https://bugs.winehq.org/show_bug.cgi?id=53462
Bug ID: 53462
Summary: Audio and subtitles for in-game videos in Obduction
have disappeared
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: zerooneo(a)01101001.net
Regression SHA1: 6dc35196ae4a5afda6490abe585bc8d468f1ed2d
Distribution: ---
Created attachment 72825
--> https://bugs.winehq.org/attachment.cgi?id=72825
Log from a working version
In-game videos in the game Obduction rely on Windows Media Foundation, and
although they have presumably never worked, the audio and subtitles for these
videos started working in Wine 7.11.
However, in commit 6dc35196ae4a5afda6490abe585bc8d468f1ed2d , which is part of
Wine 7.14, these features stopped working again.
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https://bugs.winehq.org/show_bug.cgi?id=51601
Bug ID: 51601
Summary: Metal Gear Solid V: The Phantom Pain stucks on first
chapter intro
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70450
--> https://bugs.winehq.org/attachment.cgi?id=70450
+mfplat
Prologue playing fine, but starting first chapter just shows a black screen.
05dc:trace:mfplat:memory_buffer_QueryInterface 00000000005D6480,
{7dc9d5f9-9ed9-44ec-9bbf-0600bb589fbb}, 00000000220FFD20.
05dc:warn:mfplat:memory_buffer_QueryInterface Unsupported
{7dc9d5f9-9ed9-44ec-9bbf-0600bb589fbb}.
wine-6.14-367-g6b58d34a625
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http://bugs.winehq.org/show_bug.cgi?id=29685
Bug #: 29685
Summary: Manifest generator (ecmangen) tool from Windows
Platform SDK 7.1 crashes due to unhandled
facet/regular expression in XML schema (escape
sequence)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
the "ecmangen" tool (Manifest generator gui) crashes due to unhandled
facet/regular expression in XML schema.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Microsoft SDKs/Windows/v7.1/Bin
...
$ wine ./ecmangen.exe
--- snip ---
Trace log:
--- snip ---
...
0025:trace:msxml:domdoc_QueryInterface
(0x1503c8)->({4f2f4ba2-b822-11df-8b8a-6850dfd72085} 0x32f71c)
0025:trace:msxml:node_query_interface (0x1503c8)->(IID_xmlnode 0x32f71c)
...
0025:trace:msxml:Schema_parse (0x7c96a400)
regexp error : failed to compile: Wrong escape sequence, misuse of character
'\'
regexp error : failed to compile: internal: no atom generated
regexp error : failed to compile: genrate transition: atom == NULL
regexp error : failed to compile: xmlFAParseAtom: expecting ')'
regexp error : failed to compile: xmlFAParseRegExp: extra characters
0025:err:msxml:Schema_parse "Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value
'(\\$\\([Ss]tring\\..*\\))|(\\$\\([Mm][Cc]\\..*\\))' of the facet 'pattern' is
not a valid regular expression.\n"failed to parse doc
...
0025:Call oleaut32.SysAllocString(0015034c L"Failed trying to add schema file
to cache.") ret=0100adc3
...
0025:Call msvcrt._CxxThrowException(0032f848,01041d10) ret=01039b9e
...
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef1a "Runtime
error!",0000000e,0032e7c8,00000400) ret=6866169a
0025:Ret KERNEL32.MultiByteToWideChar() retval=0000000e ret=6866169a
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef43 "abnormal
program termination",0000001c,0032dfc8,00000400) ret=6866169a
--- snip ---
The relevant part of XML schema:
--- snip ---
<xs:schema targetNamespace="http://schemas.microsoft.com/win/2004/08/events"
elementFormDefault="qualified"
xmlns:man="http://schemas.microsoft.com/win/2004/08/events"
xmlns:xs="http://www.w3.org/2001/XMLSchema">
...
<xs:simpleType name="strTableRef">
<xs:annotation>
<xs:documentation>
Value of this attribute should be of the form $(string.stringTableId),
where stringTableId is the 'id' attribute of a <string> element
defined in the <stringTable> section. Or it could be of the form
$(mc.mcSymbolId), where mcSymbolId is the symbol of a message string
defined in a .mc file.
</xs:documentation>
</xs:annotation>
<xs:restriction base="xs:string">
<xs:pattern value="(\$\([Ss]tring\..*\))|(\$\([Mm][Cc]\..*\))"/>
</xs:restriction>
</xs:simpleType>
--- snip ---
'winetricks -q msxml6' works around.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=53545
Bug ID: 53545
Summary: Visual Novel Doukyuusei sound loop
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dsound
Assignee: wine-bugs(a)winehq.org
Reporter: flampool(a)protonmail.com
Distribution: ---
Created attachment 72910
--> https://bugs.winehq.org/attachment.cgi?id=72910
Errors thrown in wine 7.14
Hello. All BGM in the visual novel Doukyuusei Remake is interrupted and
restarted after a 3 second period of playback.
