https://bugs.winehq.org/show_bug.cgi?id=36542
Bug ID: 36542
Summary: Outpost 2: Ingame videos don't play
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48633
--> https://bugs.winehq.org/attachment.cgi?id=48633
Log with 1.7.19
Outpost 2 ingame videos don't play. I have both the videos in the game folder
and in the CD.
Videos are in the Indeo codec, does this make this bug a duplicate of the other
Indeo-related bugs?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16926&iTestin…
claims the videos worked back on 1.1.35, making this a regression. The oldest I
could compile was 1.1.40, and it didn't work.
Game without videos is here: http://www.outpostuniverse.net/gamedownload.php
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https://bugs.winehq.org/show_bug.cgi?id=49048
Bug ID: 49048
Summary: Future Pinball: keyboard did not respond or had a high
latency
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 67030
--> https://bugs.winehq.org/attachment.cgi?id=67030
future pinball wine 5.7 log
Hello,
Future Pinball had actually a significant keyboard issue:
- the keyboard did not respond or had a high latency
- impossible to press shift keys right and left in the same time, only one key
at a time. It's more than annoying for a pinball game.
- sometimes you press a key multiple times it will not always respond...
I joined you a log with last wine 5.7.
How to reproduce:
- download future pinball (free): https://futurepinball.com/
- install oleaut32 vcrun6 and wsh57 with winetricks
- download a pinball table from http://www.pinsimdb.org/fr/
- load the pinball table (file, open)
- launch pinball table (F5)
- play ( press 5 for credits, 1 for play, enter to launch the ball and shift
left/right for flipper).
Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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https://bugs.winehq.org/show_bug.cgi?id=51179
Bug ID: 51179
Summary: Boss ES-5 editor: page fault on read access to
0x00000000 in 32-bit code
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harold(a)sait.nl
Distribution: ---
Created attachment 70053
--> https://bugs.winehq.org/attachment.cgi?id=70053
Backtrace
The Boss / Roland ES-5 EDITOR VER.1.01 for Windows installs correctly on all
versions of Wine, but fails to launch with a "page fault on read access to
0x00000000 in 32-bit code"-error.
I've attached the backtrace to provide more info.
The software is available free of charge at
https://www.boss.info/global/support/by_product/es-5/updates_drivers/785ee1…
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https://bugs.winehq.org/show_bug.cgi?id=45142
Bug ID: 45142
Summary: (DX11) Unigine Heaven 4.0 shows black screen while
benchmarking on Windows
Product: Wine
Version: 3.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 61328
--> https://bugs.winehq.org/attachment.cgi?id=61328
screenshot
This issue seems to be related to Windows OS only.
When you run Unigine Heaven 4.0 benchmark at DX11 on Windows platforms with
WineD3D you only see a black screen and playing sound. No matter what WineD3D
build I use and no matter what Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=51804
Bug ID: 51804
Summary: Tropico: messed up graphics when hardware renderer
selected
Product: Wine-staging
Version: 6.18
Hardware: x86-64
URL: https://archive.org/details/TropicoDemo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70691
--> https://bugs.winehq.org/attachment.cgi?id=70691
screenshot
The screen is garbled when hardware renderer is selected in the Options menu
(main menu looks fine, you have to start a scenario to reproduce the bug).
Doesn't happen in vanilla Wine 6.18.
The staging patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-vers…
In the terminal:
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
0138:err:d3d:resource_unload Resource 0x1f822c8 is being unloaded while mapped.
Wine-Staging 6.18
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.74
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https://bugs.winehq.org/show_bug.cgi?id=45411
Bug ID: 45411
Summary: Direct Access to USB Drive Fails
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fredthejonester(a)gmail.com
Distribution: ---
Here is the output:
$ WINEARCH=win32 WINEPREFIX=/home/kirk/.wineprefix32 wine RESPONSA.exe
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e6a0, 0x32e710
0x32e6a8
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e6a0 0x32e710
0x32e6a8) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e680, 0x32e6f0
0x32e688
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e680 0x32e6f0
0x32e688) returning a dummy value (current locale)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 41018 (device=4 access=0
func=406 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d014 (device=4 access=3
func=405 method=0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4c22b684) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4e0892fc) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x101827d4) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
and the app is not able to recognize the USB drive that is in the PC and
required for execution. More details are available here:
https://forum.winehq.org/viewtopic.php?f=2&t=30825
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https://bugs.winehq.org/show_bug.cgi?id=50257
Bug ID: 50257
Summary: Regression: startup crash/infinite loop on FreeBSD
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: blocker
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Lots of:
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
Endless 100% CPU usage or crash.
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https://bugs.winehq.org/show_bug.cgi?id=50468
Bug ID: 50468
Summary: winedbg fails to load symbols for non PE builtin dlls
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
While looking at an xactengine problem in Hyperdimension Neptunia ReBirth 1
(bug #50416) with a mingw enabled build (haven't tested a non mingw build;
should I do that?) winedbg fails to load symbols from e.g. x3daudio1_7 and
xactengine3_7.
