http://bugs.winehq.org/show_bug.cgi?id=34635
Bug #: 34635
Summary: When quitting Die by the Sword a DirectInput failure
message shows up
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46161
--> http://bugs.winehq.org/attachment.cgi?id=46161
DBTS Log
It reads 'DirectInput failure: Unknown to mankind on line 1991'. I can't see
anything interesting in the log.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=49440
Bug ID: 49440
Summary: Clue demo shows a white screen at startup (ie6 is a
workaround)
Product: Wine
Version: 5.11
Hardware: x86
URL: https://softfamous.com/clue-classic/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 67538
--> https://bugs.winehq.org/attachment.cgi?id=67538
Screenshot showing the problem
All is said in the title:
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https://bugs.winehq.org/show_bug.cgi?id=45030
Bug ID: 45030
Summary: Final Fantasy X/X-2 HD Remaster launcher crashes on
clicking settings
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadow(a)umbrox.de
Distribution: ---
Created attachment 61155
--> https://bugs.winehq.org/attachment.cgi?id=61155
Log file of the crash
When you click on "Settings" in the Final Fantasy X/X-2 HD Remaster launcher,
the launcher crashes. Starting the games, however, works.
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https://bugs.winehq.org/show_bug.cgi?id=42441
Bug ID: 42441
Summary: IL-2 Sturmovik under wine -> mouse not working
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: nicolas.chartoire(a)gmail.com
CC: bbaeyens(a)gmail.com
Distribution: ---
This is a clone of a very old bug, that I encountered in fresh versions of
Wine.
I ran IL2 Sturmovik Forgotten Battle (the 2003 game from UbiSoft) ; made isos
from the original CDs ; mounted and setup.exeED ok
The problem is when launching the game. The mouse is not properly working :
-with Staging the mouse just not react, no move
-with Devel (currently 2.1) the mouse just move a few pixels away then freezes.
The game is unusable then.
Vanilla Ubuntu 16.04.1 with Wine from the WineHQ ppa
Tried to steal / give back focus to the game window, no effect.
Thanks,
here's the old bug report:
+++ This bug was initially created as a clone of Bug #8172 +++
Fresh install of Ubuntu Feisty with wine 0.9.35 (installed through Automatix2).
Tried running IL-2 Sturmovik (1946) under wine, it starts, but the mouse
pointer
does not move. The game does respond to key inputs, so its not frozen. Console
shows nothing special.
I tried running the game full screen, windowed, I tried some tricks like alt
tabbing in and out, sending the window to another viewpoint, changing mouse
settings in winecgf nothing cures it. It worked fine with ubuntu Edgy and wine
0.9.30.
In case it matters, I use a wireless USB logitech MX Revolution mouse, with no
special configuration or tweaking. The same problem occurs when I connect a
wired Logitech MX500.
It might be interesting to note such mouse behaviour under windows is also a
known issue when IL2 looses focus, and requires one to alt tab in and out of
the
game to regain a working mouse pointer. I suspect this problem should be
reproducable on the very old IL2 demo, downloadable here:
http://www.download.com/IL-2-Sturmovik-demo/3000-7547_4-10230099.html?tag=l…
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https://bugs.winehq.org/show_bug.cgi?id=43278
Bug ID: 43278
Summary: Thief - picking Items causes the screen to darken
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
The game thief has problems with picking items, each time picking an item the
screen darkens. This makes this game unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=43205
Bug ID: 43205
Summary: Grand Theft Auto V not working
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
------SYSTEM-------
wine-2.10 (Staging)
ОС: Linux Mint 18.1 Serena
model name : Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
model name : Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
model name : Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
model name : Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
RAM =
01:00.0 VGA compatible controller: NVIDIA Corporation GK104 [GeForce GTX 760]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 760/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.66
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 375.66
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 375.66
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
------------------------
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program PlayGTAV.exe ------
wine: Unhandled page fault on write access to 0x00000000 at address 0x1411d61e8
(thread 01ab), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=26678
Summary: wine beebem.exe crashes in
RtlEnterCriticalSection+0x17 with page fault on read
access
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agents(a)andrewpetermarlow.co.uk
Created an attachment (id=33975)
--> (http://bugs.winehq.org/attachment.cgi?id=33975)
A dump of all output including register dump, stack dump and backtrace.
beebem is the BBC Micro emulator. When I run it using wine it gives the
following error as it crashes:
wine: Unhandled page fault on read access to 0x00000034 at address 0x7bc33647
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000034 in 32-bit code
(0x7bc33647).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7bc33647 ESP:0032fbf4 EBP:0032fc1c EFLAGS:00210206( - 00 - RIP1)
EAX:00000020 EBX:7bc89444 ECX:00436f60 EDX:0000c98a
ESI:00000020 EDI:0000fe00
The full log is in the attachment.
