https://bugs.winehq.org/show_bug.cgi?id=50369
Bug ID: 50369
Summary: Multiple tools for viewing GDI handles/resources list
and GDI leak detection require support for
PEB->GdiSharedHandleTable (GDIView, GDILeaks)
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. I know this information can be retrieved tracing processes with
Wine 'gdi' debug channel.
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
Currently investigating bug 23221 where the application massively leaks GDI
handles. App bug, most likely unrelated to the actual problem of the ticket.
I wanted to see the leakage in a realtime-view with absolute values, leak rate
per second, changes when doing certain UI actions. It's possible to extract
that from Wine trace logs as well using timestamps and filtering for specific
messages but it takes way more effort to associate the leak rate with certain
UI actions (controls).
Multiple tools provide that information in a convenient way. Unfortunately they
rely on the shared handle table being exposed.
---
* https://www.nirsoft.net/utils/gdi_handles.html ("GDIView - View GDI
handles/resources list and detect GDI leaks")
Stable download link via Internet Archive:
https://web.archive.org/web/20201127182337/http://www.nirsoft.net/utils/gdi…
*
https://docs.microsoft.com/en-us/archive/msdn-magazine/2003/january/detect-…
("Detect and Plug GDI Leaks in Your Code with Two Powerful Tools for Windows
XP")
Stable download link via Internet Archive:
https://web.archive.org/web/20170911002438/http://download.microsoft.com/do…
The MSDN article provides the struct layout for entry:
--- quote ---
In his book Windows Graphics Programming: Win32 GDI and DirectDraw (Prentice
Hall, 2002), Feng Huan provides another way to access this table, but he also
describes the structure of each of the 0x4000 entries of this table, as you can
see here:
...
typedef struct {
DWORD pKernelInfo;
WORD ProcessID;
WORD _nCount;
WORD nUpper;
WORD nType;
DWORD pUserInfo;
} GDITableEntry;
--- quote ---
'GDILeaks' self-extractor contains multiple example applications as binaries
and with sources.
https://www.geoffchappell.com/studies/windows/win32/ntdll/structs/peb/index…
--- quote ---
Offset (x86) Offset (x64) Definition Versions
0x94 0xF8 PVOID GdiSharedHandleTable; 3.51 and higher
--- quote ---
The app crashes because the 'PEB->GdiSharedHandleTable' pointer is NULL:
--- snip ---
$ WINEDEBUG=+seh,+relay wine ./GDIView.exe >>log.txt 2>&1
...
0104:Call KERNEL32.GetModuleHandleW(140011eb0 L"ntdll.dll") ret=140004c52
...
0104:Ret KERNEL32.GetModuleHandleW() retval=7bc00000 ret=140004c52
0104:Call KERNEL32.GetProcAddress(7bc00000,140011ec8 "RtlGetCurrentPeb")
ret=140004c67
0104:Ret KERNEL32.GetProcAddress() retval=7bc068e4 ret=140004c67
0104:Call ntdll.RtlGetCurrentPeb() ret=140004c6e
0104:Ret ntdll.RtlGetCurrentPeb() retval=7fffffdaf000 ret=140004c6e
0104:trace:seh:dispatch_exception code=c0000005 flags=0 addr=0000000140004CA6
ip=0000000140004CA6 tid=0104
0104:trace:seh:dispatch_exception info[0]=0000000000000000
0104:trace:seh:dispatch_exception info[1]=0000000000000008
0104:trace:seh:dispatch_exception rax=0000000000000000 rbx=0000000000f314c0
rcx=000000000021ee48 rdx=0000000000000000
0104:trace:seh:dispatch_exception rsi=0000000000000000 rdi=0000000000000000
rbp=0000000000000000 rsp=000000000021edf8
0104:trace:seh:dispatch_exception r8=000000000021ee30 r9=0000000000000000
r10=0000000000000000 r11=0000000000000246
0104:trace:seh:dispatch_exception r12=0000000000000415 r13=0000000000000001
r14=0000000000000000 r15=000000000021f168
0104:trace:seh:call_vectored_handlers calling handler at 000000007B011BA0
code=c0000005 flags=0
0104:trace:seh:call_vectored_handlers handler at 000000007B011BA0 returned 0
0104:warn:seh:virtual_unwind exception data not found in L"GDIView.exe"
--- snip ---
Wine source:
--- snip ---
$ grep -Hrni GdiSharedHandleTable
include/winternl.h:339: PVOID GdiSharedHandleTable;
/* 094/0f8 */
include/winternl.h:584: ULONG64 GdiSharedHandleTable;
/* 00f8 */
--- snip ---
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86)
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86_64)
$ sha1sum gdiview*.zip
4bacc3fed9a41678c72eba41937ff73b7e98ee90 gdiview-x64.zip
1115a41a1784127380ac2df0d3960f4bf09955db gdiview.zip
$ du -sh gdiview*.zip
68K gdiview-x64.zip
52K gdiview.zip
$ wine --version
wine-6.0-rc3
Regards
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https://bugs.winehq.org/show_bug.cgi?id=53392
Bug ID: 53392
Summary: does not compile on Openindiana (solaris11)
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
It seems that wine does not respect the CFLAGS or at least to some extend.
