http://bugs.winehq.org/show_bug.cgi?id=34054
Bug #: 34054
Summary: Jack Orlando: A Cinematic Adventure. Director's Cut
demo hangs
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: ftp://demos:4all@87.230.58.111/JO_demo_big_en.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45262
--> http://bugs.winehq.org/attachment.cgi?id=45262
log
Demo hangs with
fixme:d3d:wined3d_get_adapter_raster_status wined3d 0x182098, adapter_idx 0,
raster_status 0x32fbd8 semi-stub!
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https://bugs.winehq.org/show_bug.cgi?id=54525
Bug ID: 54525
Summary: Fruit of Grisaia crash after disabled winegstreamer in
winecfg
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 74062
--> https://bugs.winehq.org/attachment.cgi?id=74062
Logs
I tried to disable winegstreamer with wine 8.2 but it crash . I can disable
winegstreamer with wine 7.2x but now it crash the game with wine 8.2
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https://bugs.winehq.org/show_bug.cgi?id=53901
Bug ID: 53901
Summary: Bullseye repo Release file not regenerated (=> Mirror
sync in progress) since 6 weeks
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mpartap(a)gmx.net
Distribution: ---
E: Failed to fetch
https://dl.winehq.org/wine-builds/debian/dists/stable/main/binary-i386/Pack…
File has unexpected size (551820 != 549300). Mirror sync in progress? [IP:
151.101.114.217 443]
Hashes of expected file:
- Filesize:549300 [weak]
-
SHA512:2a2dd0b855e86193e78c970e75bc18b476055c368e9b93e8f806df87312fe374dbad33a6cd408b59daef8efec44723a14c729f0216e9d9da929e75a866da542a
- SHA256:b81814fbcc361759e4887241a290274618adeea4d175e88813667c07714acf64
- SHA1:2894d17a7cdaf0114934f122127850f092700278 [weak]
- MD5Sum:8cb62ccab1e73c2a7d0025bac59a6951 [weak]
Release file created at: Sat, 24 Sep 2022 15:16:02 +0000
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https://bugs.winehq.org/show_bug.cgi?id=52666
Bug ID: 52666
Summary: Everquest - Mouse look doesn't lock in cursor to
window
Product: Wine-staging
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnherschelfreeman2013(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When using the mouse to look in game the location of the mouse strays outside
the window to interact with other applications and can trigger UI problems such
as menus popping up over the game window
Issue has been around for quite some time and has occasionally been fixed but
comes back
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https://bugs.winehq.org/show_bug.cgi?id=51777
Bug ID: 51777
Summary: Steam hangs/crashes frequently
(ntdll-Heap_Improvements)
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70677
--> https://bugs.winehq.org/attachment.cgi?id=70677
terminal output
This started happening maybe a week ago using the git version. No such problem
in Wine-Staging 6.17.
Most of the times Steam hangs when trying to log-in. Sometimes it gets past the
login window but it crashes/hangs when selecting certain command from the menu
e.g. Help->System Information or Check for Steam client update...
It often happens that the icons of the installed games in the library are
missing.
This bug doesn't occur when I omit the ntdll-Heap_Improvements patch from the
staging patchset.
Disabling esync doesn't help.
wine-6.17-355-ge482605548b (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=46292
Bug ID: 46292
Summary: user32 tests crash in a real windows box
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Created attachment 63014
--> https://bugs.winehq.org/attachment.cgi?id=63014
Screenshot of the errors
For me, in my real windows 10 box, user32 tests crash:
./user32_croostest.exe msg gives the attached picture. Thats's quite annoying
since one can not add new tests and check them in a real windows box.
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https://bugs.winehq.org/show_bug.cgi?id=53449
Bug ID: 53449
Summary: Mp3tag cannot be launched twice
Product: Wine
Version: 7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
When it's already running and you try to launch it again you get:
$ wine Mp3tag.exe
01b0:err:ole:CoUninitialize Mismatched CoUninitialize
01b0:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0021FEAC
$ sha256sum mp3tagv317setup.exe
4d96463e5da92a8652b82efce1eec418da0c86f0fdd8307d66383c0666a04af3
mp3tagv317setup.exe
$ md5sum mp3tagv317setup.exe
07a35ec1751a63055e2fd416a488b60d mp3tagv317setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=52884
Bug ID: 52884
Summary: Adobe Lightroom Classic 10.4 + 11.1 crash in
??0CTJPEGWriter@@QEAA@XZ+0x2459d()
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
Distribution: ---
Created attachment 72268
--> https://bugs.winehq.org/attachment.cgi?id=72268
backtrace
> Unhandled exception: page fault on read access to 0x0000000000000018 in 64-bit code (0x0000000020301a52).
