https://bugs.winehq.org/show_bug.cgi?id=54517
Bug ID: 54517
Summary: riched20:editor - KDE? Clipboard interference causes
test_EM_SETUNDOLIMIT() failures
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
riched20:editor - KDE? Clipboard interference causes test_EM_SETUNDOLIMIT()
failures:
editor.c:3667: Test failed: EM_SETUNDOLIMIT didn't allow the first undo with
UNDOLIMIT set to 2
editor.c:3670: Test failed: EM_SETUNDOLIMIT didn't allow a second undo with
UNDOLIMIT set to 2
See https://test.winehq.org/data/patterns.html#riched20:editor
These failures mostly happen on my desktop, fg-deb64, though they did happen a
few times on on master and lastestmaster (sic) too (latestmaster did not have
that issue).
* My desktop is Debian 11 + KDE.
* master and lastestmaster are Linux Mint 21 (desktop environment unknown)
On my desktop, whenever Wine modifies the clipboard, some non-Wine process
accesses it and sometimes causes the clipboard content to be lost. Whether that
has an impact on the tests depends on whether the test is done with the
clipboard content by the time that access happens, i.e. there is a race
condition.
test_EM_SETUNDOLIMIT() does multiple pastes in a row (101 + 3), each of which
accesses the clipboard, which leaves time for that other process to cause the
clipboard content to be lost. This results in some pastes not happening so that
there are fewer pastes to undo than expected. Hence the failures above.
The test could be modified to check the length of the text field as a way to
verify that it got the expected number of successful pastes. If not, it could
either limit undos to however many pastes succeeded, or redo a copy plus more
pastes to reach the target number.
But I don't remember losing the clipboard content outside of Wine. Of course,
unlike Wine's tests I never perform hundreds of copy/pastes per second so maybe
that's why. Anyway, there may be something wrong in Wine and then fixing that
would be a better approach.
Or it may be a bug in some other component on my desktop that mishandles the
clipboard.
Also, even if the clipboard content is not lost, the WM_PASTE handling does a
simple OpenClipboard() which would fail if winex11 is already accessing it to
handle a query from some other process in the system. That seems too fragile
and would also cause missing undos. I don't know how Windows behaves in that
case though : Does the WM_PASTE simply fail? Is the OpenClipboard() operation
repeated indefinitely? Just a few times?
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https://bugs.winehq.org/show_bug.cgi?id=54007
Bug ID: 54007
Summary: in kde plasma fullscreen videogames cause gap between
taskbar and bottom edge of the screen
Product: Wine-staging
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HarlanStaggs(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73586
--> https://bugs.winehq.org/attachment.cgi?id=73586
this is how it looks with and without launched game
characteristics:
Operating System: Nobara Linux 36
KDE Plasma Version: 5.26.3
KDE Frameworks Version: 5.100.0
Qt Version: 5.15.7
Kernel Version: 6.0.10-201.fc36.x86_64 (64-bit)
Graphics Platform: X11
how to reproduce:
1) launch some fullscreen videogame (personally i do it with lutris from
flathub, maybe its important)
2) alt+tab to another non-fullscreen window
3) put cursor in bottom edge of the screen
4) try to switch windows with mouse wheel
5) notice small (several pixels height) gap between bottom edge of the screen
and taskbar, and also between taskbar and current non-fullscreen window in
focus.
6) close fullscreen videogame
7) everything is normal, taskbar is adjacent to the bottom edge of the screen
without gaps
this started to happen after update to wine-7.22 (Staging), i've never seen
this before, so i assume this bug occurs in this particular version.
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https://bugs.winehq.org/show_bug.cgi?id=54854
Bug ID: 54854
Summary: Locking the KDE screen causes user32:win to fail
systematically
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Locking the KDE screen causes user32:win to fail systematically.
Specifically it gets failures in test_nonclient_area():
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
win.c:1581: Test failed: Got unexpected color 0xc0c0c0.
in test_activateapp():
win.c:11013: Test failed: Expected foreground window 0, got 00FE0060
win.c:11019: Test failed: Expected foreground window 002D0142, got 00FE0060
win.c:11082: Test marked todo: Expected WM_ACTIVATEAPP(0), did not receive it.
and in test_topmost():
win.c:11683: Test failed: 01ED0126: expected prev 005D00BE, got 00000000
win.c:11697: Test failed: hwnd should NOT be topmost
win.c:11699: Test failed: 01ED0126: expected NOT topmost
win.c:11643: Test failed: 1: hwnd 01ED0126 is still topmost
win.c:11724: Test marked todo: owner should be topmost
win.c:11727: Test marked todo: hwnd2 should be topmost
win.c:11750: Test marked todo: hwnd should NOT be topmost
win.c:11764: Test marked todo: hwnd should NOT be topmost
win.c:11805: Test marked todo: hwnd should be topmost
win.c:11807: Test succeeded inside todo block: child should be topmost
win.c:11809: Test marked todo: child2 should be topmost
win.c:11810: Test failed: grandchild should be topmost
win.c:11818: Test failed: child should NOT be topmost
win.c:11821: Test succeeded inside todo block: grandchild should NOT be topmost
win.c:11824: Test failed: 0007012A: expected NOT topmost
win.c:11643: Test succeeded inside todo block: 5: hwnd 01070060 is still
topmost
[... more todos ...]
See https://test.winehq.org/data/patterns.html#user32:win
Only my development desktop runs the Wine tests in KDE and I normally avoid
locking the screen when doing so. But it is quite remarkable that only three
tests units have an issue with this configuration: this one, comctl32:tooltips
(bug 54582) and user32:input (bug 54583).
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https://bugs.winehq.org/show_bug.cgi?id=54853
Bug ID: 54853
Summary: Locking the KDE screen causes user32:input to fail
systematically
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Locking the KDE screen causes user32:input to fail systematically.
Specifically it gets failures in test_rawinput():
input.c:2918: Test marked flaky: 4: unexpected WM_MOUSEMOVE message
input.c:2929: Test failed: 4: Unexpected cursor movement
input.c:2929: Test failed: 5: Unexpected cursor movement
input.c:2929: Test failed: 6: Unexpected cursor movement
input.c:2502: Test marked todo: Expected wparam 1, got 0
input.c:2929: Test failed: 7: Unexpected cursor movement
input.c:2929: Test failed: 8: Unexpected cursor movement
input.c:2918: Test marked flaky: 9: unexpected WM_MOUSEMOVE message
input.c:2645: Test marked flaky: 9: foreground process expected WM_MOUSEMOVE
message
input.c:2929: Test failed: 9: Unexpected cursor movement
input.c:2502: Test marked todo: Expected wparam 1, got 0
input.c:2645: Test marked flaky: 10: foreground process expected WM_MOUSEMOVE
message
input.c:2929: Test failed: 10: Unexpected cursor movement
input.c:2502: Test marked todo: Expected wparam 1, got 0
input.c:2645: Test marked flaky: 11: foreground process expected WM_MOUSEMOVE
message
input.c:2929: Test failed: 11: Unexpected cursor movement
input.c:2645: Test marked flaky: 12: foreground process expected WM_MOUSEMOVE
message
input.c:2929: Test failed: 12: Unexpected cursor movement
input.c:2921: Test marked todo: 13: expected WM_INPUT message
input.c:2929: Test failed: 13: Unexpected cursor movement
input.c:2929: Test failed: 14: Unexpected cursor movement
input.c:2929: Test failed: 15: Unexpected cursor movement
input.c:2929: Test failed: 16: Unexpected cursor movement
and in test_GetMouseMovePointsEx_process():
input.c:1730: Test failed: expected to get 64 mouse move points but got -1
input.c:1741: Test failed: expected to get 64 mouse move points but got -1
input.c:1787: Test marked todo: expected to get -1 mouse move points but got 64
input.c:1788: Test marked todo: expected ERROR_ACCESS_DENIED got -559038737
See https://test.winehq.org/data/patterns.html#user32:input
Only my development desktop runs the Wine tests in KDE and I normally avoid
locking the screen when doing so. But it is quite remarkable that only three
tests units have an issue with this configuration: this one, comctl32:tooltips
and user32:win.
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https://bugs.winehq.org/show_bug.cgi?id=54852
Bug ID: 54852
Summary: Locking the KDE screen causes comctl32:tooltips to
fail systematically
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Locking the KDE screen causes comctl32:tooltips to fail systematically:
tooltips.c:252: Test failed: 0: Failed to get current tool 0.
tooltips.c:259: Test failed: 0: Unexpected hwnd CCCCCCCC.
tooltips.c:260: Test failed: 0: Unexpected hinst CCCCCCCC.
tooltips.c:261: Test failed: 0: Unexpected uId cccccccc.
tooltips.c:262: Test failed: 0: Unexpected lParam cccccccc.
[... same errors for iterations 1 to 5...]
tooltips.c:504: Test marked todo: Adding the tool to the tooltip succeeded!
tooltips.c:1150: Test marked todo: 0: Unexpected ret value 1, size 45, max size
44.
tooltips.c:1218: Test failed: TTN_SHOW parent seq: the msg sequence is not
complete: expected 0000 - actual 004e
v6util.h:92: created cc6.manifest
[... same errors again ...]
See https://test.winehq.org/data/patterns.html#comctl32:tooltips
Only my development desktop runs the Wine tests in KDE and I normally avoid
locking the screen when doing so. But it is quite remarkable that none of the
other comctl32 tests has any issue in that scenario, and that out of all the
Wine tests only two others have extra failures (user32:input and user32:win).
Also the failures are not unique to this case:
* The test_customdraw() failures also happen on Windows, but only one at a time
(bug 54580).
* The test_TTN_SHOW() also happen randomly in Wine the rest of the time (bug
54581).
Given that these failures are usually quite hard to reproduce, locking the KDE
screen may make them easier to debug, assuming this case does not involve a
totally different code path.
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https://bugs.winehq.org/show_bug.cgi?id=48046
Bug ID: 48046
Summary: Resident Evil 4 (Steam): Frame rate issues when
clicking the left mouse button
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skidrowa(a)gmail.com
Distribution: ---
The game's frame rate tanks when you click the left mouse button and can go as
low as 5 FPS if you hold click and move the mouse at the same time. The cursor
also flickers between it's current position and the middle of the screen,
making it virtually impossible to play using keyboard and mouse.
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https://bugs.winehq.org/show_bug.cgi?id=51372
Bug ID: 51372
Summary: Resident Evil 4 (2007) Sometimes crashes at startup.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 70229
--> https://bugs.winehq.org/attachment.cgi?id=70229
RE4Terminal.txt
Resident Evil 4 (2007) Sometimes crashes at startup. I see a few error messages
about xrandr. I have attach the terminal messages.
Tested in a wine prefix just d3dx9_30 installed by winetricks.
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https://bugs.winehq.org/show_bug.cgi?id=51325
Bug ID: 51325
Summary: Resident Evil 4 (2007) Hangs usually within 15-30
minutes.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Resident Evil 4 (2007) Ver.1.1.0 DVD Hangs usually within 15-30 minutes. Most
times i see a message box of Microsoft Visual C++ Runtime Error
"This application has requested the Runtime to terminate in an unusual way.
Please contact the applications support team for more information."
I tested this in a wine prefix with d3dx9 installed via winetricks because the
game will not boot up with it.
I tried WINEDEBUG=+msgbox but, every time i did the game would just hang and
not show anything related to the message box. I did however get this message on
the
terminal.
01e4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator
67C9E028.
0454:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0454:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0454:err:gstreamer:gstdemux_init_stream Failed to commit allocator, hr
0x8007000e.
radeon: mmap failed, errno: 12
radeon: mmap failed, errno: 12
0174:err:d3d:wined3d_debug_callback 0x8f4a328: "GL_OUT_OF_MEMORY in
glTexSubImage".
This err message was only displayed once in the many times that the game
hanged.
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https://bugs.winehq.org/show_bug.cgi?id=50550
Bug ID: 50550
Summary: Resident Evil 4 Ultimate HD crashes at gameplay near
beginning of game
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
Created attachment 69220
--> https://bugs.winehq.org/attachment.cgi?id=69220
Backtrace of error
Steam version of Resident Evil 4 Ultimate HD crashes at gameplay near beginning
of game
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https://bugs.winehq.org/show_bug.cgi?id=41271
Bug ID: 41271
Summary: Fallout 4 - Audio issues (no sounds, hangs when
playing intro video)
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 55571
--> https://bugs.winehq.org/attachment.cgi?id=55571
1.9.18 logs
This could be dupe of bug #36977, but also hits bug #39402 possibly some others
too. But since I can't find a decent workaround which works for Fallout 4, it
might be ok to open a new bug. Not quite sure if the component is correct,
either xaudio2 or dsound anyway.
A bunch of logs attached, see below what they mean.
Steam version of the game, only Steam and Fallout 4 installed to a clean
prefix. Steam installs xact from _CommonRedist when first time launching the
game.
When the game is started it hangs when it should play the intro video;
+tid,+dsound log attached (Log: fo4_tid_dsound.txt, +tid,+dsound). This could
be bug #36977, since the game uses radgametools bink.
With builtin xaudio2_7 the intro video works sometimes (extremely rarely, sorry
I don't have decent log of this). But after the video is finished it will
always hang after;
warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't convert this format!
when it tries to play the music for the main menu. (see bug #39402)
With xaudio2_7 set to disabled the intro video works, but again extremely
rarely. And it results to no sounds in Fallout 4 since bink player uses dsound,
but Fallout 4 itself doesn't, it seems. There is "sAudioAPI=XAudio2" setting in
Fallout4.ini, but it is a legacy setting. I can't find any indication of it
supporting anything else than xaudio2 (on older Bethesda games there was other
options available).
Now the weird hack part;
Since this feels like a race condition, I added usleep(100000) to the beginning
of IDirectSound8Impl_Release, which seems to help a lot (this issue might not
have anything to do with dsound release, that's just the first place I tried);
- native xaudio2: the intro video works, and the music in main menu plays ok,
always - success :)
(Log: fo4_tid_dsound_sleep_hack.txt, +tid,+dsound )
- builtin xaudio2_7: the intro video works, but the music in main menu doesn't
and the game hangs (as expected) after;
warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't convert this format!
(Log: fo4_tid_dsound_xaudio2_sleep_hack_builtin_xaudio2_7.txt,
+tid,+dsound,+xaudio2 )
- disable xaudio2_7: the intro video works, no music in the main menu, but the
game doesn't hang
(Log: fo4_tid_dsound_sleep_hack_disable_xaudio2_7, +tid,+dsound )
Notes;
- The main menu is just a black screen (lots of d3d11 fixmes in those logs),
you just have to listen and imagine you are there :)
- I also tried xact and xact_jun2010 with winetricks - those make no
difference, works just like the xact shipped with the game
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https://bugs.winehq.org/show_bug.cgi?id=51536
Bug ID: 51536
Summary: Wrye Bash graphical issue in the modlist with
wine-staging
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Wrye Bash 309 show a glitchy panel where there should be the list of
masterfiles for a mod. The panel present itself all black. It refresh partially
and shows masters when clicking on a mod, but when clicking on a mod with less
masters then the previous ones, the masters in excess sren't removed from the
element.
