https://bugs.winehq.org/show_bug.cgi?id=52982
Bug ID: 52982
Summary: PotPlayer: Crashes and hangs
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bq74stlxvkpb(a)opayq.com
Distribution: ---
Created attachment 72350
--> https://bugs.winehq.org/attachment.cgi?id=72350
Terminal output when the application hangs
PotPlayer crashes or hangs shortly after starting, or starting to play a video
file.
Default configuration (just with Windows 10 set). I'm trying to add a
printscreen as a second attachment, but it seems I cannot have more than one
attachment?
Well, I can add it as a link, I guess: https://imgur.com/zedUjNf (other
applications work correctly with these settings and all of those drive paths
are accessible)
I can't quite use a non-stable version, because this is my work laptop and my
work needs for wine to work correctly at all times. It would be nice if I could
watch videos through PotPlayer while on breaks, though! :)
https://t1.daumcdn.net/potplayer/PotPlayer/Version/Latest/PotPlayerSetup64.…
I've managed to get PotPlayer working for a bit, even playing videos without a
hitch, but I have no idea why - upon closing it and relaunching, I was met with
a hang (I'm going to place that in the attachment). Furthermore, the logging
mini-application that is supposed to gather the logs for the crash also...
crashed/hanged. Dammit! :D
It's been like this for over 10 minutes: https://imgur.com/HEMRh2l
I've decided to use the newest hang as the attachment.
I don't know how to connect this bug to the App database other than to just
post a link here:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=14890
PotPlayer version: 220420 (1.7.21632)
O.S: Linux Mint 20.3 Una with Cinnamon
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https://bugs.winehq.org/show_bug.cgi?id=51877
Bug ID: 51877
Summary: improve POSIX compatibility for wine-staging's
patches/gitapply.sh
Product: Wine-staging
Version: 6.19
Hardware: x86-64
OS: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 70802
--> https://bugs.winehq.org/attachment.cgi?id=70802
Makes patches/gitapply.sh more POSIX compatible
wine-staging's patches/patchinstall.sh can apply patches using Git commands, or
CLI tools. It prefers Git commands, but when it detects that some parent
directory is a Git repository, it passes --nogit to patches/gitapply.sh, which
then starts using CLI tools which use various Linuxisms.
On FreeBSD, the Git commands work, but since the Ports tree can itself be a Git
repository, and Wine extracts under it (by default), they cannot always be
used, falling back to CLI tools with Linuxisms that break.
This patch makes patches/gitapply.sh more POSIX compatible, and gets it working
on FreeBSD.
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https://bugs.winehq.org/show_bug.cgi?id=54669
Bug ID: 54669
Summary: imm32:imm32 - ime_install() fails on on Windows in
mixed locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
imm32:imm32 - ime_install() fails on on Windows in mixed locales:
imm32.c:2614: Test failed: unexpected call IME_DLL_PROCESS_DETACH
imm32.c:2782: Test failed: ImmLoadIME returned 0
imm32.c:2790: Test failed: ImmLoadIME returned 0
imm32.c:2798: Test failed: expected ImeDestroy
imm32.c:2614: Test failed: unexpected call IME_DLL_PROCESS_DETACH
imm32.c:2816: Test failed: ImmLoadIME returned 0
imm32.c:2824: Test failed: ImmLoadIME returned 0
imm32.c:2832: Test failed: expected ImeDestroy
See https://test.winehq.org/data/patterns.html#imm32:imm32
The failures started with the commit below:
commit 05cf38bfa63980af7a094b1c087bee4ea36eb485
Author: Rémi Bernon <rbernon(a)codeweavers.com>
AuthorDate: Mon Mar 6 19:19:06 2023 +0100
imm32/tests: Test undocumented ImmLoadIME / ImmFreeLayout.
