https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #51 from Rémi Bernon <rbernon(a)codeweavers.com> ---
Sure, it's okay. I don't have the device so it's going to be hard to fix it
unless someone with it and a bit of technical knowledge can debug it directly.
Anyway thanks for the log, but would you mind adding the +hid channel too? Not
that it will make it magically fixable but I can have a look and see if there's
anything obvious.
For instance something like running
`WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid wine control joy.cpl` and
then try running a couple of force feedback effects.
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https://bugs.winehq.org/show_bug.cgi?id=54452
Bug ID: 54452
Summary: Launching Starcraft end user session
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guido.kraemer(a)uni-leipzig.de
Distribution: ---
Created attachment 74005
--> https://bugs.winehq.org/attachment.cgi?id=74005
stderr output of Battle.net.exe
When launching Starcraft, everything that was launched as my user gets killed
and I end up with the LightDM password prompt.
The stderr of Battle.net ends with the following message:
m Files (x86)\Battle.net\Battle.net.exe: xcb_io.c:626: _XAllocID: Assertion
`ret != inval_id' failed.
X connection to :0 broken (explicit kill or server shutdown).^M
X connection to :0 broken (explicit kill or server shutdown).^M
wine: Assertion failed at address F7FBC549 (thread 0618), starting debugger...
XIO: fatal IO error 110 (Connection timed out) on X server ":0"^M
after 65 requests (65 known processed) with 0 events remaining.^M
XIO: fatal IO error 25 (Inappropriate ioctl for device) on X server ":0"^M
after 293 requests (293 known processed) with 0 events remaining.^M
Full stderr attached. The systemd journal shows:
Feb 05 13:33:01 orange systemd[1]: Stopping User Manager for UID 969...
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https://bugs.winehq.org/show_bug.cgi?id=50596
Bug ID: 50596
Summary: Sacred 2 crashes with D3DXCompileShader (d3dx9_36
builtin)
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 69281
--> https://bugs.winehq.org/attachment.cgi?id=69281
+d3dx log
Hi,
The game crashes at launch with this trace before crash :
------
0024:trace:d3dx:D3DXCompileShader data "#include
\"ui_include.shader\"\n\n\nstruct pixdata {\n\tfloat4 hposition :
POSITION;\n\tfloat4 texcoord0 : TEXCOORD0;\n\tfloat4 texcoord1 :
TEXCOORD1;\n\tfloat4 texcoord2 : TEXCOORD2;\n\tfloat4 light_dir :
TEXCOORD3;\n\tfloat4 color : COLOR;\n};\n\n\nstruct fragout {\n\tfloat4 col
"..., length 1410, defines 00000000, include 0031E318, function "mainVS",
profile "vs_1_1", flags 0, shader 0031E330, error_msgs 0031E310, constant_table
0031E308.
------
Set d3dx9_36 to native fix the issue.
I attach +d3dx log
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https://bugs.winehq.org/show_bug.cgi?id=45884
Bug ID: 45884
Summary: Just Cause 2 crashed at start
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 62390
--> https://bugs.winehq.org/attachment.cgi?id=62390
Just Cause 2 crashed at start terminal log
Hello,
Just Cause II crashed at start, you can reproduce this crash at each launch.
I joined you the log terminal.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=54382
Bug ID: 54382
Summary: unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface called in
32-bit code (0x7b011866)
Product: Wine
Version: 7.16
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: zumers(a)yandex.ru
Создаем новый префикс, устанавливаем comctl32 через winetricks, запускаем
winetricks, выбираем:
1) Запустить uninstaller, нажимаем кнопку "Установить"
2) Запустить regedit, в меню "Реестр" выбираем "Импортировать файл реестра" или
"Экспортировать файл реестра"
и в обоих случаях все закрывается кроме окна winetricks. Лог приложен.
Спасибо.