BIsecting the staging patches result in this (used git-am as aplying backend
for the patches, then used git bisect)
094c35ee0083404c37dfa3f74309c73b23e10cef is the first bad commit
commit 094c35ee0083404c37dfa3f74309c73b23e10cef
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Tue Nov 12 18:13:20 2019 +0800
comctl32: Bump version to 6.0.
An application that I have here checks comctl32.dll version information
and refuses to run, changing DLL version to 6.0 makes it run.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
dlls/comctl32/comctl32.h | 2 +-
dlls/comctl32/comctl32.rc | 2 +-
include/commctrl.h | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=35000
Bug #: 35000
Summary: Wrye Bash install empty folders
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francisgosselin75(a)hotmail.com
Classification: Unclassified
Hi! i am with LinuxMint 15 64 bytes, i use Wine 1.7 and i have install Skyrim.
Skyrim is install in c: /Games/Steam/SteamApps/common/Skyrim . Now i have
install Wrye Bash Stand Allone 304_3, and when i install mods, my folders in
"Texture" and "Meshes" are empty, can you help me please? thank you!
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http://bugs.winehq.org/show_bug.cgi?id=10506
Summary: wine crypt32 needs DSS provider to support more .NET
apps which use cryptography API
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while playing around with .NET apps I found various shortcomings when it comes
to native backends for certains parts of .NET
One is the state of cryptographic providers (crypt32).
Many .NET apps use either default RSA or DSS provider.
Currently the DSS and enhanced DSS provider are missing, resulting in failure
of several .NET apps.
Would be nice if wine gets DSS provider too.
Trace log showing failure of typical .NET app trying to query DSS provider:
--- snip ---
trace:crypt:CryptAcquireContextW (0x33d6b8, (null), L"Microsoft Enhanced
Cryptographic Provider v1.0", 1, f0000000)
trace:crypt:RSAENH_CPAcquireContext (phProv=0x1771b8, pszContainer=(null),
dwFlags=f0000000, pVTable=0x1771c8)
trace:crypt:CryptReleaseContext (0x1771a8, 00000000)
trace:crypt:RSAENH_CPReleaseContext (hProv=00000002, dwFlags=00000000)
trace:crypt:CryptAcquireContextW (0x33d72c, (null), L"Microsoft Enhanced
Cryptographic Provider v1.0", 1, f0000000)
trace:crypt:RSAENH_CPAcquireContext (phProv=0x177450, pszContainer=(null),
dwFlags=f0000000, pVTable=0x175f98)
trace:crypt:CryptCreateHash (0x177440, 0x8004, 0x0, 00000000, 0x33d83c)
trace:crypt:RSAENH_CPCreateHash (hProv=00000002, Algid=00008004, hKey=00000000,
dwFlags=00000000, phHash=0x175e04)
trace:crypt:CryptAcquireContextW (0x33d6f4, (null), (null), 13, f0000000)
trace:crypt:CryptAcquireContextW Did not find registry entry of crypto provider
for L"Software\\Microsoft\\Cryptography\\Defaults\\Provider Types\\Type 013".
trace:seh:raise_exception code=e0434f4d flags=1 addr=0x7b841300
trace:seh:raise_exception info[0]=80090017
trace:seh:raise_exception eax=7b82c455 ebx=7b8ad1e4 ecx=00000000 edx=0033d348
esi=0033d348 edi=e0434f4d
trace:seh:raise_exception ebp=0033d310 esp=0033d2ac cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00000212
--- snip ---
resulting in CLR exception:
--- snip ---
Unhandled Exception: System.InvalidOperationException: An error occurred
creating the form. See Exception.InnerException for details. The error is: The
type initializer for 'Sunisoft.IrisSkin.SkinEngine' threw an exception. --->
System.TypeInitializationException: The type initializer for
'Sunisoft.IrisSkin.SkinEngine' threw an exception. --->
System.Security.Cryptography.CryptographicException: Unknown error
"-2146893801".
at
System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32
hr)
at System.Security.Cryptography.Utils._AcquireCSP(CspParameters param,
SafeProvHandle& hProv)
at System.Security.Cryptography.Utils.AcquireProvHandle(CspParameters
parameters)
at System.Security.Cryptography.Utils.get_StaticDssProvHandle()
at
System.Security.Cryptography.DSACryptoServiceProvider.ImportParameters(DSAParameters
parameters)
at System.Security.Cryptography.DSA.FromXmlString(String xmlString)
at Sunisoft.IrisSkin.SkinEngine..cctor()
--- snip ---
Type 001 "RSA Full (Signature and Key Exchange)" and Type 012 "RSA SChannel"
are currently implemented in wine
Additionally needed:
Type 003 "DSS Signature" (base DSS provider)
Type 013 "DSS Signature with Diffie-Hellman Key Exchange" (enhanced DSS
provider)
Type 018 "Diffie-Hellman SChannel" (optional?)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=52505
Bug ID: 52505
Summary: TurboTax 2021 Installs, but crashes when 1st run in a
boost library routine
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhoward(a)alumni.caltech.edu
Distribution: ---
Created attachment 71803
--> https://bugs.winehq.org/attachment.cgi?id=71803
Wine-generated crash log showing crash in a boost serialization routine (as
called by just-installed app TurboTax 2021)
Wine-7.0 (Staging) just installed onto Fedora 35 Linux x86_64. No problems
during installation of Wine, or 1st run of winecfg to install TurboTax.
.../drive_c/... created without problem. Content of TurboTax 2021 CD copied
into .../drive_c/. Ran winecfg to [Add application] "setup.exe", which ran to
completion without error. setup's last action was to run the just-installed
C:\Program Files (x86)\TurboTax\Individual 2021\32bit\TurboTax.exe. App
started OK, loading many .DLLs from within the TurboTax "32bit" directory (like
many non-trivial apps do).
The .DLLs included several from the well-known Boost portable programming
library. The crash seems to have occurred underneath a call to Boost's
serialization module(s), as can be seen in attached tracebak log.
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https://bugs.winehq.org/show_bug.cgi?id=54836
Bug ID: 54836
Summary: GrandMA3 onPC Version 1.9.2.2 page fault on startup
(1.8.8.2 worked fine)
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaus.einhauser(a)web.de
Distribution: ---
So MALighting just released their new "major" update (new features, breaking
old ones, etc) to their software which broke compatability with wine. Their
previous version worked fine.
The issue can easily be reproduced by installing the software and then starting
`app_gma3.exe`. It will crash on startup.
Judging by `wine: Unhandled page fault on execute access to 000000000000000F at
address 000000000000000F (thread 010c)`, the problem seems to be in the
application. By inspecting the `+relay` log a little closer the page fault only
looks like a symptom of missing error handling. From what I can tell, the issue
lies in wintrust.WinVerifyTrust but feel free to look trough the attached debug
log yourself.
I'd very glad to provide more in-depth debug info or help otherwise to aid in
fixing this. Suggestions for workarounds are also appreciated. Thank you.
PS. There is a contest currently ongoing that mandates the use of version 1.9
or higher. So staying on an older previously working version is not an option
for me.
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https://bugs.winehq.org/show_bug.cgi?id=54865
Bug ID: 54865
Summary: ieframe:webbrowser sometimes gets
Invoke_PROPERTYCHANGE failures on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ieframe:webbrowser sometimes gets Invoke_PROPERTYCHANGE failures on Windows:
webbrowser.c:4529: Testing WebBrowser...
[...]
webbrowser.c:3244:
put_href(L"http://test.winehq.org/tests/winehq_snapshot/")...
webbrowser.c:3067: Downloading...
webbrowser.c:3918: GoBack...
webbrowser.c:3067: Downloading...
webbrowser.c:883: Test failed: unexpected call Invoke_PROPERTYCHANGE
webbrowser.c:883: Test failed: unexpected call Invoke_PROPERTYCHANGE
webbrowser.c:3924: GoForward...
webbrowser.c:3067: Downloading...
webbrowser.c:3928: GoBack...
webbrowser.c:3067: Downloading...
webbrowser.c:883: Test failed: unexpected call Invoke_PROPERTYCHANGE
webbrowser.c:883: Test failed: unexpected call Invoke_PROPERTYCHANGE
[...]
The same failures happen in "Testing WebBrowser(no olecmd)...".
See https://test.winehq.org/data/patterns.html#ieframe:webbrowser
These failures happened regularly from 2022-11-01 to 2022-12-20 on Windows 10
1809 to 21H1. They also happened almost systematically on w1064v21h2 from
2022-11-21 to 2023-01-16. They also happened once on 2023-01-16 on w1064
(22h2).
And they stopped happening until ~3 months later: 2023-04-11 and now they
happened 4 times in a week.
So it's unclear what is causing these failures. There is no obvious change in
the test but it may be interference from another test, or something that causes
Windows to suddenly act differently (updates are disabled though).
Are these unexpected Invoke_PROPERTYCHANGE calls something the test should be
able to deal with?
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https://bugs.winehq.org/show_bug.cgi?id=52560
Bug ID: 52560
Summary: w10pro64 and w10pro64v2004 have specific failures:
ieframe:webbrowser kernel32:resource msi:msi
msi:package shell32:shlfileop urlmon:url wininet:http
wininet:urlcache
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Eight tests fail only on w10pro64 and w10pro64v2004, or fail there in a way
that does not happen on any other VM.
ieframe:webbrowser Invoke_PROPERTYCHANGE failures
kernel32:resource systematic timeouts (bug 52559)
msi:msi INSTALLSTATE_ABSENT failures
msi:package random timeouts
shell32:shlfileop ERROR_FILE_NOT_FOUND failures
urlmon:url INET_E_DOWNLOAD_FAILURE
wininet:http crash (after ERROR_INTERNET_ITEM_NOT_FOUND +
ERROR_FILE_NOT_FOUND)
wininet:urlcache crash (after ERROR_INTERNET_INTERNAL_ERROR)
In bug 52559 there is suspicion of Windows Defender causing the timeouts.
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https://bugs.winehq.org/show_bug.cgi?id=44167
Bug ID: 44167
Summary: UK's Kalender crashes on startup.
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: old.git(a)net98.eml.cc
Distribution: ---
Created attachment 59931
--> https://bugs.winehq.org/attachment.cgi?id=59931
Wine crash report saved to file
UK's Kalender crashes on startup.
Was working flawlessly on Wine 2.22. Immediately on update to 3.0 rc1 it
reliable crashes on startup.
System is standard Wine with extra dlls via Winetricks (cmd.exe, ffdshow,
mfc42, vb6run, vc6run, vc6runsp6, wsh57). All needed to get various programs
running.
Program is portable version of UK's Kalender.exe from
http://www.ukrebs-software.de/download/kalender/Kalender_Portable.zip
Present on this machine is one of the 2.5.x series (not sure which and cannot
start the program to check)
Steps to reproduce: Start running the program either
1. from PSMenu portable program launcher (itself install on Wine), OR
2. right click the Kalender.exe file in Thunar and select "Open wwith Wine
Windows Program Loader"
Actual Result: Program fails to start, crash report displayed.
Expected Result: Program to work without flaw (as on Wine 2.22)
Bug first encountered: with Wine 3.0rc1
Other systems: Program runs exactly as expected on Wine 2.22 and below, and on
Windows 98SE to Windows XP Pro.
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https://bugs.winehq.org/show_bug.cgi?id=54863
Bug ID: 54863
Summary: UK's Kalender: Progress bar broken for todo entries -
comctl32 related
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: wineuser101(a)mailbox.org
Distribution: ---
Created attachment 74361
--> https://bugs.winehq.org/attachment.cgi?id=74361
Progress bar broken
The bug affects the todo tab of the program and can be replicated by adding a
new entry to the todo list by right-clicking and selecting "New."
The "Percent Done" progress bar for todo entries is broken. See attached
screenshot.
I discovered a workaround that solves this bug by bruteforce-installing
different winetrick DLLs until it got resolved. The specific DLL that solves
this bug is comctl32. However, after adding this DLL you cannot export HTML/CSV
files from the calendar anymore or do a backup/restore. This seems to be due to
a known bug related to the file open dialog;
https://bugs.winehq.org/show_bug.cgi?id=43188
The setup file for UK's Kalender can be downloaded here;
https://www.ukrebs-software.de/download/kalender/Kalender_Setup.exe
I used UK's Kalender version 2.5.6 (the latest as of writing)
sha1sum Kalender_Setup.exe
c88d6184e8b8bb51a37f10cf3fe1411783e270be
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https://bugs.winehq.org/show_bug.cgi?id=54862
Bug ID: 54862
Summary: UK's Kalender: Todo entries can't be reliably selected
- comctl32 related
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: wineuser101(a)mailbox.org
Distribution: ---
The bug affects the todo tab of the program and can be replicated by adding two
new entries to the todo list by right-clicking and selecting "New." The issue
is that selecting an entry is not always reliable, regardless of whether you
double-left-click or right-click on it. If one changes tab to Week for example,
and then goes back to the todo tab, sometimes one entry can be selected and
edited, but if one right clicks on the other entry the edit windows will still
open the old entry. Most of the time the entries can't be selected at all.
