https://bugs.winehq.org/show_bug.cgi?id=48851
Bug ID: 48851
Summary: WinSCP file transfer "The specified data could not be
decrypted"
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim.c.quinn(a)gmail.com
Distribution: ---
Created attachment 66775
--> https://bugs.winehq.org/attachment.cgi?id=66775
This is the file that failes. Its from the Apache log4net project
I've been using WinSCP on wine for years and just hit my first big issue and it
appears to be a wine issue. I was trying to transfer an xml file to an IIS
server on Windows Server 2019 and it fails on the client side with the error:
- Copying files to remote side failed.
- The specified data could not be decrypted.
The version of WinSCP I am using is 5.17.2 portable. The same issue occurs with
WinSCP 5.11.3 portable.
The error on 5.11.3 is a bit more verbose:
- Using TLSv1.2, cipher TLSv1/SSLv3: ECDHE-RSA-AES256-GCM-SHA384, 2048 bit RSA,
ECDHE-RSA-AES256-GCM-SHA384 TLSv1.2 Kx=ECDH Au=RSA Enc=AESGCM(256)
Mac=AEAD
- Copying files to remote side failed.
- The specified data could not be decrypted.
To isolate if this is a WinSCP issue or a Windows issue, I deployed the exact
same WinSCP 5.17.2 on Windows Server 2008R2 and the file transferred ok with no
errors.
I suspect this issue is related to TLS libraries deployed with Wine.
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https://bugs.winehq.org/show_bug.cgi?id=52916
Bug ID: 52916
Summary: Virtual Desktop doesn't work
Product: Wine
Version: 7.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
This has been broken for a year already.
Is this feature no longer considered?
I've tried the past couple of releases - it does absolute nothing.
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https://bugs.winehq.org/show_bug.cgi?id=52316
Bug ID: 52316
Summary: Windows Error
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: liaolllll5(a)iCloud.com
Distribution: ---
Created attachment 71477
--> https://bugs.winehq.org/attachment.cgi?id=71477
The record
$winecfg
open a window in a strange shape
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https://bugs.winehq.org/show_bug.cgi?id=52824
Bug ID: 52824
Summary: [vulkan/opengl renderer]Game crashes at launch because
of dxgi
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 72209
--> https://bugs.winehq.org/attachment.cgi?id=72209
Output console crash
Hi,
Sorry the bad summary, i didn't know how to explain correctly the issue :x
To resume, i try to use play at Insurmontable, an indie game released yesterday
on GoG (https://www.gog.com/fr/game/insurmountable).
The game crashes at launch with opengl/vulkan renderer. For vulkan renderer, i
use vkd3d-git build as PE (thanks ZF)
I attach the output console and a +d3d,+d3d_shader,+dxgi log.
Use dxvk fixes this issue.
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https://bugs.winehq.org/show_bug.cgi?id=52788
Bug ID: 52788
Summary: Apps don't render correctly when DPI >96
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.p.warner(a)gmail.com
Distribution: ---
Created attachment 72169
--> https://bugs.winehq.org/attachment.cgi?id=72169
Screenshot of the foobar2000 installer at DPI 120
Apps like foobar2000 (and its installer) and Mp3tag don't render properly when
the DPI is set to something other than 96.
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https://bugs.winehq.org/show_bug.cgi?id=52742
Bug ID: 52742
Summary: Text in About windows is blacked out when running in
256-color Xephyr
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 72107
--> https://bugs.winehq.org/attachment.cgi?id=72107
Screenshot
Steps to reproduce:
1. In one terminal, run `Xephyr :1 -ac -screen 800x600x8`.
2. In another terminal, run `DISPLAY=:1 wine notepad`.
3. Click Help, then click About Notepad.
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https://bugs.winehq.org/show_bug.cgi?id=40834
Bug ID: 40834
Summary: Steam for windows, used on a linux OS, using WINE to
run, hardly works at all, I don't know why.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cherrytreesforever(a)yahoo.com
Distribution: ---
Created attachment 54796
--> https://bugs.winehq.org/attachment.cgi?id=54796
this is from the crash report I have no idea what it says
Upon launching steam using WINE I get a crash report. I saved it, you can read
up on it. Basically using Linux Zorin I am, the UI is horribly glitchy and the
entire app is completely unusable. The only reason I need to use a windows
version of steam should be obvious: Windows games and all. Anyways, I am not
sure about this bug, nor do I know enough about linux to provide much more
info, other than the saved doc with the error imprinted in it from the report
itself.
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https://bugs.winehq.org/show_bug.cgi?id=40104
Bug ID: 40104
Summary: ReplayGain by Foobar
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adl-88(a)posteo.de
Distribution: ---
ReplayGain by Foobar gains only with standardoptions and it ignores every
change.
