https://bugs.winehq.org/show_bug.cgi?id=52118
Bug ID: 52118
Summary: The 64-bit crypt32:store test crashes due to heap
corruption
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit crypt32:store crashes due to heap corruption:
crypt32:store:0224 done (-1073740940) in 0s
Test failed: crash (c0000374)
https://test.winehq.org/data/patterns.html#crypt32:store
The crashes only happen with the 64-bit build. They happen almost
systematically on the TestBot's w864 VM and cw-rx460. It looks like the same
crash happens on the TestBot's Windows 10 1507, 1607 and 2009 VMs.
At least on cw-rx460 the crash happens around the last CertCloseStore(store,
0); call in testRegStoreSavedCerts(). Adding traces changes the crash location
a bit.
Also the test tends to crash every other time. That suggest there is some
cleanup issue.
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https://bugs.winehq.org/show_bug.cgi?id=53273
Bug ID: 53273
Summary: user32:msg - test_PeekMessage2() sometimes fails on
Windows 10 1709+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:msg - test_PeekMessage2() sometimes fails on Windows 10 1709+:
msg.c:12835: 1st move event: 0200 1292b3 99 100
msg.c:12855: 2nd move event: 0200 1292b3 99 100
msg.c:12861: Test failed: message time not advanced: 1292b3 1292b3
msg.c:12862: Test failed: coords not changed: (99 100) (99 100)
msg.c:12873: 3rd move event: 0200 1292b3 99 100
msg.c:12879: Test failed: message time not advanced: 1292b3 1292b3
msg.c:12880: Test failed: coords not changed: (99 100) (99 100)
https://test.winehq.org/data/patterns.html#user32:msg
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https://bugs.winehq.org/show_bug.cgi?id=50936
Bug ID: 50936
Summary: Several games (The suicide of Rachel Foster, Far lone
sails & Virginia) crashes after some times with vulkan
rendeder
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The suicide of Rachel Foster & Virginia just crashes. For Far lone sails it
becomes very slow before crashing.
No backtrace. The console output is pretty silent.
With the GL renderer, Virginia & Far lone sails just works fine and can be
finished from start to end without interruption.
I can't test GL renderer with The suicide of Rachel Foster due to bug
https://bugs.winehq.org/show_bug.cgi?id=50764 which makes the game unplayable.
Setup is wine-6.5-156-g2fcc1d0ecde + Ubuntu 20.10 + GTX1070 + nvidia driver
460.39.
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https://bugs.winehq.org/show_bug.cgi?id=53593
Bug ID: 53593
Summary: PriceSquawk will not connect to DTC server using
SierraChart
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtgriggs(a)gmail.com
Distribution: ---
Created attachment 72981
--> https://bugs.winehq.org/attachment.cgi?id=72981
Session Error Messages
PriceSquawk is an application that connects to a DTC server running from
SierraChart. PriceSquawk takes data from the DTC server and creates sounds
rather than visual price charts. PriceSquawk connect to the DTC server via
SierraChart.
The problem is that PriceSquawk does not properly connect to the DTC server.
With MS Windows, PriceSquawk is able to properly pull the username and pw but
on Wine, there are errors and no connection is made. The errors are in the
following attached files.
Attachment 1: This file contain what appears in the session window when trying
to connect to the DTC server.
Attachment 2: This file contains the error log information from Pricesquawk.
https://pricesquawk.com/https://www.sierrachart.com/
-------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=53162
Bug ID: 53162
Summary: Enter the Gungeon may crash within 3 minutes
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abacadacaba(a)gmail.com
Distribution: ---
sha256sum EtG.exe
220e76c1263559bb38da6c1ed8b0f473f2ff67e5234a6ccc93ecab98725b5b61 EtG.exe
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https://bugs.winehq.org/show_bug.cgi?id=51990
Bug ID: 51990
Summary: Far Cry - New Dawn, won't open: unimplemented function
ntdll.dll.RtlGetCurrentUmsThread
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 70979
--> https://bugs.winehq.org/attachment.cgi?id=70979
Reason of the bug
Title
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http://bugs.winehq.org/show_bug.cgi?id=19661
Summary: Lotus Approach 3.1 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22944)
--> (http://bugs.winehq.org/attachment.cgi?id=22944)
Wine 1.1.27 console output
Lotus Approach 3.1 causes a page fault on loading and has to be killed.
