from this link
https://drive.google.com/file/d/1uIJo1qtE1sQYQvgUsjiYHxBbU-ZhXehk/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=52576
Bug ID: 52576
Summary: Cardfile windows are grayed out
Product: Wine-staging
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71902
--> https://bugs.winehq.org/attachment.cgi?id=71902
selected window grayed out
Program: cardfile.exe (16bit originally released in windows 3.1)
Symptom: selected windows are grayed out making any text unreadable.
History: this bug has been present in wine & wine-staging since release 6.6
The bug was not present in wine/wine-staging 6.5
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https://bugs.winehq.org/show_bug.cgi?id=44823
Bug ID: 44823
Summary: Steam doesn't close on exit. Will continue running in
background.
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vblanton(a)gmail.com
Distribution: ---
Created attachment 60857
--> https://bugs.winehq.org/attachment.cgi?id=60857
Steam system information and version
Running the latest Steam client, I find that Steam doesn't actually close
entirely after I exit normally with Steam>Exit. I have to open System Monitor
and kill all steam and wine related processes. I can't open steam again until I
do so, and the Steam.exe and wineserver processes chew 17% of my CPU each in
the background until I do so.
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https://bugs.winehq.org/show_bug.cgi?id=42360
Bug ID: 42360
Summary: Terragen 4 fails to start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eneeen(a)gmail.com
Distribution: ---
Created attachment 57137
--> https://bugs.winehq.org/attachment.cgi?id=57137
tgd4_backlog
Using Kubuntu 16.10
I've attached backlog.
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https://bugs.winehq.org/show_bug.cgi?id=51406
Bug ID: 51406
Summary: riched32:editor fails in Wine on right-to-left locales
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
riched32:editor fails in Wine when run in the Arabic (EG and MA) and Hebrew
(IL) locales:
https://test.winehq.org/data/patterns.html#riched32:editor
editor.c:122: Test failed: [2] EM_GETLINECOUNT returned 2, expected 2
editor.c:122: Test failed: [5] EM_GETLINECOUNT returned 3, expected 3
editor.c:122: Test failed: [6] EM_GETLINECOUNT returned 4, expected 4
editor.c:122: Test failed: [14] EM_GETLINECOUNT returned 3, expected 3
editor.c:122: Test failed: [15] EM_GETLINECOUNT returned 4, expected 4
editor.c:455: Test failed: 1: expected_bytes_written=2
editor.c:455: Test failed: 2: expected_bytes_written=4
editor.c:455: Test failed: 3: expected_bytes_written=5
editor.c:455: Test failed: 4: expected_bytes_written=3
editor.c:876: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:902: Test failed: EM_POSFROMCHAR reports x=1, expected 8
In both cases the failure are the same. Also the test succeeds in the
corresponding locales on Windows 2004.
The test on line 122 fails because Wine returns the same values in RTL locales
as in LTR ones.
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https://bugs.winehq.org/show_bug.cgi?id=49772
Bug ID: 49772
Summary: Memory safety issues in widl
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
I have tried to compile some type libraries missing in MinGW-w64 and Wine and
ReactOS SDKs too (more precisely, sapiddk.idl) into headers from the files in
Windows SDK (used Windows 10 SDK).
MinGW-w64 widl has crashed without producing any output, just left some files
with garbled filenames (looks like a zero terminator got missing in a C
string).
So I have built wine widl. It has also crashed, but at least produced some
meaningful output.
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