So if I want to write with "+0.0db" to get "89db" on a track he will do this.
But if I want to write with "+6,00" to get "95db" on a track he also writes
with "0,0db". It seems that its a debian versions problem. Ubuntu versions
works fine. But I dont use ubuntu anymore.
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https://bugs.winehq.org/show_bug.cgi?id=52760
Bug ID: 52760
Summary: asking cd while cdrom was mounted
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
>From internet archive, i downloaded puzz3d games. (3d puzzles).
I run
mkdir /home/user/cdrom
fuseiso /puzz3d.bin /home/user/cdrom/
then winecfg to set e: or d: as cdrom drive with the above path
"/home/user/cdrom/"
then, i run wine setup.exe from the cdrom path.
The game is asking for cdrom path.
I dont know if this is a fault or of the game or of wine.
What i must do?
kubuntu with bullseye 11 kernel.
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https://bugs.winehq.org/show_bug.cgi?id=52702
Bug ID: 52702
Summary: Old DLLs left in system32 and syswow
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Noticed a difference with running wine under my regular user versus a new setup
with root user for testing?
Found my user had a number of dll files in directories were older recent
install under the root user??
Moved old dll to dll.org and then copied the newer one from root?
Fixed my problem, but not sure why the dlls hadn't been updated like most
others? Some just a few months, but one was from 1998?
623771 Feb 22, 2022 ./system32/concrt140.dll
309136 Dec 3, 2021 ./system32/concrt140.dll.org
124624 Feb 22, 2022 ./system32/msvcp140_1.dll
23928 Dec 3, 2021 ./system32/msvcp140_1.dll.org
114163 Feb 22, 2022 ./system32/msvcp140_atomic_wait.dll
41360 Dec 3, 2021 ./system32/msvcp140_atomic_wait.dll.org
4228026 Feb 22, 2022 ./system32/msvcp140.dll
564088 Dec 3, 2021 ./system32/msvcp140.dll.org
217458 Feb 22, 2022 ./system32/vcruntime140_1.dll
36728 Dec 3, 2021 ./system32/vcruntime140_1.dll.org
111872 Feb 22, 2022 ./system32/vcruntime140.dll
96144 Dec 3, 2021 ./system32/vcruntime140.dll.org
721621 Feb 22, 2022 ./syswow64/atl.dll
73785 Feb 11, 2000 ./syswow64/atl.dll.org
82113 Feb 22, 2022 ./syswow64/comcat.dll
22288 Feb 11, 2000 ./syswow64/comcat.dll.org
498588 Feb 22, 2022 ./syswow64/concrt140.dll
243600 Dec 3, 2021 ./syswow64/concrt140.dll.org
586315 Feb 22, 2022 ./syswow64/msvcirt.dll
77878 Jun 16, 1998 ./syswow64/msvcirt.dll.org
95914 Feb 22, 2022 ./syswow64/msvcp140_1.dll
21368 Dec 3, 2021 ./syswow64/msvcp140_1.dll.org
101627 Feb 22, 2022 ./syswow64/msvcp140_atomic_wait.dll
39288 Dec 3, 2021 ./syswow64/msvcp140_atomic_wait.dll.org
3310918 Feb 22, 2022 ./syswow64/msvcp140.dll
436600 Dec 3, 2021 ./syswow64/msvcp140.dll.org
2807249 Feb 22, 2022 ./syswow64/msvcp60.dll
401462 Jun 16, 1998 ./syswow64/msvcp60.dll.org
4404513 Feb 22, 2022 ./syswow64/oleaut32.dll
598288 Feb 11, 2000 ./syswow64/oleaut32.dll.org
121449 Feb 22, 2022 ./syswow64/olepro32.dll
164112 Feb 11, 2000 ./syswow64/olepro32.dll.org
95194 Feb 22, 2022 ./syswow64/vcruntime140.dll
76152 Dec 3, 2021 ./syswow64/vcruntime140.dll.org
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https://bugs.winehq.org/show_bug.cgi?id=48028
Bug ID: 48028
Summary: Error trying to install instanlling Adobe ADE 4.5
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosm1979(a)gmail.com
Distribution: ---
Error trying to install instanlling Adobe ADE 4.5
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https://bugs.winehq.org/show_bug.cgi?id=47953
Bug ID: 47953
Summary: Adobe Reader is DC fails to load files
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: varia.3(a)osu.edu
Distribution: ---
This issues happens in multiple versions of Wine. Starting with Adobe Reader DC
version 19.012.20034 and onward I am unable to open a PDF file in Adobe reader
on wine.
If you go one version before to Reader DC version 19.010.20100 then Adobe
reader installs and opens PDFs just fine. Something changed in 19.012.x onward
that has broken this.