I discovered a workaround that solves this bug by bruteforce-installing
different winetrick DLLs until it got resolved. The specific DLL that solves
this bug is comctl32. However, after adding this DLL you cannot export HTML/CSV
files from the calendar anymore or do a backup/restore. This seems to be due to
a known bug related to the file open dialog;
https://bugs.winehq.org/show_bug.cgi?id=43188
The setup file for UK's Kalender can be downloaded here;
https://www.ukrebs-software.de/download/kalender/Kalender_Setup.exe
I used UK's Kalender version 2.5.6 (the latest as of writing)
sha1sum Kalender_Setup.exe
c88d6184e8b8bb51a37f10cf3fe1411783e270be
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https://bugs.winehq.org/show_bug.cgi?id=54841
Bug ID: 54841
Summary: wine-staging 8.6 fails to build with gstreamer enabled
Product: Wine-staging
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timo.gurr(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74344
--> https://bugs.winehq.org/attachment.cgi?id=74344
wine-8.6_build.log
Without staging and gstreamer enabled wine 8.6 builds fine but when enabling
the staging patches it fails to build with:
x86_64-pc-linux-gnu-cc -m64 -c -o dlls/winegstreamer/wg_parser.o
dlls/winegstreamer/wg_parser.c -Idlls/winegstreamer -Iinclude -D__WINESRC__ \
-DWINE_UNIX_LIB -I/usr/x86_64-pc-linux-gnu/include/gstreamer-1.0 \
-I/usr/x86_64-pc-linux-gnu/include/glib-2.0
-I/usr/x86_64-pc-linux-gnu/lib/glib-2.0/include \
-I/usr/x86_64-pc-linux-gnu/include/orc-0.4 -pthread -Wall -pipe
-fcf-protection=none \
-fno-stack-protector -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body \
-Wignored-qualifiers -Winit-self -Wno-packed-not-aligned -Wshift-overflow=2
-Wstrict-prototypes \
-Wtype-limits -Wunused-but-set-parameter -Wvla -Wwrite-strings
-Wpointer-arith -Wlogical-op -fPIC \
-fasynchronous-unwind-tables -march=native -O2 -pipe -march=native -O2 -pipe
In file included from
/usr/x86_64-pc-linux-gnu/include/glib-2.0/gobject/gobject.h:26,
from
/usr/x86_64-pc-linux-gnu/include/glib-2.0/gobject/gbinding.h:31,
from
/usr/x86_64-pc-linux-gnu/include/glib-2.0/glib-object.h:24,
from
/usr/x86_64-pc-linux-gnu/include/gstreamer-1.0/gst/gstenumtypes.h:6,
from
/usr/x86_64-pc-linux-gnu/include/gstreamer-1.0/gst/gst.h:31,
from dlls/winegstreamer/wg_parser.c:33:
dlls/winegstreamer/wg_parser.c: In function 'pad_added_cb':
dlls/winegstreamer/wg_parser.c:816:42: error: 'vconv' undeclared (first use in
this function)
816 | gst_util_set_object_arg(G_OBJECT(vconv), "n-threads", "0");
| ^~~~~
/usr/x86_64-pc-linux-gnu/include/glib-2.0/gobject/gtype.h:2523:57: note: in
definition of macro '_G_TYPE_CIC'
2523 | # define _G_TYPE_CIC(ip, gt, ct) ((ct*) (void *) ip)
| ^~
/usr/x86_64-pc-linux-gnu/include/glib-2.0/gobject/gobject.h:54:38: note: in
expansion of macro 'G_TYPE_CHECK_INSTANCE_CAST'
54 | #define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST
((object), G_TYPE_OBJECT, GObject))
| ^~~~~~~~~~~~~~~~~~~~~~~~~~
dlls/winegstreamer/wg_parser.c:816:33: note: in expansion of macro 'G_OBJECT'
816 | gst_util_set_object_arg(G_OBJECT(vconv), "n-threads", "0");
| ^~~~~~~~
dlls/winegstreamer/wg_parser.c:816:42: note: each undeclared identifier is
reported only once for each function it appears in
816 | gst_util_set_object_arg(G_OBJECT(vconv), "n-threads", "0");
| ^~~~~
/usr/x86_64-pc-linux-gnu/include/glib-2.0/gobject/gtype.h:2523:57: note: in
definition of macro '_G_TYPE_CIC'
2523 | # define _G_TYPE_CIC(ip, gt, ct) ((ct*) (void *) ip)
| ^~
/usr/x86_64-pc-linux-gnu/include/glib-2.0/gobject/gobject.h:54:38: note: in
expansion of macro 'G_TYPE_CHECK_INSTANCE_CAST'
54 | #define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST
((object), G_TYPE_OBJECT, GObject))
| ^~~~~~~~~~~~~~~~~~~~~~~~~~
dlls/winegstreamer/wg_parser.c:816:33: note: in expansion of macro 'G_OBJECT'
816 | gst_util_set_object_arg(G_OBJECT(vconv), "n-threads", "0");
| ^~~~~~~~
dlls/winegstreamer/wg_parser.c: In function 'src_activate_mode_cb':
dlls/winegstreamer/wg_parser.c:1057:23: warning: unused variable 'parser'
[-Wunused-variable]
1057 | struct wg_parser *parser = gst_pad_get_element_private(pad);
| ^~~~~~
Error:
* In program cave perform install --hooks --managed-output
--output-exclusivity with-others =app-emulation/wine-8.6:0::virtualization
--destination installed --replacing =app-emulation/wine-8.6:0::installed
--x-of-y 1 of 1:
* When installing 'app-emulation/wine-8.6:0::virtualization' replacing {
'app-emulation/wine-8.6:0::installed' }:
* When running an ebuild command on
'app-emulation/wine-8.6:0::virtualization':
* Install failed for 'app-emulation/wine-8.6:0::virtualization'
(paludis::ActionFailedError)
make: *** [Makefile:131857: dlls/winegstreamer/wg_parser.o] Error 1
This is with gstreamer 1.22.2. Complete build log attached.
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https://bugs.winehq.org/show_bug.cgi?id=54061
Bug ID: 54061
Summary: shell32:shelllink - test_load_save() crashes randomly
in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
shell32:shelllink - test_load_save() crashes randomly in Wine:
shelllink.c:847: Test failed: SHCreateStreamOnFileW failed 80070020
shelllink.c:849: Test failed: IPersistFile_Save failed (0x00000000)
shelllink.c:851: Test failed: IPersistFile_Load failed (0x00000000)
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0042321a).
[...useless backtrace...]
See https://test.winehq.org/data/patterns.html#shell32:shelllink
Where:
0x80070020 == HRESULT_FROM_WIN32(ERROR_SHARING_VIOLATION)
So this may still have a similar cause as bug 28290, i.e. an invalid sharing
mode somewhere.
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https://bugs.winehq.org/show_bug.cgi?id=39941
Bug ID: 39941
Summary: Rendering of rotated text is ugly
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53361
--> https://bugs.winehq.org/attachment.cgi?id=53361
Screenshot
The score dialog of Stars! renders some text at an angle. The rendering of both
current Wine and current Windows (XP) is ugly; Wine 1.3.0 and Windows 3.11
render it nice and readable.
I'll try to get a screenshot from Win 3.11, but my old VM hangs in current
Qemu, seems they broke something the Cirrus driver relied on. In any case,
making the text readable would be enough, pixel-perfect match to 3.11 is not
needed.
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http://bugs.winehq.org/show_bug.cgi?id=19446
Summary: Icy Tower 1.4 installer erroneously creates an
installation log in an invalid directory
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.cnet.com/Icy-Tower/3000-2099_4-1007506
0.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.26-183-gc6570a5, after installing Icy Tower 1.4, a directory
listing of the Wine drive_c folder shows an unusual directory created in the
root of drive_c:
andrew@ubuntu-desktop:~$ ls ~/icytower/drive_c
C: games Program Files users windows
andrew@ubuntu-desktop:~$ ls ~/icytower/drive_c/C:/windows/temp
INSTALL.LOG
>From relay log:
0019:Call KERNEL32.CreateDirectoryA(0033f354 "C:",00000000) ret=1000c978
0019:Ret KERNEL32.CreateDirectoryA() retval=00000000 ret=1000c978
...
0019:Call KERNEL32.CreateDirectoryA(0033f354 "C:\\C:",00000000) ret=1000c978
0019:Ret KERNEL32.CreateDirectoryA() retval=00000001 ret=1000c978
...
0019:Call KERNEL32.CreateFileA(0033f354
"C:\\C:\\windows\\temp\\INSTALL.LOG",40000000,00000000,00000000,00000002,00000080,00000000)
ret=100140c9
0019:Ret KERNEL32.CreateFileA() retval=00000068 ret=100140c9
The directory creation operation that was logged does not succeed on Windows,
and it should not succeed on Wine.
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http://bugs.winehq.org/show_bug.cgi?id=26532
Summary: Barnes and Noble Nook eReader sync data to server.
Product: Wine
Version: 1.3.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Download: http://www.barnesandnoble.com/download/ereader/ereader-windows.asp
Version: 2.5.3.4630
Licence Type: Proprietary
Cost: Free
The Barnes And Noble Nook e-Reader for PC does not upload updates to bookmarks
or annotations to the server.
The errors and fixmes that are returned when it is ran from the command line is
as follows:
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Mon,
21-Mar-2016 23:20:09 GMT; path=/")
err:wininet:HTTP_ParseDateAsAsctime unexpected weekday L"-1"
err:wininet:HTTP_ParseDate unexpected date format L"-1"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:InternetCheckConnectionW
fixme:wininet:InternetSetOptionW Option 7 STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_DATA_RECEIVE_TIMEOUT
(180000): STUB
The fixme warnings are repeated consistently until the software is closed.
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http://bugs.winehq.org/show_bug.cgi?id=29804
Bug #: 29804
Summary: Forever grayed out "agree" button
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://erwin.com/products/detail/ca_erwin_data_modeler
_community_edition/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rambo_8713(a)hotmail.com
Classification: Unclassified
Created attachment 38713
--> http://bugs.winehq.org/attachment.cgi?id=38713
Some times gives invalid arguement -1 when changing riched20 and msls31
I can not agree to the EULA for CA ERWIN MODELER Community Edition, i have used
native riched20.dll and msls31.dll. With and without the dlls and one on and/or
the other dll not overriden. I have the lastest wine version 1.3, fresh install
as of today. When using native msls31.dll, before the EULA screen appears,
after u click next after it computes space requirements, it gives an invalid
argument: -1
I am running ubuntu 11.10, i have tried winetricks as well, to configure the
windows dlls
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https://bugs.winehq.org/show_bug.cgi?id=54857
Bug ID: 54857
Summary: Gecko engine initialization changes current C run-time
locale
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
The application that I have here crashes after the call
ucrtbase._strupr("SOME STRING")
Accoring to dlls/msvcrt/string.c _strupr() implementation avoids writing to the
source buffer if the buffer contains upper case characters and current locale
is "C". dlls/msvcrt/tests/string.c,test__strupr() contains a test case that
confirms this behaviour.
According to the logs before calling ucrtbase._strupr("SOME STRING")
application loads mshtml.dll, then xul.dll gets loaded which during its
initialization calls ucrtbase.setlocale(0, ""), and that leads to the current C
locale change.
I've created a test case that replicates this behaviour, and under Windows the
test completes successfully, however under Wine it crashes. Adding a call to
setlocale(0, "") also makes the test crash under Windows, so Wine
implementation of _strupr() appears to be correct.
A possible solution is to save current locale before xul.dll initialization and
later restore the locale.
I'll attach a test case and a patch with proposed solution to this bug report.
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https://bugs.winehq.org/show_bug.cgi?id=53898
Bug ID: 53898
Summary: Programmer's File Editor MDI window contents
incorrectly refreshed after closing an MDI document
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bugzilla(a)sctb.ch
Distribution: ---
Created attachment 73439
--> https://bugs.winehq.org/attachment.cgi?id=73439
Corrupted window.
I've been using Programmer's File Editor (PFE), a text editor from 1999, with
WINE, since the beginning of time.
There has always been a problem that when the editor has multiple MDI windows
open, and a single window has been maximized (so it fills the entire editor),
and that window is closed, the window which replaces it does not correctly
refresh the editor display - the content is visually garbled.
Minimizing and restoring the editor induces a correct refresh.
Screenshot attached of a garbled window, and then the same window after a
min-restore induced refresh (so you can more easily see the corruption).
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https://bugs.winehq.org/show_bug.cgi?id=54855
Bug ID: 54855
Summary: When Tahoma uses fontlink to Noto Sans CJK SC, the
final Chinese output will be distorted
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
in
> HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\FontLink\SystemLink
make
> Tahoma -> NotoSansCJK-Regular.ttc,Noto Sans CJK SC
Chinese display is distorted
I have provided a demo that can be used
on:https://bugs.winehq.org/attachment.cgi?id=74311
and the problem photo on : https://bugs.winehq.org/attachment.cgi?id=74315
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https://bugs.winehq.org/show_bug.cgi?id=54065
Bug ID: 54065
Summary: Windower 4 with FFXI Online has no keyboard input
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: reaper2021(a)protonmail.com
Distribution: ---
Created attachment 73616
--> https://bugs.winehq.org/attachment.cgi?id=73616
error log
Keyboard input in FFXI with Windower 4 has been broken for a long time. It
fails in 7.20, and all the way down to 5.0rc2 or earlier (I stopped testing
there).
Keyboard input works in wine-staging-5-0rc5, and no longer works in
wine-staging-5-0-rc6.
My installation for which I posted the log uses dxvk and dgVoodoo, but the
problem also occurs without that.
Steps to reproduce:
1. make a 32 bit prefix, windows version seems noncritical (7 or 10).
2. install official FFXI distribution from
http://www.playonline.com/ff11us/download/media/install_win.html
(install hangs for a seemingly long time at some step, disk space check if I
recall, just wait)
3. winetricks dotnet462 gdiplus (without dotnet, windower will not work.
Gdiplus just makes the fonts in the windower console look nicer, it's not
absolutely required for reproduction.)
4. install windower 4.3 from https://www.windower.net/ , to
$WINEPREFIX/drive_c/windower4.3/
5. wine $WINEPREFIX/drive_c/windower4.3/Windower.exe
At this step, you'll need an FFXI subscription and character to log in and get
to the point where you see that the keyboard doesn't work.
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temp82(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |temp82(a)luukku.com
--- Comment #14 from temp82(a)luukku.com ---
still valid as wine 8.6.
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https://bugs.winehq.org/show_bug.cgi?id=54851
Bug ID: 54851
Summary: comctl32:tooltips - test_TTN_SHOW() sometimes gets
extra or missing WM_NOTIFY messages in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
comctl32:tooltips - test_TTN_SHOW() sometimes gets extra or missing WM_NOTIFY
messages in Wine.
For instance:
tooltips.c:1218: Test failed: TTN_SHOW parent seq: the msg sequence is not
complete: expected 004e - actual 0000
tooltips.c:1218: Failed sequence TTN_SHOW parent seq:
tooltips.c:1218: 0: expected: msg 004e - actual: nothing
or
tooltips.c:1218: Test failed: TTN_SHOW parent seq: the msg sequence is not
complete: expected 0000 - actual 004e
tooltips.c:1218: Failed sequence TTN_SHOW parent seq:
tooltips.c:1218: 0: expected: 004e - actual: 004e wp 1234abcd lp 0072eec0
tooltips.c:1218: 1: expected: nothing - actual: 004e wp 1234abcd lp 0072ef20
See https://test.winehq.org/data/patterns.html#comctl32:tooltips
In are cases both issues happen or the same issue happens twice; once before
the load_v6_module() call, and once after.
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https://bugs.winehq.org/show_bug.cgi?id=54850
Bug ID: 54850
Summary: comctl32:tooltips - test_customdraw() sometimes fails
to get the current tool on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:tooltips - test_customdraw() sometimes fails to get the current tool
on Windows
tooltips.c:252: Test failed: 3: Failed to get current tool 0.
tooltips.c:259: Test failed: 3: Unexpected hwnd CCCCCCCCCCCCCCCC.
tooltips.c:260: Test failed: 3: Unexpected hinst CCCCCCCCCCCCCCCC.
tooltips.c:261: Test failed: 3: Unexpected uId cccccccccccccccc.
tooltips.c:262: Test failed: 3: Unexpected lParam cccccccccccccccc.
See https://test.winehq.org/data/patterns.html#comctl32:tooltips
This can happen either before or after the load_v6_module() call, and in any of
the for loop iterations, though normally only one of them per run.
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https://bugs.winehq.org/show_bug.cgi?id=52987
Bug ID: 52987
Summary: comctl32:tooltips - test_customdraw() fails
systematically on some Windows 10 machines
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:tooltips - test_customdraw() fails systematically on some Windows
machines:
tooltips.c:251: Test failed: 0: Failed to get current tool 0.
tooltips.c:258: Test failed: 0: Unexpected hwnd CCCCCCCCCCCCCCCC.
tooltips.c:259: Test failed: 0: Unexpected hinst CCCCCCCCCCCCCCCC.
tooltips.c:260: Test failed: 0: Unexpected uId cccccccccccccccc.
tooltips.c:261: Test failed: 0: Unexpected lParam cccccccccccccccc.
tooltips.c:251: Test failed: 1: Failed to get current tool 0.
tooltips.c:258: Test failed: 1: Unexpected hwnd CCCCCCCCCCCCCCCC.
tooltips.c:259: Test failed: 1: Unexpected hinst CCCCCCCCCCCCCCCC.
tooltips.c:260: Test failed: 1: Unexpected uId cccccccccccccccc.
tooltips.c:261: Test failed: 1: Unexpected lParam cccccccccccccccc.