> Backtrace:
> =>0 0x0000000020301a52 EntryPoint+0x5fd5fe() in cameraraw (0x0000000000117bd0)
> 1 0x00000000203069c4 EntryPoint+0x602570() in cameraraw (0x0000000000117bd0)
> 2 0x000000001fb1aa7d ??0CTJPEGWriter@@QEAA@XZ+0x2459d() in cameraraw (0x0000000000117bd0)
> 0x0000000020301a52 cameraraw+0xaf1a52: cmpb $0,0x0000000000000018(%rsi)
good: wine-7.3 (vkd3d not compiled in), wine-6.22
bad: wine-7.4 (vkd3d bundled and enabled, vulkan enabled), wine-7.6
Clean prefix, only vcrun2015 installed. I've seen this crash in Lightroom
Classic 10.4 and 11.1 under different prefixes with more libraries in. Those
prefixes running wine-6.22 were stable for months with daily usage. GPU usage
is disabled in Lightroom Preferences. Crashes often right after startup or on a
first image manipulation.
Notable messages from the console:
> 0124:fixme:dxgi:dxgi_adapter_QueryVideoMemoryInfo Returning fake video memory info.
> 0124:fixme:dxgi:dxgi_adapter_SetVideoMemoryReservation iface 000000005CA3F5F0, node_index 0, segment_group 0, reservation 0x40000000 stub!
> 0124:fixme:dxgi:dxgi_adapter_RegisterVideoMemoryBudgetChangeNotificationEvent iface 000000005CA7A050, event 0000000000000728, cookie 000000005CA79F18 stub!
> wine: Unhandled page fault on read access to 0000000000000018 at address 0000000020301A52 (thread 0124), starting debugger...
> 0060:err:virtual:virtual_setup_exception stack overflow 1232 bytes in thread 0060 addr 0x7f8e8c1eef87 stack 0x940b30 (0x940000-0x941000-0xa40000)
Hardware used: Skylake Xeon, AMD Radeon Pro WX 2100 (polaris12, LLVM 13.0.1,
DRM 3.44, 5.16.8-zen-ge527425d9e93) (0x6995), mesa-22.0.0-rc2, Vulkan enabled,
etc.
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http://bugs.winehq.org/show_bug.cgi?id=31649
Bug #: 31649
Summary: WebSlingPlayer IE never gets past the "initializing"
screen with Wine IE
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://watch.slingbox.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41610
--> http://bugs.winehq.org/attachment.cgi?id=41610
wine-1.5.12-157-gbdf9a9f console output
WebSlingPlayer IE should pick up account details and connect a Slingbox, but
under Wine's IE it never progresses past the "initializing" screen.
An account is needed with Sling to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=31389
Bug #: 31389
Summary: Roblox website, 'play now' button fails with builtin
IE
Product: Wine
Version: 1.5.10
Platform: x86
URL: http://www.roblox.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 22417
Classification: Unclassified
$ wine iexplore.exe http://www.roblox.com
once the site loads, click 'Play now'. Nothing happens.
Terminal shows:
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e6c4)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e6c4)
fixme:mshtml:nsURI_GetOriginCharset (0x13f450)->(0x32efdc)
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e6c4)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e6c4)
fixme:mshtml:nsURI_GetOriginCharset (0x14c210)->(0x32efdc)
fixme:jscript:Object_propertyIsEnumerable
fixme:mshtml:nsURI_GetOriginCharset (0x219fdb8)->(0x32efdc)
fixme:ieframe:ControlSite_OnFocus (0x1323e0)->(0)
fixme:ieframe:InPlaceSite_OnInPlaceDeactivateEx fNoRedraw (1) ignored
fixme:mshtml:HlinkTarget_SetBrowseContext (0x15f9f8)->((nil))
fixme:jscript:JScript_SetScriptState unimplemented state 3
winetricks wsh57 makes no difference (and the website still reports javascript
as missing).
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https://bugs.winehq.org/show_bug.cgi?id=54566
Bug ID: 54566
Summary: Speed Busters: not clickable buttons in main menu
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stabilergriller(a)gmail.com
Distribution: ---
Created attachment 74107
--> https://bugs.winehq.org/attachment.cgi?id=74107
Wine Output running programm
Hello,
The game "Speed Busters: American Highways"
[https://appdb.winehq.org/objectManager.php?sClass=application&iId=2832],
bought on GOG [https://www.gog.com/game/speed_busters] installs just fine, but
it's not possible to progress beyond the main menu.