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https://bugs.winehq.org/show_bug.cgi?id=36866
Bug ID: 36866
Summary: ACDSee v17.0 failed to start, and process become
"zombie" at end
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48960
--> https://bugs.winehq.org/attachment.cgi?id=48960
+tid,+seh log
Deepin 2014
Linux phcole 3.13.0-30-generic #55-Ubuntu SMP Fri Jul 4 21:43:42 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.21-67-g5acf151
download ACDSee 17 from:
http://dl.acdsystems.com.s3.amazonaws.com/acdsee/en/acdsee.exe
after install ACDSee, start from:
~/.wine/drive_c/Program Files/ACD Systems/ACDSee/17.0/
with:
wine ACDSee.exe
the program failed to start, and then turn to "zombie" process in the
gnome-system-monitor.
last output is:
err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7e8310dc esp 00230f50 stack 0x230000-0x231000-0x330000
As Anastasius Focht metioned that it was a "recursion with SHGetDesktopFolder"
in:
https://bugs.winehq.org/show_bug.cgi?id=36790
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https://bugs.winehq.org/show_bug.cgi?id=45888
Bug ID: 45888
Summary: Tag&Rename stackoverflows on startup unless Windows
version is XP
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronan(a)jouchet.fr
Distribution: ---
Created attachment 62397
--> https://bugs.winehq.org/attachment.cgi?id=62397
Tag&Rename StackOverflow debug info (logs, strace, winedbg)
This is a followup of forum thread "Help debug stack overflow on Tag&Rename
that used to work": https://forum.winehq.org/viewtopic.php?f=8&t=31184
---
I reinstalled my distro (Arch Linux) for reasons unrelated to Wine.
After the reinstall, some Windows programs (Picasa 3, winecfg, wine regedit,
wine control) that used to run fine in Wine 3.16 before the reinstall still
work in freshly-reinstalled Wine 3.16, but one (Tag & Rename v3.9.15,
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32380 ) doesn't,
and crashes with error err:seh:setup_exception_record stack overflow .
See attachment for detailed crashlog and system information.
I tried, without success,
- To remove the existing ~/.wine prefix and get a fresh new one (as you'll see
in the attachment).
- To install wine_gecko (2.47-1) and wine-mono (4.7.3-1).
- To install various 32bit libs recommended by Arch's wiki:
https://wiki.archlinux.org/index.php/Wine#Installation .
- To create a 32bit prefix and run from it.
- To strace my run, but there's lots and I don't know what's (a)normal.
Attached is a (partial/truncated) strace output.
Forum user Bob Wya suggested that could be bug 45199 - "Many applications and
games fail to start/crash after compiling wine with gcc 8.1.0 and -O2 (GOT/PIC
register load code now emitted at function entry, missing hotpatch
signatures)", but I recompiled wine with -O0, and it didn't help.
In the end, forum user DarkShadow44 suggested I try setting Windows version to
XP, and it worked. After wiping my wineprefix and running winecfg to set
Windows version to XP, Tag&Rename works fine.
I'm available to get debug info as necessary. Thanks for the wine :) .
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http://bugs.winehq.org/show_bug.cgi?id=26058
Summary: Thief: Deadly Shadows - Some texture problems & very
many messages 'Texture wrapping not yet supported'
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fcsadcfgbh(a)mail.ru
Created an attachment (id=33227)
--> (http://bugs.winehq.org/attachment.cgi?id=33227)
Look at the tree & at player's figure
* There are very many messages like this 'fixme:d3d:state_wrap
(WINED3DRS_WRAP0) Texture wrapping not yet supported.' in console while playing
Thief: Deadly shadows
* There are problems with textures of trees. Maybe there are also problems with
textures of people - I don't know if they must be so as they are. See attached
screenshot of game
Wine version: git from 10 february 2011
OS: Debian Squeeze
Videocard: Notebook with Nvidia GeForce 8200M with latest drivers
(NVIDIA-Linux-x86_64-260.19.36.run) from www.nvidia.com
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https://bugs.winehq.org/show_bug.cgi?id=54589
Bug ID: 54589
Summary: Unsupported type-id leaf "151d" & "e"; Unsupported
numeric leaf type "800a"
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: hasezoey(a)gmail.com
Distribution: ---
Created attachment 74122
--> https://bugs.winehq.org/attachment.cgi?id=74122
Full log of a rust windows cli program crashing
It seems like dbghelp_msc does not support the following things:
- ":numeric_leaf Unsupported numeric leaf type 800a"
- ":codeview_parse_one_type Unsupported type-id leaf e"
- ":codeview_parse_one_type Unsupported type-id leaf 151d"
from freshly compiled rust code (with msvc compiler)
attached is a full log of some rust cli target crashing and wine printing those
helpers
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https://bugs.winehq.org/show_bug.cgi?id=54703
Bug ID: 54703
Summary: TTF_PARSELINKS is not implemented, showing raw link
tags in tooltips
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
Created attachment 74211
--> https://bugs.winehq.org/attachment.cgi?id=74211
How the tooltip looks like in Wine 8.0
Wine does not appear to implement the TTF_PARSELINKS tooltip flag from Common
Controls 6.0 (and as a consequence probably also does not implement the
TTN_LINKCLICK notification code).