Interestingly symbols for x3daudio (directly linked to by the main exe while
xactengine is loaded on demand through CoCreateInstance) are available when
using winedbg --gdb.
+dbghelp log doesn't seem very interesting to me (no debug info in the dll and
no matching .pdb found). Should it be uploaded anyway? Which debugger commands
should I use during the log session? Which other debug channels should I turn
on to provide further info?
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https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
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https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
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http://bugs.winehq.org/show_bug.cgi?id=13470
Summary: Warhammer : Battle March (Loading)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=13387)
--> (http://bugs.winehq.org/attachment.cgi?id=13387)
Console logs
Actually, warhammer is playable at decent speed.
The troubleshooting is starting the game, or charging a map (mission, campaign,
etc.)
It requires arround 10min to have the first game menu...
And it requires other 10minutes if you want to play.
The game is unplayble since it requires 20minutes to start gaming.
But the game itself even with highest options work very well.
The problem is the same with older wine versions.
And apparently the Warhammer mark of chaos (whitout battle march addon
installed)
Have the same loading problem.
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https://bugs.winehq.org/show_bug.cgi?id=52285
Bug ID: 52285
Summary: 7-zip: column titles are not rendered initially when
using a theme
Product: Wine
Version: 7.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 71421
--> https://bugs.winehq.org/attachment.cgi?id=71421
7-zip themed
See the attached screenshot.
If you interact with the columns in any way titles will appear.
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https://bugs.winehq.org/show_bug.cgi?id=50011
Bug ID: 50011
Summary: ElsterFormular crashes with opensuse 15.2 after
updates at first click
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wdm-lin(a)gmx.net
Distribution: ---
Created attachment 68427
--> https://bugs.winehq.org/attachment.cgi?id=68427
error_log
using opensuse leap 15.2
the german Tax-Software Elster crashes about 10 seconds after starting, when
any click on any item is made.
This happens with all wine-Versions and all Elster-Versions.
If you install a fresh Opensuse leap 15.2, the Elster-app runs without any
problems, when you run die actual updates, Elster fails. A rollback of the
Kernel is without effect.
Before, Elster run without any problems for many years, using os leap 15.0 oder
15.1, the app still runs.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
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https://bugs.winehq.org/show_bug.cgi?id=44997
Bug ID: 44997
Summary: Installation support is broken for ElsterFormular
19.3.
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
It would be nice if I could install the application “ElsterFormular 19.3
(2018-04-12)”.
https://www.elster.de/eportal/infoseite/elsterformularhttps://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
It can happen that the first dialogue looks completely fine while I get a
questionable display by the software “Wine 3.6-797.1” for further start tries.
elfring@Sonne:~/geladen/Freeware> wine start ElsterFormularPrivat.msi
005d:fixme:exec:SHELL_execute flags ignored: 0x00000100
elfring@Sonne:~/geladen/Freeware> 005f:fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"actionData",
clsid {000c109e-0000-0000-c000-000000000046}
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"objFSO", clsid
{000c109e-0000-0000-c000-000000000046}
005f:err:msi:ITERATE_Actions Execution halted, action L"WelcomeDlg" returned
1602
The software support is incomplete for this area.
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http://bugs.winehq.org/show_bug.cgi?id=35169
Bug ID: 35169
Summary: SetWorldTransform turning with Ellipse does not run
correctly
Product: Wine
Version: 1.7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hemag.ch
Classification: Unclassified
Created attachment 46916
--> http://bugs.winehq.org/attachment.cgi?id=46916
source of sample
When using SetWorldTransform with a Ellipse then turning is faulty / Rectangle
is correct
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https://bugs.winehq.org/show_bug.cgi?id=43367
Bug ID: 43367
Summary: Fruit of Grisaia crashes after meeting Yumiko
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xanthsjunk(a)gmail.com
Distribution: ---
Created attachment 58731
--> https://bugs.winehq.org/attachment.cgi?id=58731
Backtrace
The Fruit of Grisaia (steam release) crashes after meeting Yumi. The screen
turns white and then black. Then the program crashes entirely.
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https://bugs.winehq.org/show_bug.cgi?id=48007
Bug ID: 48007
Summary: For nvcuda problems.
Product: Wine-staging
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1292846099(a)qq.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
GPU: RTX2080ti
Problems:
nvcuda:cuda_check_table WARNING: Your CUDA version supports a newer interface
for Unknown1 then the Wine implementation.
An easy cuda program compiled in SM_61 and SM_75.
So what cuda version and sm is supported for wine.
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http://bugs.winehq.org/show_bug.cgi?id=31517
Bug #: 31517
Summary: Gomez Peer blanks screen and does not redraw correctly
Product: Wine
Version: 1.5.10
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41452
--> http://bugs.winehq.org/attachment.cgi?id=41452
Wine 1.5.10 console output
+++ This bug was initially created as a clone of Bug #13879 +++
When Gomez Peer is started or opened, the screen goes black and does not
refresh automatically.
