https://bugs.winehq.org/show_bug.cgi?id=46090
Bug ID: 46090
Summary: TopoEdit tool from Windows 10 SDK (10.0.17763.x) needs
'ext-ms-win-shell-comctl32-init-l1-1-0.dll' stub dll
Product: Wine
Version: 3.19
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ext-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
root cause of bug 46089 (" TopoEdit tool from Windows 10 SDK (10.0.17763.x)
crashes in ntdll.LdrResolveDelayLoadedAPI during resolver failure (NULL dll
failure hook)") is the missing dll.
Encountered while playing with some 64-bit ARM apps from Win10 SDK (running in
qemuarm64 machine). Most likely present with x86_64 Wine too.
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+process,+module,+ntdll wine64 ./topoedit.exe
>>log.txt 2>&1
...
002b:Ret PE DLL (proc=0x180035d70,module=0x180000000
L"tedutil.dll",reason=PROCESS_ATTACH,res=0x22fc48) retval=1
002b:trace:module:process_attach (L"tedutil.dll",0x22fc48) - END
002b:trace:module:process_attach (L"topoedit.exe",0x22fc48) - END
002b:Starting process
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64\\topoedit.exe"
(entryproc=0x14001ddb0)
...
002b:Call KERNEL32.LoadLibraryExW(140020a08 L"TEDUTIL.dll",00000000,00000000)
ret=140012c64
...
002b:Ret KERNEL32.LoadLibraryExW() retval=180000000 ret=140012c64
002b:Call
ntdll.LdrResolveDelayLoadedAPI(140000000,140022588,00000000,7b43da8c,140027010,00000000)
ret=14001e8fc
002b:fixme:module:LdrResolveDelayLoadedAPI (0x140000000, 0x140022588, (nil),
0x7b43da8c, 0x140027010, 0x00000000), partial stub
002b:trace:module:load_dll looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll" in
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
...
002b:trace:module:get_load_order looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:get_load_order got hardcoded default for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:load_builtin_dll Trying built-in
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:warn:module:load_builtin_dll cannot open .so lib for builtin
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll":
/home/focht/projects/wine/mainline-install-aarch64/bin/../lib64/wine/ext-ms-win-shell-comctl32-init-l1-1-0.dll.so:
cannot open shared object file: No such file or directory
002b:warn:module:load_dll Failed to load module
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"; status=c0000135
002b:trace:seh:raise_exception info[0]=0000000000000000
002b:trace:seh:raise_exception info[1]=0000000000000000
002b:trace:seh:call_stack_handlers calling handler at 0x7b4d6330 code=c0000005
flags=0
002b:Call ntdll.NtCurrentTeb() ret=7b466c40
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b466c40
002b:Call ntdll.NtCreateEvent(0022edf0,001f0003,0022edf8,00000000,00000000)
ret=7b466f00
002b:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b466f00
002b:Call ntdll.NtCurrentTeb() ret=7b4c5924
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b4c5924
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 002b), starting debugger...
...
System information:
Wine build: wine-3.19-117-g4852130c82
Platform: arm64
Version: Windows 8.1
Host system: Linux
Host version: 4.14.67-yocto-standard
--- snip ---
Further information:
https://www.geoffchappell.com/studies/windows/win32/apisetschema/history/se…
("API Sets Added For Windows 10.0 - Geoff Chappell")
$ sha1sum 17763.1.180914-1434.rs5_release_WindowsSDK.iso
e702b5e5f2597d01eaee1eb1be7a34b0da0b6211
17763.1.180914-1434.rs5_release_WindowsSDK.iso
$ du -sh 17763.1.180914-1434.rs5_release_WindowsSDK.iso
815M 17763.1.180914-1434.rs5_release_WindowsSDK.iso
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41388
Bug ID: 41388
Summary: Sling TV: Windows 7 app displays a black window and
crashes on startup
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dannydubyav2.0(a)gmail.com
Distribution: ---
Created attachment 55741
--> https://bugs.winehq.org/attachment.cgi?id=55741
Sling TV terminal output
I installed the Windows-7-and-up version of Sling TV's channel-watching app.
(there's also the Win10-only app, but I'm not sure if that's even a win32api
program)
Upon running it, it just brings up a black window and crashes. Doesn't even get
as far as prompting me to login or showing the list of channels.
Download Link: http://webapp.movetv.com/player/win/slingtv.msi
Install Location: ~/.wine/drive_c/users/Public/Application Data/Sling
Distro: Gentoo
Kernel: 4.7.4
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https://bugs.winehq.org/show_bug.cgi?id=42796
Bug ID: 42796
Summary: X11DRV_ActivateKeyboardLayout spam during GTA5 run
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I just tested wine-staging 2.5 against GTA5.
