https://bugs.winehq.org/show_bug.cgi?id=51699
Bug ID: 51699
Summary: World of Tank v1.14
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oliver.krueckel(a)gmail.com
Distribution: ---
Created attachment 70572
--> https://bugs.winehq.org/attachment.cgi?id=70572
glxinfo
With update WoT to v1.14, the following content is no longer displayed (only
the background is displayed).
The entire store and under menu -> Combat Intelligence
If you move the mouse on these pages, the mouse pointer changes over the fields
that are not displayed. So it seems like a display problem!
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https://bugs.winehq.org/show_bug.cgi?id=51243
Bug ID: 51243
Summary: In Wine dinput:keyboard fails if the keyboard layout
does not match the display language
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In Wine dinput:keyboard fails if the keyboard layout does not match the display
language:
https://test.winehq.org/data/patterns.html#dinput:keyboard
keyboard.c:424: Test failed: 0: expected 10, got 41
keyboard.c:462: Test failed: dinput failed to handle keyboard event
* On my laptop which has an Azerty keyboard:
LANG=fr_FR.UTF-8 -> these two tests succeed (but line 467 fails)
LANG=en_US.UTF-8 -> these two tests fail
* On my desktop which has a Qwerty keyboard:
LANG=fr_FR.UTF-8 -> these two tests fail
LANG=en_US.UTF-8 -> these two tests succeed
Note:
* For the TestBot VMs the locale tests only set $LANG so this is why this
failure happens on debiant2-win32-fr-FR.
* The test only tests English, French, German and Japanese.
* The German case has a similar failure (on lines 424 and 467).
* The Japanese case and other locales do not fail.
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https://bugs.winehq.org/show_bug.cgi?id=52993
Bug ID: 52993
Summary: msi:action - test_publish() fails on date change
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msi:action - test_publish() fails on date change:
action.c:4219: Test failed: got "20220513"
https://test.winehq.org/data/patterns.html#msi:action
The issue is that when test_publish() started it was slightly before midnight
but when it checked the date in the registry is was slightly after midnight:
3708 get_date_str(date); // now it's 20220512
...
4186 /* complete install */
4187 r = MsiInstallProductA(msifile, "FULL=1"); // now it's 20220513
...
4219 CHECK_REG_STR(prodkey, "InstallDate", date);// --> failure
The registry date should be equal to either the date before the installation
started, or the date after the installation started.
The test was added in this commit:
commit 8db3c0e358c54e0ebc3f7b4b7461296d046029e9
Author: Hans Leidekker <hans(a)codeweavers.com>
AuthorDate: Thu Oct 14 11:06:13 2010 +0200
msi/tests: Move test coverage for standard actions to a separate module.
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https://bugs.winehq.org/show_bug.cgi?id=52885
Bug ID: 52885
Summary: Adobe Lightroom Classic 11.1 crash in user32
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
Distribution: ---
Created attachment 72269
--> https://bugs.winehq.org/attachment.cgi?id=72269
backtrace
> Unhandled exception: page fault on read access to 0x00000000d727af40 in 64-bit code (0x00007f4d33ef538d).
> Backtrace:
> =>0 0x00007f4d33ef538d in user32 (+0x5538d) (0x000000000011f100)
> 0x00007f4d33ef538d user32+0x5538d: movzwl 0x0000000000000010(%rsi),%eax
good: wine-6.22
bad: wine-7.3 (vkd3d not compiled in, vulkan disabled)
Clean prefix, only vcrun2015 installed. Newer wine versions do crash due to
bundled vkd3d - bug 52884. So until that one is fixed, I have no way to test if
this is still valid with recent wine releases.
This wine-7.3 release is compiled without vkd3d in the same configuration as
wine-6.22 that I've been using for months. Recently tried new wine versions and
immediately came across this crash.
Backtrace doesn't show much details and there are no interesting messages on
the console either.
Reproducible in Lightroom Classic 11.1 and 10.4.
Any ideas for further debugging? Haven't tried bisecting wine releases.
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https://bugs.winehq.org/show_bug.cgi?id=49210
Bug ID: 49210
Summary: Mafia II: Definitive Edition Launcher crashes with
Wine-Mono
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0544:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.5.1"
not implemented
Unhandled Exception:
System.EntryPointNotFoundException: MILCreateEventProxy assembly:<unknown
assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native)
System.Windows.Media.EventProxyWrapper.MILCreateEventProxy(System.Windows.Media.EventProxyDescriptor&,System.Windows.Media.SafeMILHandle&)
at System.Windows.Media.EventProxyWrapper.CreateEventProxyWrapper
(System.Windows.Media.IInvokable invokable) [0x0004c] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaEventsHelper.CreateMediaEventsHelper
(System.Windows.Media.MediaPlayer mediaPlayer,
System.Windows.Media.MediaEventsHelper& eventsHelper,
System.Windows.Media.SafeMILHandle& unmanagedProxy) [0x00009] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayerState.CreateMedia
(System.Windows.Media.MediaPlayer mediaPlayer) [0x00003] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayerState..ctor
(System.Windows.Media.MediaPlayer mediaPlayer) [0x0003f] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayer.EnsureState () [0x0000f] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayer.WritePreamble () [0x00008] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayer.Open (System.Uri source) [0x00001] in
<026f8b89478e44f69208fca17e99e530>:0
at W3Launcher.SoundEffect.GetEffectInstance () [0x00017] in
<e4cd2583db124469bcbf4dbc56a8f8dc>:0
at W3Launcher.SoundEffect.Play () [0x00000] in
<e4cd2583db124469bcbf4dbc56a8f8dc>:0
at W3Launcher.App.OnStartup (System.Windows.StartupEventArgs e) [0x00037] in
<e4cd2583db124469bcbf4dbc56a8f8dc>:0
at System.Windows.Application.<.ctor>b__1_0 (System.Object unused) [0x00014]
in <d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Threading.ExceptionWrapper.InternalRealCall
(System.Delegate callback, System.Object args, System.Int32 numArgs) [0x000c6]
in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen (System.Object
source, System.Delegate callback, System.Object args, System.Int32 numArgs,
System.Delegate catchHandler) [0x00004] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.WrappedInvoke (System.Delegate
callback, System.Object args, System.Int32 numArgs, System.Delegate
catchHandler) [0x00001] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.DispatcherOperation.InvokeImpl () [0x00099] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext
(System.Object state) [0x00008] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper
(System.Object obj) [0x0001d] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Threading.ExecutionContext.RunInternal
