https://bugs.winehq.org/show_bug.cgi?id=55708
Bug ID: 55708
Summary: cpython 3.12.0 fails to run on wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)bochs.info
Distribution: ---
cpython 3.12.0 (released today) fails to run in wine on Linux, due to a new
module _wmi which depends on VariantToString. This is stubbed in wine's
propsys.dll:
"Unimplemented function propsys.dll.VariantToString called at address ..."
It's unclear if anything else is broken, because the process halts here.
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https://bugs.winehq.org/show_bug.cgi?id=55674
Bug ID: 55674
Summary: 64-bit wineserver/wine-preloader hangs on macOS 14.
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
This is a regression introduced by a81c53504ae32715e6e91bd020fdebd5bef20d48.
Before this commit, I can run Notepad++ with a WOW64 build on macOS 14. But
now, I can't even start `winecfg` and create a wineprefix.
I don't reproduce this issue with 64-bit Wine on Linux, so this is a
Mac-specific issue.
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https://bugs.winehq.org/show_bug.cgi?id=55670
Bug ID: 55670
Summary: Word 2007 and Wordpad are no longer able to print
multiple copies of a page
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: piotr(a)codeweavers.com
Distribution: ---
This problem has been noticed with Word 2007 however it's also possible to
reproduce with wordpad ('wine write' is a nice wrapper to run wordpad).
Steps to reproduce:
1. wine write
2. Ctrl+P (File -> Print), it's fine to print empty document
3. Select "Print to file", set "Number of copies" to 2, select Pages 1 - 1 for
clarity
4. Press OK, save "output.prn".
When the bug is not present output.prn contains the comment
%%cupsJobTicket: copies=2
otherwise this comment is missing from the generated Postscript file.
According to my testing last version of Wine that was able to correctly print
multiple copies is wine-7.22, wine-8.0-rc1 is already broken.
It's not really possible to correctly find the offending commit because
breakage has side effects like a failure to create "output.prn". If a missing
output.prn could be considered as 'bad' during bisection then the regression is
caused by
$ git bisect bad
017e9557db73a4b51b5cb2eacbf638288b5e6719 is the first bad commit
commit 017e9557db73a4b51b5cb2eacbf638288b5e6719
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Dec 2 21:23:50 2022 +0100
localspl: Use print processor in ScheduleJob.
Wine with this commit reverted writes correct "output.prn" with
%%cupsJobTicket: copies=2, however using Wine with that commit leads to a
missing "output.prn".
P.S.
wine-8.0 is not able to print to a file (missing "output.prn")
wine-8.0.2 is able to create "output.prn" however %%cupsJobTicket: copies=2 is
missing
As a result with wine-stable it's impossible to print multiple copies of a
page.
I'd personally consider this bug as major, especially when stable Wine release
is affected, however I'll leave to Piotr to decide.
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https://bugs.winehq.org/show_bug.cgi?id=55658
Bug ID: 55658
Summary: psapi:psapi_main - test_EnumProcessModules*() fails on
macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: psapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
psapi:psapi_main - test_EnumProcessModules*() fails on macOS:
psapi_main.c:156: Test failed: got 0, error 5
psapi_main.c:158: Test failed: expected non-NULL module
psapi_main.c:162: Test failed: got error 5
psapi_main.c:163: Test failed: got PÛ
psapi_main.c:166: Test failed: got error 5
psapi_main.c:167: Test failed: got
psapi_main.c:170: Test failed: got error 5
psapi_main.c:183: Test failed: got error 5
psapi_main.c:184: Test failed: third DLL in wow64 should be one of wow*.dll ()
psapi_main.c:239: Test failed: pcs-6432: 1: didn't succeed 5
psapi_main.c:239: Test failed: pcs-6432: 2: didn't succeed 5
psapi_main.c:239: Test failed: pcs-6432: 0: didn't succeed 5
psapi_main.c:239: Test failed: pcs-6432: 3: didn't succeed 5
psapi_main.c:507: Test failed: pcs-6432: expecting 32bit modules
psapi_main.c:510: Test marked todo: pcs-6432: expecting 64bit modules
psapi_main.c:345: Test failed: pcs-6432: 1: got error 5
psapi_main.c:346: Test failed: pcs-6432: 1: expecting msinfo32.exe but got
psapi_main.c:348: Test failed: pcs-6432: 1: got error 5
psapi_main.c:349: Test failed: pcs-6432: 1: expecting
C:\windows\syswow64\msinfo32.exe but got
psapi_main.c:352: Test failed: pcs-6432: 1: got error 5
psapi_main.c:353: Test failed: pcs-6432: 1: expected 00000000DEADBEEF, got
0000000178010008
psapi_main.c:355: Test failed: pcs-6432: 1: got entry point 0000000000000000
psapi_main.c:345: Test failed: pcs-6432: 0: got error 5
psapi_main.c:346: Test failed: pcs-6432: 0: expecting msinfo32.exe but got
psapi_main.c:348: Test failed: pcs-6432: 0: got error 5
psapi_main.c:349: Test failed: pcs-6432: 0: expecting
C:\windows\syswow64\msinfo32.exe but got
psapi_main.c:352: Test failed: pcs-6432: 0: got error 5
psapi_main.c:353: Test failed: pcs-6432: 0: expected 00000000DEADBEEF, got
0000000178010008
psapi_main.c:355: Test failed: pcs-6432: 0: got entry point 0000000000000000
psapi_main.c:345: Test failed: pcs-6432: 3: got error 5
psapi_main.c:346: Test failed: pcs-6432: 3: expecting msinfo32.exe but got
psapi_main.c:348: Test failed: pcs-6432: 3: got error 5
psapi_main.c:349: Test failed: pcs-6432: 3: expecting
C:\windows\syswow64\msinfo32.exe but got
psapi_main.c:352: Test failed: pcs-6432: 3: got error 5
psapi_main.c:353: Test failed: pcs-6432: 3: expected 00000000DEADBEEF, got
0000000178010008
psapi_main.c:355: Test failed: pcs-6432: 3: got entry point 0000000000000000
psapi_main.c:529: Test succeeded inside todo block: pcs-6432: Wrong count 0 in
C:\windows\syswow64
See https://test.winehq.org/data/patterns.html#psapi:psapi_main
This set of failures started on 2023-09-14 and only happens on macOS (see
Remi's rbernon-macos-* cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55241
Bug ID: 55241
Summary: The 64-bit winmm:capture & winmm:wave crash on Windows
8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit winmm:capture & winmm:wave crash on Windows 8:
capture.c:171: this is the last test seen before the exception
07d0:capture: unhandled exception c0000005 at 00007FFDC66DCF38
wave.c:686: this is the last test seen before the exception
0b14:wave: unhandled exception c0000005 at 00007FFDC66DCF38
See https://test.winehq.org/data/patterns.html#winmm:capturehttps://test.winehq.org/data/patterns.html#winmm:wave
This started with the GitLab CI's switch to Debian 12 (bookworm) for the build
system:
* The winmm_test.exe binary produced by the TestBot's Debian 11-based build VM
produces no failures when run on Windows while GitLab CI's binary for the same
Wine version produces this set of failures.