And I get my console spammed annoying amount of
These 3 lines group of 3.
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 40000000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout flags 40000000 not supported
fixme:dxgi:dxgi_swapchain_Present Unimplemented flags 0x1
The keyboard spam comes from here
https://source.winehq.org/git/wine.git/blob/61a1a266faa9fa7c959136b0ab0b5d7…
Maybe priting the message few times and putting rest of the spam into TRACE?
Since bug 42017 got fixed the output is much cleaner now.
This is just enchanment request to get better looking logs by default.
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https://bugs.winehq.org/show_bug.cgi?id=52822
Bug ID: 52822
Summary: Roblox Studio Memory Leaks when play testing. Poor
performance during general usage.
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stayblue(a)tutanota.com
Distribution: ---
This has been a headache of an issue for a while now and has been one of the
reasons why it has been so hard for me and many others to fully switch to
Linux.
The Roblox Studio is a poorly optimized application to begin with, however, I
didn't expect it to run this poorly on Linux compared to Windows. I have tried
using different renderers such as DXVK and DX11 and found that Vulkan has the
best performance for me. OpenGL basically doesn't work all together with menus
being basically broken.
This bug is a bit hard to show on any sort of video, so I'll try to describe it
as best as I can. There are a lot of bugs with the Roblox Studio application.
Some of which being slow loading menus, typing with the script editor being
poor, and insanely slow load times.
One of the biggest annoyances is play testing which is somewhat okay during the
first run-through but after stopping the performance of the Studio application
becomes abysmal.
The bigger the game is, the less performant the Studio is and the more often
these bugs occur (to be expected).
If there is something else I can supply to help with fixing this long-standing
issue please let me know.
Download Link: https://www.roblox.com/create
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https://bugs.winehq.org/show_bug.cgi?id=53397
Bug ID: 53397
Summary: Newsleecher crashes on right-click
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)yahoo.com
Distribution: ---
Created attachment 72788
--> https://bugs.winehq.org/attachment.cgi?id=72788
crash log
After upgrading from wine.x86_64 7.2-1.fc36 to wine.x86_64 7.12-2.fc36,
newsleecher crashes every time I right-click to bring up a menu. Downgrading
back to 7.2-1 successfully works around this problem.
Console log of the crash attached.
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https://bugs.winehq.org/show_bug.cgi?id=53395
Bug ID: 53395
Summary: Crash in OpenGL Stack of current X11/MESA - sometimes
in Wow.exe v3.5.2
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: juergen.sauer(a)automatix.de
Distribution: ---
Created attachment 72787
--> https://bugs.winehq.org/attachment.cgi?id=72787
Sometimes, Starting Wow.exe -opengl via current Mesa/Amd GPU
Running Wow.exe (Version 3.5.2 via Rising Gods, Free/your're able to test by
your self), using wine-7.12 (Staging), causes sometimes on first start an
Access Error in Memory, see backtrace.txt below.
2nd start and running the Wow.exe runs fine.
But sometimes, by moving around, seeing new Objects, the Programm may crash.
Distritution: Arch Linux, Current today fresh updated
Kernel: Linux pc6 5.18.12-arch1-1 #1 SMP PREEMPT_DYNAMIC Fri, 15 Jul 2022
15:33:02 +0000 x86_64 GNU/Linux
Versions: mesa 22.1.3-1, vulkan-mesa-layers 22.1.3-1, lib32-mesa 22.1.3-1,
amd-ucode 20220708.be7798e-1, amdcovc 0.4.1.1-1, amdvlk 2022.Q2.3-1,
lib32-amdvlk 2022.Q2.3-1, xf86-video-amdgpu 22.0.0-1, xorg-server 21.1.4-1
wine-staging 7.12-1
wine Environment:
export WOWDIR="/usr/games/wotlk"
export LC_ALL="de_DE.UTF-8"
export WINE="wine"
export WINEPREFIX="$WOWDIR/.wow"
export WOW="Wow.exe"
export WOWOPTS="-uid wow_dede -opengl"
# Open GL // Driver
export MESA_SHADER_DISK_CACHE=false
unset GALLIUM_DRIVER
We could reproduce on all Systems running an AMDGPU.