[... all 6 iterations fail ...]
https://test.winehq.org/data/patterns.html#comctl32:tooltips
Also this impacts both test_customdraw() calls: the one after
test_create_tooltip(FALSE) and the one after test_create_tooltip(TRUE) though
the latter is more random. When the latter fails there is an extra couple of
failures in test_TTN_SHOW():
tooltips.c:261: Test failed: 5: Unexpected lParam cccccccccccccccc.
tooltips.c:1216: Test failed: TTN_SHOW parent seq: the msg sequence is not
complete: expected 004e - actual 0000
tooltips.c:1216: Failed sequence TTN_SHOW parent seq:
tooltips.c:1216: 0: expected: msg 004e - actual: nothing
v6util.h:92: created cc6.manifest
tooltips.c:251: Test failed: 0: Failed to get current tool 0.
[...]
tooltips.c:1216: Test failed: TTN_SHOW parent seq: the msg sequence is not
complete: expected 004e - actual 0000
However the failure pattern is strange:
* The failures mostly happen on the cw-gtx560 and cw-rx460 machines. But
w1064v1709-64 has the same failures so it's not a real hardware vs. VM issue.
* The failures happen on Windows 10 1709, 21h1 and 21h2, but not on 1507, 1607,
1809 or 2004. 1909 had failures on March 21 and 22 but not in the month since
then. So it does not really seem related to the Windows version.
* cw-gtx560-21H1 and cw-rx460-21H1 never had failures in the 32-bit tests but
the failures happen in 32-bit on cw-gtx560-1709 and cw-rx460-1709. So it's not
a bitness issue and it should not be a machine configuration issue either.
The failure on line 251 indicates that there is no tooltip at all. Maybe there
is a window that has the focus and prevented the tooltip from opening? (that
window if any is not visible in the final screenshot)
If it is a focus issue, skipping when the windows does not have the focus could
avoid the failures.
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https://bugs.winehq.org/show_bug.cgi?id=6893
--- Comment #25 from temp82(a)luukku.com ---
still an issue. wine 8.6.
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http://bugs.winehq.org/show_bug.cgi?id=30826
Bug #: 30826
Summary: Gigasoft's ProEssentials demo crashes on startup
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
wget http://www.gigasoft.com/PE7-Pro-Setup.exe
wine PE7-Pro-Setup.exe
cd .wine/drive_c/ProEssentials7/DEMO
wine PEDemo.exe
Click the popup window to make it go away.
Unhandled exception: page fault on read access to 0x5050ff98 in 32-bit code
(0x7ed36a26).
Or, sometimes:
Unhandled exception: page fault on read access to 0x00000048 in 32-bit code
(0x7ed2ea26).
The backtrace seems the same either way:
Backtrace:
=>0 get_log_fontW+0x16(font=0x720041, graphics=0x154780, lf=0x32e92c)
[dlls/gdiplus/font.c:486]
1 get_font_hfont+0x10e(graphics=0x154780, font=0x720041, hfont=0x32eb58)
[dlls/gdiplus/graphics.c:2139]
2 GdipDrawString+0x2c1(graphics=0x154780, string="Bollinger Upper",
length=0xf, font=0x720041, rect=0x32eba8, format=0x149e28, brush=0x154b68)
[dlls/gdiplus/graphics.c:5210]
486 lf->lfHeight = -em_size_to_pixel(font->emSize, font->unit,
font->family->dpi);
Installing corefonts doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=54813
Bug ID: 54813
Summary: Installation League of Legends crash
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: totinous.31(a)hotmail.fr
Distribution: ---
Created attachment 74304
--> https://bugs.winehq.org/attachment.cgi?id=74304
Program Error Details
Hello,
I'm not fluent english, i'll try my best to explain.
I tried to install and launch with the "snap method" (snap install
leagueoflegends --edge --devmode) the game League of Legends.
The first part is good : preparation of the environement works well, the
installation as well but when the "Riot Client Main" opens, it stays black and
a "Program Error" appears.
i'm using wine8.5 staging.
You can find the Program error details in the attachment.
let me know if any further information is required to resolve that issue
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https://bugs.winehq.org/show_bug.cgi?id=54842
Bug ID: 54842
Summary: Black Souls 2 (Rpg Maker Vx Ace Obscure Japanese Rpg)
crashes when trying to access mp3dmod and qasf
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: magmatuxedo(a)gmail.com
Distribution: ---
Created attachment 74345
--> https://bugs.winehq.org/attachment.cgi?id=74345
The above contains the error log as well as the terminal output right from when
the game is started
The game blacksouls II is as stated above an obscure rpg maker vx ace game
The game works fine when the it is started and the first boss is defeated
however going into the town and coming into contact with an enemy to commence
battle crashes the game
The above is also the way to reproduce the crash
The necessary information is in the attachment
wine version is 8.5 development
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https://bugs.winehq.org/show_bug.cgi?id=54843
Bug ID: 54843
Summary: Missing dependencies for speech recognition
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
The Testbot is missing the Linux side deps for speech recognition, namely
libvosk. Currently, this is blocked by Vosk not being packaged for APT.
I opened an issue on their repo
https://github.com/alphacep/vosk-api/issues/1308
This blocks https://gitlab.winehq.org/wine/wine/-/merge_requests/2091
Alternatively, libvosk could be installed as a pip package.
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https://bugs.winehq.org/show_bug.cgi?id=54013
Bug ID: 54013
Summary: Cannot install Trimble Sketchup Pro 2022 at all
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gdpo22(a)orange.fr
Distribution: ---
Created attachment 73589
--> https://bugs.winehq.org/attachment.cgi?id=73589
Trying to install sketchup without sed solution
After downloading the sketchup pro 2022 trial, the sketchup installer displayed
a lot of error windows "Invalid descriptor" with an "ok" button. After 6 or 7
click on "ok", the install terminates with a final window error of trimble
saying that the installation cannot complete. (see attachement)
The same with 7.0 wine stable version.
Then I succeeded to install by applying a dirty solution I have seen on a
forum:
sed 's/GetFinalPathNameByHandleW/QetFinalPathNameByHandleW/'
SketchUpPro-2022-0-354-126.exe > hacked_installer.exe
But when I try to click on 'connexion' button from welcome screen, nothing
happens.
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https://bugs.winehq.org/show_bug.cgi?id=48734
Bug ID: 48734
Summary: How to Survive crashes when starting a new game
Product: Wine
Version: 5.0-rc1
Hardware: x86
URL: https://store.steampowered.com/app/250400/How_to_Survi
ve/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 94822bae5fed8a3bbda00adb4e79652cd9374309
Distribution: ---
Created attachment 66616
--> https://bugs.winehq.org/attachment.cgi?id=66616
terminal output
The game was started in windowed mode to work around bug #48732.
When I start a new single-player game from the menu, Wine crashes when
attempting to play the first video. I think it's 'prologue.avi' which should be
playing at this point.
Cutscenes didn't work properly before the regression, only a black screen was
shown and pressing <Space> or <Esc> made it possible to skip the video. Now
Wine crashes.
The crash was introduced by
commit 94822bae5fed8a3bbda00adb4e79652cd9374309
quartz/vmr9: Create the rendering window when the filter is created.
To reproduce the problem select <Local Game> in the main menu, then <Story
Mode>, <1 Player>, choose a character and difficulty level. After a short
loading animation Wine crashes.
Tested in wine-5.3-181-geb63713f60.
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https://bugs.winehq.org/show_bug.cgi?id=54837
Bug ID: 54837
Summary: Error when launching URU Live again via their app
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbradfor42(a)yahoo.com
Distribution: ---
Created attachment 74340
--> https://bugs.winehq.org/attachment.cgi?id=74340
the error when luanching app
I hope I submitted this correctly.
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https://bugs.winehq.org/show_bug.cgi?id=51134
Bug ID: 51134
Summary: Support redirecting GetOpenFileName and
GetSaveFileName through
org.freedesktop.portal.FileChooser
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: from_wine_bugzilla(a)ssokolow.com
Distribution: ---
While not all options in the OPENFILENAME structure can be supported via the
org.freedesktop.portal.FileChooser interface, providing the option to redirect
an application's request for a common Open/Save dialog through the XDG chooser
system would have two beneficial effects on non-OSX POSIX systems:
1. Better integration, since the application run under Wine would use the
native desktop file pickers, complete with the user's Places sidebar bookmarks
and any other customizations they've enacted.
2. More practical security, since Wine could then be run in a filesystem
sandbox, with the portal host mounting files/directories into the sandboxed
environment on demand.
I'd suggest a three-state option exposed through winecfg's Desktop Integration:
1. Opportunistically (Qt's approach to integrating support for XDG portals into
QFileDialog provides precedent for making this the default. Uses the
portal-based file chooser unless an application requests a combination of
OPENFILENAME settings that cannot be represented by the portal API.)
2. Forced (An option for power users to set on a per-application basis to
intentionally sacrifice the application's customizations in favour of better
integration with the understanding that things may break.)
3. Never (An option for users who prefer consistency between their Windows
applications over consistency with the rest of their desktop or have deleted
the Z: mapping and configured their Wine prefix around the idea of only working
with drive letters.)
These high-level preferences could also apply equally well to any other
platform's native file chooser, should integration with it be implemented.
The D-Bus API in question is documented at
https://flatpak.github.io/xdg-desktop-portal/portal-docs.html#gdbus-org.fre…
While it is outside the scope of this feature request, it may also be possible
to use the TrashFile() method of this API to integrate with the host desktop's
Trash.
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https://bugs.winehq.org/show_bug.cgi?id=54463
Bug ID: 54463
Summary: wbemprox: wrong version value is returned from
win32_operatingsystem on win10 (regression)
Product: Wine
Version: 8.1
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.0.3/PowerShell-7.0.3-win-x64.msi
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: hans(a)meelstraat.net
Distribution: Debian
Following powershell script returns wrong version on win10 (winetricks dotnet48
is required):
$searcher = [wmisearcher]'Select version From win32_operatingsystem'
$searcher.scope.path = "\\.\root\cimv2"
$searcher.get()
Result:
__GENUS : 2
__CLASS : Win32_OperatingSystem
__RELPATH :
__PROPERTY_COUNT : 1
__DERIVATION : {}
__SERVER :
__NAMESPACE :
__PATH :
Version : 6.3.18362
PSComputerName :
In wine 8.0 it reports correctly:
__GENUS : 2
__CLASS : Win32_OperatingSystem
__RELPATH :
__PROPERTY_COUNT : 1
__DERIVATION : {}
__SERVER :
__NAMESPACE :
__PATH :
Version : 10.0.18362
PSComputerName :
This bug results in Chocolateley downloading tons off MB's off updates because
it believes version is <win10.
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https://bugs.winehq.org/show_bug.cgi?id=54781
Bug ID: 54781
Summary: Wine fails to update existed prefix
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: alexandros.frantzis(a)collabora.com
Regression SHA1: 4232312dffe1cd115aa6bfd755f5b7c6a403e3fc
Distribution: ---
Process stucks with '0074:fixme:xrandr:xrandr10_get_current_mode Non-primary
adapters are unsupported.'
Creating a new prefix doesn't help much. It works for the first launch with
configuration window; second launch brings xrandr again.
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https://bugs.winehq.org/show_bug.cgi?id=54713
Bug ID: 54713
Summary: dinput:device8 - test_mouse_keyboard() fails on some
Window 7 locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinput:device8 - test_mouse_keyboard() fails on some Window 7 locales:
device8.c:684: Test failed: IDirectInputDevice8_Acquire failed: 0x80070005
device8.c:686: Test failed: IDirectInputDevice8_Acquire failed: 0x80070005
device8.c:690: Test failed: GetRegisteredRawInputDevices returned 1,
raw_devices_count: 3
device8.c:691: Test failed: Unexpected raw device flags: 0
device8.c:692: Test failed: Unexpected raw device flags: 0
See https://test.winehq.org/data/patterns.html#dinput:device8
This has been happening on Windows 7 since 2023-01-06:
* 2023-01-06 on w7u-pt-PT 32-bit
* 2023-01-27 on w7u-adm 32-bit
* 2023-03-03 on w7u-de 32-bit
But on 2023-03-16 this seems to have become systematic on w7u-el, w7u-es and
w7u-pt-PT. A bisect shows that the failure rate seems to have increased with
the commit below:
commit 07753da93ce1f78c710f666e193a0434eb99699b
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Wed Mar 15 21:04:01 2023 +0100
dinput/tests: Remove BuildActionMap / SaveActionMap mouse and keyboard
tests.
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https://bugs.winehq.org/show_bug.cgi?id=54106
Bug ID: 54106
Summary: taskschd:scheduler - test_GetTask() fails on Windows 7
when it has insufficient privileges
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_GetTask() fails on Windows 7 when it has insufficient privileges:
scheduler.c:802: Test failed: DeleteTask error 0x80070005
scheduler.c:798: Test failed: 1: expected 0, got 0x800700b7
scheduler.c:798: Test failed: 2: expected 0x80070002, got 0
scheduler.c:802: Test failed: DeleteTask error 0x80070005
scheduler.c:802: Test failed: DeleteTask error 0x80070005
scheduler.c:814: Test failed: RegisterTask error 0x800700b7
scheduler.c:960: Test failed: DeleteTask error 0x80070005
scheduler.c:962: Test failed: DeleteTask error 0x80070005
scheduler.c:965: Test failed: expected ERROR_FILE_NOT_FOUND, got 0x80070005
scheduler.c:993: Test failed: DeleteFolder error 0x80070091
This can be seen on the w7u_adm VM.
When run as part of the full WineTest run this test crashes in
test_FolderCollection() which prevents seeing this failure in the nightly
WineTest runs.
See https://test.winehq.org/data/patterns.html#taskschd:scheduler
But this set of failures is impacting merge requests such as MR!1732 and
MR!1736.
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https://bugs.winehq.org/show_bug.cgi?id=54594
Bug ID: 54594
Summary: dinput:device8 - test_dik_codes() sometimes gets
timeouts on the GitLab CI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dinput:device8 - test_dik_codes() sometimes gets timeouts on the GitLab CI.
MR2265 & MR2288:
device8.c:2182: Test failed: 0x800: lang 0x409: key 0x51, dik 0x10:
WaitForSingleObject returned 0x102
MR1714 & MR2185:
device8.c:2182: Test failed: 0x800: lang 0x409: key 0x52, dik 0x13:
WaitForSingleObject returned 0x102
MR2133:
device8.c:2182: Test failed: 0x800: lang 0x409: key 0x54, dik 0x14:
WaitForSingleObject returned 0x102
MR2254:
device8.c:2182: Test failed: 0x800: lang 0x409: key 0x59, dik 0x15:
WaitForSingleObject returned 0x102
The oldest known instance happened on 2023-02-16 (MR2185) so this issue may be
pretty recent.
This issue never happened in the nightly WineTest runs. It's possible it only
happens when the load on the machine running the tests is too high. That would
make sense given that the timeouts from from a WaitForSingleObject() call with
a 100 ms timeout.
One option would be to simply increase the timeout. Yet that timeout seemed
sufficient until mid February. So why is it no longer the case?
