https://bugs.winehq.org/show_bug.cgi?id=52539
Bug ID: 52539
Summary: foobar2000 undocking from system tray works randomly
Product: Wine
Version: 7.1
Hardware: x86-64
URL: https://www.foobar2000.org/getfile/foobar2000_v1.6.9.e
xe
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: Fedora
Created attachment 71844
--> https://bugs.winehq.org/attachment.cgi?id=71844
foobar2000 undocked after 5 LMB clicks
Steps to reproduce:
1) remove ~/.wine
2) install foobar2000
3) wine foobar2000.exe
4) in menubar select "Library->Configure"
5) in configuration tree select "Display->Default User Interface->Background
and Notifications"
6) Under "Window minimize and close" select "Minimize hides, close exits"
7) Under "Notification area icon" select "Show only when foobar2000 is hidden"
8) In the right top corner press minimize icon
9) foobar2000 minimizes to the system tray
10) LMB click on an icon of foobar2000 in the system tray
Behaviour:
foobar2000 icon in the system tray flashes but its main window is not restored.
After a couple of clicks it gets restored (see the attached movie).
Expected behaviour:
foobar2000 main window should be restored after first click on its system tray
icon every time.
Additional comment:
1) using KDE Plasma 5.23.5 X11 on Fedora 35
2) nothing shows in the terminal when docking/undocking foobar2000
3) "journalctl -f -g xembedsniproxy" gives
kde.xembedsniproxy: adding damage watch for 85983387
kde.xembedsniproxy: Received click 1 with passed x*y 1052 784
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983387
kde.xembedsniproxy: trying to dock window 85983392
kde.xembedsniproxy: adding damage watch for 85983392
kde.xembedsniproxy: Received click 1 with passed x*y 1053 783
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983392
Until foobar2000 window is finally restored.
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https://bugs.winehq.org/show_bug.cgi?id=49390
Bug ID: 49390
Summary: ETaskbarException in CSS HTML Validator 2020 and Batch
Wizard
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 67458
--> https://bugs.winehq.org/attachment.cgi?id=67458
Screenshots of user email reporting the bug
Download and install CSS HTML Validator Pro Trial 2020:
https://www.htmlvalidator.com/css-html-validator-trial-setup.exe
Perform the following steps to reproduce the exception which causes program
malfunction:
1. Open CSS HTML Validator (version 20.03, under Wine 5.10 on Arch Linux, bare
metal)
2. Main Menu Bar > Tools > Batch Wizard
3. In the Batch Wizard dialog, do Options > Force Toolbar
4. If necessary, increase width of the Batch Wizard dialog, so that the entire
toolbar is visible.
5. Click the "Add Target" button.
6. Click the "Add file target(s)" option (or any other of the three options).
7. Select an HTML file, and click the "Open" button.
8. In the toolbar, click the "Start" button.
9. In the "HTML Validator: Confirm Job" dialog, click the "Start processing
now" option.
10. The "ETaskbarException: Could not register tab." error window appears.
11. Program ceases to function properly after exception (i.e. cannot be closed
properly).
Also see attachments which are screenshots provided by a user.
Sidenote: Toolbar (which contains the "New List" button) is still not
displaying properly as it displays fully justified when it should display left
justified. Can see this in the first screenshot (EmailPart1.png) in the
attachment.
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https://bugs.winehq.org/show_bug.cgi?id=55249
Bug ID: 55249
Summary: tried to play borderlands 3. crashed on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jchoneandonly(a)gmail.com
Distribution: ---
Created attachment 74854
--> https://bugs.winehq.org/attachment.cgi?id=74854
the program told me to send this your way to get oyu information on the bug.
went to start borderlands 3 (epic games version) and it crashed before anything
would start up.
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https://bugs.winehq.org/show_bug.cgi?id=55520
Bug ID: 55520
Summary: Witch's Heart and its two other games: Runs too
quickly in windowed mode
Product: Wine
Version: 8.15
Hardware: x86-64
URL: https://vgperson.com/games/witchheart.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blankie(a)nixnetmail.com
Distribution: ArchLinux
Created attachment 75082
--> https://bugs.winehq.org/attachment.cgi?id=75082
Logs and save files
When running Witch's Heart in Windowed mode, the game runs normally from
starting a new game to seeing a big red monster. However, the rest of the game
(as far as I can tell, I did not continue playing) runs at an unplayably quick
rate. The two other games (Witch's Heart -Bonus Stage- and Unknown Past,
Dorothy's Secret: Conclusion) seem to run quickly throughout the entire game.
Running the games in fullscreen makes the game run at a normal rate (or perhaps
a bit slower).
For convenience, two save files for Witch's Heart are provided, the first is
when you first get control of the player and the second is when the bug
manifests. It is to be placed inside the Data folder.
Running `winetricks dlls quartz` makes it stop displaying the
fixme:quartz:MediaSeeking_SetRate messages, but the games are still unbareably
quick. `winetricks dlls directshow` does not appear to do anything.