$ uname -a
SunOS addie 5.11 illumos-c1bbf9203b i86pc i386 i86pc illumos
$ ./configure CFLAGS="-fPIC" CXXFLAGS="-fPIC" --prefix=/opt/wine
$ make
[...]
gcc -o tools/winegcc/winegcc tools/winegcc/utils.o tools/winegcc/winegcc.o
-lsocket -lnsl
tools/winegcc/winegcc -o dlls/acledit/acledit.dll.so --wine-objdir . -fno-PIC
-fasynchronous-unwind-tables -shared \
dlls/acledit/acledit.spec -Wb,--prefer-native -mno-cygwin dlls/acledit/main.o
\
dlls/winecrt0/libwinecrt0.a dlls/ucrtbase/libucrtbase.a
dlls/kernel32/libkernel32.a \
dlls/ntdll/libntdll.a
Text relocation remains referenced
against symbol offset in file
.rodata (section) 0x11010 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11017 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11030 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11037 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11050 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11057 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11070 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11077 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11090 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11097 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x110b0 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x110b7 acledit.dll-62d91a2e.spec.o
.data (section) 0x110d5 acledit.dll-62d91a2e.spec.o
.data (section) 0x110f1 acledit.dll-62d91a2e.spec.o
.data (section) 0x11102 acledit.dll-62d91a2e.spec.o
.data (section) 0x1110a acledit.dll-62d91a2e.spec.o
.data (section) 0x11112 acledit.dll-62d91a2e.spec.o
.data (section) 0x1111a acledit.dll-62d91a2e.spec.o
.data (section) 0x11122 acledit.dll-62d91a2e.spec.o
ld: fatal: relocations remain against allocatable but non-writable sections
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/gcc failed
make: *** [Makefile:1380: dlls/acledit/acledit.dll.so] Error 2
Error on line 4
If I replace the -fno-PIC by -fPIC as requested on CFLAGS, it does go on until
next time.
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http://bugs.winehq.org/show_bug.cgi?id=32893
Bug #: 32893
Summary: SNES9x DirectDraw display not refreshed correctly when
menus shown
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 43440
--> http://bugs.winehq.org/attachment.cgi?id=43440
Showing refresh problem #1
I'm testing with Wine 1.5.23, SNES9x 1.53, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
There is a small issue with the way the SNES9x DirectDraw display is refreshed.
When you browse the menus, as you move from menu to menu the previous menu area
is cleared to black, instead of showing the emulated game.
There was a change at some point between Wine 1.5.18 and 1.5.23. With 1.5.18
all "old" menus remained onscreen (see
http://bugs.winehq.org/attachment.cgi?id=42660), so the current behaviour is
better but not perfect.
To reproduce
- Download and unzip SNES9x.
- Download a SNES ROM, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc
- Currently the default Direct3D output gives an empty/black window (bug
32319). So change to DirectDraw output: select Video->Display Configuration...,
change Output Method to DirectDraw and click OK.
- Click on the menu bar to browse the menus. As you move from menu to menu,
notice that the region which was occupied by the previously-shown menu is
black.
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https://bugs.winehq.org/show_bug.cgi?id=44507
Bug ID: 44507
Summary: Railroad Tycoon 3 (GOG version): invisible mouse
cursor in RT3 Mini-Game
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60464
--> https://bugs.winehq.org/attachment.cgi?id=60464
Screenshot
Railroad Tycoon 3 (GOG version) has additional RT3 Mini-Game. But it's
impossible to play it because the mouse cursor becomes transparent after moving
it into the game's window and appears over after moving it out (but it works,
you can even try to move rails with this invisible cursor until you get tired,
screenshot is attached).