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https://bugs.winehq.org/show_bug.cgi?id=54109
Bug ID: 54109
Summary: schedsvc:rpcapi causes taskschd:scheduler to crash on
w7u_adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
When run on its own taskschd:scheduler fails on w7u_adm because of its
insufficient privileges (see bug 54106).
But if schedsvc:rpcapi is run before, taskschd:scheduler crashes in
test_FolderCollection() instead:
scheduler.c:349: Test failed: DeleteFolder error 0x80070091
scheduler.c:351: Test failed: DeleteFolder error 0x80070091
scheduler.c:354: Test failed: expected ERROR_FILE_NOT_FOUND, got 0x80070091
scheduler.c:450: Test failed: CreateFolder error 0x800700b7
scheduler.c:450: this is the last test seen before the exception
0a78:scheduler: unhandled exception c0000005 at 00403B53
See https://test.winehq.org/data/patterns.html#taskschd:scheduler
Where:
0x80070091 == HRESULT_FROM_WIN32(ERROR_DIR_NOT_EMPTY)
0x800700b7 == HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS)
This crash happens before the failures described in bug 54106 which explains
why taskschd:scheduler fails one way for regular TestBot jobs (such as when
testing merge requests) and another in the nightly WineTest runs.
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https://bugs.winehq.org/show_bug.cgi?id=49332
Bug ID: 49332
Summary: CounterPath Bria Solo crashes after login dialog
Product: Wine
Version: 5.10
Hardware: x86
URL: https://www.counterpath.com/bria-solo/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: whydoubt(a)gmail.com
Distribution: Fedora
After getting past the login dialog, the program crashes almost immediately.
It does pop up a dialog that offers to submit logs to the developers. I have
not found any logs produced by the software that provide insight into what
caused the crash.
However, after turning on several debug channels in wine, I found this right
before things go sideways:
0024:trace:nls:FormatMessageW
(0x1300,00000000,0xe000020e,0x400,0031E634,1,00000000)
I tracked down the 0xe000020e error code in this case as coming from
SetupDiDestroyDeviceInfoList,
even though the call had completed successfully.
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https://bugs.winehq.org/show_bug.cgi?id=54774
Bug ID: 54774
Summary: dinput:device8 - test_overlapped_format() sometimes
gets a timeout in Wine (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dinput:device8 - test_overlapped_format() sometimes gets a timeout in Wine:
device8.c:432: Test failed: 0x800: WaitForSingleObject returned 0x102
device8.c:437: Test failed: 0x800: got count 0
device8.c:452: Test failed: 0x800: WaitForSingleObject returned 0x102
device8.c:457: Test failed: 0x800: got count 0
See https://test.winehq.org/data/patterns.html#dinput:device8
The oldest known instance happened on 2023-03-03 and there has been about 1
instance per week since, all on the GitLab CI:
* 2023-03-03 gitlab-debian-32
* 2023-03-23 gitlab-debian-32
* 2023-03-29 MR2524 test-linux-32
* 2023-04-03 MR2562 test-linux-32
* MR2509 but the GitLab job is nowhere to be found anymore!
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https://bugs.winehq.org/show_bug.cgi?id=54772
Bug ID: 54772
Summary: LDAP Explorer (LEX) fails to connect without SSL
Product: Wine
Version: 8.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74265
--> https://bugs.winehq.org/attachment.cgi?id=74265
WINEDEBUG=+wldap32
Steps to reproduce:
1. Run `winetricks dotnet452`
2. Run `wine LEX.msi`
3. Run `docker run --detach -p389:389 osixia/openldap`
4. Run `wine 'C:\Program Files (x86)\CerroTorre\LEX\LEX.exe'`
5. Wait for the splash screen to close, or move the "LDAP Connections" window
out from under it
6. Enter "localhost" for the server
6. Check "Anonymous bind"
7. Click "Fetch"
At this point, a "Connect Error" dialog appears that says "The feature is not
supported."
The problem is that a callback function is registered to check the server's TLS
certificate, but Wine incorrectly errors out when there is no certificate.
$ sha256sum LEX.msi
68810d827de3f90c0223fcb18a66dde49aee189789b37dd4cdeebe013fa402be
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https://bugs.winehq.org/show_bug.cgi?id=53269
Bug ID: 53269
Summary: uiautomationcore:uiautomation fails on Windows 10 1909
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
uiautomationcore:uiautomation fails on Windows 10 1909:
uiautomation.c:355: Test failed: unexpected call Accessible_get_accRole
uiautomation.c:379: Test failed: unexpected call Accessible_get_accState
uiautomation.c:256: Test failed: unexpected call Accessible_get_accChildCount
uiautomation.c:254: Test failed: unexpected call Accessible2_get_accChildCount
uiautomation.c:474: Test failed: unexpected call Accessible_accLocation
uiautomation.c:318: Test failed: unexpected call Accessible_get_accName
uiautomation.c:164: Test failed: unexpected call Accessible2_QI_IAccIdentity
uiautomation.c:234: Test failed: unexpected call Accessible2_get_accParent
uiautomation.c:316: Test failed: unexpected call Accessible2_get_accName
uiautomation.c:1478: Test failed: elprov != NULL, elprov 00000000007B2CA0
uiautomation.c:1486: Test failed: elprov != NULL, elprov 00000000007B2FB0
uiautomation.c:1524: Test failed: expected Accessible_get_uniqueID
uiautomation.c:355: Test failed: unexpected call Accessible_get_accRole
uiautomation.c:379: Test failed: unexpected call Accessible_get_accState
uiautomation.c:256: Test failed: unexpected call Accessible_get_accChildCount
uiautomation.c:254: Test failed: unexpected call Accessible2_get_accChildCount
uiautomation.c:474: Test failed: unexpected call Accessible_accLocation
uiautomation.c:318: Test failed: unexpected call Accessible_get_accName
uiautomation.c:164: Test failed: unexpected call Accessible2_QI_IAccIdentity
uiautomation.c:234: Test failed: unexpected call Accessible2_get_accParent
uiautomation.c:316: Test failed: unexpected call Accessible2_get_accName
uiautomation.c:1558: Test failed: expected Accessible_get_uniqueID
uiautomation.c:1559: Test failed: expected Accessible2_get_uniqueID
uiautomation.c:1586: Test failed: elprov != NULL, elprov 00000000007B2D80
uiautomation.c:1589: Test failed: expected Accessible_get_uniqueID
uiautomation.c:1590: Test failed: expected Accessible2_get_uniqueID
uiautomation.c:1596: Test failed: elprov != NULL, elprov 00000000007B2ED0
https://test.winehq.org/data/patterns.html#uiautomationcore:uiautomation
These failures are systematic on Windows 10 1909 and started on 2022-06-15.
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http://bugs.winehq.org/show_bug.cgi?id=32490
Bug #: 32490
Summary: Graphical issues in Inquisitor (red squares painted on
the screen)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42861
--> http://bugs.winehq.org/attachment.cgi?id=42861
terminal output
Inquisitor is an RPG released in 2012. I guess it uses DirectX8 (or DX7?)
because only +d3d8 produces output, not +d3d9.
Red squares are present on the screen while in the menus as well as in the main
game. This makes the game unplayable. I tested this bug with a Nvidia gfx card:
both the open source Nouveau and the binary drivers show the same problem.
Wine 1.2.3, 1.4.1, 1.5.19 etc. have the reported problem.
No demo available. Let me know if you need a debug log.
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http://bugs.winehq.org/show_bug.cgi?id=28586
Bug #: 28586
Summary: Team Fortress Arcade and Pixel Force: Left 4 Dead have
no sound
Product: Wine
Version: 1.3.29
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Classification: Unclassified
Created attachment 36730
--> http://bugs.winehq.org/attachment.cgi?id=36730
Full Team Fortress Arcade log
Team Fortress Arcade and Pixel Force: Left 4 Dead have no sound due a
unimplemented function of directmusic:
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading
to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x5f148e8, 0x5f148b8):
loading not implemented yet (only descriptor is loaded)
This two lines are a message that wine repeat often in the output and inform
this.
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https://bugs.winehq.org/show_bug.cgi?id=53128
Bug ID: 53128
Summary: Without elevated privileges schedsvc:rpcapi fails on
Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Without elevated privileges schedsvc:rpcapi fails on Windows 7:
rpcapi.c:169: Test failed: expected S_OK, got 0x80070005
rpcapi.c:164: Test failed: 1: expected 0, got 0x800700b7
rpcapi.c:164: Test failed: 2: expected 0x80070002, got 0
rpcapi.c:169: Test failed: expected S_OK, got 0x80070005
rpcapi.c:169: Test failed: expected S_OK, got 0x80070005
rpcapi.c:232: Test failed: expected S_OK, got 0x80070005
rpcapi.c:234: Test failed: expected S_OK, got 0x80070091
rpcapi.c:236: Test failed: expected S_OK, got 0x80070091
rpcapi.c:242: Test failed: expected ERROR_FILE_NOT_FOUND, got 0
rpcapi.c:243: Test failed: expected 0, got 1
rpcapi.c:244: Test failed: expected 0, got 1
rpcapi.c:245: Test failed: expected NULL, got 002ED3F0
rpcapi.c:248: Test failed: expected S_OK, got 0x800700b7
rpcapi.c:255: Test failed: expected 0, got 1
rpcapi.c:256: Test failed: expected 0, got 1
rpcapi.c:257: Test failed: expected NULL, got 002EE9F8
rpcapi.c:260: Test failed: expected S_OK, got 0x800700b7
rpcapi.c:346: Test failed: expected S_OK, got 0x80070091
rpcapi.c:354: Test failed: expected ERROR_FILE_NOT_FOUND, got 0
rpcapi.c:355: Test failed: expected 0, got 1
rpcapi.c:356: Test failed: expected 0, got 1
rpcapi.c:357: Test failed: expected NULL, got 002EEA18
rpcapi.c:362: Test failed: expected S_OK, got 0x800700b7
rpcapi.c:363: Test failed: expected \Wine\Task1, task actual path (null)
rpcapi.c:508: Test failed: expected S_OK, got 0x80070005
rpcapi.c:510: Test failed: expected S_OK, got 0x80070005
rpcapi.c:512: Test failed: expected S_OK, got 0x80070005
rpcapi.c:514: Test failed: expected S_OK, got 0x80070091
https://test.winehq.org/data/patterns.html#schedsvc:rpcapi
In particular the value at the end of the "expected NULL" failure changes with
every run so this failures always looks like it is new :-(
This happens systematically on the w7u-adm TestBot VM. Interestingly it does
not happen on more recent Windows versions that also run the tests without
elevated privileges such as w8adm and w1064-adm. Maybe Microsoft realized they
were too strict with the elevated privileges checks.
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https://bugs.winehq.org/show_bug.cgi?id=52193
Bug ID: 52193
Summary: schtasks.exe:schtasks fails on Windows 7 when missing
privileges
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
schtasks.exe:schtasks fails on Windows 7 when missing privileges:
schtasks.c:190: Test failed: DeleteTask failed: 80070005
schtasks.c:193: Test failed: r = 0
schtasks.c:201: Test failed: r = 1
schtasks.c:204: Test failed: r = 0
schtasks.c:224: Test failed: r = 1
https://test.winehq.org/data/patterns.html#schtasks.exe:schtasks
When running as an administrator but without elevated privileges it looks like
Windows 7 allows creating new tasks, but does not allow deleting the freshly
created task!
This behavior also seems to be specific to Windows 7 since there is no failure
on w8adm and w1064-adm.
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https://bugs.winehq.org/show_bug.cgi?id=42372
Bug ID: 42372
Summary: Watchtower Library 2016, program crashes when trying
to play a video from within the program
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drctheboss(a)charter.net
Distribution: ---
Created attachment 57155
--> https://bugs.winehq.org/attachment.cgi?id=57155
when the program crashed this was generated
All aspects of the program seem to work fine, except when attempting to play a
video. Then the program will crash and wine will generate a backtrace report
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https://bugs.winehq.org/show_bug.cgi?id=54666
Bug ID: 54666
Summary: Compilation fails with gcc 4.8.4 - error: missing
binary operator before token "("
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 74181
--> https://bugs.winehq.org/attachment.cgi?id=74181
log.txt
Compiling in 32 bit distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-8.3
In file included from ../wine-8.3/include/msvcrt/stdarg.h:24:0,
from ../wine-8.3/dlls/acledit/main.c:21:
../wine-8.3/include/msvcrt/vadefs.h:30:91: error: missing binary operator
before token "("
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https://bugs.winehq.org/show_bug.cgi?id=54634
Bug ID: 54634
Summary: schtasks.exe:schtasks causes taskschd:scheduler to
crash on w7u_adm and w8adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
schtasks.exe:schtasks causes taskschd:scheduler to crash on w7u_adm and w8adm:
scheduler.c:344: Test failed: expected ERROR_DIR_NOT_EMPTY, got 0x80070005
scheduler.c:351: Test failed: DeleteFolder error 0x80070005
scheduler.c:354: Test failed: expected ERROR_FILE_NOT_FOUND, got 0x80070005
scheduler.c:474: Test failed: expected 2, got 3
scheduler.c:483: Test failed: expected 2, got 3
scheduler.c:515: Test failed: expected \Wine\Folder2, got L"\\Wine\\test"
scheduler.c:523: Test failed: expected Folder2, got L"test"
scheduler.c:538: Test failed: expected \Wine\Folder2, got L"\\Wine\\test"
scheduler.c:546: Test failed: expected Folder2, got L"test"
scheduler.c:555: Test failed: expected E_INVALIDARG, got 0
scheduler.c:582: Test failed: expected S_FALSE, got 0
scheduler.c:616: Test failed: expected S_FALSE, got 0
scheduler.c:617: Test failed: expected 0, got 1
scheduler.c:630: Test failed: expected S_FALSE, got 0
scheduler.c:631: Test failed: expected 2, got 3
scheduler.c:647: Test failed: expected \Wine\Folder2, got L"\\Wine\\test"
scheduler.c:655: Test failed: expected Folder2, got L"test"
scheduler.c:673: Test failed: DeleteFolder error 0x80070005
scheduler.c:776: Test failed: CreateFolder error 0x800700b7
scheduler.c:787: Test failed: expected ERROR_FILE_NOT_FOUND, got 0x80070005
scheduler.c:787: this is the last test seen before the exception
07e4:scheduler: unhandled exception c0000005 at 004017CA
See https://test.winehq.org/data/patterns.html#taskschd:scheduler
taskschd:scheduler does not crash when run on its own: it's
schtasks.exe:schtasks that causes it to crash.
The reason is that, at least when run without elevated privileges,
schtasks.exe:schtasks leaves behind the "Wine\\test" task folders created by
the call below in schtasks.c:
register_task("wine\\test\\winetest");
These folders then interfere with taskschd:scheduler.
Not that they are mean to be deleted by the calls below but that fail with
E_ACCESSDENIED:
ITaskFolder_DeleteFolder(root, wine_testW, 0);
ITaskFolder_DeleteFolder(root, wineW, 0);
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http://bugs.winehq.org/show_bug.cgi?id=18773
Summary: The Westerner: needs MPEG Layer-3 audio codec
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The Westerner until now had garbage AppDB rating but no bug entry. Deselecting
any audio driver in winecfg let's wine play the intro and crash after:
err:ole:CoGetClassObject class {38be3000-dbf4-11d0-860e-00a024cfef6d} not
registered
err:ole:CoGetClassObject no class object {38be3000-dbf4-11d0-860e-00a024cfef6d}
could be created for context 0x1
This UUID is the "FriendlyName"="MPEG Layer-3 Decoder" from DirectX9
windows\system32\l3codecx.ax
As Wine has its own winemp3.acm, shouldn't it declare this UUID (e.g. via
tools/wine.inf)? Is this a simple omission? Does winemp3 implement something
entirely different, another win API?