Here are the sha1 hashes for the executables (StartWindowed.exe and
StartFullscreen.exe are only wrappers for Data/RPG_RT.exe):
6aafea701997929954b57cb3df7c492198dcd96c witchs-heart/StartWindowed.exe
ed793071fd3c23ca2aed323ca3f80e2ffd4654ea witchs-heart/StartFullscreen.exe
6a12f54c1cd533c753d8ace33a8d1cf65180d10c witchs-heart/Data/RPG_RT.exe
ac00ec884efe848ba879242828173754696cb981
witchs-heart-bonus-stage/StartWindowed.exe
68aa9ab88c1e8b39c762e73fde93026702bdb1c0
witchs-heart-bonus-stage/StartFullscreen.exe
a09386880c3a65470bec482ab52e896fb6699640
witchs-heart-bonus-stage/Data/RPG_RT.exe
3c17dd2b49e4b21966eff0b26dbacc40994945b0
witchs-heart-unknown-past-dorothys-secret/StartWindowed.exe
fa75f052c1776505dd3b677cee9eec3ae7fce42f
witchs-heart-unknown-past-dorothys-secret/StartFullscreen.exe
96fe5cf21e66aebc44a87260db4faae9923b1aae
witchs-heart-unknown-past-dorothys-secret/Data/RPG_RT.exe
neofetch reports my GPU as Intel Alder Lake-UP3 GT2 [Iris Xe Graphics], and I
have mesa, lib32-mesa, vulkan-intel, and lib32-vulkan-intel installed. (I don't
know what info to grab)
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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https://bugs.winehq.org/show_bug.cgi?id=49623
Bug ID: 49623
Summary: winedevice high cpu load over all the time
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.ferdinand(a)gmx.de
Distribution: Other
hello,
i have a big problem with winedevice of different versions of wine.
after the last updates of my system, i see, that winedevice need over 90% (most
99%) of cpu-time over hours and days. so my system must run all the time with
highest possible cpu-clock and i can't like this.
so i try to find out why this happens and because udisksd need also much
cpu-time, i kill it and lock it for automatic restart, so i can start it, if i
need it.
after that, i see, that winedevice no more need over 90% cpu-time.
because i deaktivate udisks always in the past, i think, i don't have this
problem with winedevice. but every update of udisks will reaktivate it again
and after some days, i deaktivate it again.
udisks is a nice program, but i can't like it, if one program kill all
powersaving functions of my system which runs 24 hours a day.
since i deaktive udisks, i have no more problems with winedevice.
i will deactive usage of udisks for wine to solve this problem.
goodby
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https://bugs.winehq.org/show_bug.cgi?id=51162
Bug ID: 51162
Summary: Xfce systray icons have a background of a next icon
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
Distribution: ---
Created attachment 70030
--> https://bugs.winehq.org/attachment.cgi?id=70030
Xfce4.16 systray bug
Systray icons have a background of a next icon when running Ubisoft Connect,
Steam and Epic Games launchers. Switching the desktop compositor on and off
changes the background between blank and the next icon. The network icon is
from connman-gtk. Version: xfce4-panel 4.16.2. OpenGL: renderer: Radeon RX 580
Series (POLARIS10 DRM 3.41.0 5.13.0-rc2 LLVM 12.0.0) v: 4.6 Mesa 21.2.0-devel
(git-0df249f 2021-05-19 focal-oibaf-ppa)
I inspected source code of the Xfce4 systray plugin and the problem is not
solvable there.
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https://bugs.winehq.org/show_bug.cgi?id=54915
Bug ID: 54915
Summary: Some applications refuse to open if "emulate virtual
desktop" and "NVIDIA PRIME render offload" is used
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
GPU: RTX 3050 (Mobile) (driver version: 530.41.03-1)
OS: archlinux
CPU: i5-11400H
I tested with league of legends client, and the epic games launcher (both won't
open with render offload and virtual desktop enabled). Both application works
without virtual desktop.
Environment variables used:
__NV_PRIME_RENDER_OFFLOAD=1
__VK_LAYER_NV_optimus=NVIDIA_only
__GLX_VENDOR_LIBRARY_NAME=nvidia
Virtual desktop set to 1920x1080.
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https://bugs.winehq.org/show_bug.cgi?id=49990
Bug ID: 49990
Summary: Gray window for Minecraft Dungeons Launcher & Riot
Client
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68393
--> https://bugs.winehq.org/attachment.cgi?id=68393
Wine log for Minecraft Dungeons Launcher
It is impossible to launch applications that ask to display a "Windows
interface" such as the login window Riot and/or Minecraft Dungeons Launcher. I
get an empty gray window.
The commit
https://source.winehq.org/git/wine.git/commit/bd27af974a21085cd0dc78b37b715…
provoc this problem.
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https://bugs.winehq.org/show_bug.cgi?id=43680
Bug ID: 43680
Summary: Epic Games Launcher crashes if tool-tip is shown in
D3D11 mode
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Tested with Wine staging 2.16.
How to reproduce:
- run EpicGamesLauncher.exe (maybe you need the "-SkipBuildPatchPrereq"
parameter)
- wait until the login window is shown
- everything seems to be ok
- move the mouse over one of the fields where you can enter email/password
- the window starts to flicker and finally EpicGamesLauncher.exe crashes
If you launch EpicGamesLauncher.exe with "-OpenGL", you do not get the crash.
Therefore I assume that it is a problem with D3D11.
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https://bugs.winehq.org/show_bug.cgi?id=54587
Bug ID: 54587
Summary: GMG-Vision - ShellExecuteEx failed: Bad EXE format for
install.exe.
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74120
--> https://bugs.winehq.org/attachment.cgi?id=74120
Console output (wine-8.2 on Slackware64/Multilib)
Hello everyone,
I am having problems starting an installation routine with the following
details.
Download URL: https://intern.gte.de/opendownload/GMG-Vision.zip
bash-5.1$ sha256sum GMG-Vision.zip
5502fe9e3fd79d67a8bea0a6dd0699b7c63ade2da9e99a5d026ba4bae059f58e
GMG-Vision.zip
bash-5.1$ sha256sum install.exe
645317d955e157fab7e4c5c3c905a9ce5477e7c46e1a146614e684d759cea928 install.exe
Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=30938
Bug #: 30938
Summary: Update a XIM candidate position when cursor location
changed
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
How to reproduce:
1. $ wine notepad
2. Activate input method (SCIM/IBUS/FCITX, etc), input something
Result:
Candidate window is below the notepad window, and never moved.
