https://bugs.winehq.org/show_bug.cgi?id=56099
Bug ID: 56099
Summary: Need for Speed: Carbon crashes while applying settings
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://www.moddb.com/games/need-for-speed-carbon/down
loads/need-for-speed-carbon-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 75772
--> https://bugs.winehq.org/attachment.cgi?id=75772
+d3dx
0024:fixme:d3dx:d3dx9_effect_init_from_binary Failed to parse effect.
0024:trace:d3dx:d3dx_effect_pool_Release 003B46A8 decreasing refcount to 1.
0024:warn:d3dx:D3DXCreateEffectEx Failed to create effect object, hr
0x8007000e.
Using native d3dx9_30 helps.
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https://bugs.winehq.org/show_bug.cgi?id=51271
Bug ID: 51271
Summary: AMOE Backupper error message when starting any wine
process
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70152
--> https://bugs.winehq.org/attachment.cgi?id=70152
Generated backtrace log file
I see the attached bug report generated every time I start any process after
installing AOMEI Backupper Standard Edition 6.5.1.
I am using non-clean 64bit WINEPREFIX. Winetricks output below. This post might
be related:
https://superuser.com/questions/1186750/uninstalling-aomei-backupper-causes…
$ sh winetricks list-installed
Executing mkdir -p /home/linards
------------------------------------------------------
warning: You are using a 64-bit WINEPREFIX. Note that many verbs only install
32-bit versions of packages. If you encounter problems, please retest in a
clean 32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20210206-next - sha256sum:
e08cfb38938b63f34f9b19d59791b79779fdb2c1f636599a54e81332eb3d511b with wine-6.9
(Staging) and WINEARCH=win64
cabinet
andale
arial
comicsans
courier
georgia
impact
times
trebuchet
verdana
webdings
corefonts
binkw32
d3dcompiler_42
w_workaround_wine_bug-24013
d3dcompiler_43
d3dcompiler_47
d3dx10_43
d3dx11_42
d3dx11_43
d3dx9_42
d3dx9_43
d3dx9
d9vk
vcrun2010
vcrun2012
dxvk181
vcrun2003
vcrun6
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https://bugs.winehq.org/show_bug.cgi?id=54325
Bug ID: 54325
Summary: exception: unimplemented function
setupapi.dll.SetupDiGetDevicePropertyW
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: luis.felipeszsv(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 73890
--> https://bugs.winehq.org/attachment.cgi?id=73890
logs (backtracre)
so im trying to NFS U2 and im getting this error
Unhandled exception: unimplemented function
setupapi.dll.SetupDiGetDevicePropertyW called in 32-bit code (0x7b012886).
i have the whole log on the attachments
is there anything i can do? or anyway to install this function to the dll?
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https://bugs.winehq.org/show_bug.cgi?id=56105
Bug ID: 56105
Summary: Internet Explorer 6 crashes when proxying through
theoldnet.com:1996
Product: Wine
Version: 8.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75776
--> https://bugs.winehq.org/attachment.cgi?id=75776
Terminal output
Steps to reproduce:
1. Create a 32-bit Wine bottle
2. Run `winetricks ie6`
3. Run `wine control inetcpl.cpl`
4. Click Connections, LAN Settings
5. Check the box "Use a proxy server for your LAN"
6. Enter theoldnet.com for the address and 1996 for the port, and click OK
7. Run `wine 'C:\Program Files\Internet Explorer\IEXPLORE.EXE'
http://www.winehq.org/`
Internet Explorer displays "Unknown Error, Sorry" instead of the web page, and
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=7106
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |bc68b30d208209d749522eaba79
| |b0e124956bdde
Status|STAGED |RESOLVED
Resolution|--- |FIXED
Staged patchset|https://github.com/wine-sta |
|ging/wine-staging/tree/mast |
|er/patches/krnl386.exe16-In |
|valid_Console_Handles |
--- Comment #39 from Zeb Figura <z.figura12(a)gmail.com> ---
As far as I can tell, this was actually fixed by
<https://source.winehq.org/git/wine.git/commitdiff/bc68b30d208209d749522eaba…>.