* And the TestBot runs the official WineTest builds on its Windows VMs which is
why the failures appeared on 2023-07-10 which corresponds to this commit:
commit 5799e89f15b5584f186dcc2fd24b98e0a7bd6c10
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 10 17:18:49 2023 +0200
gitlab: Upgrade the Debian image to bookworm.
Now the question is whether the new build environment revealed a preexisting
bug in Wine, or if the new build environment itself is broken, or if the bug is
elsewhere such as in the MinGW compiler. This is also likely the same issue as
bug 55240.
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https://bugs.winehq.org/show_bug.cgi?id=54744
Bug ID: 54744
Summary: explorerframe:taskbarlist - test_ITaskbarList()
sometimes gets E_NOTIMPL on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
explorerframe:taskbarlist - test_ITaskbarList() sometimes gets E_NOTIMPL on
Windows:
taskbarlist.c:61: Test failed: Got hr 0x80004001.
taskbarlist.c:66: Test failed: Got hr 0x80004001.
See https://test.winehq.org/data/patterns.html#explorerframe:taskbarlist
Where 0x80004001 == E_NOTIMPL
On average this happens about once every other month on recent Windows 10
versions:
* 2022-08-31 on w1064-tsign-64 (21h2)
* 2022-11-14 on w1064-tsign-32 (21h2)
* 2023-01-10 on fgtb-w10pro64-rx550-64 (22h2)
* 2023-02-06 on w10pro64-rx550-64 (22h2)
* 2023-03-27 on w10pro64-ar-64 (21h1)
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https://bugs.winehq.org/show_bug.cgi?id=54069
Bug ID: 54069
Summary: ddraw:ddraw7 - test_texture_wrong_caps() sometimes
fails on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ddraw:ddraw7 - test_texture_wrong_caps() sometimes fails on Windows 8+.
ddraw7.c:18954: Test failed: Got unexpected color 0x00000040.
and
ddraw7.c:18972: Test failed: Got unexpected color 0x00ff00ff.
See https://test.winehq.org/data/patterns.html#ddraw:ddraw7
Notes:
* There is no evidence of this happening on Windows 11.
* This seems to only happen with Microsoft's "Microsoft Basic Display Adapter"
driver: the "-1qxl" and "-2qxl" (dual-monitor) configuration use the "Red Hat
QXL controller" driver and are are not affected. Neither are the AMD / NVIDIA
PCI passthrough configurations.
* The 0x00000040 result mostly happens on Windows 8 to Windows 10 1607 but it
also happened a couple of times on Windows 10 21H2. Meanwhile the 0x00ff00ff
result seems to only happen on Windows 10 2004+.
* ddraw:ddraw1, ddraw:ddraw2 and ddraw:ddraw4 have a similar test function but
don't have this failure.
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https://bugs.winehq.org/show_bug.cgi?id=43017
Bug ID: 43017
Summary: Unreal Tournament 2004/UT2004.exe crashes due to
"intel_do_flush_locked failed: Cannot allocate memory"
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
Unreal Tournament 2004/UT2004.exe crashes due to `intel_do_flush_locked failed:
Cannot allocate memory` the debug output of PlayOnLinux reads
```
[05/12/17 23:55:35] - Running wine-2.7 UT2004.exe (Working directory :
/home/richter/.PlayOnLinux/wineprefix/UnrealT2004/drive_c/Program Files/Unreal
Tournament 2004/System)
err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys":
libudev.so.0: cannot open shared object file: No such file or directory
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32e540,0x32e53c): stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32bc98,0x00000000), stub!
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3604), rejected
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3604), rejected
fixme:imm:ImmReleaseContext (0x1007c, 0x2165e0): stub
fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x6404c88, 0x32ccc4
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_ENUM in
glClampColorARB(clamp)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=-1042267284)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1082643741)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1129305379)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=-1017464658)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1106373278)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1061644189)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1103102115)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1102202262)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1127878391)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1133393126)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1064431753)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1056334452)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1103590910)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1128011843)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=-1012511863)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1129177136)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1064579615)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1107545964)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1127492263)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1131588260)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=-1009667614)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1064940315)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1102388947)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1107645235)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1127352012)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1106599611)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1065065837)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1056114040)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1104285584)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1127422744)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=-1029644321)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1126051816)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_OPERATION in
glUniform(location=1065075311)".
err:d3d:wined3d_debug_callback 0x6369a18: "GL_INVALID_ENUM in
glClampColorARB(clamp)".
intel_do_flush_locked failed: Cannot allocate memory
```
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https://bugs.winehq.org/show_bug.cgi?id=55733
Bug ID: 55733
Summary: ntdll:file - test_file_rename_information_ex() fails
on Windows 10 1607 & 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:file - test_file_rename_information_ex() fails on Windows 10 1607 & 1709:
file.c:2263: Test failed: res expected STATUS_SUCCESS, got c00000bb
file.c:2265: Test failed: file should not exist
See https://test.winehq.org/data/patterns.html#ntdll:file
These failures are systematic and started on 2023-10-05. A bisect confirms they
happen starting with the commit that added them:
commit 07e40a6f9f70338d9810d50b606696b7be984d98
Author: Joel Holdsworth <joel(a)airwebreathe.org.uk>
AuthorDate: Wed Sep 20 11:34:09 2023 +0100
ntdll/tests: Add tests for FILE_RENAME_IGNORE_READONLY_ATTRIBUTE.
Signed-off-by: Joel Holdsworth <joel(a)airwebreathe.org.uk>
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https://bugs.winehq.org/show_bug.cgi?id=55648
Bug ID: 55648
Summary: ntdll:wow64 - test_peb_teb() crashes on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:wow64 - test_peb_teb() crashes on macOS:
wow64.c:712: Test failed: RtlWow64GetSharedInfoProcess failed c0000022
wow64.c:716: Test failed: wrong page size cccccccc
wow64.c:718: Test failed: wrong flags cccccccc
wow64.c:720: Test failed: wrong machine cccc / 8664
wow64.c:722: Test failed: wrong machine cccc
wow64.c:748: Test failed: DuplicateHandle failed 6
wow64.c:751: Test failed: NtMapViewOfSection failed c0000008
wow64.c:752: Test failed: unexpected size 0
wow64.c:764: Test failed: got 0 handle
wow64.c:765: Test failed: got NULL data
wow64.c:772: Test failed: NtMapViewOfSection failed c0000008
wow64.c:774: Test failed: invalid handle
Unhandled exception: page fault on read access to 0x0000000000000000 in 64-bit
code (0x000001400cc20e).