When audio is not disabled in winecfg, wine crashes after repeatedly (~13x)
opening and closing all winmm codecs, including winemp3.acm (it does not manage
to reach the intro).
wine regsvr32 l3codecx.ax
WINEDLLOVERRIDES=quartz=n wine PICTuRE.exe
is what's needed to let the music play, to see the intro, to start gameplay and
to bump the AppDB rating from garbage to bronze. (Likely gold except for
serious mouse lag, which is another issue.) The loop mentioned above is then
avoided, as a driver is found.
The native quartz.dll is needed or it won't find some pin (later than the
intro).
I copied the l3codecx.ax from a separate winetricks DirectX9 install before
noticing that The Westerner's CD-ROM also contains it in DirectX9\DirectX.cab.
Oddly, the application's cover lists only DirectX 8.1 as requirement.
Using The Westerner German Patch v1.3. I guess v1.0 (CD-ROM without patch)
would behave the same (guessing from reports in AppDB).
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https://bugs.winehq.org/show_bug.cgi?id=51463
Bug ID: 51463
Summary: SnowRunner automobiles aren't rendered
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70304
--> https://bugs.winehq.org/attachment.cgi?id=70304
screenshot
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd7f3a330, flags 0x2, stub!
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd7f3a330, flags 0x1, stub!
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd4097dc0
needs 64 samplers, but only 32 are supported.
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd40a5170
needs 64 samplers, but only 32 are supported.
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd4097dc0
needs 64 samplers, but only 32 are supported.
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd40a5170
needs 64 samplers, but only 32 are supported.
0770:fixme:d3d:wined3d_deferred_context_issue_query context 0xa7491a0, query
0x9840840, flags 0x2, stub!
0770:fixme:d3d:wined3d_deferred_context_issue_query context 0xa7491a0, query
0x9840840, flags 0x1, stub!
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd6016100, flags 0x2, stub!
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd6016100, flags 0x1, stub!
wine-6.12-194-g2ffcf440218
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https://bugs.winehq.org/show_bug.cgi?id=54821
Bug ID: 54821
Summary: CryptAcquireCertificatePrivateKey implementation
ignores CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Hello,
I have recently moved all my code from Crypto API to CNG and it doesn't work
with Wine because CryptAcquireCertificatePrivateKey ignores the flag
CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG.
CryptAcquireCertificatePrivateKey with dwFlags =
CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG returns True, but pdwKeySpec isn't equal to
CERT_NCRYPT_KEY_SPEC and phCryptProvOrNCryptKey is a handle to a CAPI container
handle instead of a ncrypt key.
I have looked at the source code (dlls/crypt32/cert.c) and indeed there is no
reference to CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG.
I will try to handle this with NCryptTranslateHandle but I think this should be
done in crypt32.dll.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=54828
Bug ID: 54828
Summary: 3DMark 2001 SE: cursor becomes invisible after running
demo/benchmark/game
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Steps to reproduce:
1. Download and install 3DMark 2001 SE. The installer will ask for a key to
authenticate the installation (which can be found in the website linked in the
bug's description), but this is not necessary.
2. Launch 3DMark 2001 and run the graphics demo, a benchmark or the car game
(this is only available if you have authenticated the installation).
3. Quit or wait for the option you chose to end.
When the cursor gets in front of the 3DMark main window, it will become
invisible. If the window receives focus it will become completely invisible.
This only happens after having run the demo/benchmark/game.
I would greatly appreciate if someone can test if this can be reproduced. I
always try to reproduce problems in a VM but 3DMark is finicky about the
graphics card a computer has.
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https://bugs.winehq.org/show_bug.cgi?id=51855
Bug ID: 51855
Summary: Implementation for IFileDialog missing controls
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: bens7372(a)gmail.com
Distribution: ---
Created attachment 70760
--> https://bugs.winehq.org/attachment.cgi?id=70760
Outlined top parts of the file dialog comparing Win10 and Wine dialog
The Common File Dialog is missing a few controls namely:
- Up button
- Address bar with refresh button and drop down button
- The search box
Please see the attached image of the Common File Dialog on Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=54823
Bug ID: 54823
Summary: Rainmeter 4.5.17 : crash at startup with the VClouds
Weather 2 skin
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mb-winehq+3j58qt06(a)kittycat.fr
Distribution: ---
Created attachment 74327
--> https://bugs.winehq.org/attachment.cgi?id=74327
Backtrace for RainMeter 4.5.17 + VClouds Weather 2 skin
When RainMeter is configured to use the VClouds Weather 2 skin
(https://www.deviantart.com/vclouds/art/VClouds-Weather-2-179058977), it
crashes at launch.
No problem without the skin.
Backtrace provided in attachment.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20394
Summary: 3DMark 2000, 2001, 2003 - wrong size of loading window
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.futuremark.com/download/3dmark03/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24186)
--> (http://bugs.winehq.org/attachment.cgi?id=24186)
WINEDEBUG=+ddraw
I think window should have the size of the image which display. But window have
black border on the right and bottom.
I couldnt find such a bug, i hope its not duplicated.
Ubuntu 9.04
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.28-15-generic i686
GeForce 9600 GT PCI Express 180.44 512Mb
WINEDEBUG=+ddraw wine "C:\Program Files\Futuremark\3DMark03\3Dmark03.exe"
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https://bugs.winehq.org/show_bug.cgi?id=54818
Bug ID: 54818
Summary: wininet:internet - test_InternetQueryOptionA() fails
in Wine when wpad.my.domain exists
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
wininet:internet - test_InternetQueryOptionA() fails in Wine when
wpad.my.domain exists:
internet.c:1305: Test failed: Retrieved flags should've been PROXY_TYPE_PROXY,
was: 7
internet.c:1339: Test failed: Retrieved flags should've been PROXY_TYPE_DIRECT,
was: 5
internet.c:1369: Test marked todo: Retrieved flags should've been
PROXY_TYPE_PROXY | PROXY_TYPE_DIRECT, was: 7
internet.c:1436: Test failed: Retrieved flags should've been PROXY_TYPE_PROXY,
was: 7
See https://test.winehq.org/data/patterns.html#wininet:internet
Where:
1 == PROXY_TYPE_DIRECT
2 == PROXY_TYPE_PROXY
4 == PROXY_TYPE_AUTO_PROXY_URL
This is because, when wpad.my.domain exists, url is set in
query_global_option() so it automatically adds the DIRECT + AUTO_PROXY_URL
flags:
if (url)
/* native includes PROXY_TYPE_DIRECT even if PROXY_TYPE_PROXY is set */
optionW->Value.dwValue |= PROXY_TYPE_DIRECT|PROXY_TYPE_AUTO_PROXY_URL;
url comes from get_proxy_autoconfig_url() which in my case gets it from
detect_proxy_autoconfig_url_dns(). That's normal given the way my DNS server is
configured.
However on the same network Windows 10 does not add these flags and the tests
succeed. So Wine is doing something wrong there.
Also note that, in my case, although wpad.my.domain exists,
http://wpad.my.domain/wpad.dat returns 404. Also InternetQueryOptionA(...
INTERNET_OPTION_PROXY ...) returns lpszProxy == NULL and lpszProxyBypass ==
NULL. So in practice there is no proxy.
Maybe the issue is that query_global_option() does not look that far.
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https://bugs.winehq.org/show_bug.cgi?id=5977
--- Comment #38 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occur with wine 8.5
wine splash.exe
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:wineusb:add_usb_device Interface 1 has 6 alternate settings; using
the first one.
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:wineusb:add_usb_device Interface 1 has 8 alternate settings; using
the first one.
007c:fixme:wineusb:query_id Unhandled ID query type 0x5.
0024:fixme:imm:ImeSetActiveContext himc 00010076, flag 0x1 stub!
0024:fixme:imm:ImmReleaseContext (0002006E, 00010076): stub
008c:fixme:imm:ImeSetActiveContext himc 00010026, flag 0 stub!
008c:fixme:imm:ImmReleaseContext (00010020, 00010026): stub
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
david@acer:~/.wine/drive_c/Program Files/Activision/Star Trek - Armada Demo$
0118:fixme:imm:ImeSetActiveContext himc 00020070, flag 0x1 stub!
0118:fixme:imm:ImmReleaseContext (00020076, 00020070): stub
0118:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0118:fixme:cursor:SetSystemCursor (00000000,00007f00),stub!
0118:fixme:cursor:SetSystemCursor (00000000,00007f02),stub!
0118:fixme:cursor:SetSystemCursor (00000000,00007f01),stub!
0118:fixme:cursor:SetSystemCursor (00000000,00007f8a),stub!
0118:fixme:ddraw:DirectDrawEnumerateExA flags 0x4 not handled
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:ddraw_surface1_Flip Ignoring flags 0x1.
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:err:ddraw:ddraw_set_cooperative_level RestoreDisplayMode failed
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:d3d_device7_SetClipStatus iface 0076AF98, clip_status 0021E7BC
stub!
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:err:ddraw:ddraw_set_cooperative_level RestoreDisplayMode failed
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:d3d_device7_SetClipStatus iface 0075C5A0, clip_status 0021F5C0
stub!
The last line looks promising...
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https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #43 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-8.5.
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https://bugs.winehq.org/show_bug.cgi?id=54820
Bug ID: 54820
Summary: RtlFindMessage doesn't work
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 74320
--> https://bugs.winehq.org/attachment.cgi?id=74320
Reproducer
Only returns STATUS_RESOURCE_TYPE_NOT_FOUND.
Reproducer attached
On windows:
ntdll at 00007FF870AF0000
RtlFindMessage returned 00000000
Message: Object Name not found.
On wine:
ntdll at 0000000170000000
RtlFindMessage returned C000008A
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http://bugs.winehq.org/show_bug.cgi?id=25495
Summary: Homeworld 2: Shadows and High-Quality Hyperspace
Effect are disabled
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Even with the Shadows and High-Quality Hyperspace Effect enabled through the
options menu in Homeworld 2, either effect is not seen in the actual gameplay.
>From some research via Google, it appears both effects use the stencil
capabilities of the graphics driver. I'm assuming the game is failing to detect
the correct capabilities of the graphics card.
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https://bugs.winehq.org/show_bug.cgi?id=54817
Bug ID: 54817
Summary: Inquisitor hags in a black screen at opening movies
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 74317
--> https://bugs.winehq.org/attachment.cgi?id=74317
console output
Inquisitor screen stays black when launching opening movies. Can be
workarounded by editing the file gfx.ini with the option VideoFileLoadMode=0
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http://bugs.winehq.org/show_bug.cgi?id=33192
Bug #: 33192
Summary: Characters in Granado Espada not visible
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rndbit(a)nm.ru
Classification: Unclassified
Created attachment 43911
--> http://bugs.winehq.org/attachment.cgi?id=43911
Visual explanation
So game works flawlessly except for models somehow not being attached to
animations.
I uploaded screenshot that illustrates issue.
1. As you can see models of all static actors are pisitioned in center of
loaded level.
2. Spots where NPCs should stand are empty, however 'invisible' npcs are
clickable at spot above their name, just where npc body should be.
3. Player characters also can not be seen. Items carried by characters (and
NPCs) are rendered properly. Gear moves according to animation.
Terminal log:
String Dictionary Loading Start
String Dictionary Loading Success
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef04,0x00000000), stub!
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:imm:ImmGetOpenStatus (0xcf077a8): semi-stub
fixme:imm:ImmReleaseContext (0xa0062, 0xcf077a8): stub
fixme:ras:RasEnumConnectionsW (0x1333e8,0x326af0,0x76c623e4),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:ras:RasEnumEntriesW ((nil),(null),0xcffb108,0x327320,0xcffadf4),stub!
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0xd17ef28): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0x193d8048): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:win:GetWindowPlacement not supported on other process window 0x20028
I replaced multiple same messages with <...> for improved readability.
Forum thread: http://forum.winehq.org/viewtopic.php?f=2&t=18485
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https://bugs.winehq.org/show_bug.cgi?id=54814
Bug ID: 54814
Summary: Tahoma font cannot display Chinese correctly
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Created attachment 74306
--> https://bugs.winehq.org/attachment.cgi?id=74306
Tahoma_cannot_show
Some Chinese characters will be displayed as squares. I checked and found that
Tahoma does not have the corresponding glyphs for these characters, but should
we provide a replacement solution so that the fonts can be rendered normally.
I have modified some contents of the registry to enable Chinese to be
displayed, but the displayed width is incorrect
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https://bugs.winehq.org/show_bug.cgi?id=54811
Bug ID: 54811
Summary: excel2003 prints to file to unknown place/file OR does
not genrate anything; MSword offers one to choose
name/location for file
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdunord(a)gmail.com
Distribution: ---
excel2003 "prints to file" w/o error message to unknown place/file OR does not
generate any file; MSword offers one to choose name/location for file.
and CUPS PDF is not offered as printer option anymore... :(
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https://bugs.winehq.org/show_bug.cgi?id=53499
Bug ID: 53499
Summary: GetAdaptersInfo returns loopback interface while it
should omit it
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: stanislav.rimsha(a)gmail.com
Distribution: ---
Created attachment 72853
--> https://bugs.winehq.org/attachment.cgi?id=72853
Application debug log with +iphlpapi,+nsi,+winsock
I'm trying to fix LAN play under wine for a game for some time and in the logs
I came across the issue that GetAdaptersInfo seems to include loopback
interface and causing application to use zero hardware address (loopback
interface is always on top).
According to the code here loopback interfaces should not be included:
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/iphlpapi/iphlpapi_ma…
However in debug log interface indexes indicate that loopback is likely
returned along with other adapters.
Also worth noting that in ipconfig /all the lo interface is considered an
Ethernet interface.
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https://bugs.winehq.org/show_bug.cgi?id=54809
Bug ID: 54809
Summary: wine internet explorer crashed when i tried to open
trovetools setup
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: tinpinweget(a)gmail.com
Distribution: ---
Created attachment 74301
--> https://bugs.winehq.org/attachment.cgi?id=74301
Backtrace
wine internet explorer crashed when i tried to open trovetools setup, could not
find it in the list so i chose ieframe as the closest match.
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https://bugs.winehq.org/show_bug.cgi?id=46970
Bug ID: 46970
Summary: call of duty world war II crash on start
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.schmitt68(a)orange.fr
Distribution: ---
Created attachment 64125
--> https://bugs.winehq.org/attachment.cgi?id=64125
backtrace-callofdutyw2
i use Ubuntu 18.10 and wine 4.5, DXVK 1.0.2
i start the game from steam and the game crash. i don't see any splash screen
or main menu. (backtrace.txt)
i start the game from the command line. i can't generate a back-trace file
from the command line i see :
0009:fixme:heap:RtlSetHeapInformation 0x4b0000 0 0x22e740 4 stub
wine: Unhandled exception 0xc0000409 in thread 29 at address 0x140057490
(thread 0029), starting debugger...
