http://bugs.winehq.org/show_bug.cgi?id=28960
Bug #: 28960
Summary: Mount & Blade: WFAS configuration menu panels are
partially hidden
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/219895/210000/fileinfo/Mount
&Blade-with-Fire-and-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 3b9669017bc8425f04860f331d8a1f689c8d63e0
Created attachment 37237
--> http://bugs.winehq.org/attachment.cgi?id=37237
comparison of good and bad behavior
3b9669017bc8425f04860f331d8a1f689c8d63e0 is the first bad commit
commit 3b9669017bc8425f04860f331d8a1f689c8d63e0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Oct 12 11:55:13 2011 +0100
gdi32: Add the liberation fonts to the default fallback lists.
Screenshot attached, reverting mentioned commit from latest wine fixes this
issue. To reproduce: start game, select trial and click configure when launcher
menu starts.
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https://bugs.winehq.org/show_bug.cgi?id=51454
Bug ID: 51454
Summary: Dishonored 2 some HUD elements have no transparency
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70300
--> https://bugs.winehq.org/attachment.cgi?id=70300
screenshot
wine-6.12-162-gd10887b8f56
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https://bugs.winehq.org/show_bug.cgi?id=52818
Bug ID: 52818
Summary: Sifu crashes when opening the game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
I'm not sure what title would be descriptive. I created a new prefix, installed
vcrun2019 using winetricks and used Legendary to start Sifu up.
When it starts up, it spends a time on the following (complete log file
attached):
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01e0:fixme:mfplat:topology_loader_Load 0000000001822940, 00000000018244A0,
000000000FC1FBB8, 0000000000000000.
01e0:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000000FC1FAC8.
01fc:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
and before crashing, prints the following:
0268:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0268:fixme:heap:RtlSetHeapInformation 0000000001900000 0 0000000000B9FD60 4
stub
0268:fixme:win:DisableProcessWindowsGhosting : stub
0268:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0000000000C0E370)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B8BDE0)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53
(SPI_SETTOGGLEKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51
(SPI_SETFILTERKEYS)
0268:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
I know that wine-staging+dxvk started the game without graphics issues (there
were missing textures without dxvk and
https://bugs.winehq.org/show_bug.cgi?id=52536 still happens). Crashes occur
whenever I plug in a controller or not.
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https://bugs.winehq.org/show_bug.cgi?id=38270
Bug ID: 38270
Summary: unimplemented function msctf.dll.TF_CreateCicLoadMutex
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
If you have xpsp3 from winetricks, you can get the files needed:
$ cabextract -F i386/ctfmon.ex_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cabextract -F i386/msutb.dl_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cd i386
$ cabextract *
$ wine ctfmon.exe
fixme:msctf:TF_InitMlngInfo stub
wine: Call from 0x7b83962c to unimplemented function
msctf.dll.TF_CreateCicLoadMutex, aborting
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https://bugs.winehq.org/show_bug.cgi?id=52813
Bug ID: 52813
Summary: ArmA II: Operation Arrowhead crashes after splash
screen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: desperategame(a)gmail.com
Distribution: ---
Created attachment 72192
--> https://bugs.winehq.org/attachment.cgi?id=72192
ArmA2OA.exe archlinux journald systemd-coredump
Arma 2 and ArmA II: Operation Arrowhead crashes after showing splash screen
before main menu should show.
it happens on:
- Gentoo mixed unstable ~amd64, updated after ~ in between 2022.01.01 -
2022.04.01, wine-vanilla and wine-staging, nine and without nine, 6.0.2 - 7.6
- Arch installed 12.04.2022, wine-nine
this is not in:
- Mint, old non-updated, without nine
it wasn't there before on:
- Gentoo mixed unstable ~amd64, before ~ in between 2022.01.01 - 2022.04.01,
wine-vanilla and wine-staging, nine and without nine, maybe 6.? - 7.3
Video:
- Radeon HD 5000 M, r600
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https://bugs.winehq.org/show_bug.cgi?id=53382
Bug ID: 53382
Summary: Slow rendering when connected to external monitor
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: allencch(a)hotmail.com
Distribution: ---
Created attachment 72769
--> https://bugs.winehq.org/attachment.cgi?id=72769
Slow winecfg GIF
When connected with an external monitor through HDMI, winecfg and explorer are
extremely slow rendering.