+++
Yes, I have cloned this because it is exactly the same problem!
Ubuntu 12.04 AMD64 with Unity 2D and fglrx 8.96 (AFAICT)
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http://bugs.winehq.org/show_bug.cgi?id=26549
Summary: GomezPEER fails to set processor priority
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
GomezPEER sets its background process (an instance of java.exe) to the lowest
(idle) priority in Windows. It fails to do so under Linux. Does Wine lack the
ability to set process priorities, perhaps?
Apologies if a similar bug is already open but I could not find one.
On newer systems this is not a problem, but on older system the PEER can
consume 100% CPU while processing. The app is designed so that performance of
the PC is not affected, which of course it isn't under Windows (save the usual
Windows-related problems) but it is under Wine.
I'm not sure if I/O priority is also set.
The following does not work as a workaround:
$nice -n19 wine ~/blah/GomezPEER.exe
because this then sets all the Wine components to -n19 and can badly affect the
performance of other apps running under Wine.
Instead, the workaround I use is:
$wineserver -p15
$nice -n19 wine ~/blah/GomezPEER.exe
This way the wineserver remains at normal priority. winedevice.exe in this
case still receives -n19 priority, however.
Console log:
fixme:win:EnumDisplayDevicesW ((null),0,0x73a83c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x73a83c,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x74b69c,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
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https://bugs.winehq.org/show_bug.cgi?id=52964
Bug ID: 52964
Summary: kernel32:locale - test_CompareStringA() fails on Wine
in Hindi
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:locale - test_CompareStringA() fails on Wine in Hindi:
locale.c:1929: Test failed: expected CSTR_LESS_THAN, got 2
locale.c:1931: Test failed: expected CSTR_GREATER_THAN, got 2
https://test.winehq.org/data/patterns.html#kernel32:locale
This test had very similar failures on Windows with the Hindi + UTF-8
configuration (see bug 52869). But while the failures on Windows have been
fixed, the ones in Wine persist.
A bisect indicates they started with the commit below (before the matching
Windows failures got fixed):
commit 8993e15cfa5b77ac2487239354ffe63bbc5e562d
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 11 17:21:47 2022 +0200
kernelbase: Support UTF-7/8 codepages in get_codepage_table().
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52394
Bug ID: 52394
Summary: "Control panel" -> "Add/Remove Programs" in builtin
wine explorer is not working
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
After clicking on "Add/Remove Programs" in "Control panel" nothing happens.
Earlier (a few months ago) it was working.
In control panel 3 items and clicking on any shows nothing.
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https://bugs.winehq.org/show_bug.cgi?id=46538
Bug ID: 46538
Summary: Unreal Tournament (UT99): mouse clicks in main menu
work only once (regression)
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nowic(a)wenner.ch
Distribution: ---
Created attachment 63395
--> https://bugs.winehq.org/attachment.cgi?id=63395
Commandline output
The main menu drop downs only works the first time using the mouse. After the
first click only navigation using the keyboard works which is quite annoying.
I remember that this worked without issues in a previous version of wine.
Probably wine < 3.0.
GPU: GeForce 940MX
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https://bugs.winehq.org/show_bug.cgi?id=52997
Bug ID: 52997
Summary: Integration of D3D12 support with a PE build of vkd3d
causes a crash in Steam Overlay.
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: cmccarthy(a)codeweavers.com
Distribution: ---
Launching a D3D12 game with Steam Overlay enabled results in a null pointer
dereference right after a call to D3D11On12CreateDevice(). Changing the
returned values alters the crash location.
This is a regression caused by integration of a vkd3d PE build in commit
5d62e5603. The call to D3D11On12CreateDevice() doesn't occur when using an ELF
vkd3d build.
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https://bugs.winehq.org/show_bug.cgi?id=52873
Bug ID: 52873
Summary: oleaut32:typelib fails in Wine in Hindi
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
oleaut32:typelib fails in Wine in Hindi:
typelib.c:2514: Test failed: got: L"default?"
typelib.c:2526: Test failed: got: L"default?"
typelib.c:3314: Test failed: got: L"default?"
typelib.c:3326: Test failed: got: L"default?"
https://test.winehq.org/data/patterns.html#oleaut32:typelib
A bisect shows that the test started failing with the commit below:
commit e81327358a26b160740b3421a4c7f300b4d2f06f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 13 15:13:16 2022 +0200
kernelbase: Move codepage initialization to ntdll.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Oddly this is the same commit as for a recent set of vbscript:run failures (see
bug 52872).