Expected result:
Candidate window moves as it is in gedit.
Probably related to these patches I found:
http://markmail.org/message/haq2zykslfkhwdilhttp://markmail.org/thread/2bfrrce47cqzga4l
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https://bugs.winehq.org/show_bug.cgi?id=37732
Bug ID: 37732
Summary: Corel Paint Shop Pro X7 Installer fails
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50235
--> https://bugs.winehq.org/attachment.cgi?id=50235
PSP X7 Backtrace on wine 1.7.32
Hello everyone,
I would like to share my experiences installing "Corel Paint Shop Pro X7" with
you. The installation starts up okay but a fatal error comes up when
initialising the trial installation.
I am assuming this is related to bug 27240 and 35057.
Some further info:
mwagner@linux-dnat:~/Downloads> shasum PSPX7_TBYB30.exe
7958bacb4ab198f7408066d269ca787c5b66042f PSPX7_TBYB30.exe
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https://bugs.winehq.org/show_bug.cgi?id=41607
Bug ID: 41607
Summary: Piggi 2 Demo version fails to start and throws runtime
and fatal error
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55951
--> https://bugs.winehq.org/attachment.cgi?id=55951
Backtrace wine 1.9.20
Dear wine-team,
I had a request from somebody working in agriculture to test an application in
wine and used wine 1.9.20 as 1.9.21 is not currently available on openSUSE.
A demo version is available at the following URL:
http://www.oask.de/Sauenplaner/piggi20_setup.exe
$ md5sum piggi20_setup.exe
bfd61acc354000a14e2974d383e7bd5f piggi20_setup.exe
The application throws a runtime error of 3633 (Laufzeitfehler) and then
crashes producing the debugging output shown in the attachment.
Is there anything I can do with winetricks to work aroud this issue?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=42997
Bug ID: 42997
Summary: Opera Neon Installation throws backtrace
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58133
--> https://bugs.winehq.org/attachment.cgi?id=58133
Opera Neon Backtrace on wine 2.7
Hello everyone,
I tried installing Opera Neon in a fresh prefix but the installation wouldn't
even start and throws a backtrace on 2.7 which is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45106
Bug ID: 45106
Summary: OOB write in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61285
--> https://bugs.winehq.org/attachment.cgi?id=61285
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=45105
Bug ID: 45105
Summary: heap-buffer overflow in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61284
--> https://bugs.winehq.org/attachment.cgi?id=61284
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=55841
Bug ID: 55841
Summary: Lotus Approach: print "Properties" button ignored
Product: Wine-staging
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75339
--> https://bugs.winehq.org/attachment.cgi?id=75339
WINEDEBUG=+winspool wine approach.exe > Wine.Print.Properties.WinspoolLog.txt
2>&1
Hi All,
# rpm -qa wine Note: this is Wine Staging
wine-8.18-1.fc38.i686
wine-8.18-1.fc38.x86_64
Lotus Approach N99.8.0208.0800 (Smart Suite)
This is impacting my ability to send out invoices as I can not configure my
envelope printing.
Wine blacks Lotus Approach’s ability to open any printer selected print
configuration dialog. This blocks me from being able to set the printer to
“Landscape” and “Manual Tray”.
This is only specific to Approach as it works fine in Lotus Word Pro and all my
other Wine Windows programs.
To reproduce:
→ start Lotus approach
→ click tab at the top “Create a New File …”
→ select “Blank Database” and “Okay”
→ in the “New” dialog that pops up, enter anything for the file name
(eraseme, etc.)
→in the “Create New database” dialog, enter anything in the “Field
Name” (“abc”) and “Okay
→ now go to “File”, “Print”
→ have fun clicking on the “Properties” button
Please fix as soon as possible.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=48521
Bug ID: 48521
Summary: StaxRip throes errors: Win32Exception (2.0.6.0)
Invalid function System.ComponentModel.Win32Exception
(0x80004005): Invalid function
Product: Wine
Version: 5.0
Hardware: x86
URL: https://github.com/staxrip/staxrip/releases
OS: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Steps to reproduce:
Use Staging (workaround https://bugs.winehq.org/show_bug.cgi?id=45868) and do
- winetricks -q dotnet40 dotnet48
- Invoke like ''wine start /unix /home/louis/StaxRip.exe'' otherwise you run
into
https://bugs.winehq.org/show_bug.cgi?id=48503
Try open an avi, it`ll tell you to install AviSynth, let it complete, then try
convert it; In the end an errormessage pops up:
Win32Exception (2.0.6.0)
Invalid function
System.ComponentModel.Win32Exception (0x80004005): Invalid function
at StaxRip.PowerRequest.SuppressStandby() in
D:\Projekte\VB\staxrip\General\General.vb:line 1532
at StaxRip.GlobalClass.ProcessJobs() in
D:\Projekte\VB\staxrip\General\GlobalClass.vb:line 36
The source is available from github:
Public Class PowerRequest
Private Shared CurrentPowerRequest As IntPtr
Shared Sub SuppressStandby()
If CurrentPowerRequest <> IntPtr.Zero Then
PowerClearRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
CurrentPowerRequest = IntPtr.Zero
End If
Dim pContext As POWER_REQUEST_CONTEXT
pContext.Flags = &H1 'POWER_REQUEST_CONTEXT_SIMPLE_STRING
pContext.Version = 0 'POWER_REQUEST_CONTEXT_VERSION
pContext.SimpleReasonString = "Standby suppressed by StaxRip" 'shown
when the command "powercfg -requests" is executed
CurrentPowerRequest = PowerCreateRequest(pContext)