This happened when running on Debian 6 (squeeze) with the 1.0.1 version of wine
installed by the synaptic package manager.
Regards,
Andrew Marlow
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http://bugs.winehq.org/show_bug.cgi?id=13560
Summary: Baldur's Gate 2 Throne of Bhaal fails to save game
because the file default.tot exists in the game temp
directory.
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.apolloni(a)gmail.com
Baldur's Gate 2 with the installed expansion Throne of Bhaal fails to save
games unless the user manually removes the file /temp/default.tot in the game
directory. It's not wine crashing: the game displays an error message with the
following text:
Save game failed, do you wish to quit?
Yes No
Removing the default.tot file before attemping to save makes it work, but the
files gets recreated when the game runs so it has to be removed every time you
want to save, which is pretty annoying.
>From the App DB's comments and a quick google search it seems many others are
having the same problem.
It's a lot of time that I don't use wine but I remember in the past it was
saving correctly whithout the need to manually delete anything.
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https://bugs.winehq.org/show_bug.cgi?id=43672
Bug ID: 43672
Summary: Airscout program 1.2.0.5 does not load under wine
2.0.2
Product: Wine
Version: 2.0.2
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cut.em(a)tiscali.it
Distribution: ---
Created attachment 59116
--> https://bugs.winehq.org/attachment.cgi?id=59116
this is what I get when trying to load the program in a shell.
The Airscout 1.2.0.5 by DL2AFL Program does not load under wine 2.0.2 on a 64
bit Linux Mint 18.2 running amd64 . It was ok with wine 1.8 on a 32 bit linux
machine running xubuntu 14.04.
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http://bugs.winehq.org/show_bug.cgi?id=32089
Bug #: 32089
Summary: Window resize enters endless cycle
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
Console2 application enters the endless cycle when tries to adjust its window
size if it doesn't match one specified in settings. Probably there is an
off-by-one problem in Wine window size reporting functions.
Console2 size is specified in characters. Default size is 25x80, but in Wine it
jumps from 23x80 to 24x78 and back. Sources for Console2 are available.
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http://bugs.winehq.org/show_bug.cgi?id=23647
Summary: Street Fighter 4 Benchmark: Flickering screen with
parallel rendering enabled
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
The benchmark runs great as long as you disable parallel rendering.
When parallel rendering is enabled, the screen will flicker between the proper
scene and a black screen.
The benchmark is downloadable from:
http://gamedaily.newaol.com/pub/StreetFighterIV_Benchmark.exe SHA1SUM:
f7754210308b3a0ff2bb3be3a62b22767519ca62
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https://bugs.winehq.org/show_bug.cgi?id=54464
Bug ID: 54464
Summary: Sekiro: Shadows Die Twice GOTY crashes on launch
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 7d20333faf8e93a3a16680cf1beadc9cdcb50c45
Distribution: ---
vkd3d:err:shader_parse_input_signature Failed to parse input signature.
0550:err:d3d11:d3d11_input_layout_to_wined3d_declaration Failed to extract
input signature, ret -3.
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https://bugs.winehq.org/show_bug.cgi?id=51625
Bug ID: 51625
Summary: Unravel fails to load
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
After loading bar just a process with a black screen
0820:err:virtual:virtual_setup_exception stack overflow 4944 bytes in thread
0820 addr 0x7f236f600fa8 stack 0x1fcb0 (0x20000-0x22000-0x120000)
wine-6.15-38-gdb410052a39
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https://bugs.winehq.org/show_bug.cgi?id=50249
Bug ID: 50249
Summary: Shapes of planes crashes at start
Product: Wine
Version: 5.22
Hardware: x86-64
URL: http://www.freegamearchive.com/play/download/game/shap
es_on_a_plane.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcirt
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68761
--> https://bugs.winehq.org/attachment.cgi?id=68761
backtrace
When launching Shapes of planes, a picture is shown. But then nothing happens.