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https://bugs.winehq.org/show_bug.cgi?id=52647
Bug ID: 52647
Summary: wine-staging 7.3 fails to run on debian11 (but work on
Debian10)
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm try to run some CUDA application (Cuda-Z, Warpem) on Debian11.
Both appliations are running find under wine-staging 7.3 on some Debian10
machines. When trying to install wine-staging on some Debian11 machines (either
upgraded from Debian10, or installed Debian11 from scratch) and following the
these instructions [1] of installing wine, wine fails to run, and switches into
debug mode.
Here is the short log, when the WINEPREFIX did alreay exist.
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.3 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
wine: Unhandled page fault on execute access to 00007FB4D8B485C0 at address
00007FB4D8B485C0 (thread 0068), starting debugger...
wine: Unhandled page fault on execute access to 00007FDE04B370D0 at address
00007FDE04B370D0 (thread 00c8), starting debugger...
wine: Unhandled page fault on execute access to 00007FAD3A6C05C0 at address
00007FAD3A6C05C0 (thread 00dc), starting debugger...
wine: Unhandled page fault on execute access to 00007F12CA1970D0 at address
00007F12CA1970D0 (thread 00f0), starting debugger...
I remember that a few weeks ago, I could make wine-staging (v7.1?) running on
Debian11. But I can not reproduce this anymore.
I'm suspecting that some dependencies on libraries have changed, or some
dependencies are not correct in the debian/control file.
Or that some some differences in the build environment and my setup is in place
I tried checking finding differences in the packages installed, and fixed a
number of difference, but there are too many. And I've not been successful so
far.
Do you have any ideas how to proceed and identify what the problem might be ?
[1] https://wiki.winehq.org/Debian
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http://bugs.winehq.org/show_bug.cgi?id=9901
Summary: GetMonitorInfo returns wrong work area
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
GetMontorInfo always returns rcWork equal to rcMonitor, but it must take panels
and taskbars into account.
The only solution I can see is to use SystemParametersInfo(SPI_SETWORKAREA)
during initialization time, but I do not know how to deal with different
monitors.
P.S. It is needed to properly implement maximum dimensions of console window.
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https://bugs.winehq.org/show_bug.cgi?id=51882
Bug ID: 51882
Summary: Application using third party DLL can't use COM object
(class not registered)
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Reported in the forums: https://forum.winehq.org/viewtopic.php?f=8&t=32385
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https://bugs.winehq.org/show_bug.cgi?id=39627
Bug ID: 39627
Summary: BreezeBrowser Pro 1.x crashes on start
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.breezesys.com/downloads/bbpro1987.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com
Regression SHA1: ca51e113e4820f8b11016c13732b1a971d2b0054
Distribution: ---
The application crashes immediately after starting (no backtrace is generated
for me):
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
wine: Unhandled exception 0x40000015 in thread 9 at address 0x80d930 (thread
0009), starting debugger...
If you manually create an empty 'dbglogs' directory under ~/Documents, then the
application starts properly.It seems the application fails to create that
directory for some reason.
Regression introduced by
commit ca51e113e4820f8b11016c13732b1a971d2b0054
Author: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Date: Tue Aug 19 20:31:00 2014 -0600
ntdll: Unify retrieving the attributes of a file.
The commit can't be reverted on git (Wine build failure), however the
application starts properly with the previous commit (and dbglogs directory is
created).
Still present in wine-1.7.55-73-g39f2ed3.
bbpro1987.exe
sha1: ead99cf82bc8eeac4413ed4939891bbe57251058
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https://bugs.winehq.org/show_bug.cgi?id=47618
Bug ID: 47618
Summary: Required gstreamer plugins not installed by Debian
packages
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
from https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1817244 and followup
reading at winehq I learned that several gstreamer plugins are required for
some media, but the Debian packages don't install them.
In this specific case I couldn't reproduce the issue as long as
libmpg123-0:i386 was installed. But I assume current Wine still generally
needs them!? Please comment.
Unless you have some other input, I'm going to fix this in the debian.org
packages, and suggest you do something similar in the winehq -i386 and -amd64
packages:
Recommends:
gstreamer1.0-libav,
gstreamer1.0-plugins-good,
gstreamer1.0-plugins-ugly,
This works on Debian unstable.
gstreamer1.0-plugins-bad still has non multi-arch'd dependencies. I'll try to
get those fixed.
I assume some other distros don't support multi-arch for the previous 3
packages, so you might have to add this conditionally.
Also some distros might still use gstreamer 0.10.
Greets!
jre
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https://bugs.winehq.org/show_bug.cgi?id=43193
Bug ID: 43193
Summary: MinGW-w64 GUI installer fails 66 per cent through its
file-installation page.