The wine-staging patch was written afterwards; as far as I can tell as a
response to that commit, in an attempt to be more robust. But the component
it's trying to be more robust against is the server, and that already catches
invalid handles and returns zero for them.
I've removed the patch set from wine-staging in commit
d216d5cdb2d12336327ff157683fbed86b9289cb; a more complete explanation is given
there.
The application currently works with upstream Wine. Reverting bc68b30d2 breaks
it again. I didn't test with bc68b30d2 proper or its parent, but I think it's
safe to conclude that that commit really did fix the program.
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https://bugs.winehq.org/show_bug.cgi?id=56100
Bug ID: 56100
Summary: Greenshot: Error when adding a textbox
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 75775
--> https://bugs.winehq.org/attachment.cgi?id=75775
Error content
Steps to reproduce:
1) unpack Greenshot-NO-INSTALLER-1.2.10.6-RELEASE.zip
2) wine Greenshot.exe
3) RMB on Greenshot icon in the system tray
4) LMB on "Capture region"
5) Draw a rectangle on your screen
6) A context menu will pop up by itself
7) Choose "Open in image editor"
9) Press 'T' on your keyboard to invoke "Add textbox" from object's menu
Behavior:
Error window with content as attached.
Expected behavior:
No error window.
Additional info:
1) No error window with dotnet-4.8
2) Tested on WINEARCH=win64
3) Tested on wine-staging
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http://bugs.winehq.org/show_bug.cgi?id=33455
Bug #: 33455
Summary: Tomb Raider (2013): Flickering Bushes with NVIDIA GPU
/ driver
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
In a few forst game scenes, bushes with flickering leaves can be found.
I tested it on two computers with the following GPUs / drivers:
* NVIDIA GTX 560 Ti with proprietary driver 313.30 - Bug always reproducible
* Intel HD 3000 and driver version 2.21.6 - Bug NOT reproducible
What makes no difference:
* All effects on or off
* Lowest / highest deatil levels
* UseGLSL enabled disabled or
* StrictDrawOrdering enabled or disabled
I made a video of it here
http://youtu.be/9DONLEMEV3w
Unfortunately the video quality is not ideal and has a few distortions which
are caused by the record (used recordmydesktop), but the flickering should be
clearly visible.
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http://bugs.winehq.org/show_bug.cgi?id=12504
Summary: TextOut shows only black rectangles and probably slows
down programme
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://www.makakgames.wz.cz
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Game, which i have programmed uses function TextOut, but in wine there are only
black rectangles without text, and this game runs too slow. Its programmed by
using DirectDraw, so I use GetDC method. You can download it from
http://www.makakgames.wz.cz/static_objects/robo_bob%20install.exe
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https://bugs.winehq.org/show_bug.cgi?id=56098
Bug ID: 56098
Summary: Mouse pointer lags when using two monitors in X11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rickard(a)refused.net
Distribution: ---
If you have two monitors connected, the mouse pointer lags and things become
sluggish for a while when opening programs through wine.
But once the program has loaded, it works fine.
The thing is though, if I UNPLUG the display cable (not the power cable) from
the secondary monitor, the mouse pointer lag disappears. Disabling the
secondary monitor is not enough nor is turning it off.
I'm not sure if it's wine or if it's an Nvidia bug. I tried different versions
of both Wine and GPU drivers but I always come to the conclusion that that
unplugging the display cable from the secondary monitor fixes everything.
It does not happen on wayland, just X11.
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https://bugs.winehq.org/show_bug.cgi?id=46635
Bug ID: 46635
Summary: git for windows works or crashes depending on how its
invoked
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
Distribution: ---
Created attachment 63547
--> https://bugs.winehq.org/attachment.cgi?id=63547
wine git bug project
Git for Windows seems to work properly with Wine:
> ➜ wine git --version
> git version 2.20.1.windows.1
However, if its invoked via some other tool (such as CMake or Java) it will
crash. Perhaps it has to do with the particular API being used (evecvp, etc)?