Running winetricks dsdmo fixes the issue.
Trial for the game
https://sample9.dmm.co.jp/digital/pcgame/fanzagames_0003pack/do_kyu_sei_re_…
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https://bugs.winehq.org/show_bug.cgi?id=53174
Bug ID: 53174
Summary: StarCitizen launcher freeze due to heap space issue
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: rawfox(a)freenet.de
Distribution: ---
Created attachment 72619
--> https://bugs.winehq.org/attachment.cgi?id=72619
frozen launcher
The StarCitizen launcher freezes on start with 100% cpu.
It does not show all UI elements and does not response to the mouse.
The authentication-process is also stuck in that moment.
It feels like a race condition btw the auth process and the launchers UI init
racing for heapspace, wich is currently set down to 0x40000 in
dlls/ntdll/heap.c.
Raising HEAP_DEF_SIZE up to at least 0x80000 made the launcher come up again
and all is fine.
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https://bugs.winehq.org/show_bug.cgi?id=52329
Bug ID: 52329
Summary: unimplemented cancel handle and namespace 0 in winsock
Product: Wine
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: etaash.mathamsetty(a)gmail.com
Distribution: ---
the amazon games app crashes.
I am having the same experience as the one on the appdb. The app installs, runs
and crashes after 10-30 seconds due to this thing called radium.
0:fixme:winsock:GetAddrInfoExW Unsupported namespace 0
0290:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
0294:fixme:winsock:GetAddrInfoExW Unsupported namespace 0
0294:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
0220:fixme:winsock:GetAddrInfoExW Unsupported namespace 0
0220:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
13:32:26.112 > NativeIpc->IPC disconnected
13:32:26.114 > Disconnected from desktop after 29592
ms
emit: desktopService.DISCONNECTED
13:32:26.115 > Disconnected from radium, unsubscribi
ng UCT
small excerpt of the log, the issue seems to be in GetAddrInfoExW
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https://bugs.winehq.org/show_bug.cgi?id=52021
Bug ID: 52021
Summary: Zorro 2.40.9 window looks blurred after minimizing and
maximizing it.
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: virtualreal(a)gmail.com
Distribution: ---
Created attachment 71020
--> https://bugs.winehq.org/attachment.cgi?id=71020
Blurred window
Introduction.
Zorro is a piece of software for developing & deploying automated trading
strategies.
Issue.
Once you minimize it's window and then maximize it back to normal size, the
window looks completely blurred.
How to reproduce this?
Download Zorro from http://opserver.de/down/Zorro_setup.exe and run the default
installation.
Here's terminal output, note that the missing ForexConnect.dll library isn't
relevant to this problem.
//begin
wine zorro.exe
02d0:err:module:import_dll Library ForexConnect.dll (which is needed by
L"C:\\Program Files\\Zorro\\Plugin\\FXCM.dll") not found
02d0:fixme:imm:ImeSetActiveContext (0x2bff30, 1): stub
02d0:fixme:imm:ImmReleaseContext (000F040C, 002BFF30): stub
02d0:fixme:msvcrt:__clean_type_info_names_internal (003A73D4) stub
02d0:fixme:msvcrt:__clean_type_info_names_internal (026BE424) stub
//end
Attached you will find screenshot from Zorro after minimizing & maximizing it's
window.
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https://bugs.winehq.org/show_bug.cgi?id=53393
Bug ID: 53393
Summary: wine-stable depend on wine-stable-i386
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: david(a)ixit.cz
CC: dimesio(a)earthlink.net
Distribution: ---
On my Debian system, I can install `wine64` (from Debian sources) and I get
wine complaining about missing 32-bit libraries, but working for my purpose
(running 64-bit apitrace).
In CI, where we loaded the winehq repository, I'm unable to cleanly install
wine-stable, without installing both wine-stable-amd64 and wine-stable-i386,
while I believe, the latter should be RECOMMENDED, but NOT REQUIRED.
If there is a chance we could drop the hack to avoid installing the whole i386
subarch into CI, I would be really glad.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=52830
Bug ID: 52830
Summary: DWRITE.DLL cannot be cross-compiled for WIN32 with
freetype
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
DWRITE.DLL cannot be cross-compiled for WIN32 with freetype delay-load
dependency thus fonts are not being rendered on Windows hosts.
Steps I used to enable cross-compilation with freetype:
1. Addad freetype headers into "include" folder
2. Changed in config.h.in:
#define HAVE_FREETYPE 1
#define HAVE_FT2BUILD_H 1
#define SONAME_LIBFREETYPE "freetype.dll"
In order to cross-compile for WIN32 I should use "--without-freetype" key in
configure.
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