http://bugs.winehq.org/show_bug.cgi?id=35815
Bug ID: 35815
Summary: Allow remapping of joystick buttons
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Some Windows games only accept a limited number of joystick button inputs,
presumably based on the set of joystick devices against which the game was
tested. If the native driver for a device returns different button numbers
than the Windows driver, this can prevent some common controller devices from
being used with such games. For example, the PlayStation 3 controller reports
its face buttons as button numbers 12-15, but apparently the commonly used
Windows driver "MotioninJoy" remaps these to lower button numbers; due to that,
some games (such as Astebreed: http://edelweiss.skr.jp/works/astebreed/) only
accept up to 12 button inputs, preventing PS3 controllers from working
properly.
The attached patch (against Wine 1.7.14) adds a "ButtonMap" configuration value
to the DirectInput registry key, allowing the first 16 joystick button inputs
reported by Wine to be remapped to arbitrary native joystick buttons. The
format of the value is a comma-separated list of numbers, with the first number
giving the (zero-based) physical button index for DirectInput button 0, the
second number giving the physical button index for DirectInput button 1, and so
on for up to 16 buttons.
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https://bugs.winehq.org/show_bug.cgi?id=51947
Bug ID: 51947
Summary: Simplify debmirror config: Create directories
main/binary-all in bionic and xenial
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: mk+winehq1803(a)pimpmybyte.de
CC: dimesio(a)earthlink.net
Distribution: ---
Hi! I'm trying to fix my debmirror. If I want to support Ubuntu focal,
I need to add "all" to the architectures in order to mirror
https://dl.winehq.org/wine-builds/ubuntu/dists/focal/main/binary-all/ .
But if I do so, bionic and xenial fail becuase they don't have a
main/binary-all directory.
Could you please create those and put a dummy placeholder file in?
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https://bugs.winehq.org/show_bug.cgi?id=51229
Bug ID: 51229
Summary: StarCrraft Remastered locks up when navigating
multiplayer menus
Product: Wine-staging
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinsmiller(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70096
--> https://bugs.winehq.org/attachment.cgi?id=70096
Debug output of SCRM wine 6.10 Multiplayer crash
Attempting to create multiplayer games in Starcraft Remaster causes random
lockups. Sometimes navigation to the LAN games creation menu is successful and
lockup occurs when attempting to add players. Other times, locks up occur
immediately when Mutliplayer option is selected.
Running from the terminal, I see these errors/warnings:
03dc:err:d3d:state_undefined Undefined state UNKNOWN_STATE(0) (0).
016c:err:seh:dispatch_exception unknown exception (code=c0000420) raised
038c:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
0680:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported
0178:fixme:winsock:WSAIoctl unimplemented ioctl SIO_IDEAL_SEND_BACKLOG_QUERY0
05a0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x70e8f4.
See attached for output for "tail -n 1000" of the debug report generated using
the following command (full report is too big for upload):
WINEDEBUG=+winsock,+seh,+loaddll /opt/wine-staging/bin/wine ./Battle.net.exe
&>/tmp/debug_pipe
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https://bugs.winehq.org/show_bug.cgi?id=52293
Bug ID: 52293
Summary: GTK3 not activating even after checking the Enable
GTK3 Themming.
Product: Wine-staging
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdard.antoine(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Yes,
so I am on 7.0-rc3 and GTK3 theming still not working even after checking the
box.
Check the attachment for the log.
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https://bugs.winehq.org/show_bug.cgi?id=52197
Bug ID: 52197
Summary: League of Legend don' start.
Product: Wine-staging
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ysr9506(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71250
--> https://bugs.winehq.org/attachment.cgi?id=71250
I add log.
I install League of Legends official website. I installion game but don' open.
I add log.
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https://bugs.winehq.org/show_bug.cgi?id=49884
Bug ID: 49884
Summary: When transitioning from Useful Registry Keys to Wine
Man Page - 404 Page Not Found Error
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: commissaris.mike(a)gmail.com
Distribution: ---
Clicked on Wine Man Page at bottom of Useful Registry Keys page and the result
was page not found. Broken link?
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https://bugs.winehq.org/show_bug.cgi?id=49754
Bug ID: 49754
Summary: Invalid write of size 4 - while clearing thread stack
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 68058
--> https://bugs.winehq.org/attachment.cgi?id=68058
Valgrind output
Occurs as of 5bb27d1edb2.
Steps to reproduce:
* Build 'int main() { return 0; }' using i686-w64-mingw32-gcc.
* Run wine under valgrind (valgrind output attached).
Valgrind output snippet:
==9636== Invalid write of size 4
==9636== at 0x7BC7AA17: ??? (signal_i386.c:470)
==9636== Address 0x61bab0 is on thread 1's stack
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https://bugs.winehq.org/show_bug.cgi?id=52237
Bug ID: 52237
Summary: Lots of errors running under valgrind
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 71345
--> https://bugs.winehq.org/attachment.cgi?id=71345
valgrind lock using wine-7.0-rc2 (no mingw build)
I tried running wine under valgrind, but it generates over 1000 errors or makes
valgrind fail with an assertion.
Using a wine-7.0-rc2 debug build.
Compile parameters:
CC="ccache gcc" CFLAGS="-g -O0 -fcommon" CROSSCFLAGS="-g -O0 -fcommon"
../wine-git/configure --without-cups --enable-win64 --disable-tests
--enable-silent-rules --without-mingw
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https://bugs.winehq.org/show_bug.cgi?id=49914
Bug ID: 49914
Summary: Windows CLI has error with text highlighting
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 68285
--> https://bugs.winehq.org/attachment.cgi?id=68285
example
The latest version of wine extends the highlight colour of a windows terminal
command to far. In the attached example the green highlight should only cover
the word "Done" or that line only. What happens though is that the highlight
extends through to the following command prompt.
Although not shown in the example but also occurring is the intervening blank
line between "Done" and the following command prompt is also green highlighted.
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