If enabled "Emulate a virtual desktop", rendering will become normal. Without
connecting on external monitor, the rendering is normal as well.
There is an error message shown in console when the rendering is slow comparing
to the normal rendering,
0068:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
OS: Arch Linux
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https://bugs.winehq.org/show_bug.cgi?id=52994
Bug ID: 52994
Summary: mstask:task_trigger - test_GetNextRunTime() fails in
Wine on date change
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mstask
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 72360
--> https://bugs.winehq.org/attachment.cgi?id=72360
Make the failure 100% reproducible
mstask:task_trigger - test_GetNextRunTime() fails in Wine on date change:
task_trigger.c:434: old: 5/5/2022 wday 0 23:58:00.000
task_trigger.c:443: new: 6/5/2022 wday 5 0:03:00.000
task_trigger.c:533: Test failed: got 0x41307
task_trigger.c:534: Test failed: got 0/0/0 wday 0 0:00:00
https://test.winehq.org/data/patterns.html#mstask:task_trigger
What seems to be happening is that ITask_GetNextRunTime() returns
SCHED_S_TASK_NO_VALID_TRIGGERS for TASK_TIME_TRIGGER_ONCE tasks where the
trigger is on the next day.
So I suspect the bug is in the ITask_GetNextRunTime() implementation rather
than in the test itself.
Note: Initially I was a bit alarmed by the week day change in the traces. But
in fact trigger_add_ms() just sets it to 0 so that's what we get on the "old:"
line. Then FileTimeToSystemTime() fully initializes it so we get the correct
value on the "new:" line. That's why it changes in surprising ways.
Luckily the test and Itask_GetNextRunTime() implementation were both added in
the commit below and I was also able to confirm that the failure was already
present:
commit ac322334fa4d6740e89c6f19361a66f063103a46
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
AuthorDate: Mon May 21 18:17:47 2018 +0800
mstask: Implement ITask::GetNextRunTime() for ONCE trigger type.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52932
Bug ID: 52932
Summary: user32:edit - test_char_from_pos() fails on Windows
with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit's test_char_from_pos() fails on Windows with the UTF-8 codepage.
Adding some traces it's clear that the problem is with the lower bounds:
edit.c:1161: Test failed: 4/4/8: expected 1 got 0
edit.c:1179: Test failed: 282/282/286: expected 1 got 0
edit.c:1197: Test failed: 143/143/147: expected 1 got 0
https://test.winehq.org/data/patterns.html#user32:edit
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https://bugs.winehq.org/show_bug.cgi?id=52429
Bug ID: 52429
Summary: Guild Wars: login not possible (regression)
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gero45(a)mr-gero.de
Distribution: ArchLinux
Created attachment 71689
--> https://bugs.winehq.org/attachment.cgi?id=71689
log
When trying to login into Guild Wars, it fails with an error code 011, that
indicates that a wrong password was typed in or a connection to the
corresponding server was not possible.
I double-checked the password and even copy-pasted it, it did not work.
Then I used an older version of Wine (6.5) (since this was reported as the last
working version on AppDB) and it works.
Thus I think this must be a regression.
I will try out wine 7.0, when it is released on Arch Linux (sadly it is not
yet).
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https://bugs.winehq.org/show_bug.cgi?id=52089
Bug ID: 52089
Summary: d2d1:d2d1 fails in test_draw_geometry() on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d2d1:d2d1 fails in test_draw_geometry() on the TestBot's debiant2 VM:
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
(todos omitted for brevity)
https://test.winehq.org/data/patterns.html#d2d1:d2d1
A bisect shows that the failures started with this commit:
commit 044f5e109fd7bdb5a3c172240d6195faa87a1dce (HEAD, refs/bisect/bad)
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Nov 3 20:15:28 2021 +0300
wined3d: Test if an offset is needed to get the correct filling convention.
This fixes stray lines in GameFace GUIs, e.g. in World of Tanks.
Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51268
Bug ID: 51268
Summary: Assembler messages: Error: no such instruction:
`xsavec (%esp)'
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70146
--> https://bugs.winehq.org/attachment.cgi?id=70146
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.10 fails with:
Assembler messages:
Error: no such instruction: `xsavec (%esp)'
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https://bugs.winehq.org/show_bug.cgi?id=52152
Bug ID: 52152
Summary: comctl32:edit gets unexpected heights in
test_text_position_style() on Windows 10 1809+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:edit gets unexpected heights in test_text_position_style() on Windows
10 1809+:
edit.c:2090: Test failed: wrong height expected 16 got 17
edit.c:2091: Test failed: wrong height expected 16 got 18
edit.c:2092: Test failed: wrong height expected 16 got 26
edit.c:2100: Test failed: wrong height expected 16 got 17
edit.c:2101: Test failed: wrong height expected 16 got 19
edit.c:2103: Test failed: wrong height expected 16 got 18
edit.c:2111: Test failed: wrong height expected 16 got 17
edit.c:2113: Test failed: wrong height expected 16 got 24
edit.c:2121: Test failed: wrong height expected 16 got 17
edit.c:2123: Test failed: wrong height expected 16 got 24
edit.c:2134: Test failed: wrong height expected 16 got 17
edit.c:2135: Test failed: wrong height expected 16 got 18
edit.c:2136: Test failed: wrong height expected 16 got 26
edit.c:2144: Test failed: wrong height expected 16 got 17
edit.c:2145: Test failed: wrong height expected 16 got 19
edit.c:2147: Test failed: wrong height expected 16 got 18
edit.c:2155: Test failed: wrong height expected 16 got 17
edit.c:2157: Test failed: wrong height expected 16 got 24
edit.c:2165: Test failed: wrong height expected 16 got 17
edit.c:2167: Test failed: wrong height expected 16 got 24
https://test.winehq.org/data/patterns.html#comctl32:edit
The set of bad heights is exactly the same on all failing configurations,
regardless of the Windows version, graphics card or locale. So the failure
really is related to a change that happened between 1709 and 1809.
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https://bugs.winehq.org/show_bug.cgi?id=51420
Bug ID: 51420
Summary: likely regression: heavy lag to the point of
brokenness running anything in wine.
158:err:ntdll:RtlpWaitForCriticalSection section
7BC61360 "dlls/ntdll/loader.c: loader_section" wait
timed out in thread 0158, blocked by 0144, retrying
(60 sec)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mouse(a)dayrep.com
Distribution: ---
Debian bullseye using the winehq packages
proprietary nvidia driver from Debian non-free
Tested versions that work fine as before: 6.0.1, 6.10
Broken versions: 6.11, 6.12, staging-6.12
Running any program in wine, included or otherwise, is causing extremely poor
systems performance and is very slow. As in you can see the mouse cursor move
in steps and lagging behind inputs, or the file selection window of the wine
uninstaller takes seconds to display the icons for folder contents and loads
the one by one. This stops as soon as the wine process is killed again.
Full difference in wine log between 6.10 (works fine) and 6.12 (bugged)
reproduced below:
0158:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0158, blocked by
0144, retrying (60 sec)
0168:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0168, blocked by
0144, retrying (60 sec)
0180:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0180, blocked by
0144, retrying (60 sec)
0188:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0188, blocked by
0144, retrying (60 sec)
0198:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0198, blocked by
0144, retrying (60 sec)
0208:fixme:console:default_ctrl_handler Terminating process 20 on event 0
[Also: What is an ergonomic way to downgrade to a previous winehq-devel and
dependent wine package versions on Debian? Because synaptic in general and in
this specific (force version) case handles amd64 packages with i386
dependencies very poorly. Basically what is the apt command line to fetch and
install winehq-devel, wine-devel, wine-devel-amd64 and wine-devel-i386 all in
the same older version number? like 6.9 for example.]
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https://bugs.winehq.org/show_bug.cgi?id=51301
Bug ID: 51301
Summary: Right click inside Roblox Client window causes the
cursor to freeze
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gnuwho.gnuwho(a)gmail.com
Distribution: ---
Platform: Arch Linux (GNOME) x86-64
In the Roblox Client (working as of Wine 6.11), if you join a game and press
and hold right click (done in order to move the camera around), the cursor
freezes in place and cannot get unstuck. As far as I know, this affects all
users that try to run the Roblox Player using Wine 6.11 or later.
Note: Roblox was installed using the Grapejuice wrapper
(https://gitlab.com/brinkervii/grapejuice).