To Reproduce by yourself, you may get a Client and Account for testing
@risig-gods.de (for free, registration nessesary)
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https://bugs.winehq.org/show_bug.cgi?id=45263
Bug ID: 45263
Summary: wine coredump since KPTI code introduction on
OpenIndiana
Product: Wine
Version: 3.9
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Since introduction of KPTI code in Openindiana Hipster, wine coredump for
anything else than --version :
$ wine --version
wine-3.9
$ winecfg
trace:virtual:NtAllocateVirtualMemory ffffffff 7ffe0000 00010000 3000 00000004
trace:virtual:VIRTUAL_DumpView View: 7ffe0000 -
7ffefffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 7ffe0000 - 7ffeffff c-rw-
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00000230 101000 00000004
trace:virtual:map_view got mem in reserved area 3ffff000-40000000
trace:virtual:VIRTUAL_DumpView View: 3ffff000 -
3ffffffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3ffff000 - 3fffffff c-rw-
trace:ntdll:RtlInitializeBitMap (7ffde42c,3ffff044,64)
trace:ntdll:RtlInitializeBitMap (7ffde434,3ffff154,1024)
trace:ntdll:RtlInitializeBitMap (7ffde43c,3ffff21c,128)
trace:ntdll:RtlSetBits (7ffde42c,0,1)
trace:ntdll:RtlSetBits (7ffde43c,0,1)
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00004000 101000 00000004
trace:virtual:map_view got mem in reserved area 3fff8000-3fffc000
trace:virtual:VIRTUAL_DumpView View: 3fff8000 -
3fffbffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3fff8000 - 3fffbfff c-rw-
Segmentation Fault (core dumped)
Booting to old kernel, b(oot)e(environment) in solaris jargon and wine works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=4713
temp82(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |temp82(a)luukku.com
--- Comment #34 from temp82(a)luukku.com ---
still valid wine-7.13
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https://bugs.winehq.org/show_bug.cgi?id=53258
Bug ID: 53258
Summary: Playground Sessions crashes during startup
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: install1ball(a)gmail.com
Distribution: ---
Created attachment 72637
--> https://bugs.winehq.org/attachment.cgi?id=72637
Playground Sessions crash backtrace
The Playground Sessions piano teaching app crashes during startup before the
splash page and audio introduction are displayed.
My Environment:
CPU - x86_64
O/S - Fedora 36 - Kernel 5.18.5-200.fc36.x86_64
Wine - wine-7.10 (Staging)
Playground Sessions - Version 2.5 (Their only version)
The problem started after a fresh install of Fedora 36 that brought wine to
version 7.10-staging. Tried restoring the old .wine directory from backup as
well as a fresh download/install of Playground Sessions.
The program can be downloaded here.
https://www.playgroundsessions.com/windows
The software is proprietary and subscription-based, but it crashes well before
the authentication screen is presented.
I first reported this last year as Bug 52290 and it was closed as fixed. It
looks like something within WINE may have changed and broke it again.
Playground Sessions still working with WINE on Fedora 35, kernel
5.16.16-200.fc35.x86_64 and WINE 7.2(Staging)
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https://bugs.winehq.org/show_bug.cgi?id=53389
Bug ID: 53389
Summary: Kane and Lynch: Dead Men Crashes While Loading First
Level
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 72779
--> https://bugs.winehq.org/attachment.cgi?id=72779
Log File of Crash
Kane and Lynch: Dead Men launches fine but when you go to start a new game it
crashes while loading the first level. I am using the GOG version of the game
and it is version 1.0.0.129 of the game. It always crashes at the exact same
moment about a quarter of the way loaded. I have attached a log file.
My System:
AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Mesa 22.1.3 | Manjaro
21.3.4 | Mate 1.26.0 | Kernel 5.18.12-3-MANJARO | Wine 7.13
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https://bugs.winehq.org/show_bug.cgi?id=53383
Bug ID: 53383
Summary: Half-Life 2 Beta: Mega Build: Autorun installer cannot
continue after language selection.
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p10qjuhh(a)duck.com
Distribution: ---
Created attachment 72770
--> https://bugs.winehq.org/attachment.cgi?id=72770
Attached is the output that is generated when ran in the terminal.
After clicking Install from the provided autorun.exe, the language selection
window shows correctly, but upon clicking OK, an error window appears with the
message:
"Runtime Error (at -1:0):
Cannot Import dll:C:\users\username\Temp\is-GCV34.tmp\isskinu.dll."
The installer makes folders in Temp every time it tries to access this dll file
with the naming scheme of "is-XXXXX.tmp" Within the folder is in-fact
isskinu.dll, so I'm unsure why it's not accessible.