002c:fixme:dbghelp:elf_search_auxv can't find symbol in module (40x)
Regards
Mathieu
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https://bugs.winehq.org/show_bug.cgi?id=45068
Bug ID: 45068
Summary: Patches page sorting by Reviewer, Sign, Testbot and
Job ID broken
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
URL: https://source.winehq.org/patches/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
URL: https://source.winehq.org/patches/
Script location:
https://source.winehq.org/git/tools.git/blob/HEAD:/patches/update
Clicking on 'Reviewer', 'Sign', 'Testbot' or 'Job ID' doesn't result in the
desired sorting. This used to work before. I would run a regression test, but
I'm not sure how to work with the patches/update script.
IMO the desired sorting would be:
- 'Reviewer': First by name, then by patch ID
- 'Sign': First by the number of signs, then by patch ID
- 'Testbot': First by status, then by patch ID
- 'Job ID': First by job number (if there is one), then by patch ID
If I recall correctly, this is how it was before.
This was probably broken when the patches list was adapted to cope with the
merging of wine-devel and wine-patches.
I can attach screenshots if necessary.
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https://bugs.winehq.org/show_bug.cgi?id=54806
Bug ID: 54806
Summary: Watchtower Library 2016 can't seek in movies
Product: Wine
Version: 8.5
Hardware: x86-64
URL: https://archive.org/download/wtlib_2016_English/wtlib_
2016_English.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 74299
--> https://bugs.winehq.org/attachment.cgi?id=74299
output
The video I tested is found by going to Bibles -> New World Translation (Study
Edition) (nwtsty) -> Matthew -> Introduction to Matthew and then clicking the
movie icon at the top.
These fixmes look related:
0024:fixme:quartz:MediaSeeking_SetRate (15A1C1E8/15A1C1F4)->(1.000000): stub
!!!
0024:fixme:quartz:MediaSeeking_GetRate (15A1C1E8/15A1C1F4)->(019FF4B8): stub
!!!
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Bug ID: 54805
Summary: Watchtower Library 2016 movies are in the wrong size
Product: Wine
Version: 8.5
Hardware: x86-64
URL: https://archive.org/download/wtlib_2016_English/wtlib_
2016_English.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 74298
--> https://bugs.winehq.org/attachment.cgi?id=74298
terminal output
When playing a movie, it doesn't take up the while movie portion of the screen.
The video I tested is found by going to Bibles -> New World Translation (Study
Edition) (nwtsty) -> Matthew -> Introduction to Matthew and then clicking the
movie icon at the top.
At least this fixme looks related:
0024:fixme:quartz:VMR7WindowlessControl_SetAspectRatioMode
(158ADC8C/158AD7B0)->(...) stub
Full terminal output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=48661
Bug ID: 48661
Summary: Program Error for MTGALauncher
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luke162(a)gmail.com
Distribution: ---
Created attachment 66519
--> https://bugs.winehq.org/attachment.cgi?id=66519
Program Error Details
Hi there,
I'm trying to run MTG Arena on my Ubuntu 19.10 using Wine 5.0. The program
wouldn't even open at first; after installing .net framework 4.7.2 the program
launches but is immediately closed and I am prompted with a program error
window telling me to send a report to winehq.
Please let me know what to do.
Cheers
Luke
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m8ram <bram.pkm+wine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bram.pkm+wine(a)gmail.com
--- Comment #2 from m8ram <bram.pkm+wine(a)gmail.com> ---
On Fedora 37 with wine 8.4 and applying the workaround from
https://dl.winehq.org/wine/wine-mono/7.4.0/wine-mono-7.4.0-x86.msi I am able to
install and run the game.
export WINEPREFIX=~/.winemtga
rm -rf $WINEPREFIX
WINEPREFIX=~/.winemtga wine uninstaller --remove
'{E45D8920-A758-4088-B6C6-31DBB276992E}'
WINEPREFIX=~/.winemtga wine ~/Downloads/wine-mono-7.4.0-x86.msi
wine start Downloads/MTGAInstaller.exe
Then run with:
cd ~/.winemtga/drive_c/Program\ Files/Wizards\ of\ the\
Coast/MTGA/MTGALauncher/
WINEPREFIX=~/.winemtga wine start MTGALauncher.exe
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https://bugs.winehq.org/show_bug.cgi?id=54227
Bug ID: 54227
Summary: Altium Designer 20.x - 22.x slowness in 2D schematics
editor - possibly GDI font rendering problem
Product: Wine-staging
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kepszlok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73773
--> https://bugs.winehq.org/attachment.cgi?id=73773
Wine's output
This is a problem that affects all Altium Designer versions from 20.x to
current, with all wine-staging versions of 7.xx branch.
See AD compatibility reports:
20.x https://appdb.winehq.org/objectManager.php?sClass=version&iId=38478
21.x https://appdb.winehq.org/objectManager.php?sClass=version&iId=40170
22.x https://appdb.winehq.org/objectManager.php?sClass=version&iId=40683
All of them shows slowness in the 2D schematics editor, while the 3D PCB editor
works fine.
Using the schematics editor, this message appears in constantly:
0118:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style
0000000001647F70.
(the schematics editor itself working fine, just unusably slow)
Possible reason:
"probably because X2 uses GDI font rendering by default and lacks option to
turn it off"
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Bug ID: 54803
Summary: Mechwarrior 2 31st Century Combat crashes when
launching a mission
Product: Wine-staging
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Can install game using 32bit windows 95 prefix. Game runs intro video and gets
to the main menu. When selecting a mission and pressing launch the game just
closes.
Only place i can see a download is on an abandonware site (I wont link to it
but its easy to find). This relates to the windows version not the dos version
This has been a problem with wine for years and this game is next to impossible
to get running on windows after windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=54705
Bug ID: 54705
Summary: battle net suck downloading wow retail
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: infernoid(a)gmail.com
Distribution: ---
Os Fedora Btrfs Raid1 also tried on Ext4
Setup Battle.net
Install
- world of warcraft retail 10.0.6
- Agent 8151
updating
Download stuck initialising (2151354/215354)
restart updating
tried wine version stable staging and devel
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Bug ID: 54804
Summary: wine-mono Unsupported IGCHost interface
Product: Wine-staging
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kepszlok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74297
--> https://bugs.winehq.org/attachment.cgi?id=74297
Wine's output
This is a long standing issue. To run Altium Designer with wine, you have to
install dotnet40 with winetricks, to solve this error:
Unsupported interface {fac34f6e-0dcd-47b5-8021-531bc5ecca63}
According to GUID Finder, that is the IGCHost interface. Whatever it is.
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https://bugs.winehq.org/show_bug.cgi?id=54802
Bug ID: 54802
Summary: lol crashing steam deck
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: atienza.marklawrence15(a)gmail.com
Distribution: ---
wine cannot support league of legnds main game window. it always crashes see
attached dump file. im playing on linux steam deck. i was able to play before
bht when I reformatted and reinstalled lol, it is not working now.
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https://bugs.winehq.org/show_bug.cgi?id=54801
Bug ID: 54801
Summary: FL Studio Plugin Crashing App
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theenviousone23(a)gmail.com
Distribution: ---
Whenever I attempt to authorize a specific plugin, it causes the entire
application to close down immediately afterwards, and I'm not sure why this is
happening.
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https://bugs.winehq.org/show_bug.cgi?id=53965
Bug ID: 53965
Summary: Writing a new line after writing a full end
element(WriteFullEndElement)
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xmllite
Assignee: wine-bugs(a)winehq.org
Reporter: k.kahurani(a)gmail.com
Distribution: ---
Created attachment 73553
--> https://bugs.winehq.org/attachment.cgi?id=73553
Test case
It doesn't look possible to write a whitespace character after writing a full
end element with WriteFullEndElement. It looks to me like this should be
possible just like it is possible with WriteEndElement.
I have also noticed that native xmllite sometimes breaks(not sure whether this
is a feature or a bug) but at times native xmllite doesn't write new lines
after writing the elements. I'm not sure how exactly this happens but the
possible work-around in this is to manually write new lines(with
WriteWhitespace) which means this issue could easily break working code.
I'm not sure how to fix this right away so I am submitting a bug. As can be
seen in the attached diff, wine doesn't pass the test but native does.
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https://bugs.winehq.org/show_bug.cgi?id=54798
Bug ID: 54798
Summary: The zoom meeting font cannot be displayed normally in
the Chinese language environment
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
After downloading and running zoom, all fonts cannot be displayed normally
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https://bugs.winehq.org/show_bug.cgi?id=54790
Bug ID: 54790
Summary: quartz:systemclock - test_advise() sometimes gets an
unexpected even in Wine (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
quartz:systemclock - test_advise() sometimes gets an unexpected even in Wine:
systemclock.c:242: Test failed: Event should not be signaled.
This mostly happens on the GitLab CI but it did happen once in the nightly
WineTest runs:
* 2022-11-15 on test-linux-32 for MR!1370
* 2022-12-14 on fg-deb64-t32
* 2022-12-19 on test-linux-32 for MR!1846
* 2023-03-28 on test-linux-32 for MR!2483
* 2023-04-05 on test-linux-32 for MR!2588
The GitLab CI and fg-* test configurations are the most likely to be busy with
other tasks while the tests are running so it is likely a timing issue caused
by having too much load on the system running the test.
It should be noted that this never happened on Windows though, particularly not
on the fgtb-w10pro64 VM which has the same host as the fg-* test
configurations. So this seems to be a Wine issue.
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https://bugs.winehq.org/show_bug.cgi?id=54789
Bug ID: 54789
Summary: IK Product Manager: Hangs when downloading product
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gearoidburke(a)outlook.com
Distribution: ---
Created attachment 74283
--> https://bugs.winehq.org/attachment.cgi?id=74283
Output of wine running the application
IK Product Manger (https://www.ikmultimedia.com/products/productmanager/)
(Version 1.05) should be able to download and install VST plugins from IK
Multimedia, however upon clicking the install button for any plugin, the
application will hang and become unresponsive. I know this is superficially
similar to my previous bug report on the same application basically the same
problem (https://bugs.winehq.org/show_bug.cgi?id=50643), however, the
particular bug I was reporting then seems to have been fixed as the log file I
have attached does not contain the same error anymore.
I created a fresh prefix (64-bit) for this and am running Wine 8.5 (Staging).
I'm on Arch Linux 64-bit and my kernel version is Linux 6.2.8-2.
My hardware is as follows: Thinkpad X13 Yoga, Intel Core i5-10310U with Intel
integrated graphics.
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https://bugs.winehq.org/show_bug.cgi?id=54776
Bug ID: 54776
Summary: SHD Hub hangs in endless loop with
0074:fixme:nsi:ipv6_forward_enumerate_all not
implemented
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74267
--> https://bugs.winehq.org/attachment.cgi?id=74267
Console output (wine-8.4 on Slackware64/Multilib)
Download is at:
http://download.shd-kps.de/kps-ftp/SHD_Hub/SHD_Hub.exe
with
bash-5.1$ sha256sum SHD_Hub.exe
99a83f461e8eed52b70e663250ed07b4f19077b8b1f5349dc8307c9947607f00 SHD_Hub.exe
The application requires .net 4.7.2 which it is trying to install with the
installation package but this fails.
I prepared my prefix with "winetricks dotnet48" and corefonts which makes it
possible for the application to start from the command line.
However my console gets lots of messages with:
0074:fixme:nsi:ipv6_forward_enumerate_all not implemented
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54782
Bug ID: 54782
Summary: user32:msg - test_PeekMessage2() is sometimes missing
a WM_MOUSEMOVE message on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:msg - test_PeekMessage2() is sometimes missing a WM_MOUSEMOVE message on
Windows:
msg.c:13603: Test failed: no message available
msg.c:13621: Test failed: no message available
See https://test.winehq.org/data/patterns.html#user32:msg
So far there are only 3 instances all on Windows 10:
* 2023-03-06 on fgtb-w10pro64-rx550-64
* 2023-03-10 on fgtb-w10pro64-rx550-64
* 2023-04-04 on w1064-tsign-32
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https://bugs.winehq.org/show_bug.cgi?id=54763
Bug ID: 54763
Summary: Build-time tests fail in an autobuilder environment
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: smcv(a)collabora.com
Distribution: ---
In a typical distribution autobuilder environment, all builds will be run in a
chroot or container, usually on server-class hardware or in a virtual machine.
This means tests that just do computation (such as shader compilation) should
still succeed, but tests that want to access a real GPU will find that either
there is no VkDevice at all, or there is a VkDevice but it's only software
rendering (lavapipe).
It seems like vkd3d already has some partial handling for this:
run_shader_tests_vulkan() skips itself if a VkDevice cannot be created.
However, run_shader_tests_d3d12() still tries to run, and crashes when it can't
create a Vulkan instance, for example:
FAIL: tests/cast-to-half
========================
vkd3d:err:vkd3d_instance_init Failed to create Vulkan instance, vr -9.
vkd3d:fixme:hresult_from_vk_result Unhandled VkResult -9.
vkd3d:err:vkd3d_instance_init Failed to create Vulkan instance, vr -9.
vkd3d:fixme:hresult_from_vk_result Unhandled VkResult -9.
FAIL tests/cast-to-half.shader_test (exit status: 139)
(Exit status 139 is a segmentation fault.)
Would you consider patches that make the tests skip themselves in this
situation? Or should distro packaging just not be running build-time tests at
all?
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https://bugs.winehq.org/show_bug.cgi?id=54740
Bug ID: 54740
Summary: GetAdaptersInfo function is not returning mac address
information correctly
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: peter.walsh(a)lamresearch.com
Distribution: ---
The GetAdaptersInfo function is not returning the same information on wine vs
windows. I've tried this with stable wine 8 and wine 8.4 staging.
We have an old program that is calling this function to get the mac address of
the system for license key purposes. When run via wine the last pair of digits
in the mac address are missing - and thus the software can't be registered or
run.
There is likely a byte offset missing, causing the last 2 bytes to be dropped?
Example:
System has mac address 82-5E-F4-3b-b6-66 - can see this ok via "wine ipconfig
/all"
However the legacy program when executed only sees address "82-5E-F4-3B-B6-".
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Maik Wagner <maiktapwagner(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maiktapwagner(a)aol.com
--- Comment #29 from Maik Wagner <maiktapwagner(a)aol.com> ---
Created attachment 74273
--> https://bugs.winehq.org/attachment.cgi?id=74273
Beta 1.1.8 in XP Mode (wine 8.5)
Downloaded from archive.org
bash-5.1$ sha1sum JoostSetup-Beta-1.1.8.exe
10d30a1632d70ed0ecf359f62a44e8f7adbe56a5 JoostSetup-Beta-1.1.8.exe
In both XP and Windows 10 mode the installer wouldn't even start.
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https://bugs.winehq.org/show_bug.cgi?id=45343
Bug ID: 45343
Summary: Vavoo Webinstaller fails
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 61632
--> https://bugs.winehq.org/attachment.cgi?id=61632
Console Output wine 3.9 (staging)
Hello everyone,
Somebody in the German ubuntuusers.de forum had an issue of getting a software
called "Vavoo" to run.
I am getting the following (Windows) error message
"Unable to run the Windows program wmic.exe to verify that Windows Update
K2670838 is installed."