For example, if CMake invokes it with
> execute_process(
> COMMAND git --version
> OUTPUT_VARIABLE VERSION
> OUTPUT_STRIP_TRAILING_WHITESPACE
> )
then we see:
> ➜ wine cmake .. -G "Unix Makefiles"
>003b:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
>003b:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
>wine: Unhandled page fault on write access to 0x00000000 at address 0x5db52b (thread 0045), starting debugger...
I've attached a project that allows you to reproduce this issue:
1) Make sure you have zip and p7zip-full installed
2) Setup wine with "wineboot"
3) Unzip the project and cd into it
4) Run ./setup.sh to download git, cmake, etc
5) Run ./test.sh to exercise the bug
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https://bugs.winehq.org/show_bug.cgi?id=52579
Bug ID: 52579
Summary: MSI USB Firmware Update Tool 2.16.70 : Empty Audio IC
dropdown on MSI MEG Z590 GODLIKE motherboard
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Terminal log:
$ wine MSI\ USB\ Audio\ FW\ Update\ Tool.exe
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.2 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
0128:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 00CFF400, 00CFF410
00CFF404
0128:fixme:nls:get_dummy_preferred_ui_language (0x38 00CFF400 00CFF410
00CFF404) returning a dummy value (current locale)
0128:fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:6D175929-915D-4673-8D98-C51F26C07F4C",0)
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
0128:fixme:shell:InitNetworkAddressControl stub
014c:fixme:ver:GetCurrentPackageId (025CFEF0 00000000): stub
0074:fixme:imm:ImeSetActiveContext (0x41e50, 0): stub
0074:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000041E50): stub
0128:fixme:imm:ImeSetActiveContext (0xd65490, 1): stub
0128:fixme:imm:ImmReleaseContext (0001007C, 00D65490): stub
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https://bugs.winehq.org/show_bug.cgi?id=46541
Bug ID: 46541
Summary: WinToUSB Free latest version 64bit application error
message when starting
Product: Wine-staging
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63402
--> https://bugs.winehq.org/attachment.cgi?id=63402
terminal log
Attaching screenshot of the error and the terminal log.
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https://bugs.winehq.org/show_bug.cgi?id=56084
Bug ID: 56084
Summary: 007: Quantum of Solace game return to desktop after
showing the intro sequence.
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
007: Quantum of Solace game return to desktop after showing the intro sequence.
To reproduce:
https://www.myabandonware.com/download/19vc-007-quantum-of-solace
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ unzip ~/Downloads/007-Quantum-of-Solace_Win_EN-FR-DE-IT-ES-PL_Repack.zip
Archive:
/home/jose/Downloads/007-Quantum-of-Solace_Win_EN-FR-DE-IT-ES-PL_Repack.zip
extracting: 007 Quantum of Solace (Video Game).iso
$ fuseiso -p 007\ Quantum\ of\ Solace\ \(Video\ Game\).iso cd
$ cd cd
$ wine setup.exe accept the defaults (the installer spawns a floating window
wit a progress bar and nothing else). After some time the game is installed.
$ wine ~/wine-tmp/drive_c/Games/James\ Bond\ 007\ Quantum\ of\
Solace/JB_Launcher_s.exe
Now the game starts, and returns to the desktop after showing the intro with
red dots showing the Activision logo.
These errors are visible on the console:
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:gameux:GameExplorerImpl_VerifyAccess (00F90718, L"C:\\Games\\James
Bond 007 Quantum of Solace\\JB_Launcher_s.exe", 00AEF8D4)
wineserver: file_set_error() can't map error: Function not implemented
wineserver: file_set_error() can't map error: Function not implemented
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:d3d:debug_d3dformat Unrecognized 0x41415353 (as fourcc: SSAA)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x41415353)
in the format lookup table.
0134:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0110:fixme:d3dcompiler:D3DAssemble flags 1
$ cd ..