(System.Threading.ExecutionContext executionContext,
System.Threading.ContextCallback callback, System.Object state, System.Boolean
preserveSyncCtx) [0x00071] in <084b4366b7b24485afe7dc701f3d4323>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object
state, System.Boolean preserveSyncCtx) [0x00000] in
<084b4366b7b24485afe7dc701f3d4323>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object
state) [0x0002b] in <084b4366b7b24485afe7dc701f3d4323>:0
at MS.Internal.CulturePreservingExecutionContext.Run
(MS.Internal.CulturePreservingExecutionContext executionContext,
System.Threading.ContextCallback callback, System.Object state) [0x00047] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.DispatcherOperation.Invoke () [0x00016] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.ProcessQueue () [0x00114] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.WndProcHook (System.IntPtr hwnd,
System.Int32 msg, System.IntPtr wParam, System.IntPtr lParam, System.Boolean&
handled) [0x00061] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Win32.HwndWrapper.WndProc (System.IntPtr hwnd, System.Int32 msg,
System.IntPtr wParam, System.IntPtr lParam, System.Boolean& handled) [0x0003a]
in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Win32.HwndSubclass.DispatcherCallbackOperation (System.Object o)
[0x00042] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.ExceptionWrapper.InternalRealCall
(System.Delegate callback, System.Object args, System.Int32 numArgs) [0x000c6]
in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen (System.Object
source, System.Delegate callback, System.Object args, System.Int32 numArgs,
System.Delegate catchHandler) [0x00004] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.WrappedInvoke (System.Delegate
callback, System.Object args, System.Int32 numArgs, System.Delegate
catchHandler) [0x00001] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl
(System.Windows.Threading.DispatcherPriority priority, System.TimeSpan timeout,
System.Delegate method, System.Object args, System.Int32 numArgs) [0x000fc] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.Invoke
(System.Windows.Threading.DispatcherPriority priority, System.Delegate method,
System.Object arg) [0x00011] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Win32.HwndSubclass.SubclassWndProc (System.IntPtr hwnd, System.Int32
msg, System.IntPtr wParam, System.IntPtr lParam) [0x00154] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at (wrapper native-to-managed)
MS.Win32.HwndSubclass.SubclassWndProc(intptr,int,intptr,intptr)
at (wrapper managed-to-native)
MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG&)
at System.Windows.Threading.Dispatcher.TranslateAndDispatchMessage
(System.Windows.Interop.MSG& msg) [0x0001a] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.PushFrameImpl
(System.Windows.Threading.DispatcherFrame frame) [0x0004c] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.PushFrame
(System.Windows.Threading.DispatcherFrame frame) [0x00077] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.Run () [0x00006] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Application.RunDispatcher (System.Object ignore) [0x00023]
in <d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Application.RunInternal (System.Windows.Window window)
[0x0010d] in <d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Application.Run (System.Windows.Window window) [0x00008] in
<d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Application.Run () [0x00009] in
<d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at W3Launcher.App.Main () [0x0000b] in <e4cd2583db124469bcbf4dbc56a8f8dc>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.EntryPointNotFoundException:
MILCreateEventProxy assembly:<unknown assembly> type:<unknown type>
member:(null)
at (wrapper managed-to-native)
System.Windows.Media.EventProxyWrapper.MILCreateEventProxy(System.Windows.Media.EventProxyDescriptor&,System.Windows.Media.SafeMILHandle&)
at System.Windows.Media.EventProxyWrapper.CreateEventProxyWrapper
(System.Windows.Media.IInvokable invokable) [0x0004c] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaEventsHelper.CreateMediaEventsHelper
(System.Windows.Media.MediaPlayer mediaPlayer,
System.Windows.Media.MediaEventsHelper& eventsHelper,
System.Windows.Media.SafeMILHandle& unmanagedProxy) [0x00009] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayerState.CreateMedia
(System.Windows.Media.MediaPlayer mediaPlayer) [0x00003] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayerState..ctor
(System.Windows.Media.MediaPlayer mediaPlayer) [0x0003f] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayer.EnsureState () [0x0000f] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayer.WritePreamble () [0x00008] in
<026f8b89478e44f69208fca17e99e530>:0
at System.Windows.Media.MediaPlayer.Open (System.Uri source) [0x00001] in
<026f8b89478e44f69208fca17e99e530>:0
at W3Launcher.SoundEffect.GetEffectInstance () [0x00017] in
<e4cd2583db124469bcbf4dbc56a8f8dc>:0
at W3Launcher.SoundEffect.Play () [0x00000] in
<e4cd2583db124469bcbf4dbc56a8f8dc>:0
at W3Launcher.App.OnStartup (System.Windows.StartupEventArgs e) [0x00037] in
<e4cd2583db124469bcbf4dbc56a8f8dc>:0
at System.Windows.Application.<.ctor>b__1_0 (System.Object unused) [0x00014]
in <d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Threading.ExceptionWrapper.InternalRealCall
(System.Delegate callback, System.Object args, System.Int32 numArgs) [0x000c6]
in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen (System.Object
source, System.Delegate callback, System.Object args, System.Int32 numArgs,
System.Delegate catchHandler) [0x00004] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.WrappedInvoke (System.Delegate
callback, System.Object args, System.Int32 numArgs, System.Delegate
catchHandler) [0x00001] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.DispatcherOperation.InvokeImpl () [0x00099] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext
(System.Object state) [0x00008] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper
(System.Object obj) [0x0001d] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Threading.ExecutionContext.RunInternal
(System.Threading.ExecutionContext executionContext,
System.Threading.ContextCallback callback, System.Object state, System.Boolean
preserveSyncCtx) [0x00071] in <084b4366b7b24485afe7dc701f3d4323>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object
state, System.Boolean preserveSyncCtx) [0x00000] in
<084b4366b7b24485afe7dc701f3d4323>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object
state) [0x0002b] in <084b4366b7b24485afe7dc701f3d4323>:0
at MS.Internal.CulturePreservingExecutionContext.Run
(MS.Internal.CulturePreservingExecutionContext executionContext,