If you type enter, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=33487
Bug #: 33487
Summary: Davar bible software not working
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.needle(a)gmail.com
Classification: Unclassified
Created attachment 44324
--> http://bugs.winehq.org/attachment.cgi?id=44324
Error received
This is the Davar Bible Software, version 3. The program starts, but then
crashes, generating the code that I've attached.
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http://bugs.winehq.org/show_bug.cgi?id=32958
Bug #: 32958
Summary: ReVolt 1207: Crashes when trying to play Stunt Arena
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimitar(a)shadez.info
Classification: Unclassified
Created attachment 43528
--> http://bugs.winehq.org/attachment.cgi?id=43528
The backtrace produced by wine.
Running on an Ubuntu 12.04 64bit, using wine. ReVolt is with patch 1207
applied. The command used to run the game (from within its folder) is:
wine explorer /desktop=1024x768 ./revolt.exe
The game starts up, shows the menu, allows me to select Stunt Arena, allows me
to enter my player's name, choose my car and start the game. It crashes while
loading the level.
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http://bugs.winehq.org/show_bug.cgi?id=9932
Summary: Listview highlight issues when drag&drop enabled
Product: Wine
Version: unspecified
Platform: All
URL: http://www.stationplaylist.com/LV_Checkboxes.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ross(a)stationplaylist.com
I've written a test program to show several problems with Listviews.
When a Listview has drag & drop enabled, clicking a list item with the mouse
shows the highlight color for only a fraction of a second. The operator cannot
see which list item is selected.
A related problem occurs when clicking a list item checkbox while it is
highlighted. It does not show the tick mark. It appears the checkbox is not
checked but moving the highlight to another list item then shows the checkbox
is checked.
These are only issues when drag & drop is enabled.
These issues are quite serious for anyone wanting to use our radio broadcasting
software on Linux. It's not useable with these problems as the highlighted
track and/or checked track is what will play when the user clicks Play.
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https://bugs.winehq.org/show_bug.cgi?id=53090
Bug ID: 53090
Summary: Roland Cloud Manager 2.6.4: cannot login
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: doppioandante(a)gmail.com
Distribution: ---
Created attachment 72514
--> https://bugs.winehq.org/attachment.cgi?id=72514
Roland Cloud Manager wine output
Roland Cloud Manager startup window offers option for sign up or sign in, which
must be done in an external browser. Unfortunately clicking either results in
the application getting stuck, no page begin opened in the browser and the
attached repeating log on the terminal.
Some of the relevant lines:
03a4:fixme:netprofm:connection_GetAdapterId 00000000002984B0, 000000000D69B330
03a4:fixme:netprofm:connection_GetAdapterId 0000000000255930, 000000000D69B330
03a4:fixme:netprofm:connection_GetAdapterId 00000000002559E0, 000000000D69B330
03a4:fixme:netprofm:connection_point_Advise 00000000002558B0, 000000001063A910,
000000001063A944 - semi-stub
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
The application is said to be running well in the AppDB, but even testing that
older version (2.6.1) and even with the older wine that comes stock with Ubuntu
I get the exact same problem.
I'm currently using wine-staging 7.9 from winehq ubuntu ppa. The bug occurs
with wine-devel as well. My distribution is Ubuntu 22.04 with 5.15 kernel
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https://bugs.winehq.org/show_bug.cgi?id=54369
Bug ID: 54369
Summary: d2d1:d2d1 test crashes with use-after-free bug when
using warn+heap
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
I'm unable to reproduce locally, but it pretty consistently crashes on the
Gitlab CI.
The crash happens there:
---
d2d1:d2d1 start dlls/d2d1/tests/d2d1.c
01d4:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window FEEEFEEE.
[New LWP 293]
[New LWP 294]
[New LWP 295]
[New LWP 296]
[New LWP 333]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
YieldProcessor () at ../include/winnt.h:6833
6833 ../include/winnt.h: No such file or directory.