A tooltip making use of this feature can be found in OpenMPT
(https://openmpt.org/download). To reproduce:
1. Install OpenMPT
2. Go to View -> Setup -> Update
3. Change update frequency to "Always" and update channel to "Development"
4. Restart OpenMPT
5. You should now see a bubble tooltip notifying you of the latest version,
with a broken link in the tooltip text.
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http://bugs.winehq.org/show_bug.cgi?id=24159
Summary: sigcheck -a outputs garbage in comments for WoW.exe
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://technet.microsoft.com/en-us/sysinternals/bb8974
41.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30403)
--> (http://bugs.winehq.org/attachment.cgi?id=30403)
WINEDEBUG=+ver wine sigcheck wow.exe
Download sigcheck (url) and run it on WoW.exe with wine sigcheck -a wow.exe.
Comments (the last line) is supposed to be empty. Instead, I get "NCompanyName"
(two invisible bytes between N and Company).
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https://bugs.winehq.org/show_bug.cgi?id=54551
Bug ID: 54551
Summary: Installing device driver for ESI QuataFire 610
soundcard fails with "Co-installer registration was
unsuccessful". See attached screen dump
"Error_message.png".
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joehope52(a)gmail.com
Distribution: ---
Created attachment 74095
--> https://bugs.winehq.org/attachment.cgi?id=74095
Log files, screen dump and SW.
Overview:
The device driver for ESI QuataFire 610 soundcard and its installation program
runs on WIN XP SP1. The driver has been running on a PC with WIN XP SP3 which
has now broken down. The driver installation log from that computer is attached
as "Windows_installation_log.txt".
The soundcard interface is FireWire (IEEE 1394).
Instead the driver has been tried installed using wine:
Steps to reproduce:
The ESI manual instructs to copy the entire driver SW folder from the CD to the
HDD and install from there. The driver SW folder is attached. Can also be
downloaded from "download.esi-audio.com" using Product group: "Firewire Audio
Interfaces", Select product: "QuataFire 610", select OS: "Windows XP" and then
selecting version 1.19.
1. Copy driver SW to disk.
2. Navigate to the QuataFire 610/PC/v.1.19 folder
3. Select the file Setup.exe and run with wine.
4. Follow the instructions (supply destination path).
Now the program crashes with the message:
"Co-intaller registration was unsuccessful. Please run Setup again."
(And for completeness - running the setup again does not help).
Expected behaviour:
Normally, after point 4 above, the installation program would ask the user to
connect the hardware (soundcard), and continuing would complete the driver
installation.
The installation log from the failing attempt is attached as
"Wine_installation_log.txt"
The installation has been tried on wine versions 7.x, 8.0, 8.1, 8.2 and devel,
on Mint 21 and versions 7.x and 8.2 on Fedora 37. (I remember the 7.x version
as 7.6, but not sure).
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https://bugs.winehq.org/show_bug.cgi?id=49729
Bug ID: 49729
Summary: Test the macOS build
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Running the tests on macOS requires being able to run macOS in a LibVirt VM
which is tricky. But just testing the macOS Wine build can be achieved in the
Linux VM and is thus a much easier goal to achieve and may be enough to make
sure that patches don't break the macOS build.
The following Docker containers provide a blueprint for how to set up such an
environment:
* OSXCross provides the cross-compilation tools
https://github.com/tpoechtrager/osxcross
* PhoenicisOrg provides an OSXCross-based container for building macOS Wine
https://github.com/PhoenicisOrg/phoenicis-winebuild/blob/master/environment…
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http://bugs.winehq.org/show_bug.cgi?id=31783
Bug #: 31783
Summary: Add VMs with a virtual smart card reader
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Bruno Jesus reported that having at least some VMs with a virtual smart card
reader would be useful in getting smartcard support in Wine.
* One way would be through Windows software that provides a virtual smartcard
device. If you know of such software please provide pointers below.