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https://bugs.winehq.org/show_bug.cgi?id=48553
Bug ID: 48553
Summary: Catia (CAD software) refuse to run installation on
newest wine (<=4.18)
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomo.hornacek(a)gmail.com
Distribution: ---
Created attachment 66366
--> https://bugs.winehq.org/attachment.cgi?id=66366
This is output of wine to console on my system.
After running setup.exe of catia V5r19 or V5r20. Wine display "setup: Problem
with VC8 Runtime. Please try to restart your computer or contact customer
service"
On wine 4.17 and lower installation's runs just fine.
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https://bugs.winehq.org/show_bug.cgi?id=52749
Bug ID: 52749
Summary: winetricks dotnet35sp1: printfilterpipelinesvc.exe
crashes in background
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, regression
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 68feb134af0538d7fc589c2ddb6403de9cea1055
Distribution: ---
Created attachment 72119
--> https://bugs.winehq.org/attachment.cgi?id=72119
backtrace
Regression introduced by:
68feb134af0538d7fc589c2ddb6403de9cea1055 is the first bad commit
commit 68feb134af0538d7fc589c2ddb6403de9cea1055
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Sep 13 13:50:08 2021 +0200
winspool: Use configuration file for DocumentPropertiesW.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
(note: may require a printer to be configured, didn't try disabling it/cups).
After this commit, dotnet35sp1 (possibly more, this is the first place I
noticed) have a crash in the background, in printfilterpipelinesvc.exe. It
doesn't print to the console, even if the crash dialog is disabled. Viewing via
dialog shows it, though:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00000000).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00000000 ESP:0021fb5c EBP:0021fbb8 EFLAGS:00010206( R- -- I - -P- )
EAX:00000000 EBX:01001ebc ECX:0021f8f0 EDX:00260f30
ESI:00000000 EDI:00000000
Stack dump:
0x0021fb5c: 663cc95f 00000000 01001ebc 00000000
0x0021fb6c: 00000000 00000000 00000004 0021fbb8
0x0021fb7c: 7bc27c0a 80000001 0021fba0 00000074
0x0021fb8c: 663df3fa 00250000 00000000 00000000
0x0021fb9c: 00260f30 00000000 014b61e0 0021fbd0
0x0021fbac: 0021fca8 00000074 0021fc0c 0021fc28
Backtrace:
=>0 0x00000000 (0x0021fbb8)
1 0x663d5274 AddPrinterW+0x714(pName=<internal error>, Level=<internal
error>, pPrinter=<internal error>)
[Z:\home\austin\wine-git\dlls\winspool.drv\info.c:517] in winspool (0x0021fc28)
2 0x0101c6f9 in printfilterpipelinesvc (+0x1c6f9) (0x0021fd6c)
3 0x0101dd9f in printfilterpipelinesvc (+0x1dd9f) (0x0021fda0)
4 0x0101c4ad in printfilterpipelinesvc (+0x1c4ad) (0x0021fdc8)
5 0x0101c51d in printfilterpipelinesvc (+0x1c51d) (0x0021fde4)
6 0x0101c5df in printfilterpipelinesvc (+0x1c5df) (0x0021fe08)
7 0x0101e998 in printfilterpipelinesvc (+0x1e998) (0x0021ff30)
8 0x7b62d2a0 WriteTapemark+0x100(device=7FFD1000, type=<is not available>,
count=<is not available>, immediate=<is not available>)
[Z:\home\austin\wine-git\dlls\kernel32\tape.c:317] in ker
nel32 (0x0021ff48)
9 0x7bc58147 RtlWakeConditionVariable+0x57(variable=7B62D290)
[Z:\home\austin\wine-git\dlls\ntdll\sync.c:757] in ntdll (0x0021ff5c)
10 0x7bc58800 RtlCreateUserThread(entry=0101E813, arg=7FFD1000)
[Z:\home\austin\wine-git\dlls\ntdll\thread.c:261] in ntdll (0x0021ffec)
0x00000000: -- no code accessible --
The issue persists in wine-7.5.