If CurrentPowerRequest = IntPtr.Zero Then
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
End If
Dim success = PowerSetRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
If Not success Then
CurrentPowerRequest = IntPtr.Zero
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
End If
End Sub
Shared Sub EnableStandby()
If CurrentPowerRequest <> IntPtr.Zero Then
Dim success = PowerClearRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
If Not success Then
CurrentPowerRequest = IntPtr.Zero
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
Else
CurrentPowerRequest = IntPtr.Zero
End If
End If
End Sub
Enum PowerRequestType
PowerRequestDisplayRequired
PowerRequestSystemRequired
PowerRequestAwayModeRequired
PowerRequestExecutionRequired
End Enum
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerCreateRequest(ByRef Context As POWER_REQUEST_CONTEXT)
As IntPtr
End Function
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerSetRequest(PowerRequestHandle As IntPtr, RequestType
As PowerRequestType) As Boolean
End Function
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerClearRequest(PowerRequestHandle As IntPtr, RequestType
As PowerRequestType) As Boolean
End Function
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Structure POWER_REQUEST_CONTEXT
Public Version As UInt32
Public Flags As UInt32
<MarshalAs(UnmanagedType.LPWStr)>
Public SimpleReasonString As String
End Structure
End Class
Returning STATUS_SUCCESS for Nt{Create,Set,Clear}PowerRequest gets rid of the
errors. AFAICT it should be pretty safe to just return success from these three
functions, right?
Relevant console-output:
009c:fixme:ntdll:NtCreatePowerRequest (0x22d5e8, 0x22d5f0): stub
009c:fixme:ntdll:NtSetPowerRequest (0x110ea80, 1): stub
.
.
009c:fixme:ntdll:NtClearPowerRequest (0x110ea80, 1): stub
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https://bugs.winehq.org/show_bug.cgi?id=45455
Bug ID: 45455
Summary: Installation of Cetus3D-Software crashes
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pellwestphal(a)googlemail.com
Distribution: ---
Hello forum,
I wanted to install this software: https://www.tiertime.com/downloads/software/
its a 3D-printer software to load print jobs and control the printer.
https://pastebin.com/ThMrEcAh <- terminal output during installation
The installation starts up fine and I can go through the first few steps
without any issues except those repeating first lines you see in the terminal
paste. When I come to the actual installation it starts but then crashes after
the installation bar filled after a few seconds. The errors and fixme lines
appear instantly in the terminal.
Please help finding the underlying issue
My system is an x220 running Ubuntu 16.04 LTS with an i3wm as ui.
Thank you,
Per
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https://bugs.winehq.org/show_bug.cgi?id=43251
Bug ID: 43251
Summary: Anarchy Online Login Window Play and Settings button
disapper after minimising and maximising window
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I noticed some strange behaviour in Anarchy Online.
Steps to reproduce:
- Start up AnarchyOnline.exe
- Patch the game (if necessary)
- Click the minimise button of the window
- Maximise the window again
-> Settings and play button disappear.
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https://bugs.winehq.org/show_bug.cgi?id=53839
Bug ID: 53839
Summary: Anarchy Online (Old Engine) Installer hangs after
downloading game files
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
sha256sum AnarchyOnline_EP1.exe
ed5ff785e38cbee788f30c5c6305b441c3c1c8590f852b53199c9d8c15607c9e
AnarchyOnline_EP1.exe downloaded from
https://ctrack.funcom.com/ad/?ref=AODOWNLOAD
Tested in a clean prefix on Slackware 15.0 with wine 7.19
It downloades the necessary game files but hangs at the end. (execute
'install.exe')
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https://bugs.winehq.org/show_bug.cgi?id=44516
Bug ID: 44516
Summary: Anarchy Online doesn't startup anymore
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60469
--> https://bugs.winehq.org/attachment.cgi?id=60469
Console Output wine 3.1 (Non-staging)
Hello everyone,
I would like to report that I did some testing on "Anarchy Online" but it
doesn't seem to start up anymore and wants to launch a debugger but also fails
there.
Please see the console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=46375
Bug ID: 46375
Summary: Vietcong: game save thumbnails (screenshots) have
corrupted colors
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: Other
Created attachment 63117
--> https://bugs.winehq.org/attachment.cgi?id=63117
Game-save screenshots - left = created on windows, right = Wine
Every time Vietcong game creates new game save (psg file), it also creates
in-game screenshot of what scene game currently render on screen. This
screenshot is part of the psg file. In main menu, game shows screenshot of
selected game save (as a thumbnail). On native Windows, these screenshots are
created relative nice (but they are low quality/compressed pictures), while on
Wine they have always corrupted colors.
It is not problem of showing these screenshots (since I tried in Wine to load
game save created on Windows, which had nice thumbnail), but they are being
created corrupted. I have not looked into this bug deeply yet, so I do not know
which API game uses to create these screens.
This bug is in Wine probably for very long time, maybe since beginning. There
is nothing special in the Wine log.