See https://test.winehq.org/data/patterns.html#ntdll:wow64
The crashes started happening on 2023-09-14 (a day with no ntdll commit) and
only happen on macOS (see Remi's rbernon-macos-* cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55631
Bug ID: 55631
Summary: ntdll:file - test_file_rename_information fails on
Windows 10 1607 and older
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:file - test_file_rename_information fails on Windows 10 1607 and older:
file.c:1550: Test failed: io.Status expected STATUS_SUCCESS, got deadbeef
file.c:1552: Test failed: res expected STATUS_SUCCESS, got c0000003
file.c:1555: Test failed: file should not exist
file.c:1558: Test failed: file should exist
file.c:1565: Test failed: FileName expected
L"\\Users\\winetest\\AppData\\Local\\Temp\\foo5F4E.tmp", got
L"\\Users\\winetest\\AppData\\Local\\Temp\\foo5F4D.tmp"
file.c:1594: Test failed: res expected STATUS_OBJECT_NAME_COLLISION, got
c0000003
file.c:1624: Test failed: io.Status expected STATUS_SUCCESS, got deadbeef
file.c:1626: Test failed: res expected STATUS_SUCCESS, got c0000003
file.c:1629: Test failed: file should not exist
file.c:1661: Test failed: res expected STATUS_OBJECT_NAME_COLLISION, got
c0000003
file.c:1696: Test failed: res expected STATUS_ACCESS_DENIED, got c0000003
file.c:1731: Test failed: io.Status expected STATUS_SUCCESS, got deadbeef
file.c:1733: Test failed: res expected STATUS_SUCCESS, got c0000003
file.c:1736: Test failed: file should not exist
file.c:1739: Test failed: file should exist
file.c:1746: Test failed: FileName expected
L"\\Users\\winetest\\AppData\\Local\\Temp\\foo5F68.tmp", got
L"\\Users\\winetest\\AppData\\Local\\Temp\\foo5F57.tmp"
file.c:1783: Test failed: res expected STATUS_ACCESS_DENIED, got c0000003
file.c:1827: Test failed: res expected STATUS_OBJECT_NAME_COLLISION, got
c0000003
file.c:1865: Test failed: res expected STATUS_OBJECT_NAME_COLLISION, got
c0000003
file.c:1899: Test failed: io.Status expected STATUS_SUCCESS, got deadbeef
file.c:1901: Test failed: res expected STATUS_SUCCESS, got c0000003
file.c:1904: Test failed: file should not exist
file.c:1940: Test failed: res expected STATUS_ACCESS_DENIED, got c0000003
file.c:1979: Test failed: res expected STATUS_OBJECT_NAME_COLLISION, got
c0000003
file.c:2017: Test failed: res expected STATUS_ACCESS_DENIED, got c0000003
file.c:2058: Test failed: res expected STATUS_ACCESS_DENIED, got c0000003
file.c:2093: Test failed: res expected STATUS_OBJECT_NAME_COLLISION, got
c0000003
file.c:2127: Test failed: res expected STATUS_ACCESS_DENIED, got c0000003
file.c:2161: Test failed: io.Status expected STATUS_SUCCESS, got deadbeef
file.c:2163: Test failed: res expected STATUS_SUCCESS, got c0000003
file.c:2166: Test failed: file should not exist
file.c:2169: Test failed: file should exist
file.c:2176: Test failed: FileName expected
L"\\Users\\winetest\\AppData\\Local\\Temp\\foo5F8D.tmp", got
L"\\Users\\winetest\\AppData\\Local\\Temp\\foo5F8C.tmp"
file.c:2203: Test failed: got io status 0xdeadbeef
file.c:2205: Test failed: got status c0000003
See https://test.winehq.org/data/patterns.html#ntdll:file
Where 0xc0000003 == STATUS_INVALID_INFO_CLASS
These failures are systematic and started happening on 2023-09-19. A bisect
shows that they started with the commit below:
commit 67479f8c2fc03c2043b8414bc063e671e36fdbda
Author: Joel Holdsworth <joel(a)airwebreathe.org.uk>
Date: Fri Sep 15 17:49:52 2023 +0100
ntdll/tests: Test both FileRenameInformation and FileRenameInformationEx in
test_file_rename_information.
Signed-off-by: Joel Holdsworth <joel(a)airwebreathe.org.uk>
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https://bugs.winehq.org/show_bug.cgi?id=55627
Bug ID: 55627
Summary: secur32:negotiate & secur32:ntlm crash from a NULL
dereference on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
secur32:negotiate & secur32:ntlm crash from a NULL dereference on macOS:
Unhandled exception: page fault on read access to 0x0000000000000008 in 64-bit
code (0x0000017004f9ed).
See https://test.winehq.org/data/patterns.html#secur32:negotiatehttps://test.winehq.org/data/patterns.html#secur32:ntlm
Initially this looked like the same issue as secur32:secur32 (bug 55555), i.e.
a missing libkrb5 library. But changes were made for that library and that test
no longer crashes on macOS so this must be another issue. Also other secur32
test units don't crash.
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https://bugs.winehq.org/show_bug.cgi?id=55528
Bug ID: 55528
Summary: Vitis 2020.1 can't find its libraries (cmd.exe bug
with nested one-line if statement that sets PATH)
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75087
--> https://bugs.winehq.org/attachment.cgi?id=75087
Terminal output
Steps to reproduce:
1. Run `tar -xvf Xilinx_Unified_2020.1_0602_1208.tar.gz`
2. Run `wine Xilinx_Unified_2020.1_0602_1208/xsetup.exe`
3. When the installer complains that it can't connect to the internet, click
Ignore
4. Run `XIL_PA_NO_REDIST_CHECK=1 wine 'C:\Xilinx\Vitis\2020.1\bin\vitis.bat'`
The following errors are printed to the terminal:
Syntax error
Can't recognize ')' as an internal or external command, or batch script.
0138:err:module:import_dll Library libboost_filesystem.dll (which is needed by
L"C:\\Xilinx\\Vitis\\2020.1\\bin\\unwrapped\\win64.o\\rdi_vitis.exe") not found
0138:err:module:import_dll Library libboost_program_options.dll (which is
needed by L"C:\\Xilinx\\Vitis\\2020.1\\bin\\unwrapped\\win64.o\\rdi_vitis.exe")
not found
0138:err:module:import_dll Library librdi_common.dll (which is needed by
L"C:\\Xilinx\\Vitis\\2020.1\\bin\\unwrapped\\win64.o\\rdi_vitis.exe") not found
0138:err:module:LdrInitializeThunk Importing dlls for
L"C:\\Xilinx\\Vitis\\2020.1\\bin\\unwrapped\\win64.o\\rdi_vitis.exe" failed,
status c0000135
I was able to narrow down the problem to code in loader.bat that looks similar
to this (this is a minimal example, these aren't the real variable names):
set FOO=1
if %FOO% == 1 (
if %FOO% == 1 set PATH=C:\Xilinx\Vitis\2020.1\lib\win64.o;%PATH%
if %FOO% == 1 (
echo %PATH%
)
)
I don't know why Wine thinks that there is a syntax error in this code. There
must be a bug in the command parser that is triggered by a nested one-line if
statement that sets a variable.
Registration is required to download Vitis.
