https://bugs.winehq.org/show_bug.cgi?id=54737
Bug ID: 54737
Summary: Sakura no Toki (SakuToki): hangs after opening video
(which also has no sound)
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74241
--> https://bugs.winehq.org/attachment.cgi?id=74241
terminal output for 8.4
Unfortunately the trial does not contain the OP movie, so you need the full
version to test this yourself.
The OP plays after Chapter II. You could just hold left-ctrl for a few minutes
[the last scene of chapter II is set at an art gallery, so one you hit that,
you know you’re close], or I can attach a savegame from right before if you
prefer.
According to VLC, which plays the video perfectly, it’s in Windows Media Video
9 (WMV3) + Windows Media Audio Lossless (WMAL) format (please suggest a tool
that can extract more detailed info about the video if you think that might be
useful).
In-game, the video plays, actually, but there’s no audio during video playback.
The bigger problem is that when the video ends, the game gets stuck at a white
screen that doesn’t seem to accept any input; the in-game audio resumes just
fine.
Transcoding the video fixes the audio, but not the hang on video exit.
Moving the video file [movie/oe45xltvh.dat] out of the way will allow you to
progress at least.
The mfplat component is a mere guess based on the log. Sorry.
[Ubuntu 18.04.6 LTS, official wine-devel packages from the WineHQ repo,
pristine separate prefix]
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https://bugs.winehq.org/show_bug.cgi?id=51058
Bug ID: 51058
Summary: Buddy Launcher: fails to install/run, "failed to
create driver"
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 69919
--> https://bugs.winehq.org/attachment.cgi?id=69919
terminal output [wine 6.7]
BuddyLauncher is a Japanese online activation DRM "solution" required for some
commercial games, the client is available from
https://www.drmbuddy.com/mypage/dl_launcher.php [the big grey button to the
right that says "無料ダウンロード", you want BuddySetup3201.exe]. It may need
LANG=ja_JP.UTF-8 or similar set to run.
I know DRM is tricky, and I'm not holding my breath, but considering the last
update was in 2011 and it supports everything back to 98SE(!) I thought it
might be simple enough to at least report it.
The installation completes without a GUI error message, but it's obviously not
installed correctly, and the terminal output has this at the end:
0118:fixme:ntoskrnl:IoAllocateDriverObjectExtension stub: 00426DD8, 003B5000,
76, 00D9FA1C
0118:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\{1B5AFF9E-65D4-4392-9CD0-DF0DB39A6AD4}":
c0000002
[Ubuntu 18.04.5, official packages from winehq.org]
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http://bugs.winehq.org/show_bug.cgi?id=11273
Summary: Civilization I for Windows (16-bt) does not install
through setup
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Civilization I for Windows (16-bt) does not install through setup.
Already existing installation works, though, with some bugs I've reported
separately.
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https://bugs.winehq.org/show_bug.cgi?id=54925
Bug ID: 54925
Summary: World of Warcraft WotLK Classic crashes on receiving
inputs very frequently
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chagatai(a)bitigchi.xyz
Distribution: ---
Created attachment 74446
--> https://bugs.winehq.org/attachment.cgi?id=74446
wine debug log
After logging in and selecting a character the game seems to run as normal
without issues. If I don't do anything and just leave the game as is without
inputs it runs for quite a while without issue. But without fail, if I start
making inputs the game crashes within a minute or two.
Most of the debug log is just this one line:
010c:err:sync:RtlLeaveCriticalSection section 0000000000FD26C0 (null) is not
acquired
And when the application stops responding it's:
01d4:err:sync:RtlpWaitForCriticalSection section 0000000000FD26F0 (null) wait
timed out in thread 01d4, blocked by 0000, retrying (60 sec)
At which point the application stops responding and I'm forced to terminate it.
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http://bugs.winehq.org/show_bug.cgi?id=19607
Summary: FIFA '97 does not start
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=22862)
--> (http://bugs.winehq.org/attachment.cgi?id=22862)
FIFA '97 output
FIFA '97 does not start. See attached files for output.