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https://bugs.winehq.org/show_bug.cgi?id=52557
Bug ID: 52557
Summary: GetNetworkParams loops forever on musl
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)atiltedtree.dev
Distribution: ---
On musl, res_getservers does not exist and dnsapi/resolv_get_serverlist will
fall back to res_state.nsaddr_list. But musl also does not set
res_state.nsaddr_list causing dnsapi/resolv_get_serverlist to always return
DNS_ERROR_NO_DNS_SERVERS.
iphlpapi/get_dns_server_list will call DnsQueryConfig( DnsConfigDnsServerList,
...), which calls dnsapi/resolv_get_serverlist, until it does not return an
error, but on musl it will always return an error causing
iphlpapi/get_dns_server_list to loop infinitely.
This means that any application that calls iphlpapi.GetNetworkParams or
iphlpapi.GetPerAdapterInfo will loop infinitely, if wine was built on musl.
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http://bugs.winehq.org/show_bug.cgi?id=27244
Summary: Wiggles: Indeo
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34827)
--> (http://bugs.winehq.org/attachment.cgi?id=34827)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko icodecs
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine Wiggles.exe
Behaviour:
I get only audio from intro video.
Expected behaviour:
I should get audio and video from intro video.
Additional info:
I can play video in Smplayer. Here I give info about video:
Resolution: 640 x 360
Format: IV32
Bitrate: 4373 kbps
FPS: 24.000
Decoder: ffindeo3
Size: 96,2 MB
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https://bugs.winehq.org/show_bug.cgi?id=49079
Bug ID: 49079
Summary: Multiple applications want support for
CREATE_NO_WINDOW flag (0x08000000) in CreateProcess
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
found while investigating bug 49078
Not really needed for getting the to app work but I think it's still worth to
keep track of for later as real-world test case.
You need to work around bug 49076 ("Sennheiser Wireless Systems Manager 4.4
installer overwrites Wine builtin "system/os" dlls, causing broken WINEPREFIX
(SfcIsFileProtected is a stub)") to fix the WINEPREFIX after installation.
Download:
https://web.archive.org/web/20200502103749/http://sennheiser-sites.com/resp…
Prerequisite: 'winetricks -q dotnet45'
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/Sennheiser/Wireless Systems
Manager
$ WINEDEBUG=+seh,+relay,+loaddll,+process,+secur32,+ntlm wine ./WSM.exe
>>log.txt 2>&1
...
00c8:Call KERNEL32.CreateProcessW(00000000,03ece868 L"\"C:\\Program Files
(x86)\\Sennheiser\\Wireless Systems
Manager\\WSMServerBinaries\\WSM.Server.exe\"
",00000000,00000000,00000001,08000400,00000000,00000000,0031f7f4,03ecbc10)
ret=6711d6b5
...
00c8:warn:process:CreateProcessInternalW (L"C:\\Program Files
(x86)\\Sennheiser\\Wireless Systems
Manager\\WSMServerBinaries\\WSM.Server.exe",...): ignoring some flags in
8000400
...
00c8:trace:process:CreateProcessInternalW started process pid 00e4 tid 00e8
...
00c8:Ret KERNEL32.CreateProcessW() retval=00000001 ret=6711d6b5
...
--- snip ---
The process is a console app:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/Sennheiser/Wireless Systems
Manager/WSMServerBinaries
$ winedump WSM.Server.exe
Contents of WSM.Server.exe: 8704 bytes
File Header
Machine: 014C (i386)
Number of Sections: 3
TimeDateStamp: 5DF710AF (Mon Dec 16 06:05:51 2019) offset 136
PointerToSymbolTable: 00000000
NumberOfSymbols: 00000000
SizeOfOptionalHeader: 00E0
Characteristics: 0022
EXECUTABLE_IMAGE
LARGE_ADDRESS_AWARE
Optional Header (32bit)
Magic 0x10B 267
linker version 48.00
size of code 0xc00 3072