$ sha256sum Xilinx_Unified_2020.1_0602_1208.tar.gz
a9e0f81a61eca260c4453ab93a8d17eac31956dd54d0d5fd74dc8b4f2727e3eb
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https://bugs.winehq.org/show_bug.cgi?id=55273
Bug ID: 55273
Summary: ntdll:wow64 - The 64-bit test_cpu_area() gets bad
offsets on Windows 10 1607 & 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:wow64 - The 64-bit test_cpu_area() gets bad offsets on Windows 10 1607 &
1709:
wow64.c:783: Test failed: 0:0: wrong offset 4
wow64.c:783: Test failed: 0:1: wrong offset 6
wow64.c:783: Test failed: 0:2: wrong offset 4
wow64.c:783: Test failed: 0:3: wrong offset 6
wow64.c:783: Test failed: 0:4: wrong offset 4
wow64.c:783: Test failed: 0:5: wrong offset 6
wow64.c:783: Test failed: 0:6: wrong offset 4
wow64.c:783: Test failed: 0:7: wrong offset 6
wow64.c:783: Test failed: 1:0: wrong offset 16
wow64.c:783: Test failed: 1:1: wrong offset 14
wow64.c:783: Test failed: 1:2: wrong offset 12
wow64.c:783: Test failed: 1:3: wrong offset 10
wow64.c:783: Test failed: 1:4: wrong offset 8
wow64.c:783: Test failed: 1:5: wrong offset 6
wow64.c:783: Test failed: 1:6: wrong offset 4
wow64.c:783: Test failed: 1:7: wrong offset 18
wow64.c:783: Test failed: 2:0: wrong offset 8
wow64.c:783: Test failed: 2:1: wrong offset 6
wow64.c:783: Test failed: 2:2: wrong offset 4
wow64.c:783: Test failed: 2:3: wrong offset 10
wow64.c:783: Test failed: 2:4: wrong offset 8
wow64.c:783: Test failed: 2:5: wrong offset 6
wow64.c:783: Test failed: 2:6: wrong offset 4
wow64.c:783: Test failed: 2:7: wrong offset 10
wow64.c:783: Test failed: 3:0: wrong offset 16
wow64.c:783: Test failed: 3:1: wrong offset 14
wow64.c:783: Test failed: 3:2: wrong offset 12
wow64.c:783: Test failed: 3:3: wrong offset 10
wow64.c:783: Test failed: 3:4: wrong offset 8
wow64.c:783: Test failed: 3:5: wrong offset 6
wow64.c:783: Test failed: 3:6: wrong offset 4
wow64.c:783: Test failed: 3:7: wrong offset 18
See https://test.winehq.org/data/patterns.html#ntdll:wow64
The failures started with GitLab CI's switch to Debian 12 for the WineTest
builds which are used in the WineTest nightlies. However they also happen with
binaries built on Debian 11 so in this case it is just a coincidence.
See also bug 55272 for ntdll:exception crashes that started at the same time on
the same set of machines.
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https://bugs.winehq.org/show_bug.cgi?id=55211
Bug ID: 55211
Summary: Print file not truncated when printing to file in
FrameMaker 8
Product: Wine
Version: 8.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
A existing print file ist not truncated when printing to the same
file again. So when printing a smaller document to the print file
which was generated for a larger file, the resultung file contains
garbage at its end.
This happens in Framemaker 8 and may happen in other apps too.
To reproduce
- Install Framemaker from the given URL
- Print the attached Document Large.fm to a file (select print to file
in the printer dialog). Check the size of the generated file.
- Print the attached Document Small.fm to the same file generated in
the previous step. Check again the size of the file - its the same.
Depending on the used Postscript interpreter reading the file fails
because of the garbage at the files end.
This is simple to see when using different documents as descibed above.
When printing existing documents again after (even small) changes the
resulting print file may be garbage without notice.
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https://bugs.winehq.org/show_bug.cgi?id=43185
Bug ID: 43185
Summary: "Battle Bugs" game in unresponsive once game starts
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matt(a)nightrealms.com
Distribution: ---
Created attachment 58457
--> https://bugs.winehq.org/attachment.cgi?id=58457
Wine output from before starting the game
When playing the free game "Battle Bugs"
(https://ldjam.com/events/ludum-dare/38/battle-bugs) on 64 bit Linux, the game
start screen loads just fine, and pressing an indicated key starts the game
just fine, but once the game starts nothing is moving and the game doesn't
respond to any keys. Got the same results with both versions of the
executable, and both WINEARCH unspecified or set to win32
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https://bugs.winehq.org/show_bug.cgi?id=55713
Bug ID: 55713
Summary: mspaint.exe crashes with: Unhandled exception:
unimplemented function
propsys.dll.PropVariantToUInt32WithDefault
Product: Wine
Version: 8.17
Hardware: x86-64
URL: https://win7games.com/download/ClassicPaint.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Follow-up of https://bugs.winehq.org/show_bug.cgi?id=43670#c11
Trying to start mspaint (after following steps from above link) it crashes
instantly:
Unhandled exception: unimplemented function
propsys.dll.PropVariantToUInt32WithDefault called in wow64 32-bit code
(0x7b012407).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:002b
EIP:7b012407 ESP:0012e8b4 EBP:0012e918 EFLAGS:00000246( - -- I Z- -P- )
EAX:0012e8c0 EBX:6bb4b000 ECX:00000004 EDX:0012e938
ESI:0012e938 EDI:684c90a0
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https://bugs.winehq.org/show_bug.cgi?id=55701
Bug ID: 55701
Summary: Sniper Elite 5 launcher opens Wine Internet Explorer
instead of Options window
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gabrielopcode(a)gmail.com
Regression SHA1: ee80f1a07854479c443e6b409e9c759dcfae1410
Distribution: ---
Clicking on settings icon
06d8:fixme:ieframe:NewWindowManager_EvaluateNewWindow
(000000000081FE48)->(L"about:Settings" L"resource://icon_settings.png/"
L"about:blank" (null) 0 4 0)
trying to close the launcher
06d8:fixme:ieframe:NewWindowManager_EvaluateNewWindow
(000000000081FE48)->(L"about:blank" L"resource://close.png/" L"about:blank"
(null) 0 0 0)
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https://bugs.winehq.org/show_bug.cgi?id=55656
Bug ID: 55656
Summary: user32:dialog - test_IsDialogMessage() fails in the
hi-u8 and mx-MX locales on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:dialog - test_IsDialogMessage() fails in the hi-u8 and mx-MX locales on
Windows:
w10pro64-hi-u8:
dialog.c:869: Test failed: Got unexpected wparam 0x97ade5.
dialog.c:580: Test failed: Got unexpected wparam 0xfffd.
w10pro64-mx-MX:
dialog.c:867: Test failed: Got unexpected wparam 0x3f.
dialog.c:578: Test failed: Got unexpected wparam 0x3f.
See https://test.winehq.org/data/patterns.html#user32:dialog
The 'mx-MX' locale is a mix of locales and may indicate the test only succeeds
when all the Windows locales match. For reference, mx-MX uses the following
settings:
SystemDefaultLCID 0411
UserDefaultLCID 040c
ThreadLocale 0411
SystemPreferredUILanguages 0412,0409
UserDefaultUILanguage 0412
ThreadUILanguage 0412
KeyboardLayout 00000000040A0C0A
Country 231
ACP 932
A bisect shows that both sets of failures started with the commit below:
commit fe594a83d4a87fccaced20372a83ecb2ef28de6c
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Aug 18 11:39:19 2023 +0800
user32/tests: Test IsDialogMessageA() converting ASCII WM_CHAR messages.
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https://bugs.winehq.org/show_bug.cgi?id=55652
Bug ID: 55652
Summary: A FindResourceW() call prevents
windows.applicationmodel:model from running on Windows
8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
A FindResourceW() call prevents windows.applicationmodel:model from running on
Windows 8:
model.c:0: Tests skipped: missing entry point (details below)
| windows.applicationmodel_test.exe - Entry Point Not Found
| The procedure entry point FindResourceW could not be located in the dynamic
link library C:\Users\winetest\Documents\windows.applicationmodel_test.exe.