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irwin(a)beluga.phys.uvic.ca
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
My platform is Debian Jessie, and I am using the WineHQ repository for that
distro following the advice at <https://wine-staging.com/installation.html>.
I installed the latest version (2.10) of winehq-staging and set the environment
variables
export WINEVERSION=2.10_jessie_wine_staging
export WINEPREFIX=/home/wine/wine_staging/.wine-$WINEVERSION
export WINEDEBUG='fixme-all'
and ran
winecfg
taking defaults for everything. Then
wine@raven> wine --version
wine-2.10 (Staging)
wineserver -p
nice -19 wine msys2-x86_64-20161025.exe
Welcome screen, set prefix (added date string to default location),
start menu shortcuts left as they were, then install page went
to the 66 per cent level and then generated
a Program Error GUI box with the message
The program bash.exe has encountered a serious error and needs to close. We
are sorry for the inconvenience.
Program error details page on GUI was empty.
stderr (or stdout) had the following messages on the konsole
instance I was running:
err:ole:CoCreateInstanceEx apartment not initialised
err:ole:CoCreateInstanceEx apartment not initialised
err:ole:CoCreateInstanceEx apartment not initialised
wine: Unhandled page fault on read access to 0x00000020 at address 0x7bc4b478
(thread 0045), starting debugger...
The installer GUI details showed the install failed (at the ~66 per cent mark)
while installing nansi.sys.
This is definitely a wine-staging bug because the equivalent experiment
with vanilla wine-2.10 (obtained by purging winehq-staging and installing
winehq-devel) had no troubles with that install page of the GUI (although the
above "apartment" warnings were produced), but failed in other ways on the
final page of that GUI.
Note it is likely this current wine-staging bug with the initial file
installation has been introduced in the past year since
<https://github.com/TeaCI/tea-ci/wiki/Msys2-on-Wine> implies MSYS2 works on
Wine-staging, and that page was last updated in July last year.
However, introduction of this wine-staging bug is not extremely recent because
I replicated this bug also for wine-staging 2.4 (the earliest version [released
March 2017] currently available for the winehq Debian Jessie repository.
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https://bugs.winehq.org/show_bug.cgi?id=47922
Bug ID: 47922
Summary: Speech synthesis does not start in Logos Bible
Software
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Logos Bible Software will read audio using sapi from almost any of the books
except those published by Zondervan. Using wine starting speech causes a crash.
Installing sapi there is no long a crash but there is no audio.
0040:fixme:path:parse_url failed to parse L"System.Speech"
0040:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 00030084
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https://bugs.winehq.org/show_bug.cgi?id=51086
Bug ID: 51086
Summary: Could not load kernel32.dll
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: johnallanlambert1(a)gmail.com
Distribution: ---
I can't open any wine or wine-related program, and when I type winecfg in
terminal I get the following error:
wine: could not load kernel32.dll, status c0000135
I have tried deleting the ~/.wine folder, reinstalling wine, and changing
between 32-bit and 64-bit wine prefixes.
This bug completely prevents me from using wine at all.
Wine version: 6.7
Linux distribution: Manjaro KDE
Everything on my system is up to date.
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https://bugs.winehq.org/show_bug.cgi?id=37873
Bug ID: 37873
Summary: Pokemon TCGO version 4.5.5 crashes during startup
Product: Wine
Version: 1.7.3
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lppoulin(a)gmail.com
Distribution: ---
Pokemon TCGO version 4.X.X used to work perfectly. In December 2014, after an
auto-update to version 4.5.5 it started to crash at startup.
Has anyone been able to make it work?
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https://bugs.winehq.org/show_bug.cgi?id=47837
Bug ID: 47837
Summary: Intrusive graphics glitches .NET app - Logos Bible
Software
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
It appears as if parts of the graphics buffer that are no longer needed get
drawn back onto the screen quite a lot. You start viewing a different book.
Suddenly you are looking at the previous one. Then it comes back.
WINEPREFIX=/home/john/wine-logos64/ WINEDEBUG=+wgl wine64 c\:'/users/john/Local
Settings/Application Data/Logos/Logos.exe' LC_ALL=C &>wine.log
Attached is a log file after running with the above command. I wonder if it is
to do with graphics drivers and config? Perhaps someone knowledgable can
suggest a workaround or config that will fix this? It makes the app very hard
to use.
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https://bugs.winehq.org/show_bug.cgi?id=44066
Bug ID: 44066
Summary: mintty/msys2 doesn't work since wine 2.5.0 (named
pipes)
Product: Wine-staging
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.gursky(a)e-mail.ua
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi!
According to [1], I'm opening a new issue.
msys2 (based on Cygwin up to 2.5.x) does work on wine-staging.