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https://bugs.winehq.org/show_bug.cgi?id=52779
Bug ID: 52779
Summary: Construction Set Extender crash with an Assertion
Error in wine 7.5
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Using wine 7.5 Consturction Set Extender (plugin for Oblivion Construction Set)
crash with the following assertion
Assertion failed: Data != ActiveComboBoxes.cend(), file
Y:\CSE\Construction-Set-Extender\UIManager.cpp, line 623
Everything works fine with wine 7.4
There is no log except the common imm fixme and a lot of
d3d:wined3d_check_device_format_conversion and d3d:state_linepattern_w that are
present even in 7.4
Bisection in progress
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https://bugs.winehq.org/show_bug.cgi?id=42797
Bug ID: 42797
Summary: ICU64 for VICE: No highlighted read/write-colors in
Memory-window.
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enkorv(a)yahoo.com
Distribution: ---
Created attachment 57824
--> https://bugs.winehq.org/attachment.cgi?id=57824
terminal output when running ICU64.exe
VICE is a Commodore 64 (and siblings) emulator. "ICU64 for VICE" is a hacking
tool that piggybacks onto the emulator and shows memory maps in useful ways.
When starting ICU64.exe it opens a small toolbar and starts the VICE emulator
as well. When selecting Memory in the toolbar a window opens which shows the
memory map of the Commodore 64. It should also highlight the memory read and
writes as well as where the CPU is currently running, using color highlighting.
This part doesn't work so the window just has a black background. You can still
zoom in and out in the memory map (using mouse scroll-wheel) and see the values
of the memory locations changing live.
An example of how the color highlighting typically looks is here (could not
find a clip of ICU64 for VICE, so this clip shows ICU64 for Frodo, which is
another Commodore 64 emulator): https://www.youtube.com/watch?v=tjcvR5McmSg
Testing and wine-environment:
Ubuntu 16.10 - 4.8.0-46-generic
wine-2.4
ICU64 needs Microsoft .NET Framework 2.0 (see
http://icu64.blogspot.se/p/download.html )
WINEPREFIX=~/.winetest2017 WINEARCH=win32 wineboot
WINEPREFIX=~/.winetest2017 winetricks dotnet2
ICU64 - https://sites.google.com/site/mathfigure/icu64vice23-v0.1.2.zip
c89d54ea7d64834694c3590660dee69e0738a418
WinVICE 2.3 -
https://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/W…
b2a7ffafbcef1ab159681002616d9cf819c1ef84
Download both, unzip into same folder and run ICU64.exe.
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http://bugs.winehq.org/show_bug.cgi?id=31927
Bug #: 31927
Summary: ws2_32: sock.c fails intermittently - 'Test succeeded
inside todo block: GetQueuedCompletionStatus returned
0'
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running in a loop for about 15 minutes, I got:
sock.c:5385: Test succeeded inside todo block: GetQueuedCompletionStatus
returned 0
sock.c:5386: Test succeeded inside todo block: Last error was 64
make: *** [sock.ok] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=50013
Bug ID: 50013
Summary: MyPhoneExplorer 1.8.15 crashes
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 68435
--> https://bugs.winehq.org/attachment.cgi?id=68435
Backtrace (5.18 Staging)
Hello everyone,
Download-URL is at: https://fjsoft.at/de/
There is also an AppDB entry:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34110
Installation works fine in a clean prefix with 5.18 (Staging) and the app
requires vb6run installed to start it up.
However it throws a fatal error. Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49394
Bug ID: 49394
Summary: CED1401 USB function driver fails to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 67461
--> https://bugs.winehq.org/attachment.cgi?id=67461
WINEDEBUG=+wineusb,+setupapi,+ntoskrnl,+plugplay,+pid,+msgbox ./wine
winsupp.exe
I'm try to test the fix for bug 35903. In order to do so, I compiled wine from
source (commit 634cb775c27b61ad6ce1fbe3e9972b0edfa31dcb), and used wine from
the build directory.
Now the installation of winsupp.exe is failing (this has been working before)
with this error:
0020:0024:err:module:__wine_process_init
L"Z:\\home\\schloegl\\src\\wineapps\\winsupp.8081a20bbc0c9b99f37b98a823ce07ab25f15e9d.exe"
not supported on this system
The log file is attached.