size of initialized data 0x1400 5120
size of uninitialized data 0x0 0
entrypoint RVA 0x2aa6 10918
base of code 0x2000 8192
base of data 0x4000 16384
image base 0x400000 4194304
section align 0x2000 8192
file align 0x200 512
required OS version 4.00
image version 0.00
subsystem version 6.00
Win32 Version 0x0 0
size of image 0x8000 32768
size of headers 0x200 512
checksum 0x0 0
Subsystem 0x3 (Windows CUI)
DLL characteristics: 0x8560
DYNAMIC_BASE
NX_COMPAT
NO_SEH
TERMINAL_SERVER_AWARE
stack reserve size 0x100000 1048576
stack commit size 0x1000 4096
heap reserve size 0x100000 1048576
heap commit size 0x1000 4096
loader flags 0x0 0
RVAs & sizes 0x10 16
Data Directory
EXPORT rva: 0x0 size: 0x0
IMPORT rva: 0x2a54 size: 0x4f
RESOURCE rva: 0x4000 size: 0x1148
EXCEPTION rva: 0x0 size: 0x0
SECURITY rva: 0x0 size: 0x0
BASERELOC rva: 0x6000 size: 0xc
DEBUG rva: 0x0 size: 0x0
ARCHITECTURE rva: 0x0 size: 0x0
GLOBALPTR rva: 0x0 size: 0x0
TLS rva: 0x0 size: 0x0
LOAD_CONFIG rva: 0x0 size: 0x0
Bound IAT rva: 0x0 size: 0x0
IAT rva: 0x2000 size: 0x8
Delay IAT rva: 0x0 size: 0x0
CLR Header rva: 0x2008 size: 0x48
rva: 0x0 size: 0x0
Done dumping WSM.Server.exe
--- snip ---
Microsoft docs:
https://docs.microsoft.com/en-us/windows/win32/procthread/process-creation-…
--- quote ---
CREATE_NO_WINDOW 0x08000000
The process is a console application that is being run without a console
window. Therefore, the console handle for the application is not set.
This flag is ignored if the application is not a console application, or if it
is used with either CREATE_NEW_CONSOLE or DETACHED_PROCESS.
--- quote ---
Also found this document which contains some interesting tidbits:
https://github.com/rprichard/win32-console-docs/blob/master/README.md
Wine source:
https://source.winehq.org/git/wine.git/blob/d1f858e03da732c621504f90e349d51…
--- snip ---
432 /**********************************************************************
433 * CreateProcessInternalW (kernelbase.@)
434 */
435 BOOL WINAPI DECLSPEC_HOTPATCH CreateProcessInternalW( HANDLE token, const
WCHAR *app_name, WCHAR *cmd_line,
436 SECURITY_ATTRIBUTES
*process_attr,
437 SECURITY_ATTRIBUTES
*thread_attr,
438 BOOL inherit, DWORD
flags, void *env,
439 const WCHAR
*cur_dir, STARTUPINFOW *startup_info,
440 PROCESS_INFORMATION
*info, HANDLE *new_token )
441 {
442 WCHAR name[MAX_PATH];
443 WCHAR *p, *tidy_cmdline = cmd_line;
444 RTL_USER_PROCESS_PARAMETERS *params = NULL;
445 RTL_USER_PROCESS_INFORMATION rtl_info;
446 HANDLE parent = NULL;
447 NTSTATUS status;
...
471 /* Warn if unsupported features are used */
472
473 if (flags & (IDLE_PRIORITY_CLASS | HIGH_PRIORITY_CLASS |
REALTIME_PRIORITY_CLASS |
474 CREATE_DEFAULT_ERROR_MODE | CREATE_NO_WINDOW |
475 PROFILE_USER | PROFILE_KERNEL | PROFILE_SERVER))
476 WARN( "(%s,...): ignoring some flags in %x\n",
debugstr_w(app_name), flags );
...
--- snip ---
$ sha1sum Sennheiser_WSM_Setup_4.4.6.6.exe
be82329265ce8fca79334612007ea9b1f894bf8f Sennheiser_WSM_Setup_4.4.6.6.exe
$ du -sh Sennheiser_WSM_Setup_4.4.6.6.exe
122M Sennheiser_WSM_Setup_4.4.6.6.exe
$ wine --version
wine-5.7-177-gad1fad8a94
Regards
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https://bugs.winehq.org/show_bug.cgi?id=39211
Bug ID: 39211
Summary: Test for startupInfo.lpTitle is wrong if CreateProcess
is called with lpTitle = NULL.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andy1.m(a)gmx.de
Distribution: ---
Created attachment 52273
--> https://bugs.winehq.org/attachment.cgi?id=52273
Patch for kernel32_test (startupinfo.lpTitle, NULL)
Call CreateProcess with StartUpInfo.lpTitle = NULL. The new process
(GetStartUpInfo) gets for lpTitle the full name of the imagefile. E. g.