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http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http://bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://bugs.winehq.org/attachment.cgi?id=58373
gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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https://bugs.winehq.org/show_bug.cgi?id=49381
Bug ID: 49381
Summary: Building wine from source on 32 bit Slackware Linux
fails since 5.10.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Distribution: ---
Created attachment 67441
--> https://bugs.winehq.org/attachment.cgi?id=67441
Archive containing the configure, make dep and make output in 2 files
The issue arises while building Wine 5.10 on 32 bit Slackware. Both Slackware
14.2 stable and current (15.0 beta) are affected while The 64 bit version
builds just fine.
The build procedure exits badly while linking ntdll.so, returning errors like:
/usr/bin/ld: unix/server.o: in function `remove_fd_from_cache':
server.c:(.text+0x29d): undefined reference to
`InterlockedCompareExchange64'
/usr/bin/ld: unix/server.o: in function `add_fd_to_cache':
server.c:(.text+0x60f): undefined reference to
`InterlockedCompareExchange64'
The output of the configure, make dep and make command is included into the
attached archive. They refer to the 14.2 current environment.
Thanks
Simone
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https://bugs.winehq.org/show_bug.cgi?id=47396
Bug ID: 47396
Summary: Lord of the Rings Mouse Pointer falls back to
System-Pointer since wine 4.9
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasti2k(a)gmail.com
Distribution: ---
Mouse Pointer falls back to System-Pointer since wine 4.9
Mouse Pointer changes to System Pointer, by moving the pointer over an enemy.
Last working Version was Wine 4.6
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https://bugs.winehq.org/show_bug.cgi?id=45244
Bug ID: 45244
Summary: MapleStory: screen freezes with certain audio files
Product: Wine
Version: 3.8
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha.s3r(a)gmail.com
Created attachment 61485
--> https://bugs.winehq.org/attachment.cgi?id=61485
Trimmed bug report. Frame Sync failed repeated indefinitely (but file size was
125 MB), so I erased most of those lines.
Wine screen freezes when playing certain audio files. It seems to be either
non-MPEG2 files or audio files that don't conform to 24k bps or 22050 Hz (any
audio under this classification seems to be fine).
The specific audio file that was used to replicate the crash was: MPEG 2.5 / 8k
bps / 8000 Hz. I've tested out other Wine versions, and Wine Stable 3.0 has the
same error, along Wine Staging 3.6, 3.7, 3.8.
However, if you use Wine 2.22 or Wine 1.4.1, the app runs fine and doesn't
freeze at these sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276
Summary: Resizing window in TellTale games does not resize
active area
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: robertc(a)gmail.com
Distribution: ---
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area. It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.
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https://bugs.winehq.org/show_bug.cgi?id=43284
Bug ID: 43284
Summary: I have tried to install Altium Designer in Ubuntu
12.04 through wine version 1.4 and aloso tried ubuntu
14.04 through wine version 1.6.It's successfully
installed the altium Designer.But when i tried to open
the application it hang on the machine.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidass.s(a)ahana.co.in
Distribution: ---
Hey Guys,
This is kalidoss.I have been using altium designer software in my
windows 7 machine ( x64 ) with out any fails.I want to use this application in
my ubuntu linux machine.
I have tried to install Altium Designer in Ubuntu 12.04 through
wine version 1.4 and also ubuntu 14.04 through wine version 1.6.It's
successfully installed the altium Designer software .But when i tried to open
the application it hang on the machine, particularly it was stopped when
loading some view modules in both machines.Please help me to resolve this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=53621
Bug ID: 53621
Summary: When i tried to run ssf2 on my Chromebook it said page
fault on execute access to the error then it said this
program register dump
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dedethejake(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Unhandled exception page fault
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https://bugs.winehq.org/show_bug.cgi?id=43823
Bug ID: 43823
Summary: FL Studio: Cannot play wav files
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichit.bryce(a)gmail.com
Distribution: ---
Hello,
I have an issue with wine when I use it on FL Studio (x64), I can't play any of
the wav files with the program. I tried many things in order to get it working
but I'm no wine expert.
Launching FL Studio in a terminal doesn't give me a lot more information, but
it seems like it is a system-wide issue since I tried to play a wav directly
with wine (and a windows soft called Gspot) and it doesn't work indeed I've got
a "unable to render the audio" issue.
Also if I try to open a media file (mp3 or wav, I did not test other formats)
with foobar2000 it doesn't work. Error "Unrecoverable playback error: Audio
data format not supported by this device (0x88780064)" while playing a wav
file.
Anyone has any clues on how to troubleshoot this issue? I file this as a bug
but maybe there is a codec issue or something.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=31563
Bug #: 31563
Summary: Problem with an usb-serial card reader
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthieu.nue(a)gmail.com
Classification: Unclassified
I would like to use a cards reader (twin30
http://medprice.fr/lecteur-carte-vitale-fixe/lecteur-sesam-vitale-twin30-us…)
on linux with a windows programm.
The cards reader is a native serial device but it solds with a USB-serial
converter.
For testing the cards reader, i use a little programme named cpgesw32.exe.
On windows, it works.
On linux, it works with the equivalent program for linux.
So my card reader works on linux.
Now i want testing my cards reader with cpgesw32.exe on linux with wine.
The cards reader freeze after several seconds.
So i look the source code of wine.
The freeze of the device happens with the command
KERNEL32.WriteFile(0000004c,0033f2a4,00000009,0033f13c,00000000).
To continue, i used an usb sniffer. Before the freeze, the cpgesw32's program
call several command :
KERNEL32.GetCommState(0000004c,003552c0)
KERNEL32.SetCommState(0000004c,003552c0)
KERNEL32.GetCommTimeouts(0000004c,0033f8f8)
and others.