Terminal shows only this:
1@device:~$ WINEARCH=win32 WINEPREFIX=~/win32 wine '/home/1/win32/drive_c/GOG
Games/Railroad Tycoon 3/_Extras/MiniGame/RT3Game.exe'
0009:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002f:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
Lubuntu 16.04.3, Wine 3.1 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=54971
Bug ID: 54971
Summary: Update d3d12.idl with vkd3d
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE fix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gqy72469(a)zslsz.com
Distribution: ---
Integrate the following fix from vkd3d:
https://source.winehq.org/git/vkd3d.git/commitdiff/6f1f14d97a9f7688d1c83806…
to https://gitlab.winehq.org/wine/wine/-/blob/master/include/d3d12.idl.
Currently, wine uses a slightly outdated version of d3d12.idl header. The main
point of this request is to update include/d3d12.idl header to be aligned with
vkd3d. I created it because it's kind of a blocker for:
https://github.com/ocornut/imgui/pull/4604.
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https://bugs.winehq.org/show_bug.cgi?id=54968
Bug ID: 54968
Summary: Red Tiger Player (dashcam player) does not work
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hunterofgypsy(a)gmail.com
Distribution: ---
Created attachment 74496
--> https://bugs.winehq.org/attachment.cgi?id=74496
error log from launching app
Red Tiger Player (dashcam player) does not work under wine.
This is where the setup exe is located:
https://www.redtigercam.com/pages/gps-player
It loads enough to display interface and maps but it will not load videos.
Backtrace.txt is attached
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https://bugs.winehq.org/show_bug.cgi?id=54958
Bug ID: 54958
Summary: Wine leaks DBUS connections
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hamiltonone(a)rambler.ru
Distribution: ---
Created attachment 74484
--> https://bugs.winehq.org/attachment.cgi?id=74484
terminal output of mentioned commands
On Ubuntu 22.04 LTS with Kernel 6.1.14 I have encountered the problem that no
matter what application I run through wine with or without prefix wine creates
dbus connections until none are available and no further application can be
run. This happens over multiple hours of runtime (2 - 12).
I have attempted reinstailling system and looking for the issue on the internet
but the former did not help and I couldn't find any mentions of the same issue
on the latter.
My motherboard is MPG X670E CARBON WIFI (MS-7D70) with AMD Ryzen 9 7950X CPU.
The issue seems to be with explorer.exe as it is the thing creating dbus
connections. I can kill it and run applications after; it disables shared
clipboard but otherwise seems stable.
Output of "busctl | grep explorer" is attached in "busctl-grep explorer.txt."
Output of "wine winefile" on clean wine folder I tested is attached in "wine
winefile.txt"
Please mention if I should or can provide any other information as the issue
makes it difficult to properly utilize wine.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #110 from Sagawa <sagawa.aki+winebugs(a)gmail.com> ---
(In reply to joaopa from comment #109)
> >Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
>
> I did not find these patches. Where to look for them?
> Thank you for any answer.
That is probably my patch,
https://www.winehq.org/mailman3/hyperkitty/list/wine-devel@winehq.org/threa…
.
Unfortunately, the patch was broken due to PE conversion.
I'm still working on this issue and MPEG Video Decoder filter. Because, in most
cases, movies aren't played back without the decoder.
Hopefully, the fix will be ready for Wine 9.0.
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https://bugs.winehq.org/show_bug.cgi?id=53869
Bug ID: 53869
Summary: some electron apps error out with "EINVAL: invalid
argument, lstat 'Z:\' " caused by ntdll-Junction_point
Product: Wine-staging
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kerrickethan(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73396
--> https://bugs.winehq.org/attachment.cgi?id=73396
error log for danger crew
the problem was first sighted on wine-7.15-staging, but still happens on later
versions using wine-staging. the games i have tested(as this error appears with
some games and not others) will load on a clean wine, but errors out when using
wine-staging. This after testing some patches appears to be caused by
ntdll-Junction_Points, and removing/disabling that patchset will allow the
games to run(after also disabling some patchsets that require
ntdll-Junction_Point to be enabled).
game tested: danger crew
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #109 from joaopa <jeremielapuree(a)yahoo.fr> ---
>Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
I did not find these patches. Where to look for them?
Thank you for any answer.
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https://bugs.winehq.org/show_bug.cgi?id=54942
Bug ID: 54942
Summary: unimplemented function
d3dx9_27.dll.D3DXOptimizeVertices
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: alexey12424323(a)gmail.com
Distribution: ---
Created attachment 74471
--> https://bugs.winehq.org/attachment.cgi?id=74471
backtrace attached.
Happens in modding tools for an old game (call of duty 2).