Thread 6 (Thread 0x465fb40 (LWP 333) "wined3d_cs"):
#0 0xf7f9f559 in __kernel_vsyscall ()
#1 0xf7e057c3 in wait4 () from /lib/i386-linux-gnu/libc.so.6
#2 0xf7e05736 in waitpid () from /lib/i386-linux-gnu/libc.so.6
#3 0xf7d7fc9a in ?? () from /lib/i386-linux-gnu/libc.so.6
#4 0xf7f41488 in system_compat () from /lib/i386-linux-gnu/libpthread.so.0
#5 0xf7cc6abc in __wine_dbg_start_debugger () at
../dlls/ntdll/unix/signal_i386.c:1855
#6 segv_handler (signal=11, siginfo=0x7ff8f3cc, sigcontext=0x7ff8f44c) at
../dlls/ntdll/unix/signal_i386.c:1870
#7 <signal handler called>
#8 wined3d_context_gl_update_window (context_gl=0x9d4db0) at
../dlls/wined3d/context_gl.c:1353
#9 wined3d_context_gl_activate (context_gl=context_gl@entry=0x9d4db0,
texture=texture@entry=0x594f388, sub_resource_idx=sub_resource_idx@entry=0) at
../dlls/wined3d/context_gl.c:4508
#10 0x00b47c64 in wined3d_context_gl_acquire (device=0x9f3eb8,
texture=<optimized out>, sub_resource_idx=<optimized out>) at
../dlls/wined3d/context_gl.c:4579
#11 0x00bea568 in context_acquire (sub_resource_idx=0, texture=0x0,
device=0x9f3eb8) at ../dlls/wined3d/wined3d_private.h:6550
#12 texture_resource_unload (resource=0x594f388) at
../dlls/wined3d/texture.c:3625
#13 0x00b5d17b in wined3d_cs_execute_next (queue=0x3a5c3a0, cs=0x3a50020) at
../dlls/wined3d/cs.c:3307
#14 wined3d_cs_run (ctx=<optimized out>) at ../dlls/wined3d/cs.c:3386
#15 0x7b62a290 in WriteTapemark@16 () from
/builds/rbernon/wine/usr/local/lib/wine/i386-windows/kernel32.dll
#16 0x7bc5d0d7 in call_thread_func_wrapper () from
/builds/rbernon/wine/usr/local/lib/wine/i386-windows/ntdll.dll
#17 0x7bc5d900 in call_thread_func (entry=0xb5d040 <wined3d_cs_run>,
arg=0x3a50020) at ../dlls/ntdll/thread.c:270
#18 0x00000000 in ?? ()
Thread 5 (Thread 0x7257cb40 (LWP 296) "d2d1_te:disk$3"):
#0 0xf7f9f559 in __kernel_vsyscall ()
#1 0xf7f3becc in pthread_cond_wait@@GLIBC_2.3.2 () from
/lib/i386-linux-gnu/libpthread.so.0
#2 0x794ad4bd in ?? () from /usr/lib/i386-linux-gnu/dri/swrast_dri.so
#3 0xf7f350b4 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
#4 0xf7e3f2c6 in clone () from /lib/i386-linux-gnu/libc.so.6
Thread 4 (Thread 0x72d7db40 (LWP 295) "d2d1_te:disk$2"):
#0 0xf7f9f559 in __kernel_vsyscall ()
#1 0xf7f3becc in pthread_cond_wait@@GLIBC_2.3.2 () from
/lib/i386-linux-gnu/libpthread.so.0
#2 0x794ad4bd in ?? () from /usr/lib/i386-linux-gnu/dri/swrast_dri.so
#3 0xf7f350b4 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
#4 0xf7e3f2c6 in clone () from /lib/i386-linux-gnu/libc.so.6
Thread 3 (Thread 0x7c7feb40 (LWP 294) "d2d1_te:disk$1"):
#0 0xf7f9f559 in __kernel_vsyscall ()
#1 0xf7f3becc in pthread_cond_wait@@GLIBC_2.3.2 () from
/lib/i386-linux-gnu/libpthread.so.0
#2 0x794ad4bd in ?? () from /usr/lib/i386-linux-gnu/dri/swrast_dri.so
#3 0xf7f350b4 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
#4 0xf7e3f2c6 in clone () from /lib/i386-linux-gnu/libc.so.6
Thread 2 (Thread 0x7cfffb40 (LWP 293) "d2d1_te:disk$0"):
#0 0xf7f9f559 in __kernel_vsyscall ()