When KERNEL32.GetCommState(0000004c,003552c0) is called, the wine programm
launch :
- get_baud_rate
- get_line_control
- get_hand_flow
- get_special_chars
With the sniffer, i noticed that only the first command (get_baud_rate)
transmit a packet on the usb. After that, nothing on the usb port before the
WriteFile.
I noticed that if i open a connexion with my serial-usb device, only one
command works. If i want a second command, i need to close the conexion and
reopen it.
I suppose this is the object of the "server_get_unix_fd" function for wine.
So,
- is everyserial device works like that (one command by connexion) or is it
only my device ?
- is someone can help me on the "server_get_unix_fd" function ?
Thank you and sorry for my english (french speaker).
Matteli
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https://bugs.winehq.org/show_bug.cgi?id=52521
Bug ID: 52521
Summary: RMS Express: Intermittent TCP connections between
program components
Product: Wine
Version: 7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
Context: RMS Express is a "Email over Radio" email-like client that interfaces
with sound modems (sound is then sent over radio to listening stations), much
like the old dial-up modems of the 1990's. Its modems are separate programs
that connect to it over local TCP.
Problem: I would technically call this a minor bug, but since many users of
this program don't like using computers and might not try closing and
re-running RMS Express, I would consider it basically a 'crash' for this
program. RMS Express's code can be peeked at with ILspy and ARDOP (one of the
modem programs) is open-source (available by joining
https://ardop.groups.io/g/main - and then later joining
ardop.groups.io/g/developers )
System:
- Happens on Debain 10/x86 (VMWare) & on RPi4/armv7l (see
https://github.com/WheezyE/Winelink/)
- Using wine-devel-7.1 (has been present since at least wine-devel-5.19 -
haven't tried earlier than that)
- Happens whether using wine-mono or .NET 4.6 (so we can rule out a wine-mono
bug)
Installation: If you're interested, here are some quick install commands &
notes.
```
# Set up wine
# NOTE: wine-mono is also required for RMS Express!
winetricks -q win7 sound=alsa # for RMS Express
winetricks -q vb6run pdh_nt4 win7 sound=alsa # for VARA
# Install RMS Express & VARA HF/FM (no matter what their version numbers are)
# NOTE: ARDOP, VARA HF, & VARA FM need the user to configure soundcards after
installation.
mkdir rmsdownloads 2>/dev/null; cd rmsdownloads
sudo apt-get install curl megatools p7zip-full -y
# Download / extract RMS Express
echo -e "\nDownloading and installing RMS Express . . .\n"
wget -q -r -l1 -np -nd -A "Winlink_Express_install_*.zip"
https://downloads.winlink.org/User%20Programs
7z x Winlink_Express_install_*.zip -o"WinlinkExpressInstaller"
wine WinlinkExpressInstaller/Winlink_Express_install.exe /SILENT
# Download / extract VARA HF
echo -e "\nDownloading VARA HF . . .\n"
VARAHFLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA HF
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAHFLINK}
7z x VARA\ HF*.zip -o"VARAHFInstaller"
wine VARAHFInstaller/VARA\ setup*.exe /SILENT
# Download / extract VARA FM
echo -e "\nDownloading VARA FM . . .\n"
VARAFMLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA FM
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAFMLINK}
7z x VARA\ FM*.zip -o"VARAFMInstaller"
wine VARAFMInstaller/VARA\ FM\ setup*.exe /SILENT
cd ..
rm -rf rmsdownloads
# NOTE: RMS Express requires a free user account, which you can sign up for on
first run of the program.
```
Terminal output: The terminal output segments when ARDOP connects to RMS
Express (vs when ARDOP fails to connect to RMS Express) look basically
identical
(process numbers -and also the address in ImmReleaseContext- change every run)
Connects:
---snip---
0238:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0238:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0238:fixme:imm:ImmReleaseContext (000200E4, 002596C8): stub
---snip---
Doesn't connect:
---snip---
0288:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0288:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0288:fixme:imm:ImmReleaseContext (000300EC, 002596C8): stub
---snip---
I'm excited to say I got this program working on Android (without root)
recently thanks to box86/Termux/PRoot https://youtu.be/FkeP_IW3GGQ?t=23 . Lots
of ham radio operators are using really old Windows PC's to run this software
on their message servers. Many people want to take this software with them in a
backpack too (without getting an expensive Windows tablet) or strapped to their
radio on a Raspberry Pi, and I think solving this weird intermittent TCP
connection issue in Wine could help make using wine with RMS Express pretty
popular.
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https://bugs.winehq.org/show_bug.cgi?id=42460
Bug ID: 42460
Summary: League of Legends performance degradation over time
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krzysztofmachura1(a)gmail.com
Distribution: ---
After 30-40 min in game any spell casted causes stutter and fps becomes a lot
lower.
I get ~25fps at 30 min as well as stutter, after restarting game its back at
~80fps without any sttuter
Checked with
Windows xp, winetricks d3dx9_39+old LoL launcher
Windows 10, winetricks d3dx9, d3dcompiler_47 set to native+old Launcher
It happens on wine-staging with CSMT on and CSMT off, as well as normal wine.
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https://bugs.winehq.org/show_bug.cgi?id=39689
Bug ID: 39689
Summary: I was trying to open sims 4 then it said there was a
erroe but i was like whatever but now whenever i try
to open the game it is just blank. It seems to have a
error with origin
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: yungeun123(a)yahoo.com
Created attachment 52923
--> https://bugs.winehq.org/attachment.cgi?id=52923
I was trying to load the game sims 4 but there seems to be a problem
I was trying to open sims 4 then it said there was a erroe but i was like
whatever but now whenever i try to open the game it is just blank
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http://bugs.winehq.org/show_bug.cgi?id=29071
Bug #: 29071
Summary: Falcon BMS 4: Low FPS on Wine 1.3.32
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Classification: Unclassified
Created attachment 37463
--> http://bugs.winehq.org/attachment.cgi?id=37463
In-game graphics settings window
Falcon 4 BMS runs with a very low framerate(5-7 FPS as reported by the in-game
FPS indicator) in Wine 1.3.32. However, in Wine 1.2.3, the game runs at 20-23
FPS.