The main menu is fully visible, the mouse cursor itself too, but it's not
actually possible to click on any of the buttons (or other interactive
elements). Nothing seems to happen, when clicking on anything.
Note: In winecfg, it's necessary to "Emulate a virtual desktop". Otherwise the
game will start in full screen mode, and due to that described
non-interactivity, it becomes impossible to leave the game anymore, so you will
get perpetually stuck unless rebooting the computer.
When alt tabbing the game running in full screen mode, it can be seen that an
error window from wine is produced in the background, which is not readable,
because the game always immediately commands control back.
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https://bugs.winehq.org/show_bug.cgi?id=54609
Bug ID: 54609
Summary: 32-bit LDAP Administrator crashes in internal Wine
function proxy_manager_destroy
Product: Wine
Version: 8.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74138
--> https://bugs.winehq.org/attachment.cgi?id=74138
WINEDEBUG=+ole
If I am reading the OLE trace correctly, the application:
1. Creates a proxy interface:
0110:trace:ole:proxy_manager_construct 01505048 created for OXID
2000000100, OID 3e
2. Sends the pointer to that interface to another thread:
0110:trace:ole:NdrBaseTypeMarshall value: 1505048
3. Releases and frees the interface:
0110:trace:ole:NdrInterfacePointerFree (04D4F594,01505048,1025B69C)
4. Receives the interface pointer on the other thread:
0100:trace:ole:NdrBaseTypeUnmarshall value: 1505048
5. Uses the interface on the other thread, despite it being freed:
0100:trace:ole:ClientIdentity_AddRef 01505048 - before 0
6. Releases and frees the interface again, which crashes:
0100:trace:ole:ClientIdentity_Release 01505048 - after 0
I don't understand how this works without crashing on Windows.
Here are all the traces that mention that interface pointer:
0110:trace:ole:proxy_manager_construct 01505048 created for OXID 2000000100,
OID 3e
0110:trace:ole:ClientIdentity_AddRef 01505048 - before 1
0110:trace:ole:ClientIdentity_Release 01505048 - after 1
0110:trace:ole:std_unmarshal_interface Successfully created proxy 01505048
0110:trace:ole:NdrBaseTypeMarshall value: 1505048
0110:trace:ole:NdrInterfacePointerFree (04D4F594,01505048,1025B69C)
0110:trace:ole:ClientIdentity_Release 01505048 - after 0
0100:trace:ole:NdrBaseTypeUnmarshall value: 1505048
0100:trace:ole:ClientIdentity_AddRef 01505048 - before 0
0100:trace:ole:ClientIdentity_Release 01505048 - after 0
The 64-bit version also crashes, but in a different way, see Bug 54606.
$ sha256sum ldapadmin-4.21.24429.0-x86-eng.msi
9d3e062b9c30d4bd73630b969414f65f969f0eafc5a3835f1ebb246c5c657d2a
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https://bugs.winehq.org/show_bug.cgi?id=54166
Bug ID: 54166
Summary: Compilation fails with gcc 4.8.4 (error:
‘HTTP_STATUS_CONTINUE’ undeclared)
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 73692
--> https://bugs.winehq.org/attachment.cgi?id=73692
log.txt
Compiling in 32 bit distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-8.0-rc1
In function ‘cups_write_doc’
error: ‘HTTP_STATUS_CONTINUE’ undeclared (first use in this function)
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https://bugs.winehq.org/show_bug.cgi?id=54718
Bug ID: 54718
Summary: msvcr90:msvcr90 - test__get_current_locale() sometimes
gets an unexpected refcount on w10pro64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msvcr90:msvcr90 - test__get_current_locale() sometimes gets an unexpected
refcount on w10pro64:
msvcr90.c:2382: Test failed: refcount = 4
See https://test.winehq.org/data/patterns.html#msvcr90:msvcr90
This only happens in 64-bit tests, and only on w10pro64. Yet it has the same
msvcr90 version as the other Windows 10 2004+ VMs:
w10pro64v2004 msvcr90=9.0.30729.9625
w1064v2009 msvcr90=9.0.30729.9625
w10pro64 (21H1) msvcr90=9.0.30729.9625
w1064 (22H2) msvcr90=9.0.30729.9625
w11pro64 msvcr90=9.0.30729.9635
The test already considers a refcount of 2 to be broken (without indicating
why, commit f71f16319816) so maybe the same should be done for a value of 4?
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https://bugs.winehq.org/show_bug.cgi?id=45273
Bug ID: 45273
Summary: Chessbase 11 cannot draw arrows
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Similar issue to
https://bugs.winehq.org/show_bug.cgi?id=42809
but with slightly differing unimplemented requirements from GdipWidenPath.