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https://bugs.winehq.org/show_bug.cgi?id=52708
Bug ID: 52708
Summary: libs/xslt/libxslt/attributes.c:136:9: error: variadic
functions must use the base AAPCS variant
Product: Wine
Version: 6.20
Hardware: arm
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: major
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 9d9d4fcc379b2541a43b14f197facb6fa8c93ee8
Distribution: Debian
gcc -c -o libs/xslt/libxslt/attributes.o libs/xslt/libxslt/attributes.c
-Ilibs/xslt -Iinclude -Iinclude/msvcrt \
-I./libs/xml2/include -I./libs/xslt -DLIBXML_STATIC -DLIBXSLT_STATIC -D_UCRT
-pipe \
-fcf-protection=none -fno-stack-protector -fno-strict-aliasing
-Wno-packed-not-aligned -gdwarf-4 \
-fPIC -fasynchronous-unwind-tables -D_WIN32 -fno-builtin -fshort-wchar
-Wno-format -g -O2 -mthumb -mfloat-abi=hard
libs/xslt/libxslt/attributes.c: In function 'xsltNewAttrElem':
libs/xslt/libxslt/attributes.c:136:9: error: variadic functions must use the
base AAPCS variant
136 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
137 | "xsltNewAttrElem : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltNewUseAttrSet':
libs/xslt/libxslt/attributes.c:217:9: error: variadic functions must use the
base AAPCS variant
217 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
218 | "xsltNewUseAttrSet : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltResolveAttrSet.part.0':
libs/xslt/libxslt/attributes.c:651:17: error: variadic functions must use the
base AAPCS variant
651 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
652 | "xsl:attribute-set : merging import for %s\n",
name);
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltResolveSASCallback':
libs/xslt/libxslt/attributes.c:694:6: error: variadic functions must use the
base AAPCS variant
694 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
695 | "xsl:attribute-set : internal error, can't move
imported "
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
696 | " attribute set %s\n", name);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltParseStylesheetAttributeSet':
libs/xslt/libxslt/attributes.c:432:2: error: variadic functions must use the
base AAPCS variant
432 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
433 | "creating attribute set table\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:301:9: error: variadic functions must use the
base AAPCS variant
301 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
302 | "xsltNewAttrSet : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:473:6: error: variadic functions must use the
base AAPCS variant
473 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
474 | "add attribute to list %s\n", ncname);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:518:3: error: variadic functions must use the
base AAPCS variant
518 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
519 | "xsl:attribute-set : %s adds use %s\n", ncname, curval);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:555:5: error: variadic functions must use the
base AAPCS variant
555 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
556 | "updated attribute list %s\n", ncname);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:399:2: error: variadic functions must use the
base AAPCS variant
399 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
400 | "xsl:attribute-set : name is missing\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:399:2: error: variadic functions must use the
base AAPCS variant
libs/xslt/libxslt/attributes.c: In function
'xsltResolveStylesheetAttributeSet':
libs/xslt/libxslt/attributes.c:713:5: error: variadic functions must use the
base AAPCS variant
713 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
714 | "Resolving attribute sets references\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:722:3: error: variadic functions must use the
base AAPCS variant
722 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
723 | "creating attribute set table\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltApplyAttributeSet':
libs/xslt/libxslt/attributes.c:1172:13: error: variadic functions must use the
base AAPCS variant
1172 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1173 | "apply attribute set %s\n", curstr);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
make: *** [Makefile:159245: libs/xslt/libxslt/attributes.o] Error 1
Specific to armv7l, without mingw:
Linux blah 5.9.12 #1 SMP PREEMPT Tue Mar 30 23:29:49 CDT 2021 armv7l GNU/Linux
gcc version 10.2.1 20210110 (Debian 10.2.1-6)
with llvm-mingw-20211002 (self-compiled, there's no linux/armv7l binary build
afaik), however, wine builds.
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https://bugs.winehq.org/show_bug.cgi?id=49517
Bug ID: 49517
Summary: Warframe crashes during loading before menu with
wined3d, gives popup
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67648
--> https://bugs.winehq.org/attachment.cgi?id=67648
d3d popup error
The game crashes during the initial loading screen and gives the attached popup
message. Happens on both amd and nvidia.
The launcher is also affected by
https://bugs.winehq.org/show_bug.cgi?id=44985
in wined3d and can be worked around with WINEDLLOVERRIDES="libglesv2=d" to get
the game to the launching/crashing point.
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https://bugs.winehq.org/show_bug.cgi?id=53028
Bug ID: 53028
Summary: gamepad buttons stopped working correctly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piotr5(a)netscape.net
Distribution: ---
ever since upgrading to wine-7.0 my gamepad got reduced to having only 10
functioning buttons and just 5 axes are actually doing anything. I now
downgraded to wine-6.0.2 and it has all 14 buttons and 6 axes again. (actually
now there are 2 devices of the same name detected, both have 8 axes, the second
device is spreading the last 2 axes into being horizontal, while the first
correctly assigns a 2d-movement analogue to one axis and nothing to the other.
so I disabled the 2nd one.)
to be precise, "wine control.exe" has a program for testing my gamepad, and
there wine-7.0 is showing me only 10 buttons and 8 axes, of which only 5 are
moving. in some game I had assigned one of the missing keys to an action and
moving the axis which isn't perceived by wine sometimes triggers that missing
button -- cannot see anything like that in this test program.
I'm on gentoo linux, wine-vanilla is the only package providing wine there, and
stable versions are just 6.0.2 and 7.0. installing newer versions doesn't work
for me since it needs vulkan (winegcc aborts with function vkd3d_* not defined
errors in wined3d.spec) which I have not installed. is it worth upgrading, or
has that joystick bug not been fixed yet?