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54727
Bug ID: 54727
Summary: LDAP Explorer (LEX) throws an exception when
attempting to connect over SSL
Product: Wine
Version: 8.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74233
--> https://bugs.winehq.org/attachment.cgi?id=74233
WINEDEBUG=+wldap32
Steps to reproduce:
1. Run `winetricks dotnet452`
2. Run `wine LEX.msi`
3. Run `docker run --detach --env LDAP_TLS_VERIFY_CLIENT=never -p636:636
osixia/openldap`
4. Run `wine 'C:\Program Files (x86)\CerroTorre\LEX\LEX.exe'`
5. Wait for the splash screen to close, or move the "LDAP Connections" window
out from under it
6. On the "Advanced" tab, check "Ignore server certificate errors"
7. On the "Server" tab, enter "localhost" for the server and check "SSL
connect" (the port will automatically change from 389 to 636)
8. On the "Server" tab, click "Fetch"
At this point, an "Unhandled exception" dialog appears that says "The feature
is not supported." Furthermore, the program crashes if you click the Quit
button on the dialog, but since the dialog shouldn't appear in the first place,
it's understandable that it doesn't function correctly.
The relevant part of the terminal output is:
0024:fixme:wldap32:ldap_set_optionW Unsupported option: 0x0a
0x0a is LDAP_OPT_SSL, which is not yet implemented in Wine.
$ sha256sum LEX.msi
68810d827de3f90c0223fcb18a66dde49aee189789b37dd4cdeebe013fa402be
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https://bugs.winehq.org/show_bug.cgi?id=44156
Bug ID: 44156
Summary: Mini Ninjas demo - colored area under the player and
NPCs with builtin d3dx9_34
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59917
--> https://bugs.winehq.org/attachment.cgi?id=59917
screenshot
How it looks with builtin d3dx9_34
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https://bugs.winehq.org/show_bug.cgi?id=54389
Bug ID: 54389
Summary: Call of Juarez crashes on level loading
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 54386
05d4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
05d4:err:d3dcompiler:D3DCompile2 Shader log:
05d4:err:d3dcompiler:D3DCompile2 <anonymous>:318:32: W5300: Implicit
truncation of vector type.
05d4:err:d3dcompiler:D3DCompile2 <anonymous>:323:13: E5005: Function
"rsqrt" is not defined.
05d4:err:d3dcompiler:D3DCompile2
1.6-86-gf9e7cb63
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https://bugs.winehq.org/show_bug.cgi?id=54385
Bug ID: 54385
Summary: Gray Matter crashes on launch
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0418:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0418:err:d3dcompiler:D3DCompile2 Shader log:
0418:err:d3dcompiler:D3DCompile2 <anonymous>:9:26: E5000: syntax error,
unexpected KW_SAMPLER_STATE
0418:err:d3dcompiler:D3DCompile2
0418:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x2.
0418:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result
-5.
0418:err:d3dcompiler:D3DCompile2 Shader log:
0418:err:d3dcompiler:D3DCompile2 lighting.inc:1:1: W4300: Redefinition of
SKINNING.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>:45:49: E5005: Function
"reflect" is not defined.
1.6-73-g653cc02f
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https://bugs.winehq.org/show_bug.cgi?id=54374
Bug ID: 54374
Summary: Strong Bad's Cool Game for Attractive People Episode
1: Homestar Ruiner crashes due to missing SM1 'cast'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Continuation of bug 33769.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:26:24: E5017: Aborting due to
not yet implemented feature: SM1 "rsq" expression.
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Bug ID: 54373
Summary: Mini Ninjas demo crashes due to missing SM1 'sat'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Continuation of bug 44156.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:920: E5017: Aborting due to
not yet implemented feature: SM1 "sat" expression.
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https://bugs.winehq.org/show_bug.cgi?id=54083
Bug ID: 54083
Summary: Call of Juarez: Bound in Blood shows a black screen
Product: vkd3d
Version: 1.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 73626
--> https://bugs.winehq.org/attachment.cgi?id=73626
log
Workaround is setting d3dcompiler_47 - native,builtin
vkd3d-1.5-93-g1b11b576
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https://bugs.winehq.org/show_bug.cgi?id=41310
Bug ID: 41310
Summary: World in Conflict can't get past loading screen in
tutorial
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alex3kov(a)zoho.com
Distribution: ---
Created attachment 55640
--> https://bugs.winehq.org/attachment.cgi?id=55640
Log with WINEDEBUG=+d3d9
1.0.1.1 version of the game from gog.com. After Alt-Tabbing or switching to
another desktop workspace I can't get back into the game. Starting missions
gets stuck in the same way.
According to setup manual here
https://appdb.winehq.org/objectManager.php?sClass=version&iId=20703 I've set
d3d10 to "Disabled", replaced dxdiagn with native and set it to "Native" in
winecfg - so the game uses DX9.
Log with WINEDEBUG=+d3d9 is attached. It turned out to be 10Mb, so I gzipped
it.
These lines look suspicious:
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:debug_d3dformat Unrecognized 0x41415353 (as fourcc: SSAA)
WINED3DFORMAT!
I can provide more logs, test patches etc.
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http://bugs.winehq.org/show_bug.cgi?id=34242
Bug #: 34242
Summary: Dolphin Emulator: Error compiling pixel shader
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 00cpxxx(a)gmail.com
Classification: Unclassified
Created attachment 45563
--> http://bugs.winehq.org/attachment.cgi?id=45563
screenshot
The emulator Dolphin shows an error when trying to play a home brew game.
Steps to reproduce:
Download Dolphin 3.0
https://dolphin-emu.org/download/?ref=btn
Download Newo Asteroids
http://wiibrew.org/wiki/Newo_Asteroids (download link in the right table)
Using the emulator open the BOOT.DOL file from the root folder of the game. The
result is the attachment followed by a crash.
"winetricks d3dcompiler_43" workarounds the issue.
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http://bugs.winehq.org/show_bug.cgi?id=33979
Bug #: 33979
Summary: Still Life 2 demo crashes without native d3dx9_36
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.fileplanet.com/198863/190000/fileinfo/Still
-Life-2-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45144
--> http://bugs.winehq.org/attachment.cgi?id=45144
log+d3dx
Clean wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=54522
Bug ID: 54522
Summary: SM1: source swizzles for dp* instructions are using
destination writemask
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
I noticed that doing some unrelated testing. DP4 instructions are written out
as:
dp4 r2.x, r1.x, r0.x
after
https://source.winehq.org/git/vkd3d.git/commit/d01729921c18912708ac3fb75413…
Commenting out sm1_map_src_swizzle() in write_sm1_binary_op() for D3DSIO_DP4
produces expected:
dp4 r2.x, r1, r0
and fixes tests for me.
Francisco, could you take a look?
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https://bugs.winehq.org/show_bug.cgi?id=54390
Bug ID: 54390
Summary: Renegade Ops crashes on launch
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Fatal DirectX error!
Code: 14
Result: 0x80004005: E_FAIL
07f8:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_TYPELESS, format
WINED3DFMT_R8G8B8A8_UNORM_SRGB).
07f8:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
07f8:err:d3dcompiler:D3DCompile2 Shader log:
07f8:err:d3dcompiler:D3DCompile2 <anonymous>:4:1: E5000: syntax error,
unexpected KW_TEXTURE2DMS
07f8:err:d3dcompiler:D3DCompile2
1.6-86-gf9e7cb63
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https://bugs.winehq.org/show_bug.cgi?id=54386
Bug ID: 54386
Summary: Call of Juarez crashes on level loading (needs "exp2"
handling)
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0ab0:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0ab0:err:d3dcompiler:D3DCompile2 Shader log:
0ab0:err:d3dcompiler:D3DCompile2 <anonymous>:310:8: E5005: Function "exp2"
is not defined.
0ab0:err:d3dcompiler:D3DCompile2
1.6-73-g653cc02f
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http://bugs.winehq.org/show_bug.cgi?id=34106
Bug #: 34106
Summary: Bioshock demo needs native d3dx9_33 (purist)
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
After verifying that bug 23884 seems fixed, I tried running the game
after doing 'winetricks alldlls=builtin'.
It crashed after the first small splash screen, before the first logo movie,
with log:
err:d3dcompiler:compile_shader HLSL shader parsing failed.
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7dd73758).
Backtrace:
=>0 0x7dd73758 dump_exception_type+0xfb(type=0x685a180)
[dlls/msvcrt/except_i386.c:227]
...
9 0x7bc829d4 RtlRaiseException+0xb() in ntdll
10 0x00000001 (0x0073ac88)
11 0x7dd69f4d _CxxThrowException+0x47(object=<?>, type=<?>)
[dlls/msvcrt/cpp.c:1085] in msvcrt (0x0073acc8)
12 0x1091267f in bioshock (+0x1267e) (0x0073f760)
...
I'll attach a WINEDEBUG=+d3dcompiler log showing the shader compiler errors.
Setting d3dx9_33 to native rescued the game and let it launch and swim
to the initial entry hall.
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https://bugs.winehq.org/show_bug.cgi?id=54200
Bug ID: 54200
Summary: 227:11: E5005: Function "sqrt" is not defined.
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: nostritius(a)googlemail.com
Distribution: ---
Created attachment 73732
--> https://bugs.winehq.org/attachment.cgi?id=73732
Mass Effect 1 Log with dxvk
I have tried to run the first Mass Effect Game from Steam with dxvk. As it can
be seen in the attached log, it fails with the message "227:11: E5005: Function
"sqrt" is not defined.". From what i can see, the hlsl part of vkd3d defines
some intrinsic functions (abs, clamp, min, max, ...), where the sqrt function
is searched for, maybe it is just a missing feature? The game works well when
disabling dxvk and running it in opengl mode.
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https://bugs.winehq.org/show_bug.cgi?id=54126
Bug ID: 54126
Summary: Zoria and the Cursed Land Demo: Error when starting a
new game.
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 73658
--> https://bugs.winehq.org/attachment.cgi?id=73658
Zoria and the Cursed Land Demo Wine 7.19 default terminal output
Hello,
Starting a game in Zoria and the Cursed Land Demo (Steam) results in an error:
--- Error transcript ---
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_underwater
memory:68:25: E5005: Function "transpose" is not defined.
at gml_Object_oGameMasterController_Draw_74
--- end of transcript ---
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=34747
Bug #: 34747
Summary: Clive Barker's Jericho Demo intro movies are grayscale
(without native d3dcompiler_43 or d3dx9_36)
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.gamershell.com/download_21174.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Intro movies without native d3dcompiler_43 or d3dx9_36 plays in grayscale
effect.
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http://bugs.winehq.org/show_bug.cgi?id=34233
Bug #: 34233
Summary: Rigs of Rods: D3D shader compilation fails
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45548
--> http://bugs.winehq.org/attachment.cgi?id=45548
Terminal output
How to reproduce:
1. Install RoR
2. Run rorconfig (or check checkbox at the end of installation to launch the
game)
3. Press "Save and Play"
4. Wait until the game loads, press OK in the terrain selection dialog
5. See an error, screenshot of which I'll attach in next post
I attach full terminal log starting from the time I selected D3D9 as rendering
system (it contains game's logs as well as wine's).
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https://bugs.winehq.org/show_bug.cgi?id=54591
Bug ID: 54591
Summary: Call of Juarez: Bound in Blood crashes on launch
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: fcasas(a)codeweavers.com
Regression SHA1: e0031d2a1f40792ac85619a495bf5197f248b0e1
Distribution: ---
../vkd3d/libs/vkd3d-shader/hlsl.c:207: Aborting, reached unreachable code.
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https://bugs.winehq.org/show_bug.cgi?id=54771
Bug ID: 54771
Summary: VCL TDateTimePicker does not allow selecting a date
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pentagon5178(a)gmail.com
Distribution: ---
Created attachment 74264
--> https://bugs.winehq.org/attachment.cgi?id=74264
Video & test app
I have created an VCL-application in the RAD Studio 11 IDE.
The main form contains win32 TDateTimePicker VCL component.
A bug was encountered: Selecting a date using the drop-down calendar does not
change the value in the picker.
I'm attaching a video of the error and test application.
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https://bugs.winehq.org/show_bug.cgi?id=53991
Bug ID: 53991
Summary: libx11 1.8.2 break bepo keyboard layout
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aeris+wine(a)imirhil.fr
Distribution: ---
Hello,
Since upgrading my ArchLinux system, the upgrade of libx11 from 1.8.1 to 1.8.2
breaks my bepo layout and some key are not detected in a weird way.
Restarting Guild Wars 2 game after libx11 upgrade just change "randomly" some
assigned key, from `É` to `=` and from `È` to `É`. Trying to reassign keys
doesn't work, `É` can be assign to previous skill, but `È` key just doesn't
work at all, it's no more detected as a valid input in skill selection windows.
But this `È` key works perfectly if used on an input text field like the ingame
chat.
Downgrading to 1.8.1 and restarting the game fix the trouble.
Behaviour seen at least in lutris-7.2.2 and lutris-ge-proton 7.34.
Don't know if this is related or not, but currently bepo layout is badly
managed by wine and i try to add support for it in
https://bugs.winehq.org/show_bug.cgi?id=48650 but never really succeed to
create something really good.
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http://bugs.winehq.org/show_bug.cgi?id=27819
Summary: Die by the Sword: strange audio distortions
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Audio is not playing correctly in Die by the Sword (GoG.com version here). Some
scratching, stuttering sound is coming from the speakers during audio/music
playback. In the tutorial the voice-over of the narrator is also distorted by
the same artefacts.
Player taunts and NPC sounds are OK, though.
The same problem with Wine-1.0.1, too.
I can't reproduce the problem in the demo.
None of the followings helped:
- Alsa with 'emulation'
- winetricks dsoundbug9612
- changing 'defaults.pcm.dmix.rate' to '44100' in /usr/share/alsa/alsa.conf
The resampler patchset (bug #14717) reduced the intensity of the sound
artefacts considerably but they are still audible.
Terminal output is basically the same what I attached in bug #27814. The only
relevant lines are:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15b610,0x152668): stub
Fedora 15
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=48174
Bug ID: 48174
Summary: wine-mono creates incorrect strings
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This bug is about Smile Game Builder - a game engine.
As a testcase 「虚毒ノ夢」 will be used - a (it seems - I don't actually know
Japanese) freeware game available from
https://kanawo.wixsite.com/teritoma/kodoku (first link is the download:
https://www.freem.ne.jp/dl/win/15104).
Problem 1.
As you might notice, the window title is purely mojibake.
CreateWindowEx expects CP_ACP string in cs->lpszName, but it's getting an utf8
one.
That's pretty much sums up what I could figure out about this part.
Problem 2.
This one is more tricky to notice; also, I couldn't figure out much about it,
so just describing symptoms.
Some of the strings printed on the screen (AFAICT neither by gdi, gdiplus nor
user32 standard text functions) are read from memory then written on the screen
past their actual length. What's more, they flicker - that is if such string is
printed, some of the time its extra part changes upon redraw.
As far as I understand mono (which, granted, isn't all that much), it would
suggest that upon string object creation its length is set incorrectly.
In the example game, you can observe it with a few strings as you start a new
game, then once you get control, if you walk to the closet (not the bookcase)
and interact with it, it's another such string.
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http://bugs.winehq.org/show_bug.cgi?id=9672
Summary: The Sims crashes with page fault on read access
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diablownik(a)gmail.com
The Sims game doesn't run: output returns unhandled page fault on read access.
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