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https://bugs.winehq.org/show_bug.cgi?id=54345
Bug ID: 54345
Summary: CJK glyphs are not displayed in notepad.exe by default
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekotekina(a)gmail.com
Distribution: ---
Created attachment 73918
--> https://bugs.winehq.org/attachment.cgi?id=73918
Screenshot of broken Japanese text in notepad.exe
Hello, I've installed wine-staging (over wine-stable) and I noticed I'm no
longer able to open Japanese text files with notepad.exe using locale override
LANG=ja_JP.UTF-8
Squares appear instead of Japanese glyphs. I tested with empty wine prefix. I'm
attaching a screenshot of the following text file:
たこ焼き
てすと
test
한국어
æ
I also noticed similar problem in the edit fields of another program.
Expected behaviour:
Default "System" font should display all these characters in one way or
another.
Workaround:
Change font in notepad.exe to one explicitly containing Japanese characters.
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https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #50 from groybe(a)gmail.com ---
I noticed some work has been done with FFB in wine 8.0 so I tested again but
this bug still persists.
I'm unsure if you saw my last post as I didn't reply to you directly so I hope
this is ok to post again.
Thanks for all the hard work :)
(In reply to Rémi Bernon from comment #48)
> I don't have the required hardware to test this but there's been a lot of
> dinput and force feedback related changes recently, could someone re-test
> this with current Wine HEAD?
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https://bugs.winehq.org/show_bug.cgi?id=54343
Bug ID: 54343
Summary: USB Device Not Recognized 64-bit Stack Overflow Looks
related
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dave.connett(a)gmail.com
Distribution: ---
Created attachment 73913
--> https://bugs.winehq.org/attachment.cgi?id=73913
Backtrace of the stack overflow.
Hello,
Use Case: I am using Joysticks for some of my games. They are detected by the
games, but trying to calibrate, change the configuration, or flash the firmware
with the vendor's software I am getting an unhandled exception with a stack
overflow error in the kernelbase.dll module. The vendor executable can be found
at the following link:
https://support.virpil.com/en/support/solutions/47000010107
I have attached two separate backtraces of the error to this report as well as
a screenshot detailing the resulting missing connections. I would appreciate
any assistance in resolving this issue.
Steps to reproduce:
Install the vendor's software for joystick configuration suite in Wine.
Running the software immediately triggers the stack overflow.
Connect the joystick to the computer.
Attempt to use the software to configure, calibrate, or flash the firmware.
No Joysticks detected in software. (Though launching a separate executable
from the main instance does seem to detect them, screenshot attached)
Expected Result: The software should successfully detect and configure the
device or flash the firmware.
Actual Result: An unhandled exception with a stack overflow error in the
kernelbase.dll module is encountered.
I am using Wine version: 7.22.
Operating System: Arch Linux 6.1.6-arch1-3.
Thank you for your help.
Sincerely,
Dave
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https://bugs.winehq.org/show_bug.cgi?id=40569
Bug ID: 40569
Summary: application crashes with exception in
ddraw_allocate_handle (win98)
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 54407
--> https://bugs.winehq.org/attachment.cgi?id=54407
Terminal output (wine 1.9.9)
I get a page fault in 32-bit code when starting a game in TOCA Touring Car
Championship. This is an old game that requires windows version <= win98.
The demo also has the bug.
---begin quote---
...
wine: Unhandled page fault on read access to 0x00000110 at address 0x7e7fcf1d
(thread 0028), starting debugger...
Unhandled exception: page fault on read access to 0x00000110 in 32-bit code
(0x7e7fcf1d).
...
Backtrace:
=>0 0x7e7fcf1d ddraw_allocate_handle+0x1d(t=0x10c, object=0x15f960,
type=DDRAW_HANDLE_MATERIAL)
[/home/olivier/Projets/wine-builds/1.9.9_x86/dlls/ddraw/../../../wine-git/dlls/ddraw/main.c:118]
in ddraw (0x0033f478)
...
---end quote---
This is with git wine 1.9.9-35-gbd2999d and no patch.
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https://bugs.winehq.org/show_bug.cgi?id=54448
Bug ID: 54448
Summary: SoundID Reference 4 application fails on
installation/start
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: walker.travail(a)gmail.com
Distribution: ---
Created attachment 73999
--> https://bugs.winehq.org/attachment.cgi?id=73999
trace provided by wine on failure
Attempting to run/install "SoundID Reference.exe" which is downloaded from
https://www.sonarworks.com/download-center
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