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https://bugs.winehq.org/show_bug.cgi?id=54909
Bug ID: 54909
Summary: Roblox Studio crashes and bugs the OS
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leoptixdev(a)outlook.es
Distribution: ---
Created attachment 74418
--> https://bugs.winehq.org/attachment.cgi?id=74418
wine's bug report
Hello! I'm on a Ubuntu 23.04 machine (which was before on Windows and run
Roblox Studio without issues), and now whenever I try to run Roblox Studio,
after instlaling itself, it crashes and doesn't even want to close. I need to
wait for a while until it closes itself randomly.
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https://bugs.winehq.org/show_bug.cgi?id=54071
Bug ID: 54071
Summary: winzip 27 installer crashes
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp82(a)luukku.com
Distribution: ---
Created attachment 73620
--> https://bugs.winehq.org/attachment.cgi?id=73620
crash log
a0ef3ee4cee282b45d9f97690b6b8e9444d719a6 winzip27.exe
https://www.winzip.com/en/
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https://bugs.winehq.org/show_bug.cgi?id=54966
Bug ID: 54966
Summary: no start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brunowest09(a)gmail.com
Distribution: ---
Created attachment 74493
--> https://bugs.winehq.org/attachment.cgi?id=74493
idk
Hello, I try download roblox studios and... all was ok but when i started it
wine show me a error, later it opens but when i click it the roblox crashes.
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https://bugs.winehq.org/show_bug.cgi?id=54893
Bug ID: 54893
Summary: I cant launch WXWork on Wine8.6
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 1753904780(a)qq.com
Distribution: ---
Created attachment 74396
--> https://bugs.winehq.org/attachment.cgi?id=74396
this is the log detail
When I launch WXWork.exe the log show me
"0120:Call ntdll.RtlAllocateHeap(0c8c0000,00000000,00000800) ret=6aaf2d76
0120:Ret ntdll.RtlAllocateHeap() retval=0ca11318 ret=6aaf2d76
0120:Ret ucrtbase.malloc() retval=0ca11318 ret=0430c520
0120:Call ucrtbase.malloc(00000004) ret=0430c520
0120:Call ntdll.RtlAllocateHeap(0c8c0000,00000000,00000004) ret=6aaf2d76
0120:Ret ntdll.RtlAllocateHeap() retval=0ca0bef8 ret=6aaf2d76
0120:Ret ucrtbase.malloc() retval=0ca0bef8 ret=0430c520
0120:Call ntdll.RtlWakeAllConditionVariable(06ba1144) ret=0430cb48
0120:Ret ntdll.RtlWakeAllConditionVariable() retval=ffffffff ret=0430cb48
0120:Call ntdll.RtlReleaseSRWLockExclusive(0ca0bef8) ret=00da711f
0120:err:sync:RtlReleaseSRWLockExclusive Lock 0CA0BEF8 is not owned exclusive!"
here is the exe download url
“https://dldir1.qq.com/wework/work_weixin/WeCom_4.1.3.6008.exe”
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https://bugs.winehq.org/show_bug.cgi?id=54792
Bug ID: 54792
Summary: RiotClientServices.exe only shows a black screen
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
Distribution: ---
Created attachment 74285
--> https://bugs.winehq.org/attachment.cgi?id=74285
logs from WINE without special arguments
to play league of legends you need to first install the game using the riot
client services client, but when we start it the client shows a window but
theres no content inside of it
Steps to reproduce:
- Install wine 8.5 system wide and all dependencies
- Download league of legends at
https://signup.leagueoflegends.com/en-us/signup/redownload
- Open it with WINE and press install button
after the install of the riot client is done it will try to open the installed
client and the problem will occur
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https://bugs.winehq.org/show_bug.cgi?id=54768
Bug ID: 54768
Summary: AOL (America Online) Desktop Beta with fresh dotnet48
installed in Prefix reports not to be run as
administrator
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74261
--> https://bugs.winehq.org/attachment.cgi?id=74261
Console output (wine-8.4 on Slackware64/Multilib)
Download-URL is at:
https://cdn.desktop.aol.com/updates/beta/Install_AOL_Desktop.exe
with sha256sum Install_AOL_Desktop.exe
a15474aa40d217680f43cfb095e451897cd307a56d0f92d1c19b8481987c65dc
Install_AOL_Desktop.exe
Having installed dotnet48 successfully with winetricks bug 54735 no longer
applies but instead the following is reported:
Installation has failed. Please re-run this installer as a normal user instead
of "Run as Administrator".
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54423
Bug ID: 54423
Summary: Metatrader 5 crashes with Wine Loader
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: donallen1031(a)gmail.com
When using Metatrader 5 and trying to add custom indicators to the platform, I
can't load the scripts and on occasion, the program crashes, with a Wine Loader
" error message. It locks the Mac down and I have to do a hard restart. I m not
a developer just a user. any help is appreciated. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=53379
Bug ID: 53379
Summary: ME3Tweaks 7.0.7 doesn't launch
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
ME3Tweaks Mod Manager, the mod manager for the Mass Effect game saga, doesn't
launch on version 7.0.7.125, the latest at the time of writing. All previous
versions launch as expected.