$ umount cd
Software:
$ wine --version
wine-9.0-rc3f rom this aur PKGBUILD:
https://bugs.winehq.org/attachment.cgi?id=75744
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Running lxde on Xorg
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink
Offload crtcs: 4 outputs: 2 associated providers: 1 name:modesetting
Provider 1: id: 0x124 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 6 outputs: 1 associated providers: 1 name:modesetting
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https://bugs.winehq.org/show_bug.cgi?id=56081
Bug ID: 56081
Summary: (T)Raumschiff Surprise: Periode 1: game starts with a
black screen
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
(T)Raumschiff Surprise: Periode 1: game starts with a black screen
To reproduce:
Download (T)Raumschiff Surprise: Periode 1:
https://www.myabandonware.com/game/t-raumschiff-surprise-periode-1-mji#down…
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ unzip ~/Downloads/T-Raumschiff-Surprise-Periode-1_Win_DE_CD.zip
Archive: /home/jose/Downloads/T-Raumschiff-Surprise-Periode-1_Win_DE_CD.zip
inflating: IMAGE.CCD
inflating: IMAGE.cue
inflating: IMAGE.img
inflating: IMAGE.sub
$ fuseiso -p IMAGE.img cd
$ cd cd/
$ wine Setup/Setup.exe Choose defaults. Press enter to get the bash prompt
$ wine ~/wine-tmp/drive_c/Phenomedia\ AG/\(T\)Raumschiff\ Surprise\ -\ Periode\
1\ -\ XXL/Freistilschweber.exe
Now the screen goes black. When the mouse is moved, a pointer is visible.
When esc is pressed, the desktop reapears. These errors are visible on the
console:
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0120:err:d3d:wined3d_context_gl_set_pixel_format wglSetPixelFormatWINE failed
to set pixel format 5 on device context 1E010049.
0024:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
0120:err:d3d:wined3d_context_gl_set_pixel_format wglSetPixelFormatWINE failed
to set pixel format 5 on device context 1A010056.
0120:err:d3d:wined3d_context_gl_create_wgl_ctx Failed to set pixel format 5 on
device context 1A010056.
0024:err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr
0x80004005.
0024:err:ddraw:ddraw_set_cooperative_level Failed to create swapchain, hr
0x80004005.
$ cd ..
$ fusermount -u cd/
Software:
$ wine --version
wine-9.0-rc3f rom this aur PKGBUILD:
https://bugs.winehq.org/attachment.cgi?id=75744
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Running lxde on Xorg
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink
Offload crtcs: 4 outputs: 2 associated providers: 1 name:modesetting
Provider 1: id: 0x124 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 6 outputs: 1 associated providers: 1 name:modesetting
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https://bugs.winehq.org/show_bug.cgi?id=56083
Bug ID: 56083
Summary: 007: Blood Stone: game starts with a black screen
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
To reproduce:
Download 007: Blood Stone:
https://www.myabandonware.com/download/14b6-007-blood-stone
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
unzip ~/Downloads/007-Blood-Stone_Win_EN-FR-DE-ES-PT-PL-CS-RU_Repack.zip
Archive:
/home/jose/Downloads/007-Blood-Stone_Win_EN-FR-DE-ES-PT-PL-CS-RU_Repack.zip
extracting: 007 Blood Stone.iso
extracting: 007 Blood Stone.jpg
$ fuseiso -p 007\ Blood\ Stone.iso cd
$ cd cd
$ wine setup.exe and accept the defaults
$ wine ~/wine-tmp/drive_c/Games/James\ Bond\ 007\ Blood\ Stone/Bond.exe
Now the screen goes black. When the mouse is moved, a pointer is visible.
When esc is pressed, the desktop reapears. These errors are visible on the
console:
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:d3d:wined3d_swapchain_init The application requested more than one
back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
0024:fixme:wbemprox:client_security_SetBlanket 7FCC1850, 027DC9D8, 10, 0,
(null), 3, 3, 00000000, 0
0024:fixme:wbemprox:client_security_Release 7FCC1850
0024:fixme:wbemprox:enum_class_object_Next timeout not supported
0024:fixme:dinput:joy_config_GetConfig iface 027DC9A8, id 0, info 019CF3C8,
flags 0x1 stub!
0024:fixme:dinput:joy_config_GetConfig flags |= DIJC_GUIDINSTANCE
wine: Unhandled page fault on read access to 00000000 at address 0149C3D5
(thread 0024), starting debugger...