System.Threading.ContextCallback callback, System.Object state) [0x00047] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.DispatcherOperation.Invoke () [0x00016] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.ProcessQueue () [0x00114] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.WndProcHook (System.IntPtr hwnd,
System.Int32 msg, System.IntPtr wParam, System.IntPtr lParam, System.Boolean&
handled) [0x00061] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Win32.HwndWrapper.WndProc (System.IntPtr hwnd, System.Int32 msg,
System.IntPtr wParam, System.IntPtr lParam, System.Boolean& handled) [0x0003a]
in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Win32.HwndSubclass.DispatcherCallbackOperation (System.Object o)
[0x00042] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.ExceptionWrapper.InternalRealCall
(System.Delegate callback, System.Object args, System.Int32 numArgs) [0x000c6]
in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen (System.Object
source, System.Delegate callback, System.Object args, System.Int32 numArgs,
System.Delegate catchHandler) [0x00004] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.WrappedInvoke (System.Delegate
callback, System.Object args, System.Int32 numArgs, System.Delegate
catchHandler) [0x00001] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl
(System.Windows.Threading.DispatcherPriority priority, System.TimeSpan timeout,
System.Delegate method, System.Object args, System.Int32 numArgs) [0x000fc] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.Invoke
(System.Windows.Threading.DispatcherPriority priority, System.Delegate method,
System.Object arg) [0x00011] in <4e9e425f1cb8433db4ccdc96d738dd07>:0
at MS.Win32.HwndSubclass.SubclassWndProc (System.IntPtr hwnd, System.Int32
msg, System.IntPtr wParam, System.IntPtr lParam) [0x00154] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at (wrapper native-to-managed)
MS.Win32.HwndSubclass.SubclassWndProc(intptr,int,intptr,intptr)
at (wrapper managed-to-native)
MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG&)
at System.Windows.Threading.Dispatcher.TranslateAndDispatchMessage
(System.Windows.Interop.MSG& msg) [0x0001a] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.PushFrameImpl
(System.Windows.Threading.DispatcherFrame frame) [0x0004c] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.PushFrame
(System.Windows.Threading.DispatcherFrame frame) [0x00077] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Threading.Dispatcher.Run () [0x00006] in
<4e9e425f1cb8433db4ccdc96d738dd07>:0
at System.Windows.Application.RunDispatcher (System.Object ignore) [0x00023]
in <d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Application.RunInternal (System.Windows.Window window)
[0x0010d] in <d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Application.Run (System.Windows.Window window) [0x00008] in
<d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at System.Windows.Application.Run () [0x00009] in
<d6b29b0ef8954fe8841d7ff4d2ad8a64>:0
at W3Launcher.App.Main () [0x0000b] in <e4cd2583db124469bcbf4dbc56a8f8dc>:0
wine-5.8-251-g4358ddc75f
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https://bugs.winehq.org/show_bug.cgi?id=39298
Bug ID: 39298
Summary: kernel32 does not support custom nls installation.
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
This is a somewhat related bug to 39297 - wine seems to use built-in code page
tables ( wine/libs/wine/c_*.c ) . On newer windows, code page 708 is shipped
with the OS; FontVal also bundle
CPinstall
CPinstall/i386
CPinstall/i386/c_852.nls
CPinstall/i386/c_1361.nls
CPinstall/i386/c_708.nls
CPinstall/i386/c_862.nls
CPinstall/i386/c_775.nls
CPinstall/i386/c_857.nls
CPinstall/i386/c_737.nls
CPinstall/i386/c_864.nls
CPinstall/i386/c_869.nls
CPinstall/CPinstall.inf
CPinstall.dll
for older windows which does not have them. However, I tried installing them
(via setupdll), it seems to popular the registry, and copy the nls files, but
does not seem to have any effect on wine's behavior at all.
FWIW, there seems to be only one nls file shipped with wine, l_intl.nls, that
if I remember correctly is required by dotnet; I don't seem to be able to find
any code which read nls files in wine at all.
+++ This bug was initially created as a clone of Bug #39297 +++
Microsoft's FontValidator
(https://www.microsoft.com/typography/FontValidator.mspx)
when processing certain fonts, try to access code page 708,
which is not available under wine.
FYI, mono has support for code page 708 - c.f. mcs/class/I18N/Rare/CP708.cs .
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http://bugs.winehq.org/show_bug.cgi?id=35027
Bug #: 35027
Summary: unimplemented function
KERNEL32.dll.CreateProcessInternalW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 46688
--> http://bugs.winehq.org/attachment.cgi?id=46688
log
the CreateProcessInternalW in kernel32.dll seems not implemented.
cause a execution file crash.
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http://bugs.winehq.org/show_bug.cgi?id=33381
Bug #: 33381
Summary: Mayhem Triple renders too small
Product: Wine
Version: 1.5.25
Platform: x86
URL: http://www.sniperdiplomat.com/MayhemTriple.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Output only occupies about a third of the window. Mouse behaves as if it were
scaled to fit.
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https://bugs.winehq.org/show_bug.cgi?id=53076
Bug ID: 53076
Summary: Kvaser CanKing needs ntoskrnl.exe.KfRaiseIrql and
ntoskrnl.exe.KeLowerIrql
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Ensure that you are running a version of Wine that has the fix for Bug
53051.
2. Install Kvaser Drivers for Windows (kvaser_drivers_setup.exe).
3. Install Kvaser CanKing (kvaser_canking_setup.exe).
4. Run Kvaser CanKing (C:\Program Files (x86)\Kvaser\CanKing\wc32.exe).
5. Click through the warning dialog, create a new project with one channel,
click through the "Tip of the Day" dialog, and finally, click "Start Run".
At least one thread crashes on the unimplemented function
ntoskrnl.exe.KfRaiseIrql. After adding a stub for that function, it crashes
again in ntoskrnl.exe.KeLowerIrql.
$ sha256sum *.exe
3f834a49ed416b1a06f313736223074a426d9cfe1a78f0095825c1781e78a3dc
kvaser_canking_setup.exe
7519aa9b919ab88a830b2818e03d1311fbc2a0ed569722b0e7170fa5ef11839d
kvaser_drivers_setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=52893
Bug ID: 52893
Summary: GreedFall crashes on launch
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72286
--> https://bugs.winehq.org/attachment.cgi?id=72286
backtrace
winegstreamer warning: videoconvert1: not negotiated
winegstreamer warning: videoconvert1:
../libs/gst/base/gstbasetransform.c(1431):
gst_base_transform_reconfigure_unlocked ():
/GstBin:bin0/GstVideoConvert:videoconvert1:
not negotiated
wine: Unhandled page fault on read access to 000000000FB68000 at address
00000001807DAAB5 (thread 0448), starting debugger...