#1 0xf7f3becc in pthread_cond_wait@@GLIBC_2.3.2 () from
/lib/i386-linux-gnu/libpthread.so.0
#2 0x794ad4bd in ?? () from /usr/lib/i386-linux-gnu/dri/swrast_dri.so
#3 0xf7f350b4 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
#4 0xf7e3f2c6 in clone () from /lib/i386-linux-gnu/libc.so.6
Thread 1 (Thread 0xf7f6e9c0 (LWP 292) "d2d1_test.exe"):
#0 YieldProcessor () at ../include/winnt.h:6833
#1 wined3d_cs_mt_finish (queue_id=<optimized out>, context=<optimized out>) at
../dlls/wined3d/cs.c:3222
#2 wined3d_cs_mt_finish (context=0x3a50020, queue_id=WINED3D_CS_QUEUE_DEFAULT)
at ../dlls/wined3d/cs.c:3214
#3 0x00b657a8 in wined3d_cs_finish (queue_id=WINED3D_CS_QUEUE_DEFAULT,
cs=<optimized out>) at ../dlls/wined3d/wined3d_private.h:5141
#4 wined3d_device_uninit_3d (device=device@entry=0x9f3eb8) at
../dlls/wined3d/device.c:1418
#5 0x00bdf810 in wined3d_swapchain_decref (swapchain=0x9d7798) at
../dlls/wined3d/swapchain.c:156
#6 0x68503bb0 in dxgi_device_Release (iface=0x9afab8) at
../dlls/dxgi/device.c:91
#7 dxgi_device_Release (iface=0x9afab8) at ../dlls/dxgi/device.c:79
#8 0x00401e90 in IDXGIDevice_Release (This=<optimized out>) at
include/dxgi.h:2118
#9 release_test_context_ (line=line@entry=5857, ctx=ctx@entry=0x7ffd04) at
../dlls/d2d1/tests/d2d1.c:1218
#10 0x0040e650 in test_draw_text_layout (d3d11=0) at
../dlls/d2d1/tests/d2d1.c:5857
#11 0x0043d10b in run_queued_tests () at ../dlls/d2d1/tests/d2d1.c:406
#12 func_d2d1 () at ../dlls/d2d1/tests/d2d1.c:13444
#13 0x0043d533 in run_test (name=0x96f2db "d2d1") at ../include/wine/test.h:718
#14 0x0043f18e in main (argc=2, argv=0x96f2a8) at ../include/wine/test.h:833
#15 0x0043ef1f in mainCRTStartup () at ../dlls/msvcrt/crt_main.c:58
#16 0x7b62a290 in WriteTapemark@16 () from
/builds/rbernon/wine/usr/local/lib/wine/i386-windows/kernel32.dll
#17 0x7bc5d0d7 in call_thread_func_wrapper () from
/builds/rbernon/wine/usr/local/lib/wine/i386-windows/ntdll.dll
#18 0x7bc5d900 in call_thread_func (entry=0x43eea0 <mainCRTStartup>,
arg=0x7ffd1000) at ../dlls/ntdll/thread.c:270
#19 0x00000000 in ?? ()
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http://bugs.winehq.org/show_bug.cgi?id=11604
Summary: Adobe Premiere 6 tryout installer / Cleaner 5 EZ crashes
Product: Wine
Version: 0.9.42.
Platform: Other
URL: http://download.adobe.com/pub/adobe/magic/premiere/win/6
.x/pre60to.zip
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens both with 0.9.42 and with 0.9.54-190-g6d59ddf
and probably others.
The installer crashes and puts up a dialog "Unhandled Exception".
Backtrace:
2 0x7e18ba8b TLB_abort+0xb() [dlls/oleaut32/typelib.c:1357] in oleaut32
(0x0034def0)
3 0x7e18bb1f MSFT_Read+0x8f(buffer=0x34df68, count=0xc, pcx=?, where=0x880)
[dlls/oleaut32/typelib.c:1455] in oleaut32 (0x0034df30)
4 0x7e193044 MSFT_CustData+0x64(pcx=0x34e208, offset=?, ppCustData=0x11c64c)
[dlls/oleaut32/typelib.c:1700] in oleaut32 (0x0034df80)
5 0x7e193464 ITypeLib2_Constructor_MSFT+0x3b4(pLib=?, dwTLBLength=?)