* Another option would be to do it through QEmu/Libvirt's support for smartcard
devices. However this seems to require plugging in a real smartcard reader into
the host... Given that smartcard readers can often plug into a USB port this
may be possible, but again with a rack-mounted server it may not.
* QEmu/Libvirt also supports a 'host-certificate' mode for the smartcard
reader. It's not clear if that negates the need for a real smartcard reader.
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https://bugs.winehq.org/show_bug.cgi?id=54132
Bug ID: 54132
Summary: Super Meat Boy: NtRaiseException 0xC0000409 on initial
shader compile
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: sterophonick(a)gmail.com
Distribution: ---
Created attachment 73662
--> https://bugs.winehq.org/attachment.cgi?id=73662
The Wine log
Booting up Super Meat Boy v1.2.5 causes a crash, citing a failure for vkd3d to
compile a shader.
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https://bugs.winehq.org/show_bug.cgi?id=45836
Bug ID: 45836
Summary: Legend of grimrock 2: game doesn't start anymore since
wine 3.14 (unexpected NEW_IDENTIFIER error)
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tbl0605(a)gmail.com
Distribution: ---
Created attachment 62301
--> https://bugs.winehq.org/attachment.cgi?id=62301
Logs wine 3.14
Hi,
since wine 3.14, when I try to start the game Legend of Grimrock 2 I get a
popup with following content (and of course the game doesn't go further):
"The following error occurred while starting up the game:
:1:216: error: syntax error, unexpected NEW_IDENTIFIER
Please check that your computer meets the minimum system requirements and that
your graphics card and sound card drivers are up to date."
Last working version was wine 3.13, I attach logs for version 3.13 and 3.14
Thank you for your help! Hope you can solve this big regression, the game
worked perfectly until version 3.14 :)
Thierry.
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https://bugs.winehq.org/show_bug.cgi?id=39654
Bug ID: 39654
Summary: Skype crashes on launch
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contrib(a)kliznoe.com
Distribution: ArchLinux
Created attachment 52855
--> https://bugs.winehq.org/attachment.cgi?id=52855
Log from Wine
When I launch the latest version of Skype, It immediately crashes.
DL Link : http://www.skype.com/en/download-skype/skype-for-windows/downloading/
SHA1SUM : 39829967f299f2b2b7eefa5a97dedbe1acb6881c
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http://bugs.winehq.org/show_bug.cgi?id=34204
Bug #: 34204
Summary: BeamNG Techdemo crashes during loading
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.gamershell.com/download_102365.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45508
--> http://bugs.winehq.org/attachment.cgi?id=45508
log
Manually copied X3DAudio1_7.dll to system32 folder and launching. Then crashes
during loading.
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https://bugs.winehq.org/show_bug.cgi?id=54536
Bug ID: 54536
Summary: dbghelp:dbghelp - test_loaded_modules() gets
aggregation failures on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - test_loaded_modules() fails on Windows 11 and the 32-bit
failures are a bit different from the 64-bit ones.
32-bit:
dbghelp.c:597: Test failed: Wrong bitness aggregation count 0 0
dbghelp.c:599: Test failed: Wrong kind aggregation count 0 0
dbghelp.c:602: Test failed: Wrong directory aggregation count 0 0
64-bit:
dbghelp.c:632: Test failed: Wrong bitness aggregation count 0 53
dbghelp.c:637: Test failed: Wrong directory aggregation count 48 0
dbghelp.c:669: Test failed: Wrong bitness aggregation count 0 53
dbghelp.c:672: Test failed: Wrong kind aggregation count 1 1
dbghelp.c:675: Test failed: Wrong directory aggregation count 48 0
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that these failures started in the commit below:
commit db514b718aed3a1db0cde33841e56fd743974a52
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Thu Feb 16 10:48:56 2023 +0100
dbghelp/tests: Add test for loaded modules enumeration.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=54535
Bug ID: 54535
Summary: dbghelp:dbghelp - test_loaded_modules() gets
SymGetModuleInfo64 failures on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - test_loaded_modules() gets SymGetModuleInfo64 failures on
Windows 11:
dbghelp.c:303: Test failed: SymGetModuleInfo64 should have failed
dbghelp.c:303: Test failed: SymGetModuleInfo64 should have failed
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that these failures started with the commit below:
commit c823f9b1a81e755c9f7c4568703c585c685d923f
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Thu Feb 16 10:48:58 2023 +0100
dbghelp/tests: Add some more tests about module handling.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=42917
Bug ID: 42917
Summary: Codename Panzers Cold War - SP Demo: black screen
during gameplay (purist)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 58061
--> https://bugs.winehq.org/attachment.cgi?id=58061
console log from wine-2.7
This used to be tracked in bug 25857, which is closed now. Game works fine,
when
d3dx9_34.dll is set to native.