wine-7.7-79-g7af93f497c3
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https://bugs.winehq.org/show_bug.cgi?id=39144
Bug ID: 39144
Summary: SpinTires tech demo wrong rendering after changing
screen resolution
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52170
--> https://bugs.winehq.org/attachment.cgi?id=52170
screenshot
Steps to reproduce:
1. Set screen resolution in winecfg to 800x600
2. Use a native d3dx9_36
3. Run tech demo and set screen resolution to 1024x768
4. You should get the result as on screenshot
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https://bugs.winehq.org/show_bug.cgi?id=53035
Bug ID: 53035
Summary: Out-GridView (when winversion >win7) is broken since
182feddd4b02e83f3c69863bc2e6e63945eb2df1
Product: Wine
Version: 7.9
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.0.3/PowerShell-7.0.3-win-x64.msi
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: jzeng(a)codeweavers.com
Regression SHA1: 182feddd4b02e83f3c69863bc2e6e63945eb2df1
Distribution: ---
Since the mentioned commit now an "Unhandled division by zero" is encountered
when trying to display Out-GridView in Powershell Core; (the
DwmGetCompositionTiming is apparently only called when winversion > win7)
Maybe returning a non-zero value in one of the DWM_TIMING_INFO members is
enough to fix this, but i haven`t tested
crash:
wine: Unhandled division by zero at address 00000000243E54D3 (thread 0158),
starting debugger...
Steps to reproduce:
1. Install
https://github.com/PowerShell/PowerShell/releases/download/v7.0.3/PowerShel…
2. Set windows version to win10 (or win81)
3. Then do for example:
'wine pwsh -c Get-Process \| Out-gridview'
(Note: the backslash is only needed to escape the pipe operator in bash)
Workaround for now: disable dwmapi, makes it work again
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https://bugs.winehq.org/show_bug.cgi?id=52663
Bug ID: 52663
Summary: Civilization 4: no text in main menu
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
CC: hverbeet(a)gmail.com, z.figura12(a)gmail.com
Regression SHA1: eb90d5db4f9bf92059d379d4fe0ea4a516db5e5c
Distribution: Fedora
Created attachment 71984
--> https://bugs.winehq.org/attachment.cgi?id=71984
left - wine 7.3, right - wine 7.2
Steps to reproduce:
1) remove ~/.wine
2) winetricks d3dx9_31 d3dx9_33 msxml3
3) install Civilization4
4) wine Civ4BeyondSword.exe
Behaviour:
No intro movies and no text in main menu (see attachment).
Expected behaviour:
Intro movies and text in main menu should appear.
Additional comment:
NVIDIA 340-xx
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https://bugs.winehq.org/show_bug.cgi?id=53038
Bug ID: 53038
Summary: Epic Launcher Crash at Start: Unhandled exception:
divide by zero in 64-bit code
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: ozan.turkyilmaz(a)gmail.com
Distribution: ---
Created attachment 72411
--> https://bugs.winehq.org/attachment.cgi?id=72411
Backtrace
I updated wine from 7.8 to 7.9 and Epic Launcher started crashing at the start.
The crashreportclient causes the crash as far as I can understand. The
backtrace is attached.
I compile and package my wine using build scripts from wine-git repo. I
compiled it at tag 7.9 this time. I also compile both 32 bit and 64 bit
versions together.
I think it is a regression and will try doing regression analysis to see if it
is true.
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https://bugs.winehq.org/show_bug.cgi?id=45634
Bug ID: 45634
Summary: enabling CSMT ruins performance for rFactor 1.255
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jose1711(a)gmail.com
Distribution: ---
ever since the commit "dd0ea0a61463db83c - wined3d: Enable the multi-threaded
command stream by default" the performance of wine running rFactor is severely
degraded making the game unplayable - intro movie plays fine but then even the
menu navigation stutters. could be one of the cases where CSMT actually hurts
rather than helps. the same performance degradation can be observed on
pre-dd0ae wine when enabling CSMT via registry key.
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http://bugs.winehq.org/show_bug.cgi?id=36720
Bug ID: 36720
Summary: LCMapString with the parameter NORM_IGNORENONSPACE
does not remove diacritics
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Created attachment 48766
--> http://bugs.winehq.org/attachment.cgi?id=48766
Source and binary to reproduce a bug in Wine implementation of LCMapString
Hello,
Working on Windows I use LCMapString with the parameter NORM_IGNORENONSPACE to
remove diacritics (e.g. accents) from a string and it works fine.
But I tested on Wine (1.6.2, Ubuntu) and it does not remove the diacritics from
the string (the string is unchanged).
This bug impacts this software
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6654
On the next version of the product, a client running on Wine cannot connect to
a server running on Windows if the login contains diacritics.
I attach a small project to reproduce the problem. It is written in Pascal
(Delphi) but can be easily converted to another language.
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http://bugs.winehq.org/show_bug.cgi?id=33383
Bug #: 33383
Summary: Hiding application to Mac OS X Dock causes crash.
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eliturner(a)me.com
Classification: Unclassified
Now that the Mac OS X driver is implemented when hiding any application to the
Dock (via command+h) it crashes Wine. I'm using the latest "wine-revel" package
from Macports.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52998
Bug ID: 52998
Summary: xaudio2_7:xaudio2 fails on Windows 1909+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
xaudio2_7:xaudio2 has the same set of systematic failures on all Windows 1909+
versions:
xaudio2.c:1096: Test failed: xaudio2_8.dll:
CreateFX({a90bc001-e897-e897-7439-435500000000}) failed: 8007000e
xaudio2.c:1096: Test failed: xaudio2_8.dll:
CreateFX({a90bc001-e897-e897-7439-435500000001}) failed: 8007000e
xaudio2.c:1096: Test failed: xaudio2_8.dll:
CreateFX({a90bc001-e897-e897-7439-435500000002}) failed: 8007000e
xaudio2.c:1096: Test failed: xaudio2_8.dll:
CreateFX({a90bc001-e897-e897-7439-435500000003}) failed: 8007000e
xaudio2.c:1116: Test failed: xaudio2_8.dll: CreateFX(CLSID_AudioVolumeMeter)
failed: 8007000e
https://test.winehq.org/data/patterns.html#xaudio2_7:xaudio2
The error code is E_OUTOFMEMORY and the failures correspond to the following
formats:
CLSID_FXEQ27
CLSID_FXMasteringLimiter27
CLSID_FXReverb27
CLSID_AudioVolumeMeter
Strangely enough the test succeeds on Windows 10 1507, 1607, 1709 and 1809
without any visible skip.
So it's as if support for these formats was removed (but that's a strange error
code to say so), or something more must be done to get them initialized
properly.