See https://test.winehq.org/data/patterns.html#windows.applicationmodel:model
This is caused by this commit:
commit 8609fef5c822e32998725bad58582764d289c194
Author: Rémi Bernon <rbernon(a)codeweavers.com>
AuthorDate: Wed Aug 23 11:21:33 2023 +0200
windows.applicationmodel/tests: Test IPackageManager_RegisterPackageAsync.
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https://bugs.winehq.org/show_bug.cgi?id=55236
Bug ID: 55236
Summary: scrrun:dictionary - test_hash_value() gets bad hashes
on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
scrrun:dictionary - test_hash_value() gets bad hashes on Windows:
dictionary.c:676: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:686: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:695: Test failed: got hash 0x2db, expected 0x2da
dictionary.c:721: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:732: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:742: Test failed: got hash 0x2db, expected 0x2da
See https://test.winehq.org/data/patterns.html#scrrun:dictionary
Note that the hash values change with every run causing false positives.
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https://bugs.winehq.org/show_bug.cgi?id=54791
Bug ID: 54791
Summary: explorerframe:nstc - test_events() sometimes gets
unexpected events on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
explorerframe:nstc - test_events() sometimes gets unexpected events on Windows
7. This can either be a single event but it can also happen multiple times for
multiple events:
nstc.c:2265: Test failed: Got event 4, count 1
or
nstc.c:1906: Test failed: Got event 7, count 0
nstc.c:1908: Test failed: Got event 4, count 0
nstc.c:1912: Test failed: Got event 4, count 1
nstc.c:1912: Test failed: Got event 7, count 1
nstc.c:1912: Test failed: Got event 12, count 8
See https://test.winehq.org/data/patterns.html#explorerframe:nstc
This first happened on 2022-12-07 and has been happening roughly once every
three week since. So it's probably caused by a commit in the fall of 2022.
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https://bugs.winehq.org/show_bug.cgi?id=54441
Bug ID: 54441
Summary: windows.media.speech:speech - test_Recognition()
sometimes gets unexpected recognizer state on Windows
10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.media.speech:speech - test_Recognition() sometimes gets unexpected
recognizer state on Windows 10:
speech.c:1775: Test failed: recog_state was 0.
See https://test.winehq.org/data/patterns.html#windows.media.speech:speech
This failure started on 2023-01-25.
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https://bugs.winehq.org/show_bug.cgi?id=54156
Bug ID: 54156
Summary: comctl32:edit & user32:edit - test_paste() sometimes
gets an empty string on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:edit - test_paste() sometimes gets an empty string on Windows
edit.c:3238: Test failed: got 0
See https://test.winehq.org/data/patterns.html#comctl32:edit
This happens on Windows 10 1809 to 21H2 a bit less than 3 times per month.
Where 0 is the length of the string in the field we pasted to. So that field is
empty instead of having received the string we pasted.
We can also get this failure in user32:edit (2022-11-15 w10pro64v1809):
edit.c:3211: Test failed: got 0
See https://test.winehq.org/data/patterns.html#user32:edit
But the case above is for the single-line to single-line case and there is also
the same issue happening in the multi-line to multi-line case (2022-10-25
w11pro64-amd):
edit.c:3240: Test failed: got 0
So it's a pretty general, if rare (only 4 known instances in 6 months),
problem.
Note that while one could expect this to be caused by yet another
OpenClipboard() failure, like in bug 53276, there is no failure message
indicating this to be the case.
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https://bugs.winehq.org/show_bug.cgi?id=53276
Bug ID: 53276
Summary: user32:edit - test_paste() sometimes fails to access
the clipboard on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit - test_paste() sometimes fails to access the clipboard on Windows:
edit.c:3222: Test failed: expected 1, got 0 le=5
edit.c:3224: Test failed: expected 1, got 0
edit.c:3226: Test failed: expected 00000000008500A8, got 0000000000000000
edit.c:3228: Test failed: expected 1, got 0
edit.c:3234: Test failed: got 21
edit.c:3240: Test failed: got 21
https://test.winehq.org/data/patterns.html#user32:edit
Where 5 is ERROR_ACCESS_DENIED and indicates that the clipboard has already
been opened in another thread, process, etc.
This happens a lot on machines with an AMD GPU due to known interference from
the Radeon driver (see bug 47888).
But it also happens sometimes on machines with an Nvidia GPU (cw-gtx560) and
even on pure QEmu VMs such as w1064-1qxl (or fgtb-w10pro64). So there is either
some other source of interference, maybe from some Windows component, or an
issue (a race condition?) in the test itself.
It would be nice to identify the source of interference, if any, to see if it
can be neutralized. But maybe the only solution is to work around the issue as
in user32:clipboard (see commit 316eec8f6658).
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https://bugs.winehq.org/show_bug.cgi?id=55686
Bug ID: 55686
Summary: msvcr120:msvcr120 - test_StructuredTaskCollection()
sometimes fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
msvcr120:msvcr120 - test_StructuredTaskCollection() sometimes fails in Wine.
The failures take different forms but always start on line 1596:
msvcr120.c:1596: Test failed: Chore's task collection was not reset after
execution
Unhandled exception: C++ exception(object = 0x0063fc5c, type = 0x6355434c) in
32-bit code (0x7b012207).
[...]
msvcr120.c:1606: Test failed: Wrong chore #1 task_collection: expected
0063FCC0, actual 00000000
msvcr120.c:1609: Test failed: Wrong chore count: 0 != 1
msvcr120.c:1610: Test failed: Unexpected context: 00000000 != 009B1B80
msvcr120.c:1617: Test failed: Chore was not executed
or
msvcr120.c:1596: Test failed: Chore's task collection was not reset after
execution
067c:msvcr120: 871 tests executed (1 marked as todo, 0 as flaky, 1 failure), 0
skipped.
or
msvcr120.c:1485: Test marked todo: _StructuredTaskCollection ctor set wrong
unk2: 0x0 != 0x1fffffff
Couldn't get first exception for process 010c
C:\users\fgouget\Temp\wct\msvcr120_test.exe.
No backtrace available
msvcr120:msvcr120:010c done (-1073741819) in 0s 4591B
See https://test.winehq.org/data/patterns.html#msvcr120:msvcr120
The failures started on 2023-09-19 so they are likely caused by one of the
2023-09-18 commits.