The scene used for the tests was the same(default "Korea" theater, game was
started using "instant action" > "commit" button). Attached is a screenshot of
the settings window, the settings used were exactly the same for both Wine
versions.
I would just use 1.2.3 for the time being if it wasn't for a annoying bug,
where switching to another window while the game is being played(Alt+Tab)
causes the gameplay window to turn black(on menu windows, this doesn't happen).
This does not happen on 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=21267
Summary: Fallout 3 GOTY: Crashes Randomly
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Created an attachment (id=25570)
--> (http://bugs.winehq.org/attachment.cgi?id=25570)
The Console log after a crash during the black screen after the opening video.
Fallout 3 Game of the Year Edition will crash in semi-random places when
starting a New game. Some of these places include the black screen right after
the opening video, after inputting the player's name, after customizing the
character, During the Birthday scene when you are shooting the radroach with
your BB Gun, etc. It seams to be a script executing error as the game is
usually supposed to be doing something (ie. controlling the radroach so it
doesn't attack the player, moving an NPC somewhere, setting game values(player
name, how the player looks) when it stops. The Game has two different crashes
for these events, but only one shows at anytime. The first one is obvious and
the rarest a Message box pops up saying the Program encountered an error an
needs to close. A stacktrace is able to be retrieved in this case. The second
one is a freeze, ie the game is no longer controllable by the user, and the
render has stopped. Music and sound effects (such as talking) still work until
the program is killed, but the player cannot make any sound effects such as
walking or shooting a gun. The game's menus are also disabled.
I've followed the hq's guides on getting the program to run, with the small
exception of manually installing the Games for Windows Live client and .Net
Framework. As the game's installer hangs when the installer for those
components have crashed, and thus must be killed to allow the installer to
continue.
It must be noted that a save game made after Vault 101 will work normally. It's
unknown if it's the result of the save being from another computer with the
game running normally or just after Vault 101 because i can't get the game past
Vault 101 when starting a new game.
System Specs:
Mandriva Linux 2010.0 X86_64
Intel Core 2 Quadcore
Latest Nvidia Drivers as of 1/5/2010
Wine 1.1.35 Mandriva Linux Repo
(If anyone needs more just ask.)
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https://bugs.winehq.org/show_bug.cgi?id=47819
Bug ID: 47819
Summary: Gramps does not display text labels, displays boxes
instead
Product: Wine
Version: 4.16
Hardware: x86-64
URL: https://www.gramps-project.org/wiki/index.php?title=Do
wnload#MS_Windows
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65316
--> https://bugs.winehq.org/attachment.cgi?id=65316
screenshot
$ wine --version
wine-4.16
$ openssl sha256 GrampsAIO-5.1.1-1_win32.exe
SHA256(GrampsAIO-5.1.1-1_win32.exe)=
fa32bb3914508844420fe602f6746ba8f77709775c584481b979a024e3e2a69a
Gramps does not display labels properly, it shows boxes instead.
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http://bugs.winehq.org/show_bug.cgi?id=26706
Summary: SolidWorks: Some tools cannot be activated
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
When clicking on the toolbar button or the menu item to activate a tool,
nothing happens.
Known tools which do not work:
- Plane (menu Insert -> Reference Geometry -> Plane)
- Convert Entities (menu Tools -> Sketch Tools -> Convert Entities)
But there are probably more occurences...?
Steps to reproduce:
- Start designing a new part
- Click the new plane button
Actual results:
Nothing happens
Expected results:
After clicking the button a new plane pane should show to fill in the
properties of the new plane and to actually create it.
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http://bugs.winehq.org/show_bug.cgi?id=26873
Summary: Dekaron: crashes when starting the game from the
launcher
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Created an attachment (id=34257)
--> (http://bugs.winehq.org/attachment.cgi?id=34257)
This is the backtrace from the console
Dekaron launcher works fine, but the game itself crashes just when I try to
start.
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https://bugs.winehq.org/show_bug.cgi?id=52800
Bug ID: 52800
Summary: FL Studio Knob Cursor Capture
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: variouscrap+wine(a)protonmail.com
Distribution: ---
Volume, pitch and other knobs in FL Studio work in a way that while you are
holding left click on them, it captures the cursor and you can move your mouse
up and down to adjust the knob.
With Wine after a certain amount of mouse movement, the cursor will appear
outside of the FL Studio window.
The cursor is invisible while in the FL Studio window, but is visible,
functional and stopped by the screen borders when it goes outside.
After going outside, you can use the cursor normally, but when going back to
the FL Studio window, it is still captured and will adjust the knob and you
have to click once to release the knob.
I'm using the latest version of FL Studio 20, KDE/Kwin and Arch btw.
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https://bugs.winehq.org/show_bug.cgi?id=47172
Bug ID: 47172
Summary: Win64 prefix installs 64-bit libraries to system32
instead of syswow64
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joakimpokemeg(a)hotmail.no
Distribution: ---
Created attachment 64423
--> https://bugs.winehq.org/attachment.cgi?id=64423
WINEDEBUG=+wineboot,+setupapi wineboot
When I was about to install DXVK through the install script it told me that it
could not find the d3d10.dll int the syswow64 directory. So I investigated and
found that syswow64 was in fact an empty directory. I made a clean new
wineprefix with win64 architechture and the syswow64 was still completely empty
but the system32 folder was filled with alot of dlls.
