https://bugs.winehq.org/show_bug.cgi?id=53874
Bug ID: 53874
Summary: Invalid SPIR-V created for World of Warcraft
(Dragonflight)
Product: vkd3d
Version: 1.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: rankincj(a)yahoo.com
Distribution: ---
Created attachment 73400
--> https://bugs.winehq.org/attachment.cgi?id=73400
SPIR-V dump of compute shader
Fedora 36 updated to Wine 7.19 and libvkd3d-1.5, and now World of Warcraft
crashes before even rendering the login scree, complaining about an invalid
COMPUTE shader:
```
NIR validation failed after spirv_to_nir
2 errors:
shader: MESA_SHADER_COMPUTE
source_sha1: {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}
workgroup-size: 64, 1, 1
shared-size: 0
inputs: 0
outputs: 0
uniforms: 32
ubos: 1
shared: 0
ray queries: 0
```
I am using Mesa's RADV driver, so managed to obtain a dump of the SPIR-V shader
via `RADV_DEBUG=spirv`.
See this [Mesa bug
report](https://gitlab.freedesktop.org/mesa/mesa/-/issues/7618) for more
details.
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https://bugs.winehq.org/show_bug.cgi?id=53962
Bug ID: 53962
Summary: vbscript does not Eval implemented
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
Some of the scripts I'm running into uses eval.
I'm sure this is not complete, but this seems to work:
static HRESULT Global_Eval(BuiltinDisp *This, VARIANT *arg, unsigned args_cnt,
VARIANT *res)
{
vbscode_t *code;
HRESULT hres = compile_script(This->ctx, V_BSTR(arg), 0, 0, 0, 0,
SCRIPTTEXT_ISEXPRESSION, &code);
if (SUCCEEDED(hres))
hres = exec_global_code(This->ctx, code, res);
return hres;
}
Should I work on a MR?
FWIW, an alternate version works for ExecuteGlobal:
static HRESULT Global_ExecuteGlobal(BuiltinDisp *This, VARIANT *arg, unsigned
args_cnt, VARIANT *res)
{
vbscode_t *code;
HRESULT hres = compile_script(This->ctx, V_BSTR(arg), 0, 0, 0, 0,
SCRIPTTEXT_ISVISIBLE, &code);
if (SUCCEEDED(hres))
hres = exec_global_code(This->ctx, code, res);
return hres;
}
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https://bugs.winehq.org/show_bug.cgi?id=3952
Dominik Mierzejewski <dominik(a)greysector.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dominik(a)greysector.net
--- Comment #81 from Dominik Mierzejewski <dominik(a)greysector.net> ---
*** Bug 53078 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=53958
Bug ID: 53958
Summary: X11DRV_InitKeyboard() assigns wrong scancodes on
uncommon X11 keyboard layouts
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: doucha(a)swarmtech.cz
Distribution: ---
Created attachment 73541
--> https://bugs.winehq.org/attachment.cgi?id=73541
Patch with fallback scancode mapping
I use a custom X11 keyboard layout which maps non-ASCII characters to the top
row of alphanumeric keys. This causes the X11DRV_InitKeyboard() heuristics to
fail and the number keys get high scancodes (0x60+) which are generally
unsupported by Windows software. This causes issues mainly in games.
For example in Gothic 1, the number keys are used to switch between melee
weapon, bow and magic. In one of the main quests, you need to cast a spell. But
on my machine the keys for selecting spells have wrong scancodes in WINE and
Gothic doesn't allow them to be remapped. This means that the game cannot be
completed.
Here's a patch that'll fix the wrong scancodes by mapping X11 keysyms to US
QWERTY layout.
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https://bugs.winehq.org/show_bug.cgi?id=53410
Bug ID: 53410
Summary: Control panel Regional setting does not stick
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 72802
--> https://bugs.winehq.org/attachment.cgi?id=72802
Before running Hemekonomi
Upon start of Hogia Hemekonomi it checks regional settings and offer to change
them. However the change does not stick and has to be done on every start.
See attachments pre.png/post.png for before and after running Hemekonomi in
Windows XP.
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https://bugs.winehq.org/show_bug.cgi?id=51417
Bug ID: 51417
Summary: msftedit.dll v8.5 for Windows 10 requires
SbSelectProcedure from NTDLL
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.bychkow(a)gmail.com
Wine NTDLL implementation is missing SbSelectProcedure, at least stub.
msftedit.dll v8.5 for Windows 10 imports SbSelectProcedure from NTDLL. This
version is required because of new features implemented - embedded PNG/JPEG
support. Wine implementation of msftedit and riched20, as I can see, has no
embedded PNG/JPEG support nor TOM interfaces, but this is a scope of another
issue.
I have found that function SbSelectProcedure is not well documented, but, may
be, at least some stub can be added to Wine?
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https://bugs.winehq.org/show_bug.cgi?id=53116
Bug ID: 53116
Summary: Eureka crashes due to odbc error
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: rich.rath(a)gmail.com
Distribution: ---
Created attachment 72570
--> https://bugs.winehq.org/attachment.cgi?id=72570
backtrace output from crash
I am trying to run a 2000-era program called Eureka. You can download a demo
version from archive.org by searching for "Inxight" and "Eureka". Originally
it loaded into a win 2000 container, but would give an odbc error saying that
odbc was not found. It is installed and in the usual place. Then I onstalled
office 2003, which provided a bunch more drivers and now it crashes with the
attached backtrace when I try to load data.
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https://bugs.winehq.org/show_bug.cgi?id=46381
Bug ID: 46381
Summary: Sysinternals Bginfo 4.21: Text manipulation
(tabulation) does not work - EM_SETPARAFORMAT
Product: Wine
Version: 4.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: zcooger(a)gmail.com
Distribution: ---
Created attachment 63136
--> https://bugs.winehq.org/attachment.cgi?id=63136
System info, debug log, executable, 2 screenshots for comparison
Linux: 4.15.0-20-generic x86_64 bits: 64 gcc: 7.3.0
Desktop: Cinnamon 3.8.8 (Gtk 3.22.30-1ubuntu1) dm: lightdm Distro: Linux Mint
19 Tara
Software site: sysinternals.com
sha1sum Bginfo.exe: 687efce8fa372a64b8292aa5293d6128c0d796bb
After running Bginfo in Wine it displays no tabulation for rows regardless of
slider value.
Second startup breaks the saved text formatting.
Similar ReactOS Issue: https://jira.reactos.org/browse/CORE-15510
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https://bugs.winehq.org/show_bug.cgi?id=42231
Bug ID: 42231
Summary: Bengal hangs upon startup
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
The game Bengal hangs on startup. It shows a split splash screen, then halts.
The game engine is Gplayer.exe by OXXOMedia.
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