Since 2.5.0 mintty starts but has no visible output. You can work only blindly
(ctrl+d closes the session).
Actually I've expected that since wine 2.5 msys2 will work not only on
wine-staging but also on wine. Unfortunately the opposite has happened.
Regards,
Andrey
[1] https://bugs.winehq.org/show_bug.cgi?id=17195#c189
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https://bugs.winehq.org/show_bug.cgi?id=51098
Bug ID: 51098
Summary: Native Access fails to download files since Wine 6.6
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
Created attachment 69961
--> https://bugs.winehq.org/attachment.cgi?id=69961
Wine output on Wine 6.6
Starting at Wine 6.6, Native Instrument's Native Access software downloader
(https://www.native-instruments.com/en/specials/native-access/) fails to
download any files. When starting a download, the progress bar will immediately
jump from 0% to failed. In Wine 6.5 and below the file gets downloaded to the
Downloads directory successfully (actually installing the files doesn't work as
per bug 50226, but you used to be able to at least manually mount and install
the downloaded .iso files).
I've attached logs for Wine 6.5 (where the download goes through successfully)
and Wine 6.6 (where it does now), but without changing WINEDEBUG there doesn't
seem to be anything interesting in there.
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https://bugs.winehq.org/show_bug.cgi?id=47016
Bug ID: 47016
Summary: MS Office 365 installer stops midway with error
30175-4
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 64173
--> https://bugs.winehq.org/attachment.cgi?id=64173
Log for 4.5 staging
Trying to install MS Office 365 ja_JP/Business retail edition. Installer starts
and runs until around the 68% mark, where it reports error 30175-4 and closes.
A quick search found that this error indicates that the installer is trying to
upgrade Office 2013 to Office 2016, which it seems to be trying to do when wine
is set to Windows 7.
Tested with 4.5 staging, log attached. Did not use winetricks except to add
japanese fonts to registry.
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http://bugs.winehq.org/show_bug.cgi?id=28750
Bug #: 28750
Summary: Access violations and OLE errors using a WebBrowser
based sample application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idw.doc(a)t-online.de
Classification: Unclassified
PLease download and run my sample application for duplicating the crash(es),
I'm not using Wine myself, but user's of my sample application reported several
fatal errors when launching it: It's a simple HTML editor based on the
IWebBrowser and MSHTML interfaces, available at
<http://idw-doc.homepage.t-online.de/PMUtils/IEWriter.zip>.
A single URL parsing issue (in shlwapi) has already been fixed, see
<http://source.winehq.org/patches/data/79958>.
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https://bugs.winehq.org/show_bug.cgi?id=52849
Bug ID: 52849
Summary: [wined3d] Projector: GL_INVALID_OPERATION in
glFlushMappedBufferRange(buffer is not mapped)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: parker.l.reed(a)gmail.com
Distribution: ---
Created attachment 72251
--> https://bugs.winehq.org/attachment.cgi?id=72251
winedebug output
Seemingly all older Shockwave games are failing to create the OpenGL context.
This manifests itself as abnormal CPU usage (Upwards of 150 to 200%). Log
attached.
Behavior observed in multiple games some with worse usage than others.
I have tried back to 4.0 seeing the same behavior. I do not believe there was a
point this was working as intended.
Files to reproduce
https://bluepload.unstable.life/shockwavewine.tar.gz
Hash sha256 1b7a87fb1935e7db30fe44a6b27c7da7c4601739feb382ae389ff4606874fba6
unstable.life is the main hosting for the Flashpoint archive
cd PJ101/
wine Projector.exe gorillaz_final_drive.dcr
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https://bugs.winehq.org/show_bug.cgi?id=51853
Bug ID: 51853
Summary: Logos 9 Bible Software - Printing Option Available -
Does Not Print
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franksauer(a)cox.net
Distribution: ---
The same behavior that we experienced with Logos 8 seems to be back in Logos
9.9 running Wine 6.19
https://bugs.winehq.org/show_bug.cgi?id=48716
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https://bugs.winehq.org/show_bug.cgi?id=48716
Bug ID: 48716
Summary: Logos Bible Software - Printer is recognized but will
not print (WPF Related?)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franksauer(a)cox.net
Distribution: ---
One of the Engineers from Logos responded to the exact issue here:
https://community.logos.com/forums/t/62338.aspx
There is no crash when the Print button is clicked - just no response or
sending to the printer.
I have tried multiple printers and PDF - Notepad in the same Prefix prints
without issue
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https://bugs.winehq.org/show_bug.cgi?id=49692
Bug ID: 49692
Summary: Improve support for multiple Media types
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
This is primarily to support the tracking of issues with a staging patchset
which adds experiential support for H.264/WMV/AAC/MPEG-4 to name a few.