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https://bugs.winehq.org/show_bug.cgi?id=52995
Bug ID: 52995
Summary: shell32:shelllink crashes in Wine cause
shell32:shellpath's test_PathResolve() to fail
(test.bat file)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
shell32:shellpath's test_PathResolve() fails seemingly randomly:
shellpath.c:3049: Test failed: test 4: expected
L"C:\\users\\winetest\\Temp\\test.lnk", got
L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3049: Test failed: test 8: expected
L"C:\\users\\winetest\\Temp\\test.lnk", got
L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3048: Test failed: test 14: expected 0, got 1
shellpath.c:3049: Test failed: test 14: expected
L"C:\\users\\winetest\\Temp\\test", got L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3049: Test failed: test 16: expected
L"C:\\users\\winetest\\Temp\\test.lnk", got
L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3049: Test failed: test 19: expected
L"C:\\users\\winetest\\Temp\\test.lnk", got
L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3049: Test failed: test 20: expected
L"C:\\users\\winetest\\Temp\\test.lnk", got
L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3049: Test failed: test 24: expected
L"C:\\users\\winetest\\Temp\\test.lnk", got
L"C:\\users\\winetest\\Temp\\test.bat"
shellpath.c:3048: Test failed: test 26: expected 0, got 1
shellpath.c:3049: Test failed: test 26: expected
L"C:\\users\\winetest\\Temp\\test", got L"C:\\users\\winetest\\Temp\\test.bat"
https://test.winehq.org/data/patterns.html#shell32:shellpath
But it turns out the dates when shell32:shellpath failures all match dates when
shell32:shelllink crashed:
https://test.winehq.org/data/patterns.html#shell32:shelllink
What happens is that shell32:shellpath looks for a "test.lnk" file. But if one
creates a "c:\users\...\Temp\test.bat" file before starting the test, that's
what gets returned instead, thus causing the failures. shell32:shelllink just
happens to use a file by that name. Normally it gets cleaned up but that just
does not happen when shell32:shelllink crashes!
So I think the right fix would be to make shell32:shellpath more resilient:
* Delete "test.*" before checking for test.lnk. But that runs the risk of
deleting files dear to the person running the test (they are in a Temp
directory but still).
* Use some GetTempFileName() or some similar API to generate a unique filename.
* Or just use a name that's less likely to be a leftover from a previous test,
"shellpath.lnk" for instance. Very basic but maybe sufficient.
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https://bugs.winehq.org/show_bug.cgi?id=52752
Bug ID: 52752
Summary: Rich Edit Control does not support drawing OLE objects
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: kellnerp(a)earthlink.net, lorentz0021(a)gmail.com
Distribution: ---
Originally reported by Dongwan Kim.
Rich Edit control does not support rendering OLE objects inside text. Instead
it outputs the following log entry:
fixme:richedit:draw_ole Couldn't get storage medium
Affected applications:
- KakaoTalk cannot render emoticons and @mentions in the chat input box.
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https://bugs.winehq.org/show_bug.cgi?id=46782
Bug ID: 46782
Summary: CompareStringEx does not support SORT_DIGITSASNUMBERS
flag
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lanrules.de
Distribution: ---
This flag is supported by all Windows versions down to at least Windows 7.
It is used, for example, by Qt in QCollator.
See https://bugreports.qt.io/browse/QTBUG-74209 for reference.
CompareStringEx:
https://docs.microsoft.com/en-us/windows/desktop/api/stringapiset/nf-string…
Wine implementation list of supported flags: dlls/kernel32/locale.c#L3912-L3913
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https://bugs.winehq.org/show_bug.cgi?id=49232
Bug ID: 49232
Summary: Saints Row The Third Remastered shows floating black
rectangles
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rca(a)psy-q.ch
Distribution: ---
Created attachment 67236
--> https://bugs.winehq.org/attachment.cgi?id=67236
Screenshot showing black rectangles in the scene
The game shows floating black rectangles in your view. They don't appear when
looking straight down at the ground and also not in indoor scenes. Attached
screenshot shows the effect
I am guessing it might have something to do with street lamp halos or an effect
like that.
The log mentions:
0170:fixme:d3d:wined3d_device_update_sub_resource Ignoring flags 0x2.
00d0:err:d3d:wined3d_debug_callback 0x3a1967e0: "GL_INVALID_OPERATION in
glCopyImageSubData(internalFormat mismatch)".
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http://bugs.winehq.org/show_bug.cgi?id=34176
Bug #: 34176
Summary: Kernel32:CompareStringW strange behavior ?
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.manette(a)manette.be
Classification: Unclassified
Created attachment 45460
--> http://bugs.winehq.org/attachment.cgi?id=45460
Sorce and compiled executable for wineTest.exe + winedbg log.txt
Hi all, I'm running wine 1.6 (i386) under Debian 7.1 (x86_64).
When running a console program of mine (Delphi XE2 compiled under Windows
Vista) I'm observing an important behavior difference under wine than
nativevely.
I narrowed down the symptom to a string comparison of some sort.
Source file below is a code snippet to reproduce the problem (source is UTF-8,
Delphi is utf-8 / WideString, WideChar aware).
Here is the (correct/expected) result when program is run natively under
Windows Vista:
G:\__Project-2\Code\wineTest>wineTest
* TEST-001: TRUE
* TEST-002: TRUE
* TEST-003: TRUE
* TEST-004: TRUE TRUE
* TEST-005: TRUE TRUE
* TEST-003: TRUE TRUE
Here is the same program output when run from Wine:
root@Bilbo-100:~# wine wineTest.exe
Wine cannot find the ncurses library (libncurses.so.5).
fixme:thread:GetThreadUILanguage : stub, returning default language.
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d8f8, (nil) 0x33d920
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d8f8, (nil) 0x33d920
* TEST-001: TRUE
* TEST-002: TRUE
* TEST-003: TRUE
* TEST-004: TRUE FALSE
* TEST-005: TRUE FALSE
* TEST-003: TRUE FALSE
For what I understood the TStringList IndexOf method may use Windows API's
CompareStringW function (http://source.winehq.org/WineAPI/CompareStringW.html)
Is this a configuration problem (locale ?)
May this be a bug or implementation problem ?
I can provide the corrsponding binary wineTest.exe
//////////////////////////////////////////////////
Using winedbg I could crosscheck that CompareStringW for two different strings
result in equality (CSTR_LESS_THAN = 1, CSTR_EQUAL = 2, CSTR_GREATER_THAN = 3).