Setting d3dx9_34.dll to builtin in wine-2.7 produces, after initial splash
screen, only black screen with correct mouse cursor.
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https://bugs.winehq.org/show_bug.cgi?id=41675
Bug ID: 41675
Summary: Dungeon rats crashes with d3dcompiler errors
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: amagarrsh(a)gmail.com
Distribution: ---
Created attachment 56067
--> https://bugs.winehq.org/attachment.cgi?id=56067
complete log
Game crashes before create or load a new game with quite errors like:
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
workaround is d3dcompiler_43.dll override to native.
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https://bugs.winehq.org/show_bug.cgi?id=38872
Bug ID: 38872
Summary: 3DMark06 cannot be run without native d3d_* libraries:
proxycon_in.txt: D3DXCompileShader failed: Invalid
data (D3DXERR_INVALIDDATA)
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://www.futuremark.com/benchmarks/legacy
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 51801
--> https://bugs.winehq.org/attachment.cgi?id=51801
D3DXCompileShader failed: Invalid data (D3DXERR_INVALIDDATA)
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
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https://bugs.winehq.org/show_bug.cgi?id=54650
Bug ID: 54650
Summary: user32:input fails to find keyboard layouts in
non-English locales on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input fails to find keyboard layouts in non-English locales on Windows:
w7u_es:
input.c:3355: Test failed: 04090409: Could not find keyboard layout L"00000C0A"
in preload list
input.c:3374: Test failed: 04090409: GetKeyboardLayoutNameW returned
L"00000C0A", expected L"00000409"
w10pro64_fr:
input.c:3355: Test failed: f0291801: Could not find keyboard layout L"00020401"
in preload list
Etc.
See https://test.winehq.org/data/patterns.html#user32:input
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https://bugs.winehq.org/show_bug.cgi?id=54537
Bug ID: 54537
Summary: dbghelp:dbghelp - The 32-bit test_loaded_modules()
gets an EnumerateLoadedModulesW64() on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - The 32-bit test_loaded_modules() gets an
EnumerateLoadedModulesW64() on Windows 11:
dbghelp.c:399: Test failed: EnumerateLoadedModulesW64 failed: 2147483661
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that this failure started with the commit below:
commit 8be5c10ff893a22330ad94ae18dfb5fa497b09fd
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Thu Feb 16 10:48:53 2023 +0100
dbghelp/tests: Add tests for 'module' name in EnumLoadedModules() callback.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
See also bug 54534 for a Windows 10 1607 failure introduced by the same commit.
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https://bugs.winehq.org/show_bug.cgi?id=54461
Bug ID: 54461
Summary: MS Excel 2007 Printing Fails
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skycap1501(a)gmail.com
Distribution: ---
I am running Linux Mint 21.1 with WINE stable version 8.0 with MS Office 2007
installed.
The MS Excel software fails to queue a print job when attempting to print an
Excel spreadsheet.
However, if I roll back to WINE stable version 7.0.1, then printing works.
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https://bugs.winehq.org/show_bug.cgi?id=42912
Bug ID: 42912
Summary: Death to Spies: Moment of Truth demo needs
d3dx9_skin_info_ConvertToIndexedBlendedMesh
Product: Wine
Version: 2.7
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 58057
--> https://bugs.winehq.org/attachment.cgi?id=58057
screenshot
Crashes on level loading.
fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 0x10cac280,
mesh_in 0x633564c0, options 0, palette_size 69, adjacency_in 0x6c9cd58,
adjacency_out 0x6cb00e8, face_remap (nil), vertex_remap (nil), max_face_infl
0x32f88c, num_bone_combinations 0x32f860, bone_combination_table 0x32f86c,
mesh_out 0x32f830 stub!
fixme:d3dx:d3dx9_mesh_OptimizeInplace D3DXMESHOPT_VERTEXCACHE not implemented.
Native d3dx9_32 fixes the issue.
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