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https://bugs.winehq.org/show_bug.cgi?id=53286
Bug ID: 53286
Summary: Fusion360.exe hangs after window being closed
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bond711(a)gmail.com
Distribution: ---
Created attachment 72653
--> https://bugs.winehq.org/attachment.cgi?id=72653
debug log
Distro: Arch Linux 5.18.6-arch1-1 x86_64
wine-7.11 (Staging)
Fusion360 in snap (https://github.com/Thermionix/fusion360)
Also occurs in a normal wineprefix on my system
Fault: After hitting the window close button fusion360 doesn't exit
If I continue to hit the exit button eventually the window title changes to
(Not Responding) and I'm able to Force Close (SIGTERM)
Debugging with +message shows it's receiving WM_CLOSE;
0638:trace:message:spy_enter_message (0x130056) L"Autodesk Fusion"
[0010] WM_CLOSE sent from self wp=00000000 lp=00000000
0638:trace:message:spy_exit_message (0x130056) L"Autodesk Fusion"
[0010] WM_CLOSE returned 00000000
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https://bugs.winehq.org/show_bug.cgi?id=53122
Bug ID: 53122
Summary: Unhandled exception: assertion failed in 64-bit code
(0x007f0947d87868)
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ozan.turkyilmaz(a)gmail.com
Distribution: ---
Created attachment 72577
--> https://bugs.winehq.org/attachment.cgi?id=72577
backtrace
PC Building Simulator 2 open beta started and I decided to give it try. It
installed and starts but when I click on new game it crashed with below error:
Unhandled exception: assertion failed in 64-bit code (0x007f0947d87868).
I am attaching the full backtrace.
System information:
Linux ozan 5.15.38 #1 SMP PREEMPT Mon May 9 15:36:07 CDT 2022 x86_64 Intel(R)
Core(TM) i7-8550U CPU @ 1.80GHz GenuineIntel GNU/Linux
Slackware 15.0 Multilib.
::::::: ozan(a)ozan.turkyilmaz.com
::::::::::::::::::: ------------------------
::::::::::::::::::::::::: OS: Slackware 15.0 x86_64 x86_64
::::::::cllcccccllllllll:::::: Host: LENOVO 20L5000AMH
:::::::::lc dc::::::: Kernel: 5.15.38
::::::::cl clllccllll oc::::::::: Uptime: 3 hours, 33 mins
:::::::::o lc::::::::co oc:::::::::: Packages: 2090 (pkgtool), 9
(flatpak)
::::::::::o cccclc:::::clcc:::::::::::: Shell: bash 5.1.16
:::::::::::lc cclccclc::::::::::::: Resolution: 1920x1080
::::::::::::::lcclcc lc:::::::::::: DE: Plasma 5.23.5
::::::::::cclcc:::::lccclc oc::::::::::: WM: KWin
::::::::::o l::::::::::l lc::::::::::: Theme: Breeze Light [Plasma],
Breeze [GTK3]
:::::cll:o clcllcccll o::::::::::: Icons: [Plasma], breeze [GTK2/3]
:::::occ:o clc::::::::::: Terminal: xfce4-terminal
::::ocl:ccslclccclclccclclc::::::::::::: Terminal Font: Monospace 12
:::oclcccccccccccccllllllllllllll::::: CPU: Intel i7-8550U (8) @
4.000GHz
::lcc1lcccccccccccccccccccccccco:::: GPU: Intel UHD Graphics 620
:::::::::::::::::::::::::::::::: Memory: 4124MiB / 15889MiB
::::::::::::::::::::::::::::
::::::::::::::::::::::
::::::::::::
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