Reproducing the issue is simple: download the program (links below), install
it, and attempt to launch it.
An interesting difference in the logs is in the second line. I don't know if
it's relevant.
On 7.0.6 (the working version), it's:
0310:fixme:seh:WerRegisterRuntimeExceptionModule
(L"C:\\users\\user\\Temp\\.net\\ME3TweaksModManager\\LyZyGpfEln90Fkxp5ZGXmnrlwemKAtA=\\mscordaccore.dll",
0000000180000000) stub
And if you look in that path, mscordaccore.dll is there.
However, in 7.0.7 (the broken version):
010c:fixme:seh:WerRegisterRuntimeExceptionModule
(L"Z:\\home\\user\\ME3-7.0.7\\drive_c\\users\\user\\Documents\\ME3TweaksModManager\\mscordaccore.dll",
0000000140000000) stub
And mscordaccore.dll is not in that path, nor in that Temp folder from before.
Links:
Project repository: https://github.com/ME3Tweaks/ME3TweaksModManager
Latest version, the broken one:
https://github.com/ME3Tweaks/ME3TweaksModManager/releases/download/7.0.7.12…
Last working version:
https://github.com/ME3Tweaks/ME3TweaksModManager/releases/download/7.0.6.12…
Changes between versions:
https://github.com/ME3Tweaks/ME3TweaksModManager/compare/7.0.6.124...7.0.7.…
Linux 5.18.12-zen1, NixOS unstable 22.11.
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https://bugs.winehq.org/show_bug.cgi?id=51682
Bug ID: 51682
Summary: LINE detects Wine as Win7/Win8 even with winecfg set
to Win10
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Reported in the forums under https://forum.winehq.org/viewtopic.php?f=8&t=35589
The program installs fine, but when running it complains that it can't run
under Win7/Win8. Setting Win10 in winecfg doesn't help.
https://desktop.line-scdn.net/win/new/LineInst.exe
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https://bugs.winehq.org/show_bug.cgi?id=50839
Bug ID: 50839
Summary: DARQ has no shadows with OpenGL renderer
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69655
--> https://bugs.winehq.org/attachment.cgi?id=69655
example
0408:err:d3d:wined3d_debug_callback 0x24d585b0:
"GL_INVALID_FRAMEBUFFER_OPERATION in glDrawElements(incomplete framebuffer)".
0408:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
0408:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d texture
282, 256x256, 0 samples, format 0x81a5.
0408:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-array
texture 275, 256x256, 0 samples, format 0x822e.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=54875
Bug ID: 54875
Summary: Failed to install EXE client using U3D technology
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhengyipu(a)163.com
Distribution: ---
The exe client developed through Wine installation cannot run after successful
installation. The client uses Unity
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https://bugs.winehq.org/show_bug.cgi?id=48306
Bug ID: 48306
Summary: Roblox Player: Client kicked with Error Code 268
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerdyminer18(a)gmail.com
Distribution: ---
To preface this, Wine cannot normally run the Roblox Player unless a tool, like
Grapejuice (https://gitlab.com/brinkervii/grapejuice), is installed so Wine can
launch the application from the Roblox website.
Whenever the Roblox Player connects to a game, there is a ~5 second window
where the application will work properly until the client is forced to
disconnect by the server. When this happens, a box with the text "Disconnected
| You have been kicked due to unexpected client behavior (Error Code: 268)"
appears. This error code only appears when the application detects that an
external application is modifying the application(Ex: Running Cheat Engine's
debugger triggers this error). Wine in this case is being treated as a sort of
exploit in the case that it's trying to modify the application somehow.
[I cannot provide a log/backtrace as of the time this bug gets submitted, but I
will do so later on]
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https://bugs.winehq.org/show_bug.cgi?id=39390
Bug ID: 39390
Summary: Backgrounds are black in 99 Spirits
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 52501
--> https://bugs.winehq.org/attachment.cgi?id=52501
Terminal output
All backgrounds fail to render, replaced by plain blackness instead.
The terminal doesn't seem to provide much helpful out, but I've attached it
regardless.
According to the terminal, this may be a duplicate of 9127, but the normal work
around steps (winetricks quartz, wmp10, allcodecs) removed the quartz fixme
messages but not the problem.
Would love to put up a more helpful output, if I knew which WINEDEBUG flags to
use.
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