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https://bugs.winehq.org/show_bug.cgi?id=46500
Bug ID: 46500
Summary: Cogpack - Exercises can't be run - Error 380 - Invalid
property value
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63348
--> https://bugs.winehq.org/attachment.cgi?id=63348
Console output on wine 4.0-rc6
Hello everyone,
the application in question can be downloaded from and also has a demo version
available which has the same "symptoms" as the full version:
http://www.markersoftware.com/USA/demoinfo.htm#Download
It returns an error message "invalid property value" with an error code of 380.
Console output is attached and an entry for the AppDB has been submitted as
well.
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https://bugs.winehq.org/show_bug.cgi?id=52564
Bug ID: 52564
Summary: dxgi:dxgi times out in
test_find_closest_matching_mode() on cw-gtx560
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When run in Wine, dxgi:dxgi times out in test_find_closest_matching_mode() on
cw-gtx560:
$ WINETEST_NO_MT_D3D=1 WINETEST_TIME=1 ./wine dlls/dxgi/tests/dxgi_test.exe
dxgi
[...]
dxgi.c:1582:1.778 mode_count=130
dxgi.c:1585:1.778 i=0
dxgi.c:1585:2.452 i=1
dxgi.c:1585:3.123 i=2
dxgi.c:1585:3.867 i=3
dxgi.c:1585:4.806 i=4
dxgi.c:1585:5.929 i=5
dxgi.c:1585:7.061 i=6
dxgi.c:1585:8.187 i=7
dxgi.c:1585:9.332 i=8
dxgi.c:1585:10.542 i=9
[...]
dxgi.c:1656:139.600
[...]
0020:dxgi:188.618 12836 tests executed (203 marked as todo, 2 failures), 35
skipped.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
The problem is that it slows down after the first few modes, taking 1060 ms on
average. And there are 130 modes to test so the test hits the 120 second limit.
This issue started with the commit below.
commit 1f2c3e8538b088f678a588121fc0bf7811336efc
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Dec 1 16:02:43 2021 +0100
win32u: Move NtUserEnumDisplaySettings implementation from user32.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Before that commit test_find_closest_matching_mode() was much faster.
dxgi.c:1582:1.558 mode_count=130
dxgi.c:1585:1.558 i=0
dxgi.c:1585:1.751 i=1
dxgi.c:1585:1.960 i=2
dxgi.c:1585:2.168 i=3
dxgi.c:1585:2.361 i=4
dxgi.c:1585:2.570 i=5
dxgi.c:1585:2.763 i=6
dxgi.c:1585:2.939 i=7
dxgi.c:1585:3.132 i=8
dxgi.c:1585:3.309 i=9
[...]
dxgi.c:1656:25.519
[...]
0020:dxgi:63.668 12835 tests executed (203 marked as todo, 2 failures), 35
skipped.
(184 ms on average)
Note: cw-rx460 does not have this issue because it has fewer modes to test
(20), and testing each mode is much faster too (28 ms on average).
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https://bugs.winehq.org/show_bug.cgi?id=50315
Bug ID: 50315
Summary: Silent Hill 2 failed to install -installshield
extraction error
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68897
--> https://bugs.winehq.org/attachment.cgi?id=68897
screenshot installshield error message
Hello,
with last wine version 6, Silent Hill 2 failed to install with an installshield
extraction error (cf screenshot joined).
This bug is new, I can not reproduce it with Wine 5.x
Nothing interesting in terminal log, only that lines:
010c:fixme:file:NtLockFile I/O completion on lock not implemented yet
Initial process has exited (return code: 0)
010c:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
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https://bugs.winehq.org/show_bug.cgi?id=50043
Bug ID: 50043
Summary: Kholat from GOG does not launch anymore
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 68493
--> https://bugs.winehq.org/attachment.cgi?id=68493
Message box
I get the attached message box instead.
This is a regression but I can't bisect as I the following errors with older
wine versions:
wine: could not find __wine_start_process in kernel32.dll, status c000007a
0024:err:environ:run_wineboot failed to start wineboot c000007a
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https://bugs.winehq.org/show_bug.cgi?id=40250
Bug ID: 40250
Summary: Stunt GP too fast timer for stunts, waterfall/screen
animation and starting screens
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 10mkudela(a)gmail.com
Distribution: ---
In the game time frame required to press Shift key to make stunt is much
smaller then in Windows. Also waterfall animation and loading screens are much
faster then in Windows. Everything else is at the same speed.
One additional animation is faster as well: speed of the text on screen in
Germany location is faster as well, but it's speed is changing from what I have
noticed.
There is probably a timer somewhere that is ticking faster then it should be,
and that is used by all those elements.
This bug was tested on 1.9.4 version of Wine, but it is also present on older
versions.