Maybe this is because of locale setting or flags setup ?
root@Bilbo-100:~# WINEDEBUG=+relay,+snoop wine wineTest.exe &> log.txt
root@Bilbo-100:~# grep CompareStringW log.txt
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b2",00000002,00449890 L"m\00b2",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b2",00000002,004498bc L"m2",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b3",00000002,004498f8 L"m\00b3",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b3",00000002,0044990c L"m3",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"\00e9\00e9\00e9",00000003,00449920 L"\00e9\00e9\00e9",00000003) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"\00e9\00e9\00e9",00000003,00449934 L"eee",00000003) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
///////////////////////////////////////////////////
program wineTest;
{$APPTYPE CONSOLE}
Uses Classes;
var
sl : TStringList;
begin
Write(ErrOutput, '* TEST-001: ');
if not('m²'='m2') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-002: ');
if not('m³'='m3') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-003: ');
if not('ééé'='eee') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
sl := TStringList.Create;
Write(ErrOutput, '* TEST-004: ');
sl.Clear;
sl.Add('m²');
if not(sl.IndexOf('m²')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('m2')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-005: ');
sl.Clear;
sl.Add('m³');
if not(sl.IndexOf('m³')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('m3')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-003: ');
sl.Clear;
sl.Add('ééé');
if not(sl.IndexOf('ééé')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('eee')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
end.
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http://bugs.winehq.org/show_bug.cgi?id=32224
Bug #: 32224
Summary: LTspice: selected text/component after Ctrl+F not
highlighted
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testelor(a)yahoo.com
Classification: Unclassified
Steps to reproduce:
1) Download and install LTspice -
http://ltspice.linear.com/software/LTspiceIV.exe
2) Run LTspice using:
$ wine scad3.exe -nowine
3) Create a new schematic, press 'R' (resistor), for example, and place
it twice by clicking. There should be R1 and R2 on the schematic.
4) Press Ctrl+F and search for "r2", no quotes, it should be highlighted in
yellow, but they're not.
Side note:
- create a new schematic, press F2 to bring up the device list.
- select current, place it on the schematic
- right-click on it and type '1', no quotes, then OK
- press 'R', place it next to the current source, in parallel
- right click on it and replace "R" with '1', no quotes, then OK
- press 'G' and place ground on the lower pins of both components
- press F3 and draw a net by clicking on the unconnected current source's pin,
then on the resistor's
- press 'S' and write ".tran 1", no quotes, don't forget the dot, place it on
the schematic
- in the toolbar, press the 'running man' button, or right-click on the
schematic and choose "run"
- it should be almost instant, a new empty window will pop up, above
- move the mouse cursor over the resistor until the cursor changes into a
current-clamp (something black with a red arrow), then click once to display
the current through the resistor
- in the newly created window, there will be a trace displayed and a label at
the top, reading I(R1)
Alt+left-clicking on the label will highlight the resistor. That's how it
should look like after Ctrl+F. Alternatively, you can just run "wine
scad3.exe", no "-nowine" switch, and repeat the 4 steps in the beginning.
No screenshot as it doesn't make sense to show what doesn't happen...
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http://bugs.winehq.org/show_bug.cgi?id=28282
Summary: Sound constantly crackling in StarCraft II
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Sound is crackling since 1.3.26 (and still does in 27) and console is spammed
with "err:alsa:wine_snd_pcm_recover underrun occurred".
Using ALSA in Wine (PulseAudio in Ubuntu 11.04), full acceleration (changing to
emulation doesn't fix it), 48 kHz (my SoundBlaster can handle it, and again,
change makes no difference), 16 bps. Using OSS and padsp results in no sound at
all.
But it's still better than no sound in 1.3.25 after mmdevapi
rewrite/implementation. ;)
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https://bugs.winehq.org/show_bug.cgi?id=52951
Bug ID: 52951
Summary: gdi32:font - test_GetGlyphOutline() fails on "VL
Gothic" in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
gdi32:font - test_GetGlyphOutline() fails on "VL Gothic" in Wine:
font.c:4885: Test failed: expected 36, got 19 (VL Gothic:136)
font.c:4903: Test failed: expected 36, got 19 (VL Gothic:136)
https://test.winehq.org/data/patterns.html#gdi32:font
This begs two questions:
1. Is this a bug in the font, or a bug in the test?
2. Why does this happen on the debian11 (and debiant) VMs, but not on fg-deb64
(my development machine)?
On Debian VL Gothic is brought in by this package dependency chain:
libsane -> libpoppler-glib8 -> libpoppler102 -> poppler-data -(suggest)->
fonts-vlgothic
Interestingly poppler-data has alternatives to fonts-vlgothic one of which is
already installed:
fonts-ipaexfont-gothic
fonts-ipfont-gothic (installed)
fonts-ipafont-nonfree-jisx0208
fonts-mona
fonts-takao-gothic
fonts-umeplus-cl
fonts-vlgothic (installed)
But the reason for the difference is that fg-deb64 has the AR PL UMing CN font
(from the fonts-arphic-uming package) and not the TestBot VMs. The lack of
UMing also causes a test to be skipped on the TestBot VMs:
1: (IPAGothic:128)
2: (NanumGothicCoding:129)
font.c:4867: Tests skipped: Fixed-pitch TrueType font for charset 134 is not
available
4: (VL Gothic:136)
So I'm going to install fonts-arphic-uming on the TestBot VMs which should
swipe these two failures under the rug.
Note: I don't have information on how much this will increase the runtime (see
bug 51367) but it seems like it shouldn't be too bad.
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https://bugs.winehq.org/show_bug.cgi?id=51433
Bug ID: 51433
Summary: Battle.Net: Installer terminates with
BLZBNTBTS0000005C error screen
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pep(a)bouah.net
Distribution: ---
Created attachment 70285
--> https://bugs.winehq.org/attachment.cgi?id=70285
Wine logs
Hi there,
Trying to install Heartstone (Blizzard), it failed when updating the battle.net
updater. I reproduced with the Battle.Net Installer directly, downloaded from
here:
https://www.blizzard.com/en-us/download/confirmation?platform=windows&local…
(shasum seems to give me something different each time I download it again)
The error dialog the installer shows says "More help: BLZBNTBTS0000005C".
Logs from the installer in attachments. I get the same error with wine and wine
and wine-staging 6.12 with a fresh profile.
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https://bugs.winehq.org/show_bug.cgi?id=53026
Bug ID: 53026
Summary: F.E.A.R. (original) has "Disconneted from server"
massage every time starting a new game
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
It is impossible to start a new game because of this (however the benchmark
works good). Don't know, if it is a Wine bug or a game quirk, but for Windows 7
(x64) the same copy of the game works fine.