* 2023-09-28 fg-deb64-t32
* 2023-09-27 fg-deb64-x86-64
* 2023-09-27 MR!3884
* 2023-09-26 MR!3963
* 2023-09-25 fg-deb64-i286
* 2023-09-25 MR!3930
* 2023-09-21 fg-deb64-i286
* 2023-09-19 rbernon-nulldrv-win32
* 2023-09-19 MR!3855
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https://bugs.winehq.org/show_bug.cgi?id=55606
Bug ID: 55606
Summary: Finale 27 printing - incorrect linecap
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: davech(a)t-online.de
Distribution: ---
Wine 8.16 uses 'setlinecap' incorrectly in the postscript output. This is
correct in wine 7.0.2
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https://bugs.winehq.org/show_bug.cgi?id=55272
Bug ID: 55272
Summary: The 64-bit ntdll:exception crashes on Windows 10 1607
& 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit ntdll:exception crashes on Windows 10 1607 & 1709:
exception.c:3537: vect. handler c0000005 addr:000002858E4C0000
exception.c:3537: vect. handler c0000005 addr:000002858E4C0000
ntdll:exception:0dd8 done (-1073741819) in 0s 6581B
See https://test.winehq.org/data/patterns.html#ntdll:exception
Where -1073741819 == 0xC0000005 == STATUS_ACCESS_VIOLATION
The crashes started with GitLab CI's switch to Debian 12 for the WineTest
builds which are used in the WineTest nightlies. However they also happen with
binaries built on Debian 11 in this case it is just a coincidence.
Note that before that ntdll:exception was exiting silently on Windows 8 & 10 <=
1809, see bug 55111. These two issues may be one and the same, just producing
different results due to changes in the binary layout.
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https://bugs.winehq.org/show_bug.cgi?id=55108
Bug ID: 55108
Summary: xaudio2_8:xaudio2 fails on Windows 10+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
xaudio2_8:xaudio2 fails on Windows 10+:
xaudio2.c:1218: Test failed: Got hr 0x80004002.
See https://test.winehq.org/data/patterns.html#xaudio2_8:xaudio2
Note that this is the same failure as what happened on Windows 8 in the late
stages described in bug 55016.
A bisect shows that this failure started with the commit below:
commit e8b0e7c1fcf090ba80c543f68b0bdae185316327
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Fri Jun 16 15:13:14 2023 -0500
xaudio2/tests: Fix the IID_IXAudio28 declaration.
This was accidentally copied from the 2.9 version instead in 14c44d0b0.
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https://bugs.winehq.org/show_bug.cgi?id=54699
Bug ID: 54699
Summary: Motorola Ready For Assistant does not start,
RoOriginateLanguageException in Windows.Networking
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lischak(a)gmail.com
Distribution: ---
Created attachment 74209
--> https://bugs.winehq.org/attachment.cgi?id=74209
install+run of v04.0.0.010.000 on Wine 8.4
Motorola Ready For Assistant is a software for interfacing with Motorola
smartphones from desktop, allowing either phone screen mirror or a full-sized
Android-powered desktop similar to Samsung DeX. The installer appears to finish
successfully, but the application will not start.
This is a continuation of Bug 54495 in which two previous issues were fixed
(thanks!).
The installation file is freely downloadable:
https://web.archive.org/web/20230214220515/https://download.lenovo.com/leno…
cd ~/Downloads
WINEPREFIX=~/.wine_readyfor wine ReadyFor_setup_04.0.0.010.000.exe
cd ~/.wine_readyfor/drive_c/Program\ Files/Lenovo/Ready\ For\ Assistant
WINEPREFIX=~/.wine_readyfor wine ReadyFor.exe
Attaching log from installation and from a follow-up run.
Env: Fedora 37, using the appropriate official WineHQ repo.
Note: The software is apparently only available via MS Store nowadays, but the
Store install just downloads a normal Win32 .exe from Motorola/Lenovo's servers
in the background.
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https://bugs.winehq.org/show_bug.cgi?id=52641
Bug ID: 52641
Summary: dsdmo has missing implementation causing game crash on
loaded
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
log has shown a missing implementation on dsdmo dll
this cause game crash when loading
Affect game: Feeding Frenzy 2
Log:
0290:warn:dsdmo:effect_inner_QueryInterface
{6d6cbb60-a223-44aa-842f-a2f06750be6d} not implemented; returning
E_NOINTERFACE.
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https://bugs.winehq.org/show_bug.cgi?id=41645
Bug ID: 41645
Summary: recursive invokation of __clone+0x6d() in libc.so.6
(0x00000000) in start_thread+0xe4() in libpthread.so.0
(0x0608f428)
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
Created attachment 56020
--> https://bugs.winehq.org/attachment.cgi?id=56020
Backtrace created by wine crash handler
There seems to be a recursive invokation inside `__clone+0x6d()` in
`start_thread+0xe4() in libpthread.so.0 (0x0608f428)`, see attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=55732
Bug ID: 55732
Summary: kernel32:loader - The 64-bit test_import_resolution()
fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:loader - The 64-bit test_import_resolution() fails in Wine:
loader.c:2370: Test failed: 6: image flags 4
loader.c:2383: Test failed: 6: NtMapViewOfSection failed 0
loader.c:2390: Test failed: 6: not relocated from 00006FFFFEAF0000
loader.c:2391: Test failed: 6: tls relocated 00006FFFFEAF10B8 /
00000001234510B8
See https://test.winehq.org/data/patterns.html#kernel32:loader
This set of failures started on 2023-10-05 and a bisect shows it corresponds to
the commit below:
commit 4847c1d8e4745ccd63e1db06fe1a693e8a591326
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Thu Oct 5 11:45:15 2023 +0200
server: Set the dynamically relocated flag when relocations are present.
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https://bugs.winehq.org/show_bug.cgi?id=55245
Bug ID: 55245
Summary: ntdll:om - The 32-bit test_all_kernel_objects() gets
an access violation on the w8 VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:om - The 32-bit test_all_kernel_objects() gets an access violation on
Windows 8:
om.c:553: Test failed: 751: NtCreateSymbolicLinkObject failed c0000005
om.c:565: Test failed: 751: NtCreateSymbolicLinkObject failed c0000005
om.c:553: Test failed: 752: NtCreateSymbolicLinkObject failed c0000005
om.c:565: Test failed: 752: NtCreateSymbolicLinkObject failed c0000005
See https://test.winehq.org/data/patterns.html#ntdll:om
Where c0000005 == STATUS_ACCESS_VIOLATION
This started on 2023-07-10 which corresponds to the GitLab CI switch to Debian
12 for builds which means it is caused by the commit below:
commit 5799e89f15b5584f186dcc2fd24b98e0a7bd6c10
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 10 17:18:49 2023 +0200
gitlab: Upgrade the Debian image to bookworm.
However unlike other failures related to that switch, this one only happens on
the 32-bit Windows 8 VM, aka w8. So running the same 32-bit binary on the
64-bit Windows 8 VM, aka w864, produces no failure.
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https://bugs.winehq.org/show_bug.cgi?id=54783
Bug ID: 54783
Summary: cryptowinrt:crypto - test_Credentials_Statics()
sometimes gets unexpectedly high refcount in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cryptowinrt:crypto - test_Credentials_Statics() sometimes gets unexpectedly
high refcount in Wine:
crypto.c:321: Test failed: got ref 3.
crypto.c:323: Test failed: got ref 2.
See https://test.winehq.org/data/patterns.html#cryptowinrt:crypto
Where 2 and 1 was expected respectively.
There are 4 known instances so far but this test has only been running since
2023-02-23:
* 2023-02-27 on MR2262
* 2023-03-15 on fg-deb64-wow64
* 2023-03-23 on fg-deb64-wow32
* 2023-04-04 on MR2576
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https://bugs.winehq.org/show_bug.cgi?id=54430
Bug ID: 54430
Summary: user32:menu - test_menu_input()'s test 0 sometimes
fails on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:menu - test_menu_input()'s test 0 fails randomly on Windows 7:
menu.c:2324: Test failed: test 0
See https://test.winehq.org/data/patterns.html#user32:menu
This failure started on 2023-01-24 (no instance in the previous 5.5 months) and
only happens in about 20% of the WineTest runs.