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https://bugs.winehq.org/show_bug.cgi?id=42384
Bug ID: 42384
Summary: WinOmega 10.00.24 attempts to use certmgr.msc
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)winomega.com
Distribution: ---
Created attachment 57179
--> https://bugs.winehq.org/attachment.cgi?id=57179
certmgr.msc error
WinOmega 10.00.24
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=33538) is yields
an error (see screenshot) when attempting to manage certificates through:
Facturación -> Clientes -> Firmar -> Factura-e
The program relies on certmgr.msc (MMC snap-in) for certificate management. A
possible workaround could be to use certmgr.exe (Certificate Manager Tool) in
its stead. However certmgr.exe isn't usable due to bug 42383
(https://bugs.winehq.org/show_bug.cgi?id=42383).
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https://bugs.winehq.org/show_bug.cgi?id=51588
Bug ID: 51588
Summary: MS Visio 2016 not work
Product: Wine
Version: 6.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mettalhunter(a)yahoo.com.ar
Distribution: ---
Created attachment 70436
--> https://bugs.winehq.org/attachment.cgi?id=70436
cosole output
Hi!
I installed MS Visio 2016 but it does not start, not show Windows, nothing.
I used Gentoo Linux with Wine-6.0 and Wine-6.14.
I installed: riched20, riched30, mfc40, mfc42, msxml6, msxml3, vcrun (2008
until 2017), msftedit.
What is the issues?
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https://bugs.winehq.org/show_bug.cgi?id=50298
Bug ID: 50298
Summary: w1064v1909 shows the "create a Windows account"
fullscreen dialog
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 68868
--> https://bugs.winehq.org/attachment.cgi?id=68868
w1064v1909 "Let's finish setting up your device" dialog
w1064v1909 corresponds to the 1909-live snapshot of the w1064 VM. That snapshot
is created automatically by the TestBot. Currently this snapshot opens on the
"create a Windows account" fullscreen dialog, the one with the following title:
Let's finish setting up your device
It seems this dialog 'pops up' automatically on boot if one does not provide a
Microsoft account when installing Windows. When that happens is hard to
predict, Windows seems to wait a few days or reboots before doing.
Furthermore something WineTest does seems to make this dialog go away because
it's not visible in the final WineTest screenshot. However it is visible if one
runs a single test such as ntdll:exception.
It's not entirely clear if this dialog is interfering with some tests but its
presence is definitely unwanted.
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https://bugs.winehq.org/show_bug.cgi?id=47847
Bug ID: 47847
Summary: Disable Windows 10's "privacy wizard" after locale
change
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot can automatically set up locale-specific live snapshots (after the
locale has been manually installed, see point 1 of bug 47804).
However on Windows 10 the mandatory reboot is sometimes followed by a wizard
asking a bunch of questions like whether to use audio speech recognition, what
kind of reports to send Microsoft, etc. I think this is the "Choose your
Privacy Settings" wizard. Of course that breaks the snapshot creation since the
TestBot cannot answer these questions, fails to detect they are even being
asked (because TestAgentd is already running in the background), and creates a
snapshot of the half-baked state.
So one question is: how can one prevent Windows from putting up this wizard?
But then, while I had this wizard for the French locale, I did not get it for
Arabic. Would it perchance only happen for European locales? If so the pain may
be bearable.
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https://bugs.winehq.org/show_bug.cgi?id=51411
Bug ID: 51411
Summary: Add a mixed locale Windows test configuration.
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot's locale test configurations usually have a matching set of locales
for SystemDefaultLCID, USystemPreferredUILanguages, UserDefaultUILanguage and
ThreadUILanguage. For instance for French we have:
SystemDefaultLCID 040c
UserDefaultLCID 0409
ThreadLocale 0409
SystemPreferredUILanguages 040C,0409
UserDefaultUILanguage 040c
ThreadUILanguage 040c
As a result tests can substitute GetSystemDefaultLCID() for
GetThreadUILanguage() and get away with it. In turn this allows Wine to
substitute these too without causing the tests to fail (see for instance
mlang:mlang, bug 51410).
To avoid this the TestBot needs a test configuration where all the important
locale settings are different so these issues are detected immediately.
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https://bugs.winehq.org/show_bug.cgi?id=51451
Bug ID: 51451
Summary: Many Windows 10 VMs are incompletely localized
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The localized w10pro64* VMs don't have the right UserDefaultLCID and are
sometimes missing even more:
w10pro64 fr_FR
SystemDefaultLCID 040c
UserDefaultLCID 0409 <--- should be 040c
ThreadLocale 0409 ???
SystemPreferredUILanguages 040C,0409
UserDefaultUILanguage 040c
ThreadUILanguage 040c
w10pro64 ar_MA
SystemDefaultLCID 0c01
UserDefaultLCID 0409 <--- should be 0c01
ThreadLocale 0409 ???
SystemPreferredUILanguages 0409 <--- should contain 0c01
UserDefaultUILanguage 0409 <--- should be 0c01
ThreadUILanguage 0409 <--- should be 0c01
w10pro64 he_IL
UserDefaultLCID 0409 <--- should be 40d
w10pro64 hi_IN
Being a Unicode-only language means setting the system locale to Hindi was not
possible in older Windows versions (up to early Windows 10). Now it is but it's
considered Beta and uses the UTF-8 encoding in ANSI APIs. So it's not clear if
it should be changed (and how to do it programmatically).