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https://bugs.winehq.org/show_bug.cgi?id=53381
Bug ID: 53381
Summary: Punch! Home Design Platinum Version 8 crashes when
clicking the binoculars to veiw a 3d rendering
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: glu32
Assignee: wine-bugs(a)winehq.org
Reporter: noobusinghacks(a)gmail.com
Distribution: ---
Created attachment 72766
--> https://bugs.winehq.org/attachment.cgi?id=72766
terminal output
I installed Punch Home Design Version 8 and set compatibility to windows xp
when I use the program it crashes whenever I try to see a 3D rendering
it keeps saying "0184:err:glu:wine_gluNewNurbsRenderer Nurbs renderer is not
supported, please report"
I am running fedora 36 x86_64 on a Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
Graphics card Mesa Intel® HD Graphics 2000 (SNB GT1)
SHA sum of the installer setup.EXE 46a6204c8ec733e53cc450ee49d6e0ae8c5273a5
(theirs a second disk)
hope this helps.
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https://bugs.winehq.org/show_bug.cgi?id=53315
Bug ID: 53315
Summary: Non-latin characters can appear as question marks with
LC_ALL and backspace can't be used to remove said
question marks
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abacadacaba(a)gmail.com
Distribution: ---
Created attachment 72692
--> https://bugs.winehq.org/attachment.cgi?id=72692
Wine 7.11 error with LC_ALL
First. Question marks appear without LC_ALL. Users can use Backspace with latin
characters. Users can use arrows and Delete with non-latin characters as
workaround.
Second. Nothing will appear with non-latin LC_ALL.
Ubuntu 20.04.4 LTS
Kernel release: 5.13.0-52-generic
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https://bugs.winehq.org/show_bug.cgi?id=53377
Bug ID: 53377
Summary: Child window issue
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.thevenin(a)free.fr
Distribution: ---
Created attachment 72762
--> https://bugs.winehq.org/attachment.cgi?id=72762
screen1.png
When Condor 2 is launched, 3 windows are opened (see screen1.png):
- a Condor2 icon
- a Condor2 main windows (let call it the "parent window")
- a "child window" (flight lesson, activation, setup, free flight... depending
on the requested user action). I call it "child window "since it is related to
the parent window. The child window must be closed, for the parent window to
get focus and the user to select a new action.
It's worst noting that the child window it partly above and partly under its
parent window!
My first issue is that the once you click outside the child window , it
disappear under its parent window. As the parent window can't be moved, you are
not able to reselect the child window. The only solution is to kill Condor2.exe
task.
My second and related issue is for flight when trying a lesson. The border of
the "child window" is always visible during flight. Surprisingly, I tried to
make a screen copy, but this border is not present on it (look like the image
is composed of layer, only some being copied!)
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https://bugs.winehq.org/show_bug.cgi?id=53369
Bug ID: 53369
Summary: PublisherRocket crashes on launch
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)mastragatta.it
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 72753
--> https://bugs.winehq.org/attachment.cgi?id=72753
backtrace from PublisherRocket in wine
While starting publisherrocket I see the publisherrocket windows completely
blank and a popup that says that there is an error:
«The program KDPRocket.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.»
I add the log of errors, describing both my system and the win arch used.
The program has been launched with:
WINEARCH=win32 wine Update.exe --install=.
Same problem without WINEARCH=win32
and with
wine KDPRocket.exe
by the way, the linux windows gives a huge amount of "fixme". How can I use
them to solve my issue?
Thanks
Kat
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https://bugs.winehq.org/show_bug.cgi?id=53367
Bug ID: 53367
Summary: Keep activation of purchased gliders
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.thevenin(a)free.fr
Distribution: ---
Every time you launch Condor 2 and want to use a purchased glider, you have to
enter the activation code number twice :
- click on "activate" button in the desired glider page
- enter the code number in the child window, press "ok"
- the child window closes but the glider is not activated
- click on "activate" button again
- the child window appears, the number is already there, press "ok"
- the child window closes and this time, the glider is activated
It remains activated until you closes Condor 2. Then he forgets.
Aforementioned procedure is a viable workaround but you have to keep codes on
your desk.