[dlls/oleaut32/typelib.c:2476] in oleaut32 (0x0034e350)
6 0x7e197269 LoadTypeLibEx+0x799(szFile=?, regkind=0x0, pptLib=0x34e75c)
[dlls/oleaut32/typelib.c:2335] in oleaut32 (0x0034e5b0)
Clicking OK hits the same crash once, but otherwise continues.
Enough of the app is installed to try to start.
The crash happens when the installer is running
c:\\Program Files\\Cleaner 5 EZ\\CleanerEZ5.exe /Regserver
and sure enough, after install is over, running that app with
or without /Regserver reproduces the crash (as well as the
nasty directdraw screen black bug).
I'll attach a log. The key lines seem to be
0027:Call oleaut32.LoadTypeLib(0034f0ec L"C:\\Program Files\\Cleaner 5
EZ\\CleanerEZ5.tlb",0034fdb0) ret=00544f78
...
trace:typelib:MSFT_ReadString L"Cleaner 1.0 Type Library" 25
trace:typelib:MSFT_CustData
trace:typelib:MSFT_Read pos=0x0000075a len=0x0000000c 0x00000000 0x0000085d
0x00000880
err:ole:MSFT_Seek seek beyond end (2176/2141)
0027:Call KERNEL32.DebugBreak() ret=7e97ea8b
0027:Call user32.MessageBoxA(00000000,0034e05c "Unhandled exception:
80000003\nAt address: 7ee20433\n",006f68a8 "Unhandled
Exception",00002000) ret=005f6fbc
And yes, you can reproduce the crash by loading that typelib into
wine's OleView. So I guess I'll attach the .tlb, too.
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https://bugs.winehq.org/show_bug.cgi?id=52234
Bug ID: 52234
Summary: wine double free or corruption
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Wine 6.21 double free or corruption when network enabled (wifi) and starts
normally when wifi is disabled. Only x64 prefixes are affected, x32 prefixes
starts normally. Looks like malicious code but I have no prove or suspicions
actions beside wine freeze at start with network enabled. First discovered
using lutris-6.21-6
https://github.com/lutris/wine/issues/128
Simple inspection with 'strace' WINEDEBUG wireshard give me no results. Only
wine 6.21 affected. It is worth digging?
I'm using this command to start / create prefix:
WINEPREFIX=$PWD/123
~/.local/share/lutris/runners/wine/winehq-6.21-x86_64/bin/wineboot
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https://bugs.winehq.org/show_bug.cgi?id=46258
Bug ID: 46258
Summary: Can't run Zools Backup tool on wine
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoud.elswerky(a)gmail.com
Distribution: ---
I Can't run Zools windows backup client on wine
it install successfuly but can't open
is there any hope in supporting running it on wine ???
https://home.zoolz.com/
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https://bugs.winehq.org/show_bug.cgi?id=48748
Bug ID: 48748
Summary: The game Adventure Academy keeps crash while starting.
The game can be found here
https://www.adventureacademy.com/download/
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: light.joshus(a)gmail.com
Distribution: ---
Created attachment 66650
--> https://bugs.winehq.org/attachment.cgi?id=66650
Bug report for Adventure academy
The game Adventure Academy seems like it is going to work without issue but
then it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=12341
Summary: Winambulancia -DB backup crashes
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.softprogres.sk/prog_winamb.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuharsky(a)misbb.sk
WinAmbulancia (see AppDB) is medical software for variety of specialisations of
medical prax. It uses VFP and VB with MDB backend. The app is in Slovak (SK)
language. Mostly the wine problems are related to the OLE.
The database backup function dosen't work properly. In the app, please go to
"Nástroje > Zálohovania" and You will be asked for location of the backup.
Just confirm the path and press OK. You will be then asked, whether You wish to
run DB Defragmentation first. Say "Nie" (eng:No), otherwise You will crash
because of the bug 12340.
The user faces the backup option automatically even after startup after several
days without backup.
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