Originally mentioned on https://bugs.winehq.org/show_bug.cgi?id=37275
In this case:
0064:fixme:gdiplus:brush_fill_pixels path gradient blend not implemented
0064:fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
0064:fixme:gdiplus:GdipSetCustomLineCapStrokeCaps not implemented
0064:fixme:gdiplus:GdipWidenPath unimplemented end cap ff
0064:fixme:gdiplus:GdipWidenPath unimplemented end cap ff
The first two error messages have been around a long while so are probably
unrelated.
The last two (same) messages are multiplied for each extra arrow drawn, which
probably indicates only the last needs to be implemented.
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https://bugs.winehq.org/show_bug.cgi?id=54756
Bug ID: 54756
Summary: Forza Horizon 4 crashes with
concrt140.dll.??0_Cancellation_beacon@details@Concurre
ncy@@QEAA@XZ
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0000000000683C9E to unimplemented function
concrt140.dll.??0_Cancellation_beacon@details@Concurrency@@QEAA@XZ, aborting
8.4-304-ga98d9dd9e99
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https://bugs.winehq.org/show_bug.cgi?id=54064
Bug ID: 54064
Summary: ntdll:threadpool - test_tp_io() sometimes fails &
crashes in Wine (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:threadpool - test_tp_io() sometimes fails & crashes in Wine (GitLab CI):
ntdll:threadpool start dlls/ntdll/tests/threadpool.c
wine: Unhandled page fault on read access to 0000000C at address 7BC644D1
(thread 07c4), starting debugger...
threadpool.c:641: Test marked todo: TpSimpleTryPost unexpectedly returned
status 0
threadpool.c:1595: Test marked todo: expected that timers are merged
threadpool.c:2034: Test failed: got 0xc0000017
threadpool.c:2035: Test failed: expected non-NULL TP_IO
Unhandled exception: page fault on read access to 0x0000000c in 32-bit code
(0x7bc644d1).
...
Backtrace:
=>0 0x7bc644d1 impl_from_TP_IO+0x3(io=<internal error>)
[Z:\builds\zfigura\wine\dlls\ntdll\threadpool.c:351] in ntdll (0x0077fd08)
1 0x7bc644d1 TpWaitForIoCompletion+0x11(io=00000000, cancel_pending=0)
[Z:\builds\zfigura\wine\dlls\ntdll\threadpool.c:348] in ntdll (0x0077fd08)
2 0x004e7a58 in ntdll_test (+0xe7a58) (0x0077fde8)
...
Strangely enough this failure never happened in the nightly WineTest runs but
it did impact at least 5 merge requests so far:
* 2022-11-30 MR!1615
* 2022-11-29 MR!1545
* 2022-11-25 MR!1537
* 2022-11-23 MR!1508
* 2022-11-10 MR!1326
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https://bugs.winehq.org/show_bug.cgi?id=43822
Bug ID: 43822
Summary: No car song TrackMania nation forever (steam version)
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59369
--> https://bugs.winehq.org/attachment.cgi?id=59369
trackmania without car song
Hello I have problem with trackMania nation forever on steam.
I don't have the car song (all other song work)
http://store.steampowered.com/app/11020/TrackMania_Nations_Forever/
The car song work on the standalone installer
(trackmania 1 demo)
http://trackmaniaforever.com/nations/
I have tried to change openAL version or override this but it not correct the
problem.
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https://bugs.winehq.org/show_bug.cgi?id=49161
Bug ID: 49161
Summary: Trying to run
GrapeJuice(https://gitlab.com/brinkervii/grapejuice)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blakeablin(a)icloud.com
Distribution: ---
Created attachment 67180
--> https://bugs.winehq.org/attachment.cgi?id=67180
Error details
Trying to run Roblox via GrapeJuice give me the error I will attach.