"D:\winetests_kernel32.exe". The test expects only "winetests_kernel32.exe".
Applied patch tested under win2k3.
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https://bugs.winehq.org/show_bug.cgi?id=51969
Bug ID: 51969
Summary: mucabrasil 1.4.5.1: crashes when trying to launch the
application
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: victor.panisa(a)gmail.com
Distribution: ---
Created attachment 70954
--> https://bugs.winehq.org/attachment.cgi?id=70954
Complete terminal output
Wine crashes when I click on the "Jogar" button on the launcher.
The error message that pops up complains of not being able to setup a "anti
cheater".
>From what I can see on the trace the error is the lack of
"IoCreateDeviceSecure" that causes a "Unhandled page fault" noted by a "fixme".
Checking bugzilla there is only two errors with this function listed, and both
don't have a solution, although in one of them (#25087), one user says that
wine can't implement it. So I'm not sure if this is solvable.
Looking on msdn seems like the function was renamed to
"WdmlibIoCreateDeviceSecure" and resides on "wdmsec.h", which also isn't
implemented on current branch.
The installer mirror can be accessed at:
Link: https://mirror1.mucabrasil.com.br/MUCABRASIL_1.4.5.1.exe
SHA1: 3547d4923eddbdb822854899ae6e1219bd9a3bac
The .exe executed after installation for debugging is the "mu.exe" with SHA1:
"6c7776962b95525d63de32d6a915ede029e3994d"
OS: Debian GNU/Linux bookworm/sid
Arch: x86_64
Kernel: 5.14.15-xanmod1
Keywords: obfuscation
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https://bugs.winehq.org/show_bug.cgi?id=47084
Bug ID: 47084
Summary: Call of Duty Black Ops 3 doesn't run because of mfplat
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 64278
--> https://bugs.winehq.org/attachment.cgi?id=64278
Call of Duty Black Ops 3 Wine log
The game doesn't run due to lack of mfplat implementation. When started it
warns for missing Windows Media Feature Pack:
https://i.imgur.com/HCYDJYe.png
When I prepare mfplat prefix in wich Shadows: Awakening runs just fine, Call of
Duty Black Ops 3 actually starts and runs very well but it has the following
problems:
https://bugs.winehq.org/show_bug.cgi?id=45876
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https://bugs.winehq.org/show_bug.cgi?id=50326
Bug ID: 50326
Summary: (Regression) Playing movies broken in Ghostrunner
Product: Wine-staging
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter-24(a)o2.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68910
--> https://bugs.winehq.org/attachment.cgi?id=68910
wine log
Playing movies broken in Ghostrunner - none playing(skipped). Working in
staging 6.0rc1.
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https://bugs.winehq.org/show_bug.cgi?id=44204
Bug ID: 44204
Summary: Slingplayer 2.0 crashes on connect (dsound)
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 59972
--> https://bugs.winehq.org/attachment.cgi?id=59972
Wine 3.0-rc2 console output
SlingPlayer 2.0.4 crashes when starting the stream under Wine 3.0-rc2.
This never used to occur but I haven't been able to complete a bisect. I will
try again later but it is a very slow process as it appears that the
application has to be fully installed with each test.
The clue to the workaround comes from:
003d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dsound.dll"
at 0x731c0000: builtin
wine: Unhandled illegal instruction at address 0x730073 (thread 003d), starting
debugger...
Native dsound (winetricks dsound) works around the crash.
To get this far, the following overrides are needed:
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
mf - Bug 44201
Ignore the installer crash - Bug 17289
With the addition of native dsound, Slingplayer 2.0 can once again be used.
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https://bugs.winehq.org/show_bug.cgi?id=43073
Bug ID: 43073
Summary: Cyrillic/russian characters displays incorrectly in
Final Fantasy XIV
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
Assignee: wine-bugs(a)winehq.org
Reporter: yonnji(a)miqote.com
Distribution: ---
Created attachment 58256
--> https://bugs.winehq.org/attachment.cgi?id=58256
launcher and UI screenshots
Cyrillic/russian characters displays incorrectly in Final Fantasy XIV.
It affects a game launcher, in-game UI, and a chat.
It's impossible to play, when you can't talk with other people and can't read
the chat.
The text used as example in screenshots is "привет hello".
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