There are a few games with this patchset which now get past there splash
screens without a workaround (Modifying ini files, etc).
Patches for gstreamer are also required.
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http://bugs.winehq.org/show_bug.cgi?id=25817
Summary: FlashGet 1.73 dropzone is broken
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32902)
--> (http://bugs.winehq.org/attachment.cgi?id=32902)
screenshot
FlashGet 1.73 dropzone doesn't has picture/logo of program.
( http://down6.flashget.com/fgf173.exe )
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http://bugs.winehq.org/show_bug.cgi?id=29994
Bug #: 29994
Summary: SDP Downloader: Marking URL in textbox doesn't work
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Hi,
there's another little problem within the GUI of SDP Downloader 2.3.0 [1],
which is not present on Windows.
1) Start SDP Downloader 2.3.0
2) File -> Open
3) And an URL
4) OK
5) File -> Open
--
6a) Click once in the URL box and press Ctrl + A.
7a) On Windows, the URL is marked, but on Wine: nothing.
---
6b) Click three times in the URL box.
7b) On Windows, the whole URL is marked, but on Wine only a part of the URL or
nothing will be marked.
[1] http://sdp.ppona.com/
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https://bugs.winehq.org/show_bug.cgi?id=43516
Bug ID: 43516
Summary: GCC march=native Flag Causes "Unhandled Pagefault on
Write"
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
I've run into a specific crash that only happens with using the "-march=native"
GCC flag at build time (usage of -O3 or -O2 don't affect it). Removing "march"
entirely stops the crash from occurring.
This is on a Intel Broadwell i7-5775C using GCC 7.1.1.
Triggering the crash is unfortunately a bit specific: The crash occurs when
loading Mario Kart 8 in CEmu (1.8) under a 64bit Wine prefix. The exact moment
it happens is once the game's splash screen appears - pressing A should then
take you to the menu, but instead if Wine has been built with march=native,
it'll throw an Unhandled Pagefault at this point instead:
"wine: Unhandled page fault on write access to 0x7f7fda6f0080 at address
0x1400e1867 (thread 005f), starting debugger..."
According to GCC, the flags it activates when using march=native on this
platform are:
-march=broadwell -mmmx -mno-3dnow -msse -msse2 -msse3 -mssse3 -mno-sse4a -mcx16
-msahf -mmovbe -maes -mno-sha -mpclmul -mpopcnt -mabm -mno-lwp -mfma -mno-fma4
-mno-xop -mbmi -mno-sgx -mbmi2 -mno-tbm -mavx -mavx2 -msse4.2 -msse4.1 -mlzcnt
-mrtm -mhle -mrdrnd -mf16c -mfsgsbase -mrdseed -mprfchw -madx -mfxsr -mxsave
-mxsaveopt -mno-avx512f -mno-avx512er -mno-avx512cd -mno-avx512pf
-mno-prefetchwt1 -mno-clflushopt -mno-xsavec -mno-xsaves -mno-avx512dq
-mno-avx512bw -mno-avx512vl -mno-avx512ifma -mno-avx512vbmi -mno-avx5124fmaps
-mno-avx5124vnniw -mno-clwb -mno-mwaitx -mno-clzero -mno-pku -mno-rdpid --param
l1-cache-size=32 --param l1-cache-line-size=64 --param l2-cache-size=6144
-mtune=broadwell -fPIE -fstack-check=specific -fstack-protector-strong
(in case any of those stand out as being an issue when used with Wine)
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https://bugs.winehq.org/show_bug.cgi?id=46851
Bug ID: 46851
Summary: Can't input Japanese text after updating to 4.4.
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: fd7cda93a33c9f65a6c1d1d530738c9fe4b9edf4
Distribution: Ubuntu
I can't input Japanese text to notepad.exe after updating to 4.4. I use Fcitx
to input Japanese text.
In Wine 4.3, it works fine.
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https://bugs.winehq.org/show_bug.cgi?id=52610
Bug ID: 52610
Summary: Memory corruption in PE build, when using FIXME in
krnl386.exe __wine_vxd_open() function
Product: Wine
Version: 7.3
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
In the PE build (only), calling FIXME("anything\n") in the krnl386.exe
__wine_vxd_open() function causes the contents of the filename parameter to get
overwritten with "l.dll".
This is a recent regression, bisected to:
6ebcc54a5c2c4b5724571f37ab41e99ee9e49acb is the first bad commit
commit 6ebcc54a5c2c4b5724571f37ab41e99ee9e49acb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 11 11:38:31 2021 +0100
makefiles: Explicitly import all the needed libraries.