SystemDefaultLCID 0409 <--- Unicode-only language
UserDefaultLCID 0409 <--- should be 0439
ThreadLocale 0409 ???
SystemPreferredUILanguages 0439,0409
UserDefaultUILanguage 0439
ThreadUILanguage 0439
w10pro64 ja_JP
UserDefaultLCID 0409 <--- should be 411
w10pro64 ko_KO
UserDefaultLCID 0409 <--- should be 412
w10pro64 pt_BR
UserDefaultLCID 0409 <--- should be 416
w10pro64 ru_RU
UserDefaultLCID 0409 <--- should be 419
w10pro64 zh_CN
UserDefaultLCID 0409 <--- should be 804
This prevents testing how Windows behaves when formatting and parsing their
currencies in oleaut32:varformat for instance.
Strangely enough the w7u* VMs don't have this issue:
w7u de_DE
SystemDefaultLCID 0407
UserDefaultLCID 0407
ThreadLocale 0407
SystemPreferredUILanguages 0407
UserDefaultUILanguage 0407
ThreadUILanguage 0407
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http://bugs.winehq.org/show_bug.cgi?id=12159
Summary: Alt-click moves the windows instead of giving access to
alternate functionalities in Photoshop Cs2
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mariejoaile(a)gmail.com
Steps to reproduce:
1- Open Photoshop
2- Create a new document or open one
3- Pick a selection tool or clone or any of the tool making use of an alternate
function using alt
4- Try to use this alt-click option and instead of for instance for the select
tool, deselecting, it will move the window.
This action is very important because there is no other way to use certain of
Photoshop's tool, making tools like clone and healing useless.
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https://bugs.winehq.org/show_bug.cgi?id=41784
Bug ID: 41784
Summary: Wine error under LinuxMint 17.3 after running PDF24
Creator
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marialvez(a)gmail.com
Distribution: ---
Created attachment 56219
--> https://bugs.winehq.org/attachment.cgi?id=56219
Using the PDF24 Creator program, in Wine mode and after close the application,
my Pc show these bug.- Y work with Linux Mint 17.3 Cinnamon 64-bit Version
2.8.8
Using the PDF24 Creator program, in Wine mode and after close the application,
my Pc show these bug.- Y work with Linux Mint 17.3 Cinnamon 64-bit Version
2.8.8
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https://bugs.winehq.org/show_bug.cgi?id=52930
Bug ID: 52930
Summary: d3dcompiler_47:hlsl_d3d9 fails randomly on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 72305
--> https://bugs.winehq.org/attachment.cgi?id=72305
Small patch to apply on top of 58d20aae3772^ to get failures
d3dcompiler_47:hlsl_d3d9 fails randomly on Windows 8.1 to 21H2:
hlsl_d3d9.c:1691: Test failed: Got unexpected hr 0x88760b59.
hlsl_d3d9.c:1692: Test failed: Got unexpected blob.
hlsl_d3d9.c:1693: Test failed: Got unexpected errors.
https://test.winehq.org/data/patterns.html#d3dcompiler_47:hlsl_d3d9
A bisect against Windows 10 21H1 on cw-gtx560 shows that the failures started
with the commit below:
commit 58d20aae3772473a90e43ee236b793f0421eecb1
Author: Eric Pouech <eric.pouech(a)gmail.com>
Date: Tue Feb 8 19:48:44 2022 +0100
d3dcompiler/tests: Build without -DWINE_NO_LONG_TYPES.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The patch does not actually make any change that should matter but I have
confirmed the bisect result manually:
58d20aae3772^ -> 200 consecutive runs with no failure
58d20aae3772 -> fails after 9 to 33 runs
- Applying just the Makefile.in parts and last 4 chunks of hlsl_d3d9.c of that
commit is sufficient to get the failures.
- Patching only the makefiles is not enough.
- I did not try to identify which of the 4 chunks are needed to get failures.
They all patch code that's executed after the failure anyway.
So there must be some memory corruption that's sensitive to memory layout or
some subtle issue with the generated code.
I also if(0)ed-out all the other test_xxx() functions, and also if(0)ed-out the
tests that preceded the failing one in test_include() but I still get the
failure so it's not a case where an ill-advised NULL-behavior test causes
memory corruption.
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https://bugs.winehq.org/show_bug.cgi?id=50214
Bug ID: 50214
Summary: Games that using a newer version of fmod have no
sound.
Product: Wine
Version: 5.8
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Hello, i have noticed that all the games that use the latest fmod version sound
no longer working.
Using pure wine with OSS.
Games that i have found with that issue:
- The Forest
- Euro Truck Simulator 2
- Craft the World
- Path of Exile (free)
- Growtopia (free)
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