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https://bugs.winehq.org/show_bug.cgi?id=46609
Bug ID: 46609
Summary: openbor: executable freezes while loading game (Marvel
Infinity War)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: cardogar(a)hotmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Created attachment 63509
--> https://bugs.winehq.org/attachment.cgi?id=63509
Log file
When running the openbor game Marvel Infinity War the wine-preloder freezes
(not responding).
Game can be downloaded here http://www.zvitor.com.br/Downloads/miw_v1.2.rar
Attached console output.
Games constructed with different openbor engine versions work.
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https://bugs.winehq.org/show_bug.cgi?id=52837
Bug ID: 52837
Summary: The text cannot be displayed normally in the "小K直播姬"
software
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3238998313(a)qq.com
Distribution: ---
Created attachment 72232
--> https://bugs.winehq.org/attachment.cgi?id=72232
The log output from the terminal (the action is recorded).
Run "Little K Live Ji" on the 7.6 version of the development branch, and the
expected version of WineD3D is 1.2.
The packages for Winehq are packaged by the distribution ArchLinux. See the log
file for details. The official website of the software is
https://yunboai.com/liverc; you can also get a complete copy of the software
from here: https://www.123pan.com/s/lgeRVv-zauHd, password: wine.
I looked at the output and everything seems to be working fine until line 1578,
after doing the login it opens a new process and reports back and forth
warnings and errors for d3d11, some modules and WineD3D.
The main thing that affects my continued use of the software is that in this
new process it barely displays text properly and is mostly blank. According to
the information, the software cannot be run directly after the d3dx11 bug patch
is applied by Winetricks.
Main output: MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
This software has not been tested in versions prior to 7.6.
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https://bugs.winehq.org/show_bug.cgi?id=41163
Bug ID: 41163
Summary: Minimum memory for Nvidia GTX 1060 should be 3GB
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
In dlls/wined3d/directx.c a comment says
"The amount of video memory stored in the gpu description table is the minimum
amount of video memory "found on a board containing a specific GPU."
The line for Nvidia GTX 1060:
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX1060, "NVIDIA GeForce GTX
1060", DRIVER_NVIDIA_GEFORCE8, 6144},
6144 should probably be changed to 3072, since a 3GB version of the GTX 1060
(with slightly cut-down GPU) has been announced:
http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-unveils-cut-do…
Either that, or a separate entry for the 3GB model should be added.
Also, in dlls/wined3d/wined3d_private.h is the PCI ID for the GTX 1060:
CARD_NVIDIA_GEFORCE_GTX1060 = 0x1c03,
Nvidia uses 0x1C02 for the 3GB GTX 1060, according to the Windows driver INF
file:
NVIDIA_DEV.1C02.8438.19DA = "NVIDIA GeForce GTX 1060 3GB"
NVIDIA_DEV.1C03.9438.19DA = "NVIDIA GeForce GTX 1060 6GB"
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https://bugs.winehq.org/show_bug.cgi?id=53055
Bug ID: 53055
Summary: Error message when starting a program, i.e. foobar2000
or Foxit Reader 11
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ndis.sys
Assignee: wine-bugs(a)winehq.org
Reporter: n.kau(a)web.de
Distribution: ---
Created attachment 72453
--> https://bugs.winehq.org/attachment.cgi?id=72453
Saved error message
When starting a program in Wine, i.e. foobar2000 or Foxit Reader 11, an error
message pops up. The programs still start properly. Attached is the error
saved.
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https://bugs.winehq.org/show_bug.cgi?id=50661
Bug ID: 50661
Summary: LibvirtTool: Automatically create Windows snapshots
with test signing turned on
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Having test configurations with test signing turned on would be useful:
https://www.winehq.org/pipermail/wine-devel/2020-October/175882.html
There is now one such Windows 10 configuration, w1064_tsign, which was created
manually.
But to generalize this LibvirtTool should know how to turn on test signing
before creating live snapshots. Fortunately this seems pretty simple: just run
"bcdedit /set testsigning on" and reboot. So it should be possible to add that
in Revert().
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https://bugs.winehq.org/show_bug.cgi?id=44728
Bug ID: 44728
Summary: Bad windows version detection with python module
"platform"
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gillg02(a)hotmail.com
Distribution: ---
If you use a python script (for exemple built-in into an installer) wich use
native module "platform" to detect OS platform and version, you could have a
bad version number regarding your wine config.
Here, an extract of native "platform.py" file (python 3.5), and the line wich
cause this issue + a test to patch it temporarly.
def win32_ver(release='', version='', csd='', ptype=''):
try:
from sys import getwindowsversion
except ImportError:
return release, version, csd, ptype
try:
from winreg import OpenKeyEx, QueryValueEx, CloseKey,
HKEY_LOCAL_MACHINE
except ImportError:
from _winreg import OpenKeyEx, QueryValueEx, CloseKey,
HKEY_LOCAL_MACHINE
winver = getwindowsversion()
maj, min, build = winver._platform_version or winver[:3]
########## Begin PATCH for WineHQ ############
maj, min, build = winver[:3]
########## End PATCH for WineHQ ############
version = '{0}.{1}.{2}'.format(maj, min, build)
release = (_WIN32_CLIENT_RELEASES.get((maj, min)) or
_WIN32_CLIENT_RELEASES.get((maj, None)) or
release)
For a win10 configured, see dumps below :
winver._platform_version => (5, 1, 2600)
winver[:3] => (10, 0, 15063)
I don't know exactly why, but somwhere in windows confs or dlls something is
wrong.
For information, getwindowsversion() seems to be a wrapper of Win function
GetVersionEx()
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http://bugs.winehq.org/show_bug.cgi?id=31387
Bug #: 31387
Summary: Helicopter's tail prop is sometimes partly black in
GTAIV
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 41247
--> http://bugs.winehq.org/attachment.cgi?id=41247
Screenshot
This bug is similar to bug 21197, but this particular thing wasn't fixed by the
commit which did fix that bug. See the screenshot. Symptoms are the same - one
of the propeller blades is black with black pixels around.
How to reproduce once in the game:
1. Find/spawn Police Maverick helicopter
2. Get inside it
3. Take off to be about 10 m above ground
4. Press 'S' and hold it so that helicopter punches the ground
5. See the artifact appear
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https://bugs.winehq.org/show_bug.cgi?id=52777
Bug ID: 52777
Summary: Ghost Recon Advanced Warfighter 2 does not render
shadows
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: cmartinez2985(a)gmail.com
Distribution: ---
Shadows in GRAW2 (and GRAW1 which is the same engine) do not render at all, no
matter the selection.
