https://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #25 from auxsvr(a)gmail.com ---
Bug and workaround still valid with wine-8.9.
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https://bugs.winehq.org/show_bug.cgi?id=54898
Bug ID: 54898
Summary: Worms Blast crashes and has graphical glitches
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
Created attachment 74399
--> https://bugs.winehq.org/attachment.cgi?id=74399
wine output
The game's menu displays heavy visual glitching where half the screen is just
black. And it crashes as soon as the game loads a level. Music is also missing.
Log may be longer because game was launched through Wine Steam, hope it's ok.
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https://bugs.winehq.org/show_bug.cgi?id=54986
Bug ID: 54986
Summary: Apps blocking Wine via telemetry and calls
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: roshan.dorr(a)gmail.com
Distribution: ---
Roblox and many other apps have ways of blocking Wine. A simple fix is to
disguise the calls and telemetry. One can see how it is done here:
https://www.hexacorn.com/blog/2016/03/27/detecting-wine-via-internal-and-le…
If we can rename the calls and telemetry to the ways Windows sends them, wide
ranges of apps that block Wine including Roblox would now have no way to. This
would really help the Linux Gaming community.
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http://bugs.winehq.org/show_bug.cgi?id=36989
Bug ID: 36989
Summary: ThunderSpeed installer get white blank window
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12
.122.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49129
--> http://bugs.winehq.org/attachment.cgi?id=49129
installer window under wine inlinux
Environment:
Deepin 32bit
Linux phcole 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.23
download from:
http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12.122.exe
start it to install the program, I get white blank window instead.
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http://bugs.winehq.org/show_bug.cgi?id=24878
Summary: "Group by" options don't work in Explorer++
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31495)
--> (http://bugs.winehq.org/attachment.cgi?id=31495)
Terminal output
The file grouping options accessible in the view -> group by menu don't seem to
do anything. Native comctl32 (v6) makes them functional.
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https://bugs.winehq.org/show_bug.cgi?id=41223
Bug ID: 41223
Summary: IDA MDI doesn't have scrollbars when it should
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55488
--> https://bugs.winehq.org/attachment.cgi?id=55488
How it looks in Wine
To reproduce:
1. Launch IDA, have it maximized
2. Open a file, so that IDA begins analysis
3. Unmaximize main window
4. See lack of scrollbars in the MDI, despite child windows being too large to
fit.
5. Compare the same with Windows and see that there it does have the
scrollbars.
The only thing I get in the console is this:
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=52012
Bug ID: 52012
Summary: MeshroomCL crashes on unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: revisionarian(a)gmail.com
Distribution: ---
The photogrammetry software application MeshroomCL crashes during execution of
its TexturingCL node. The output error message is:
"Unhandled exception: unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8 called in 64-bit code"
This error was encountered using Wine 6.21 on Unbuntu 20.04. MeshroomCL version
was 0.7.3. MeshroomCL can be downloaded from URL
https://github.com/openphotogrammetry/meshroomcl/releases.
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https://bugs.winehq.org/show_bug.cgi?id=54917
Bug ID: 54917
Summary: Keyboard input issues in NFS Underground since
wine-8.5
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ArchLinux
Created attachment 74431
--> https://bugs.winehq.org/attachment.cgi?id=74431
NFS Underground +dinput log on wine-8.4
Hello,
So NFS Underground (and other NFS games from the same era) have keyboard input
issues since wine-8.5 (which rewrote a lot of dinput code)
When you first open the game in wine-8.5, you'll see that the mappings are
completely different (if you set ones previously)
Also there's a good chance when you set a mapping that it will disappear the
next time you load the game
Or the mappings that managed to be saved may not actually work in-game for some
weird reason
If you switch to wine-staging the problems get worse (the arrow keys just stop
working in the menu)
I haven't tried to bisect yet though (I'm a bit too lazy), but I'll provide
both wine-8.4 and 8.7 logs with WINEDEBUG=+dinput set
Note: The 8.7 log will be added in a comment (Bugzilla limitations?)
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http://bugs.winehq.org/show_bug.cgi?id=27559
Summary: ImgBurn crash at startup when Wine's 'Windows Version'
is set to 'Vista' (or newer)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
I've had a bunch of crash logs sent to me over the past year where ImgBurn
crashes unrecoverably on startup when users are running it under Wine but was
never able to reproduce the error until today.
It turns out that if Wine's 'Windows Version' is set to 'XP' (default and what
I'd always been using) everything works fine. The second it's changed to
'Vista' (or newer), the app crashes at startup.
I've managed to get a crash call stack via madExcept / Eurekalog and have now
traced the problem back to the 'Explorer' style component it uses in the 'Disc
Layout Editor' window ('TVirtualExplorerTree' by MustangPeak). It looks like
it's related to namespace stuff and therefore the shell?
I've made/attached a Delphi demo app with a single form and single instance of
'TVirtualExplorerTree' to hopefully make testing and debugging this issue a
little easier.
Without fail, it'll crash when Wine's 'Windows Version' is set to 'Vista' but
it's fine as 'XP'. I'm using Wine in Ubuntu 11.04 for testing.
The programs (ImgBurn and demo app) work fine on a real Windows XP, Vista or 7
installation.
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https://bugs.winehq.org/show_bug.cgi?id=54734
Bug ID: 54734
Summary: Lord of the Rings Online randomly crashes during
gameplay
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewg.grey(a)gmail.com
Distribution: ---
Created attachment 74238
--> https://bugs.winehq.org/attachment.cgi?id=74238
Wine terminal output after a crash
I'm running Arch Linux with Wine 8.4 from the Arch repository on an AMD Ryzen 7
5800X with an AMD ATI Radeon RX 6800 XT graphics card.
The Lord of the Rings Online game client randomly closes/crashes during
gameplay with the following message as the last output from Wine:
01b8:fixme:faultrep:ReportFault 000000000011E500 0x0 stub
I've been using this install of LotRO for over a year with no issues. However,
I tried creating a new Wine prefix and reinstalling the game from scratch.
I run the following winetricks to get all of the game client's functionality to
work:
winetricks d3dcompiler_43 d3dx11_42 d3dx11_43 winhttp corefonts
I'm also using dxvk 2.1
Nothing else is changed from the defaults.
Everything worked fine up through Wine 8.0. However, those were TKG builds of
Wine. I switched to the Arch build of Wine to test if the issue was the TKG
build of Wine.
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