013c:fixme:dbghelp:elf_search_auxv can't find symbol in module
0110:err:sync:RtlpWaitForCriticalSection section 02902620 (null) wait timed out
in thread 0110, blocked by 0024, retrying (60 sec)
013c:fixme:dbghelp:elf_search_auxv can't find symbol in module
$ cd ..
$ umount cd
Software:
$ wine --version
wine-9.0-rc3f rom this aur PKGBUILD:
https://bugs.winehq.org/attachment.cgi?id=75744
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Running lxde on Xorg
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink
Offload crtcs: 4 outputs: 2 associated providers: 1 name:modesetting
Provider 1: id: 0x124 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 6 outputs: 1 associated providers: 1 name:modesetting
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https://bugs.winehq.org/show_bug.cgi?id=56080
Bug ID: 56080
Summary: "Tahl": Uncover the Evil Within: installer caches
after choosing destination in windows 98 mode
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 75746
--> https://bugs.winehq.org/attachment.cgi?id=75746
backtrace
"Tahl": Uncover the Evil Within: installer caches after choosing destination in
windows 98 mode
To reproduce:
Download Thal:
https://www.myabandonware.com/game/tahl-uncover-the-evil-within-e54#download
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ unzip ~/Downloads/Tahl-Uncover-the-Evil-Within_Win_KO_ISO-Version.zip
Archive:
/home/jose/Downloads/Tahl-Uncover-the-Evil-Within_Win_KO_ISO-Version.zip
inflating: Tahl.iso
$ fuseiso -p Tahl.iso cd/
$ cd cd/
$ winecfg and choose windows98
$ wine SETUP.EXE Now the installer starts.
Click on the chineese texts below the red drawing, next to the warrior.
Click OK (accept the default install location, C:TAHL) Now the installer
chashes.
Click show details and save the backtrace, then choose close.
$ cd ..
$ fusermount -u cd/
Software:
$ wine --version
wine-9.0-rc3f rom this aur PKGBUILD:
https://bugs.winehq.org/attachment.cgi?id=75744
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Running lxde on Xorg
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink
Offload crtcs: 4 outputs: 2 associated providers: 1 name:modesetting
Provider 1: id: 0x124 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 6 outputs: 1 associated providers: 1 name:modesetting
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https://bugs.winehq.org/show_bug.cgi?id=56039
Bug ID: 56039
Summary: winecfg does no longer run after export WINEARCH=win32
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
winecfg does not run in 32 bit mode, makes it impossible to choose windows 98
emulation
Steps to reproduce:
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ export WINEARCH=win32
$ winecfg
wine: '/home/cedric/wine-tmp' is a 32-bit installation, it cannot support
64-bit applications.
Software:
$ wine --version
wine-9.0-rc2 from this aur package:
https://aur.archlinux.org/packages/wine-wow64
$ uname -a
Linux cedric 6.6.7-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 14 Dec 2023 03:45:42
+0000 x86_64 GNU/Linux
Running lxde on Xorg
Hardware:
0b:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi
10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT] (rev c4)
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https://bugs.winehq.org/show_bug.cgi?id=56076
Bug ID: 56076
Summary: Detroit: Become Human crashing upon start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edward.daas(a)gmail.com
Created attachment 75742
--> https://bugs.winehq.org/attachment.cgi?id=75742
Screen shot of the message displayed
The game displays the following message before starting: The graphic card is
not officially supported by Detroit: Become Human. The game is likely to crash
or fail at launch.
When I launch the game anyway, the game crashes instantly.
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https://bugs.winehq.org/show_bug.cgi?id=56074
Bug ID: 56074
Summary: Klingon Honor Guard broken mouse input when running
full screen.
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fuzzy987321(a)gmail.com
Distribution: ---
Created attachment 75740
--> https://bugs.winehq.org/attachment.cgi?id=75740
Log when running the game in a clean prefix.