I am running Arch Linux using a Radeon 5700XT on mesa-git 22.1 drivers. The
game uses DX9. Please let me know what I can attach to reproduce the issue.
Side note: this also occurs with DXVK but I've tested with a fresh WINE prefix
without DXVK. The shadows DO render running on Windows 11. This old bug might
have more info: 38015
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https://bugs.winehq.org/show_bug.cgi?id=41464
Bug ID: 41464
Summary: Quake live sound latency
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: cosiekvfj(a)o2.pl
Distribution: ---
Hi. I measured sound latency(from fire button to gauntlet noise)(audacity) and
it's about >160ms. For that fast paced game it's to much. Even after tweaking
s_mixprestep and alsa buffer it's still to much.
Soundbackend Alsa
Linux GA-MA790X-DS4 4.6.7-1-MANJARO #1 SMP PREEMPT Tue Aug 16 19:20:55 UTC 2016
x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=25173
Summary: No sound in menus/game play in Call Of Duty : Black
Ops
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Created an attachment (id=31938)
--> (http://bugs.winehq.org/attachment.cgi?id=31938)
WINEDEBUG=+dsound
It's not http://bugs.winehq.org/show_bug.cgi?id=16942 as far as I can tell, I
tried everything.
Clean prefix, winver=windows7, disabled mmdevapi.
When I tried native dsound I lost the sound in the cut scenes.
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https://bugs.winehq.org/show_bug.cgi?id=52836
Bug ID: 52836
Summary: winecfg -v does not work to set the windows version
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)fernandolucas.info
Distribution: ---
Winecfg -v is not working to setup the windows version.
It stopped to work in wine 7.5, and is still broken in 7.6
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https://bugs.winehq.org/show_bug.cgi?id=49902
Bug ID: 49902
Summary: Garbled text in Rufus' tooltips
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
Distribution: ---
Created attachment 68260
--> https://bugs.winehq.org/attachment.cgi?id=68260
Comparison between Wine and Windows 10
Hi,
I noticed that upon hovering over any of Rufus' buttons, a tooltip containing
random garbled text (presumably uninitialized memory) is displayed every time.
I tested this on Wine 5.18 (Arch and Ubuntu) and Wine 5.0 (Ubuntu only) and it
is always reproducible.
Probably unrelated to this, but clicking on the "CLOSE" button doesn't do
anything.
exe: rufus-3.11p.exe
sha1: 26d30f2085c27a96a8c7e9a007da18d7624e4fea
url: https://github.com/pbatard/rufus/releases/download/v3.11/rufus-3.11p.exe
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=52888
Bug ID: 52888
Summary: Shadow Tactics: Aiko's Choice crashes on launch
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72281
--> https://bugs.winehq.org/attachment.cgi?id=72281
log
D3D11: Failed to create RenderTexture (1280 x 0 fmt 44 aa 1), error 0x80070057
warn:d3d11:d3d_texture2d_create Failed to create wined3d texture, hr
0x8876086c.
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https://bugs.winehq.org/show_bug.cgi?id=52712
Bug ID: 52712
Summary: WineRichEditTest: crashes when trying to go to right
in words with Ctrl+Right Arrow in RichEdit
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: mher.ghazaryan5(a)gmail.com
Distribution: ---
Created attachment 72070
--> https://bugs.winehq.org/attachment.cgi?id=72070
The test executable
In a RichEdit control, type text with no newline at the end. After that, go to
the beginning of that text and start going to the right word-by-word with
Ctrl+Right Arrow. When you get to the end, the cursor will be one line lower.
One step more, and it will crash.
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https://bugs.winehq.org/show_bug.cgi?id=43706
Bug ID: 43706
Summary: Age of Mythology demo has graphics issues
Product: Wine
Version: 2.16
Hardware: x86-64
URL: http://www.nvidia.com/object/dl_aom.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59173
--> https://bugs.winehq.org/attachment.cgi?id=59173
comparison
Launching with integrated HD 3000 shows graphics issues.
Works normally with Nvidia.
wine-2.16-162-g218286bb87
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https://bugs.winehq.org/show_bug.cgi?id=43906
Bug ID: 43906
Summary: GRID 2 (Demo) almost completely black
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
It seems like the lighting is not working correctly. The log spams:
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
fixme:d3d:wined3d_device_copy_sub_resource_region Not implemented for
WINED3D_RTYPE_TEXTURE_3D resources.
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https://bugs.winehq.org/show_bug.cgi?id=44308
Bug ID: 44308
Summary: Flight Simulator 98 instrument panel glitches
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: caiot5(a)gmail.com
Created attachment 60145
--> https://bugs.winehq.org/attachment.cgi?id=60145
ddraw errors
There is a glitch making it impossible to render the Instrument Panel textures,
as well making the game to be slow when looking at the panel.
The problem seems to affect FS 95/98/2004/X versions aswell.
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https://bugs.winehq.org/show_bug.cgi?id=46026
Bug ID: 46026
Summary: Microsoft DirectX SDK DX11 Demo
"AdaptiveTessellationCS40" fails to create Direct3D
device
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
AdaptiveTessellationCS40.exe - failed to create Direct3D device
DirectX SDK download:
https://www.microsoft.com/en-us/download/details.aspx?id=6812
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https://bugs.winehq.org/show_bug.cgi?id=46011
Bug ID: 46011
Summary: [DX11] Trials Fusion demo freezes while loading
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
When you run Trials Fusion demo on WineD3D the game freezes while loading.
The demo is available on Steam:
https://store.steampowered.com/app/294260/Trials_Fusion_Demo/
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https://bugs.winehq.org/show_bug.cgi?id=46604
Bug ID: 46604
Summary: Internal crash at 0x7b423e20 Unhandled exception: page
fault on read access to 0x6f57abe7 in 64-bit code
(0x00007fb11815596f).
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: szima1996(a)interia.pl
Distribution: ---
Created attachment 63502
--> https://bugs.winehq.org/attachment.cgi?id=63502
I don't understand a word
APEX Legends doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=46603
Bug ID: 46603
Summary: Metro 2033 crashes on exit
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63501
--> https://bugs.winehq.org/attachment.cgi?id=63501
backtrace
Game crashes on exit.
wine-4.1-85-g957a1f0216
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