Don't rely on winegcc adding any default libraries.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/krnl386.exe16/Makefile.in | 3 +-
tools/makedep.c | 162 +++++++++++++++++++++--------------------
tools/winegcc/winegcc.c | 4 -
3 files changed, 85 insertions(+), 84 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=52601
Bug ID: 52601
Summary: The Settlers V: crashes when starting
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svgr(a)posteo.de
Distribution: ---
Created attachment 71930
--> https://bugs.winehq.org/attachment.cgi?id=71930
Console Output
The Settlers V Gold Edition crashes when starting. The game will crash even if
you start it from the autorun program on the disc.
I think this problem is a regression in Wine. There are Wine 5.X versions were
the game seems to work. The game also works fine on Windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=49461
Bug ID: 49461
Summary: Gridrunner Revolution: sound effects stop working
after a while
Product: Wine-staging
Version: 5.11
Hardware: x86
URL: http://lsshop.s3.amazonaws.com/GRRevPCSetup118.exe
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 67559
--> https://bugs.winehq.org/attachment.cgi?id=67559
+xact3 log
The game starts properly in Wine-Staging thanks to the xactengine patches,
except for a small bug: sound effects cease to work after a couple of seconds
once you reach the main menu or start a new game. Music keeps playing properly.
The problem doesn't exist with native xactengine3_4.dll.
Steam version:
https://store.steampowered.com/app/27810/Gridrunner_Revolution/
A non-Steam demo is also available for testing:
http://lsshop.s3.amazonaws.com/GRRevPCSetup118.exe
GRRevPCSetup118.exe (66M)
md5sum: 0361c0fd9967d5234e92627e54186938
Easy to reproduce in the demo:
Once you are in the main menu and place the mouse over the various menu options
a sound effect can be heard. You should notice that sound effects stop working
after a few seconds.
wine-5.11-149-gfe4379eb19 (Staging)
FAudio 20.06
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https://bugs.winehq.org/show_bug.cgi?id=49678
Bug ID: 49678
Summary: Lost Chronicles of Zerzura hangs on startup
Product: Wine
Version: 5.14
Hardware: x86
URL: https://store.steampowered.com/app/308330/Lost_Chronic
les_of_Zerzura/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: infyquest(a)gmail.com
Regression SHA1: 996e706ad346dc7fd61dc9856764167dc1592712
Distribution: ArchLinux
Created attachment 67918
--> https://bugs.winehq.org/attachment.cgi?id=67918
+xact3 log
The game shows a splash image then it hangs with 100% CPU usage. Plain terminal
output doesn't show anything relevant.
Disabling xactengine3_7.dll is a workaround.
The problem is present since commit 996e706ad346dc7fd61dc9856764167dc1592712.
Starts properly with the previous commit.
wine-5.14-132-g1ec8bf9b73
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https://bugs.winehq.org/show_bug.cgi?id=50546
Bug ID: 50546
Summary: Persona 4 Golden requires notification message
XACTNOTIFICATIONTYPE_WAVEBANKPREPARED to play sounds.
Product: Wine
Version: 6.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
The notification message XACTNOTIFICATIONTYPE_WAVEBANKPREPARED must be sent
after the CreateStreamingWaveBank function has finished.
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https://bugs.winehq.org/show_bug.cgi?id=50131
Bug ID: 50131
Summary: Remothered: Tormented Fathers crashes on video loading
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68623
--> https://bugs.winehq.org/attachment.cgi?id=68623
mfplat log
068c:fixme:mfplat:session_rate_support_IsRateSupported 0000000014BAF370, 1,
0.000000, 0000000000000000.
068c:fixme:mfplat:session_rate_control_SetRate 0000000014BAF378, 0, 1.000000.
0710:fixme:mfplat:topology_loader_Load 0000000014E41DB0, 0000000014AB72E0,
00007FC53BC1FBF8, 0000000000000000.
0710:fixme:mfplat:topology_loader_connect_source_node Unimplemented.
0710:fixme:mfplat:media_source_QueryInterface
({fa993888-4383-415a-a930-dd472a8cf6f7}, 0x7fc53bc1fab8)
0710:fixme:mfplat:media_source_QueryInterface
({6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 0x7fc53bc1fb88)
0710:fixme:mfplat:standard_quality_manager_NotifyTopology 0000000014E421E0,
0000000014C15830 stub.
wine-5.21-129-g9c069476786
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https://bugs.winehq.org/show_bug.cgi?id=47057
Bug ID: 47057
Summary: Call of Cthulhu fails to completely load levels and
trigger cutscenes
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
There's like 5 games called Call of Cthulhu. I'm talking about this one:
https://store.steampowered.com/app/399810/Call_of_Cthulhu/
It starts up fine with Pure Wine + DXVK, but it is not possible to proceed past
the first area, since a cutscene that is supposed to progress the story does
not trigger.