When running the game Klingon Honor Guard in full screen mode, the mouse input
is broken and unusable. Moving the mouse seems to work for a second, then gets
'stuck': the game ignores all input from both keyboard and mouse for a few
seconds, then all inputs from this time seem to come through all at once. Input
remains frozen for a few more seconds, after this mouse input goes back to
normal for a bit, only to get stuck again a few seconds later. If I don't touch
the mouse at all, keyboard input seems to work fine and the game runs as
normal. The game doesn't freeze when the input gets stuck - you can see the
environment continue to move as normal, you just can't interact with it. If a
movement button is held down while the input gets stuck because you move the
mouse, the game behaves as if the button continues to be held down while
ignoring new inputs.
If running the game in windowed and software mode by modifying the
[Engine.Engine] section of the Khg.ini file and changing all of the
*RenderDevice entries to say SoftDrv.SoftwareRenderDevice and then forcing to
game to windowed mode by changing StartupFullscreen to False under the
[WinDrv.WindowsClient] section the issue goes away. Even when setting a high
custom resolution. Of course the game runs in a window without hardware
acceleration then.
When using OGlDrv.OpenGLRenderDevice instead, the game seems to always run full
screen and only accepts a few predefined 4:3 resolutions such as 1024x768 and
1280x1024. Depending on settings, the input can be made to work, but usually is
broken as described above. Setting UseFullscreen to False under the
[OGlDrv.OpenGLRenderDevice] section along with setting StartupFullscreen to
False under the [WinDrv.WindowsClient] section and specifying a resolution this
renderer is compatible with seems to make the input work sometimes, even though
the game still runs full screen.
The D3DDrv.D3DRenderDevice option seems completely broken rendering the game
stretched vertically or squished horizontally in the top left corner of the
screen while ignoring all input. The game seems to open 2 different windows in
this mode - a full screen one that the game renders in and a second transparent
one with only the window decorations visible. Second one responds at least to
keyboard input. If alt-tabing to this second one the game quickly refocuses the
first, so this isn't at all usable. But this is likely a different issue.
There is a free demo of the game available and the issue can be reproduced
there.
Link to free demo:
https://archive.org/details/StarTrekTheNextGenerationKlingonHonorGuard_1020
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https://bugs.winehq.org/show_bug.cgi?id=54305
Bug ID: 54305
Summary: riched20:editor - test_eventMask() sometimes gets the
wrong event mask (0) on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_eventMask() sometimes gets the wrong event mask (0) on
Windows 7:
editor.c:6663: Test failed: wrong event mask (0x0) during WM_COMMAND
See https://test.winehq.org/data/patterns.html#riched20:editor
This looks like a race condition between making the windows visible again and
querying the event mask, even though we check that IsWindowVisible() returns
true.
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https://bugs.winehq.org/show_bug.cgi?id=54497
Bug ID: 54497
Summary: riched20:editor - The window is sometimes visible in
test_eventMask() on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - The window is sometimes visible in test_eventMask() on
Windows:
editor.c:6641: Test failed: Window shouldn't be visible.
See https://test.winehq.org/data/patterns.html#riched20:editor
This failure can happen on any Windows version from Windows 7 to 10 21H1.
There are only 5 known instances over the past 6 months which makes it pretty
rare:
* 2022-10-18 on w10pro64v2004 32-bit
* 2022-11-08 on w1064v2009 64-bit
* 2022-11-09 on w7u-2qxl (32-bit)
* 2022-12-22_20 w10pro64-ar 64-bit
* 2023-02-15 on w7u_adm (32-bit) for MR2212
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https://bugs.winehq.org/show_bug.cgi?id=54494
Bug ID: 54494
Summary: riched20:editor - test_EM_FORMATRANGE() fails on
Windows in the en_AE + UTF-8 locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_EM_FORMATRANGE() fails on Windows in the en_AE + UTF-8
locale:
editor.c:5741: Test failed: Expected < 9, got 10
See https://test.winehq.org/data/patterns.html#riched20:editor
The failure is systematic in the en-AE-u8 locale and the invalid / expected
values are always the same. Also it never happens in any of the other locales
we test, including the hi-u8 one. So it's not a pure UTF-8 issue.
Adding traces shows that it is the first iteration of the loop that fails, i.e.
the "WINE wine" fmtstring.
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