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https://bugs.winehq.org/show_bug.cgi?id=54758
Bug ID: 54758
Summary: shell32:progman_dde - test_parser() sometimes gets
DMLERR_NOTPROCESSED in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
shell32:progman_dde - test_parser() sometimes gets DMLERR_NOTPROCESSED in Wine:
progman_dde.c:274: Test failed: expected DMLERR_NO_ERROR, got 16393
progman_dde.c:275: Test failed: directory should not exist
See https://test.winehq.org/data/patterns.html#shell32:progman_dde
Where 16393 == DMLERR_NOTPROCESSED
The first known instance happened on 2023-03-02: this did not happen in the
previous 6 months. Since then there has been a bit over 1 instance per week so
it seems likely this is caused by a commit in late February:
* 2023-03-02 on debian11-win32-ar-MA
* 2023-03-03 on fgtb-debian11-win32
* 2023-03-10 in MR!2368 on debian11-win32
* 2023-03-22 in MR!2466 in the test-linux32 GitLab CI
* 2023-03-28 in MR!2526 on debian11-win32
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https://bugs.winehq.org/show_bug.cgi?id=53505
Bug ID: 53505
Summary: d3d9:visual - test_vshader_input() sometimes fails on
Windows <= 10 1607
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d9:visual - test_vshader_input() sometimes fails on Windows <= 10 1607:
visual.c:8907: Test failed: Input test: Quad 3(2crd-wrongidx) returned color
0x00ff00ff, expected 0x00ff0080
https://test.winehq.org/data/patterns.html#d3d9:visual
This happens on Windows 8, Windows 10 1507 and 1607 but is rare enough (~7%) to
sometimes cause false positives.
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https://bugs.winehq.org/show_bug.cgi?id=53385
Bug ID: 53385
Summary: Vulkan was running really fine, before MESA/Xorg
Update last month, current version crashes
Product: vkd3d
Version: 1.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: juergen.sauer(a)automatix.de
Distribution: ---
I was using dxvk-bin in Arch Linux.
[jojo@pc7 wotlk]$ cd /usr/share/dxvk/
[jojo@pc7 dxvk]$ ./setup_dxvk.sh install
This worked over years like a charm, rocksteady.
Since a month ago, I got:
[jojo@pc7 wotlk]$ wine Wow.exe
..
info: Game: Wow.exe
info: DXVK: v1.10.2
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
terminate called after throwing an instance of 'dxvk::DxvkError'
abnormal program termination
wine-7.13 (Staging)
...
uninstalling dxvk-bin -> game works again,
but it runs sometimes in Wow Errors accordinf the OpenGL Stack.
You can reproduce on Arch Linux, current update, wine-staging, running Wow
WoW_3.3.5a_rising-gods.de. Client avaible via rising-gods.de
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https://bugs.winehq.org/show_bug.cgi?id=54414
Bug ID: 54414
Summary: Window content corrupted after using scrollbars
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maranbr(a)outlook.com
Distribution: ---
Created attachment 73975
--> https://bugs.winehq.org/attachment.cgi?id=73975
Window content after scroll
The window content gets completely corrupted after use scroll bars.
Tested on versions 4.x, 5.x, 6.x, 7.x and the last one available, the 8.0.
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http://bugs.winehq.org/show_bug.cgi?id=35336
Bug ID: 35336
Summary: HoMM 3: Horn of the Abyss launcher freezes on the game
update (Mono issue)
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Classification: Unclassified
How to reproduce: open HotA_launcher.exe and then click on Update HotA. If you
try to cancel the update or there will be no updates available, the application
freezes.
With 'winetricks dotnet30' the launcher works fine, so it looks like a problem
with Mono.
You DON'T NEED Heroes of Might & Magic 3 to test this, you can open the
launcher of this unofficial expansion without downloading the original game.
There is nothing in the logs.
TESTED ON:
Ubuntu 13.04 and Mac OS X 10.9 Mavericks
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https://bugs.winehq.org/show_bug.cgi?id=54143
Bug ID: 54143
Summary: Chessbase 11 arrows draw too large
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 73675
--> https://bugs.winehq.org/attachment.cgi?id=73675
Picture of arrow on wine8.0-rc1
When arrows are drawn using Chessbase 11, they are too big. See attached
screenshot and log.
Compare with:
https://www.youtube.com/watch?v=xvJd97ZnHAk
At 4:58 an arrow is showing from g8 to f6 pointing to a knight that has just
moved. I've also set up this arrow on chessbase 11 with wine 8.0-rc1. Note
later chessbase draws arrows slightly different, so software like CBReader14
doesn't appear to be affecting by this issue.
On wine 8.0-rc1 in CB 11 the stem of the arrow looks approx in the right place.
It crosses f7/g7 (the squares occupied by pawns) at the right point. The tip of
the arrow is in the right place on the knight between the white on the mane and
the chin. On wine 7.22 the endcap square (some default catch in a switch
statement maybe) is being drawn which is not on native chessbase (thus the
arrow isn't meant to hide it). Finally the back of the arrow head is in the
wrong place (some scaling maybe?) which is making it too large. On wine 7.22
the back of the arrow is drawn from the right shoulder of the pawn on f7 (the
one nearest the king) to near (left of) the base of the one on g7. In the video
the arrow appears from under the base of the f7 pawn (almost but not quite
lined up horizontally the bishop on f8's cross right hand edge) to just inside
the corner of the square the knight is on.
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