System is a fully updated Kubuntu 9.04 with Wine 1.1.26 (default settings) on a
Dell D610 with Intel 915 graphics.
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https://bugs.winehq.org/show_bug.cgi?id=37551
Bug ID: 37551
Summary: FIFA Manager 13: Doesn't start - Black screen
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rundhund101(a)gmx.de
Distribution: ---
Created attachment 49972
--> https://bugs.winehq.org/attachment.cgi?id=49972
Log file with error message
After starting the Game the Screen goes black and nothing happens.
This message is created endlessly in the log file:
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0xff,
opcode_token 0x0000ffff.
The log got very big after that. ~2,6GB
Had to kill it.
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https://bugs.winehq.org/show_bug.cgi?id=40847
Bug ID: 40847
Summary: When the Game "Football Manager 13" wants to start it
crash with "fatal error"
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kramermarkus(a)t-online.de
Distribution: ---
Created attachment 54833
--> https://bugs.winehq.org/attachment.cgi?id=54833
Backtrace from FM13
When i want to start the Game "Fifa Football Manager 13" first Origin start
normal in Wine with Playonlinux, when i want to start the FM now it comes the
message from a fatal error.
I have installed the FM with Origin in the wine Version.
I have attemps it with 1.8 , 1.8.3 , 1.9.12 and 1.9.12-staging.
I put the Backtrace as attachment.
And please excuse my bad english.
Greetings from Germany
Markus
----German Version below----
Wenn ich den FM13 starten möchte, startet Origin ohne Probleme, allerdings
folgt dann die Meldung von einem schwerwiegenden Fehler. Origin und FM13 ließen
sich ohne Probleme installieren und Origin läuft ohne Abstürze.
Ich habe den FM13 über Origin unter Wine installiert.
Grüße
Markus
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https://bugs.winehq.org/show_bug.cgi?id=38763
Bug ID: 38763
Summary: Homeworld hangs when changing screen resolution or
switching renderer
Product: Wine
Version: 1.5.8
Hardware: x86
URL: http://www.fileplanet.com/22939/20000/fileinfo/Homewor
ld-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 81cd178ae1baea33212acf7d7e8e65d354e50492
Distribution: ---
This is about a bug in the original Homeworld, can be reproduced in the demo
and the patched v1.05 game version as well.
When changing screen resolution or selecting a different renderer in the video
options menu the game hangs with 100% CPU usage after clicking the <accept>
button to apply the change.
Bug #23714 describes a problem when changing resolution, the difference is that
I can't reproduce the problem in Wine 1.2/1.4, the problem appeared in Wine
1.5.8 for me.
The first commit that broke the game (so that it crashes when changing
resolution):
commit 81cd178ae1baea33212acf7d7e8e65d354e50492
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 25 21:51:16 2012 +0200
winex11: Move ChoosePixelFormat implementation to opengl32 and base it on
DescribePixelFormat.
Then came (Wine 1.5.17)
commit 449deda62fea5f18676e3e109e7f4c4f455b6b40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 8 11:56:06 2012 +0100
wined3d: Link directly to opengl32.
and the game hangs since then.
To reproduce the problem in the demo:
1. install the demo and start the game with homeworld.exe
2. in the main menu go to <Options> -> <Video> menu and choose a different
screen resolution/renderer and click the <Accept!> button.
wine-1.7.45-62-g46bdb6e
Fedora 22
XOrg 1.17.1
nouveau 1.0.11 + Mesa3D 10.5.7
XFCE 4.10
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https://bugs.winehq.org/show_bug.cgi?id=9027
clabbe.montjoie(a)gmail.com changed:
What |Removed |Added
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CC| |clabbe.montjoie(a)gmail.com
--- Comment #69 from clabbe.montjoie(a)gmail.com ---
I have rise of nation extended and I have sound working with wine 8.7 (Gentoo
app-emulation/wine-vanilla-8.7)
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