This happened in English (w7u-2qxl, dual screen) and in the other Windows 7
locales (de, el, es, pt-PT). So it does not seem to be related to the locale.
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https://bugs.winehq.org/show_bug.cgi?id=54420
Bug ID: 54420
Summary: preloader warning "failed to reserve range" macOS
Ventura
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
CC: bshanks(a)codeweavers.com
The usual Apple made changes that affects macOS Ventura
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
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https://bugs.winehq.org/show_bug.cgi?id=44275
Bug ID: 44275
Summary: Shadow of Memories demo hangs at graphic setting
screen
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Created attachment 60097
--> https://bugs.winehq.org/attachment.cgi?id=60097
Default Wine log from launch to graphic setting screen hang
Clicking on the Graphic Setting button on the main menu brings up the screen.
Game stops responding shortly thereafter. If you're quick enough you can move
the mouse cursor a bit and change button focus on the screen before it hangs.
a.k.a. Shadow of Destiny
Install notes (demo download link on same page):
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31628#notes
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http://bugs.winehq.org/show_bug.cgi?id=32574
Bug #: 32574
Summary: Patrician 4 fails to start (Error in
'App::Initialize')
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42991
--> http://bugs.winehq.org/attachment.cgi?id=42991
plain terminal output
Both the Steam and Gamersgate versions of the game have this bug. Only the base
game is affected, the expansion (Patrician 4: Rise of a Dynasty) which requires
the base game to be installed, doesn't have the problem.
After starting the game with Patrician4.exe, an error message is shown:
"D:\GMProjects\Patrician3\App\App.cpp(732): Error in 'App::Initialize'
.
.
Installation corrupt: 2:0xffffffff"
This error message comes up in this forum thread @Kalypso:
http://forum.kalypsomedia.com/showthread.php?tid=11896&pid=113448#pid113448
The answer was that the user had to update root certificates in Windows XP.
A +loaddll log reveals that crypt32.dll and wintrust.dll are indeed loaded when
I start the game.
Appdata.dll in the installed game directory contains a certification (the file
properties dialog under Windows shows it).
I wonder if a +crypt or +wintrust debug log would be of any help.
The game should start with a launcher asking you for registering the game
@Kalypso. I tried with native crypt32 and received a crash along with a
backtrace somewhere in Wine's wintrust component.
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https://bugs.winehq.org/show_bug.cgi?id=55696
Bug ID: 55696
Summary: msvfw32:mciwnd - The 64-bit test_MCIWndCreate()
crashes in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
msvfw32:mciwnd - The 64-bit test_MCIWndCreate() crashes in Wine:
mciwnd.c:276: Test failed: bad open message 4 0
Unhandled exception: page fault on read access to 0x00000000fe9e0cec in 64-bit
code (0x000002cc593dcd).
[...]
Backtrace:
=>0 0x000002cc593dcd MCIWndProc+0xaed(hWnd=00000000037B01F4, wMsg=0x480,
wParam=0xc8, lParam=0x7ffffe2ff650)
[/builds/wine/wine/build64/../dlls/msvfw32/mciwnd.c:960] in msvfw32
(0x00000000000480)
1 0x00000216a27f9b call_window_proc+0x4b(hwnd=00000000037B01F4, msg=0x480,
wp=0xc8, lp=0x7ffffe2ff650, result=00007FFFFE2FF4A8, arg=0000000140001DC0)
[/builds/wine/wine/build64/../dlls/user32/winproc.c:109] in user32
(0x007ffffe2ff650)
2 0x00000216a290fc WINPROC_CallProcAtoW+0xdc(callback=0000000216A27F50,
hwnd=00000000037B01F4, msg=0x480, wParam=<is not available>,
lParam=0x7ffffe2ff650, result=00007FFFFE2FF4A8, arg=0000000140001DC0,
mapping=WMCHAR_MAP_SENDMESSAGE)
[/builds/wine/wine/build64/../dlls/user32/winproc.c:323] in user32
(0x00000000000480)
3 0x00000216a29f96 dispatch_win_proc_params+0xe6(params=00007FFFFE2FF570)
[/builds/wine/wine/build64/../dlls/user32/winproc.c:720] in user32
(0000000000000000)
4 0x00000216a1113d dispatch_send_message+0x5d(params=00007FFFFE2FF570,
wparam=<internal error>, lparam=<internal error>)
[/builds/wine/wine/build64/../dlls/user32/message.c:594] in user32
(0000000000000000)
5 0x00000216a12ce1 SendMessageA+0x71(hwnd=00000000037B01F4, msg=<is not
available>, wparam=<is not available>, lparam=0x7ffffe2ff650)
[/builds/wine/wine/build64/../dlls/user32/message.c:635] in user32
(0x007ffffe2ff570)
6 0x000001400027e0 in msvfw32_test (+0x27e0) (0x0000014000b396)
See https://test.winehq.org/data/patterns.html#msvfw32:mciwnd
A bisect shows that the crashes started with the commit below:
commit a81c53504ae32715e6e91bd020fdebd5bef20d48
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Thu Sep 28 16:30:32 2023 +0200
ntdll: Release the low address space reservation for 64-bit apps.
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https://bugs.winehq.org/show_bug.cgi?id=55634
Bug ID: 55634
Summary: Genshin Impact uses very long URL
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
Distribution: ---
Created attachment 75169
--> https://bugs.winehq.org/attachment.cgi?id=75169
backtrace
dlls/shell32/shlexec.c crashes because Genshin Impact "Community" URL contains
an authorization key due to which the link takes ~1338 characters.
Program Info:
https://genshin.hoyoverse.com/en/home
Windows PC version (not Epic Games version)
(free account registration and email verification required)
Steps to reproduce:
1. At the start of the game reach the point where after a little swimming
training you will be given the opportunity to use the skills on E and Q.
2. Press Esc to bring up the pause menu and click on the "Community" icon.
3. The system web browser should open a very long URL, but shell32 crashes
instead.
WARNING This bug tracker is not a private place. Probably sharing here the
authorization key from your main/NON-test accounts is not a good idea.
The game is free-to-play and runs with DAMAVAND so no additional steps should
be required during installation. However it takes about 70GB+, but in fact it
takes almost twice that much to install and unpack. So feel free to ask me if
any additional information requared.
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https://bugs.winehq.org/show_bug.cgi?id=48905
Bug ID: 48905
Summary: Inner Chains Launches to Black Screen With Mouse
Cursor
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 66859
--> https://bugs.winehq.org/attachment.cgi?id=66859
Debugging Log
When I try to launch the game it only launches to a black screen with a mouse
cursor. I have tried this on a Windows 10 system where it launches without
issue. I've attached pictures of the issue and the terminal output. I am using
the GOG version 2.2 of the game.