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https://bugs.winehq.org/show_bug.cgi?id=52933
Bug ID: 52933
Summary: windows.media.speech:speech: The IAsyncInfo_Close()
tests fail on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.media.speech:speech: The IAsyncInfo_Close() tests fail on Windows:
speech.c:1139: Test failed: Wait for block_thread didn't time out.
speech.c:1142: Test failed: Unexpected refcount 4, expected 3
speech.c:1158: Test failed: Got unexpected ref 4.
https://test.winehq.org/data/patterns.html#windows.media.speech:speech
These failures seem to impact all Windows 10 versions but they are not
systematic either and are a lot more frequent on these test configurations:
* w1064v1507 (but not cw-gtx560-1507 and cw-rx460-1507)
* w1064v1607
* w1064v1709, cw-gtx560-1709, cw-rx460-1709
Unsurprisingly a bisect shows that the failures started with the commit that
introduced them:
commit 9d67ca493a43d0effa49992553c1ebf195fab5eb
Author: Bernhard Kölbl <besentv(a)gmail.com>
Date: Fri Apr 22 14:48:04 2022 +0200
windows.media.speech/tests: Add tests to check if IAsyncInfo_Close is non
blocking.
Signed-off-by: Bernhard Kölbl <besentv(a)gmail.com>
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50593
Bug ID: 50593
Summary: Sforzando Sample Player don't draw text (lots of
d3d_shader and d2d_device_context_PushAxisAlignedClip
warnings)
Product: Wine
Version: 6.1
Hardware: x86-64
URL: https://s3.amazonaws.com/sforzando/WIN_sforzando_v1.96
9.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: and3md(a)gmail.com
Distribution: ---
Created attachment 69275
--> https://bugs.winehq.org/attachment.cgi?id=69275
Wine log
Hello,
Sforzando sample player, don't draw text, there are a lot of warnings like:
0138:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050:
"vs_out[0].zw" might be used before being initialized
or:
00fc:fixme:d2d:d2d_device_context_PushAxisAlignedClip Ignoring antialias_mode
0.
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https://bugs.winehq.org/show_bug.cgi?id=52448
Bug ID: 52448
Summary: Some Visual Novel's displaying video inside a seperate
Active Movie Window
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: q6c9o8+4wqtcbddeyj80(a)sharklasers.com
Distribution: ---
Created attachment 71723
--> https://bugs.winehq.org/attachment.cgi?id=71723
appearance compared. Linux on left
Hello
Some visual novels including Hoshi Ori Yume Mirai display in game videos inside
a separate "Active Movie" window which overlaps the main window. Video
otherwise plays fine.
Expectation:
Video plays inside original window and not inside an extra window
Trial is
http://suezou.dyndns.org/dl2014/tone-works/hoshiori/hoshiori_tr_web_v2.zip.
I used the launch flags "TZ=Asia/Tokyo LC_ALL=ja_JP.UTF-8 wine Siglus
Engine.exe". (Other executables in folder crash the game.
Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=35428
Bug ID: 35428
Summary: Screenshots get horribly broken and resized on upload
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 47281
--> http://bugs.winehq.org/attachment.cgi?id=47281
Far 3 original screenshot
Consider this beautiful PNG screenshot.
Size: 106331 bytes
Format: PNG/lossless
Resolution: 1284x744@24bpp
What AppDB turns it to:
http://appdb.winehq.org/screenshots.php?iAppId=953&iVersionId=27377
Size: 196888 bytes (2 times more!)
Format: Bad resized PNG
Resolution: 1024×593@24bpp
This needs to be fixed. We live in the 21 century.
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https://bugs.winehq.org/show_bug.cgi?id=44254
Bug ID: 44254
Summary: The Witcher 1.5 (Platinum edition): launcher crashes
on start
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grsfdhj(a)tiscali.it
Distribution: ---
Created attachment 60061
--> https://bugs.winehq.org/attachment.cgi?id=60061
Terminal output
Wine crashes as soon as one tries to run the launcher.exe executable.
Game is still able to start by running directly the System/witcher.exe
executable, as suggested in the appdb.
Tested on my Slackware64-14.2 system.
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https://bugs.winehq.org/show_bug.cgi?id=47672
Bug ID: 47672
Summary: Wine 4.14 breaks sound in multiple games
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poorme(a)pokemail.net
Distribution: ---
Multiple games (tested Dishonored, COD MW2 and 3, The Witcher Enhanced Edition)
have no sound. Some of them even refuse to start because of no sound device
detected. Installing dsound dlls seems to fix the issue except on The Witcher,
which crashes on loading. They all were running correctly with wine-4.12.1
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