When I debugged the prefix creation with "WINEDEBUG=+wineboot,+setupapi
wineboot" I saw that it put dlls from a lib64 folder into the system32 folder
(log as attachment).
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https://bugs.winehq.org/show_bug.cgi?id=48721
Bug ID: 48721
Summary: SSL errors and "fixme" when launching a wow .bat
application
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: py_lrr(a)hotmail.fr
Distribution: ---
Created attachment 66595
--> https://bugs.winehq.org/attachment.cgi?id=66595
Console backtrace
Hi,
Running a wow (BfA) .bat launcher with Wine cmd, I get a warning saying TLS
library was not found and, then, some errors about windows functions (lines
beginning with "fixme").
I looked for a solution and didn't find one for this precise case, with the
fixme I guessed it could be something unimplemented ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=49827
Bug ID: 49827
Summary: sDate stopped working after Wine 3.x
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelwitten82(a)gmail.com
Distribution: ---
I am on Ubuntu and have recently moved up to 20.04.1, and after the re-install
I installed MYOB in PlayOnLinux (as I always have) and the date format was
wrong.
After a LOT of testing (you can see further in a Ubuntu bug I submitted -
https://bugs.launchpad.net/ubuntu/+source/playonlinux/+bug/1892859) I have
found what the issue is. After seeing that between Ubuntu 18.04 and 20.04 they
moved from wine 3.0 to 5.0, I have tested various versions in PlayOnLinux (all
32-bit, 64-bit seemed to have other issues):
5.0 (default) - NOT working
5.16 (latest in PlayOnLinux) - NOT working
4.21 - NOT working
3.21 - WORKS
There is an easy way to test this (in PlayOnLinux)
1. Open the General tab in the Config for the VM
2. Change the Wine version to whichever you want to test
3. Go to the Wine tab and Windows reboot (I do this to be safe)
4. Open the Command prompt (under the same tab)
5. Type "date"
It will show the current date in the format being used in wine on that vm. For
me, even though everything is set to en_AU and registry settings etc are to
dd/MM/yyyy (also tried d/MM/yyyy) my date format shows as en_US format
(MM/dd/yyyy -not sure if its dd or d as its the 13th today), until I drop back
to version 3.x.
This won't be an issue to people playing games etc I guess, but to anyone doing
anything with dates important (for example I am doing accounting, so my
invoices show wrong dates) this is a show stopper.
I have seen other people online ask about it but none of the answers worked for
me. I would think this is something pretty urgent to look at and get correct.
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http://bugs.winehq.org/show_bug.cgi?id=26839
Summary: 888 Poker Crashes after login and password entered
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
Created an attachment (id=34200)
--> (http://bugs.winehq.org/attachment.cgi?id=34200)
Crash screenshot
888 Poker Crashes after login and password entered, If just wait 888 poker
reports "server unreacheble" but show player on tables and some more info. Ater
I login i see my Name my status and that got crash (see screenshor) and 888
poker client hangs
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https://bugs.winehq.org/show_bug.cgi?id=38437
Bug ID: 38437
Summary: Does not load game
Product: Wine
Version: 0.9
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alika0009(a)mail.ru
Created attachment 51298
--> https://bugs.winehq.org/attachment.cgi?id=51298
I do not know what to do, and want to play(((
Good day, I have a problem with the game The Sims 4. Turn on the game and
seeing the following((
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https://bugs.winehq.org/show_bug.cgi?id=55334
Bug ID: 55334
Summary: Steam fails to load if compiled --with-wine64
Product: Wine
Version: 8.13
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74927
--> https://bugs.winehq.org/attachment.cgi?id=74927
wine-8.13 console output (eventually killed with SIGHUP)
Steam fails to load if compiled with --with-wine64.
Sometimes it'll let you know something has crashed and give you options to
restart various components (including the whole thing) but it makes no
difference.
A. This does not occur if Wine is compiled with --enable-archs=x86_64,i386.
B. It also does not occur using the official Wine binaries (for Ubuntu).
I have tried finding a library and/or kernel issue, but I cannot find it. The
openSUSE logs don't seem to build with --with-wine64. I don't know how those
binaries actually work. Something to do with multiarch setup?
I've tried building with a number of Ubuntu versions, Debian Stable and
Testing, and openSUSE Tumbleweed but the result is always the same.
My build process:
CFLAGS="-g -O0 -pipe"
64 bit: configure --enable-win64 => wine64
32 bit (schroot): configure => wine32
Combine (schroot): configure --with-wine64=wine64 --with-wine-tools=wine32
i386 chroots are need to build 32-bit Wine parts.
$ gcc --version
gcc (Ubuntu 11.3.0-1ubuntu1~22.04.1) 11.3.0
Also tried GCC 12 but no change.
Tried compiling a few older Wines but it made no difference, and eventually hit
other bugs. Doesn't look like a regression.
From what I can see in htop it looks like one of the steamwebhelper processes
is the problem, but I don't know what the problem is exactly.
My guess is there's a problem with the i386 part (or some sort of chroot
madness?). (A) and (B) don't seem to touch 32-bit libraries, at least not in
the same way.
I'm at a loss.
Waffle:
https://forum.winehq.org/viewtopic.php?t=37852
Note: On first run Steam will self-update. This seems to work fine.
No log-in needed to get this far.
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