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https://bugs.winehq.org/show_bug.cgi?id=53362
Bug ID: 53362
Summary: wbem_locator_ConnectServer authentication and specific
local not supported
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.thevenin(a)free.fr
Distribution: ---
Created attachment 72750
--> https://bugs.winehq.org/attachment.cgi?id=72750
fixme:wbem lines
fixme:wbemprox lines in console when launching "Condor Soaring v2"
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https://bugs.winehq.org/show_bug.cgi?id=53361
Bug ID: 53361
Summary: opentype_enum_font_names unsupported name format 2048
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.thevenin(a)free.fr
Distribution: ---
Created attachment 72749
--> https://bugs.winehq.org/attachment.cgi?id=72749
fixme:font line
fixme:font lines in console output when launching "Condor Soaring v2"
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https://bugs.winehq.org/show_bug.cgi?id=53359
Bug ID: 53359
Summary: CreateVertexShader and CreatePixelShader Class linkage
are not implemented yet
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.thevenin(a)free.fr
Distribution: ---
Created attachment 72747
--> https://bugs.winehq.org/attachment.cgi?id=72747
d3d11 line in the console output
Multiple fixme:d3d11 console output when launching "Condor Soaring v2" from the
command line.
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https://bugs.winehq.org/show_bug.cgi?id=53368
Bug ID: 53368
Summary: VSCode: random latency on keyboard and mouse input
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
For some reason I would find useful to run Windows version of Visual Studio
Code in Wine. It works in 7.13, the only prerequisite is "winetricks arial" and
d3dcompiler_47 set to native.
However, there is a random input latency (both mouse and keyboard) that makes
it hardly usable.
Keyboard: in file editor press space, the space is inserted after ~0.5 - 1s.
Mouse: click on menu, the action is performed after some time or when the mouse
is moved again.
This latency is not CPU-related. Opening some other windows (such as
Extensions) may be a workaround for a while.
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https://bugs.winehq.org/show_bug.cgi?id=53331
Bug ID: 53331
Summary: Header controls has painting issues with builtin Light
theme
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 72716
--> https://bugs.winehq.org/attachment.cgi?id=72716
regedit screenshot
There is a number of issues with the Header:
* on the side where Header overlaps ListView, corners of a ListView window are
visible. It gives an impression that Header items are painted a little too
tall, and offset;
* when regedit window is resized so that right side goes past rightmost header
item border, and then resized back, there is a visible trail of old repainted
divider. Forcing window repaint clears that glitch, until you resize it again.
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https://bugs.winehq.org/show_bug.cgi?id=53358
Bug ID: 53358
Summary: Method 'Size' not supported by automation object.
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.thevenin(a)free.fr
Distribution: ---
Created attachment 72746
--> https://bugs.winehq.org/attachment.cgi?id=72746
Condor log file
When launching "Condor Soaring" (version 2) :
- game launches but a windows with "Method 'Size' not supported by automation
object" appears and remains
- you can play Condor but maybe other windows related problems find their
origin here ?
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https://bugs.winehq.org/show_bug.cgi?id=37349
Bug ID: 37349
Summary: WINE incorrectly calculates the display length of
on-screen text
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjlzwindnwpnvrhztkwm.mail15(a)mamber.net
Created attachment 49669
--> https://bugs.winehq.org/attachment.cgi?id=49669
Cut and paste of the problem report [with snips of non relevent text] by Steve
Gibson in the grc.sqrl newsgroup at GRC.com. For software demonstrating problem
see Steve's signature.
If at any time WINE displays a DISABLED CONTROL -- a disabled
button, checkbox, radio button -- from then on until the application is
terminated, WINE incorrectly calculates the display length of on-screen text.
It believes that text is displaying SHORTER than it actually is. So it then
mis-wraps text, draws adjoining lines incorrectly, and truncates
fields.
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https://bugs.winehq.org/show_bug.cgi?id=53341
Bug ID: 53341
Summary: uxtheme:system depends on GetDpiForSystem() which is
missing on Windows 10 1507 and earlier
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
uxtheme:system depends on GetDpiForSystem() which is missing on Windows 10 1507
and earlier:
uxtheme:system start -
system.c:0: Tests skipped: missing entry point (details below)
| uxtheme_test.exe - Entry Point Not Found
| The procedure entry point GetDpiForSystem could not be located in the dynamic
link library C:\Users\Public\Documents\uxtheme_test.exe.
https://test.winehq.org/data/patterns.html#uxtheme:system
The dependency was introduced in the commit below:
commit e2daffda25bf79ec3313349b85a33e29d202b1de
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
AuthorDate: Mon Jul 4 22:08:25 2022 +0800
uxtheme/tests: Add more GetThemePartSize() tests in different DPI.
To test that GetThemePartSize() should always report theme part size in
system DPI if
the theme
handle is open without a valid window handle. Previous tests succeeded
because the cur
rent DPI
happens to be 96.
Tested manually on Windows 10 for 96, 120, 144, 168, 192 and 216 DPI.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
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