My system:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT 8GB Gaming X | Mesa
20.0.4 | Manjaro 19.0.2 | Mate 1.24 | Kernel 5.6.2-1-MANJARO | Wine 5.5
Windows System:
AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Driver 20.2.2 |
Windows 10 Pro 1909
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https://bugs.winehq.org/show_bug.cgi?id=55781
Bug ID: 55781
Summary: Bubble.exe: crashes when trying to login
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stoeretijger(a)hotmail.be
Distribution: ---
Created attachment 75271
--> https://bugs.winehq.org/attachment.cgi?id=75271
backtrace of crash
When I run the bubble.exe with "wine "c:\Program Files\Bubble\Bubble.exe"" or
"wine64 "c:\Program Files\Bubble\Bubble.exe"". The bubble application crashes
when I try to login with my bubble details.
I'm using Wine-Staging
Im' using the stable https://portal.redcactus.nl/software. But it is not
accessible without a login account :-(
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https://bugs.winehq.org/show_bug.cgi?id=55780
Bug ID: 55780
Summary: Macromedia Freehand MX does not load text selection
field when editing a text object
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richterbg(a)gmail.com
Distribution: ---
Created attachment 75269
--> https://bugs.winehq.org/attachment.cgi?id=75269
Screenshot with the missing drop-list
Macromedia Freehand MX fails to load a drop-list with available fonts when
editing a text object.
Macromedia Freehand MX is an old vector graphics editor. The issue can be
reproduced if you choose the text tool (T) and enter some text. When the text
is selected, the object properties area should list a drop-list with the option
to change the font. This drop-list is missing. A screenshot of the interface is
attached.
The application can be downloaded from
https://archive.org/download/freehandmxinstaller/FreeHand%20MX%20Installer.…
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https://bugs.winehq.org/show_bug.cgi?id=55779
Bug ID: 55779
Summary: Motorola Ready For Assistant hangs on a white window
then crashes
Product: Wine
Version: 8.17
Hardware: x86-64
URL: https://web.archive.org/web/20230214220515/https://download.lenovo.com/lenovo/readyfor/ReadyFor_setup_04.0.0
.010.000.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lischak(a)gmail.com
Distribution: ---
Created attachment 75267
--> https://bugs.winehq.org/attachment.cgi?id=75267
install+run of v04.0.0.010.000 on Wine 8.17
Motorola Ready For Assistant is a software for interfacing with Motorola
smartphones from desktop, allowing either phone screen mirror or a full-sized
Android-powered desktop similar to Samsung DeX.
The installer appears to finish successfully, but the application does not
really start, creating two empty windows and then hanging for a while before
Wine Debugger is triggered (see the attached screenshot for the two windows).
This is a continuation of Bug 54495 and Bug 54699 in which multiple previous
issues were fixed (thanks, it's appreciated!).
The installation file is freely downloadable:
https://web.archive.org/web/20230214220515/https://download.lenovo.com/leno…
cd ~/Downloads
WINEPREFIX=~/.wine_readyfor wine ReadyFor_setup_04.0.0.010.000.exe
cd ~/.wine_readyfor/drive_c/Program\ Files/Lenovo/Ready\ For\ Assistant
WINEPREFIX=~/.wine_readyfor wine ReadyFor.exe
Attaching log from installation and from a follow-up run.
Env: Fedora 38, using the appropriate official WineHQ repo.
Note: This version of the software is apparently only available via MS Store
nowadays, but the Store install just downloads a normal Win32 .exe from
Motorola/Lenovo's servers in the background.
For the record, now there's also a newer version 5.x available that must have
released sometime in Q2/Q3 2023; that one's available for a direct download
from Motorola's servers without jumping through the MS Store hoops.
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https://bugs.winehq.org/show_bug.cgi?id=55778
Bug ID: 55778
Summary: user32:win - CreateWindowEx() sometimes unexpectedly
succeeds on on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win - CreateWindowEx() sometimes unexpectedly succeeds on on Windows 7:
win.c:6748: Test failed: CreateWindowEx should fail
win.c:6749: Test failed: IsMenu set error 0
[...]
win.c:11799: Test failed: 001B01FA: expected prev 00000000, got 00A500A2
[...and always 20 more 'expected prev' failures...]
See https://test.winehq.org/data/patterns.html#user32:win
The first known instance happened on 2023-06-15 (none in the previous 4 months)
and there have been a bit over 1 instance per month since. This test has been
there for years so something else must have changed to cause these failures.
* 2023-06-15 win7_newtb-w7u-2qxl
* 2023-07-19 win7_newtb-w7u-2qxl
* 2023-08-30 win7_newtb-w7u-2qxl
* 2023-08-31 win7_newtb-w7u-2qxl
* 2023-09-20 win7_newtb-w7u-2qxl
* 2023-10-09 win7_newtb-w7u-2qxl
test_topmost()'s "expected prev" failures always follow the initial the initial
CreateWindowEx failure and never happen without it. So they can be considered
to be collateral damage.
Then the question is: why does CreateWindowEx() unexpectedly succeeds?
The documentation says hMenu can be a 'child-window identifier, an integer
value'. Could it be that sometimes the desktop window has a child window with
identifier 1?
(HMENU)1 is used two more times. Why don't we get failures there too?
Should the test use a more unlikely value like 0xdeadbeef?
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https://bugs.winehq.org/show_bug.cgi?id=47637
Bug ID: 47637
Summary: Final Fantasy XIV returns Javascript error when
launched.
Product: Wine-staging
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: themainliner(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65071
--> https://bugs.winehq.org/attachment.cgi?id=65071
WINEDEBUG=warn+all
Launcher loads, immediately Log In is selected after entering log in
credentials game returns an error and does not load.
The error is:
A system error has occurred: -2147467263.
Javascript:ctrEvent('mainForm');
WINEDEBUG=fixme-all,warn output:
002e:err:winediag:load_gssapi_krb5 Failed to load libgssapi_krb5, Kerberos SSP
support will not be available.
002e:err:mshtml:handle_htmlevent Could not get nsIDOMNode: 80004002
002e:err:mshtml:handle_htmlevent Could not get nsIDOMNode: 80004002
WINEDEBUG=warn+all output attached.
Tested on Winehq-staging 4.13 & 4.14...
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http://bugs.winehq.org/show_bug.cgi?id=31983
Bug #: 31983
Summary: the delphi program cause the kwin error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
there a small bug for the delphi.
when the delphin use the tapplication form
this form will effect the kwin animated.
and cause the focus window at botton of the window.
it seems the tapplication is regard as a window.
but it is no windows in most of my application.
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http://bugs.winehq.org/show_bug.cgi?id=29061
Bug #: 29061
Summary: TGL's mahou game will crash on the 8bit color with
wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 37446
--> http://bugs.winehq.org/attachment.cgi?id=37446
error message
your wine will crash when using 8bit(256 color) on the windows95 game
mahou and mahou2
and it look like is the bug of wine.
and it work fine on the normal color.
but the game is must be on the 8bit(256 color), so it just could work.
but it could not play.
i submit the error on attach
and i sure the glxgear can run
and my connamd is
Xephyr :1 -ac -screen 800x600x8 & DISPLAY=:1 wine mahou.exe
and on the win7 and XP, use the 256 color could run this game.
and this game seem to use the directx4 or directx5.
the driver is vxd, the wine98 driver.
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