http://bugs.winehq.org/show_bug.cgi?id=32893
Bug #: 32893
Summary: SNES9x DirectDraw display not refreshed correctly when
menus shown
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 43440
--> http://bugs.winehq.org/attachment.cgi?id=43440
Showing refresh problem #1
I'm testing with Wine 1.5.23, SNES9x 1.53, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
There is a small issue with the way the SNES9x DirectDraw display is refreshed.
When you browse the menus, as you move from menu to menu the previous menu area
is cleared to black, instead of showing the emulated game.
There was a change at some point between Wine 1.5.18 and 1.5.23. With 1.5.18
all "old" menus remained onscreen (see
http://bugs.winehq.org/attachment.cgi?id=42660), so the current behaviour is
better but not perfect.
To reproduce
- Download and unzip SNES9x.
- Download a SNES ROM, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc
- Currently the default Direct3D output gives an empty/black window (bug
32319). So change to DirectDraw output: select Video->Display Configuration...,
change Output Method to DirectDraw and click OK.
- Click on the menu bar to browse the menus. As you move from menu to menu,
notice that the region which was occupied by the previously-shown menu is
black.
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https://bugs.winehq.org/show_bug.cgi?id=44507
Bug ID: 44507
Summary: Railroad Tycoon 3 (GOG version): invisible mouse
cursor in RT3 Mini-Game
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60464
--> https://bugs.winehq.org/attachment.cgi?id=60464
Screenshot
Railroad Tycoon 3 (GOG version) has additional RT3 Mini-Game. But it's
impossible to play it because the mouse cursor becomes transparent after moving
it into the game's window and appears over after moving it out (but it works,
you can even try to move rails with this invisible cursor until you get tired,
screenshot is attached).
Terminal shows only this:
1@device:~$ WINEARCH=win32 WINEPREFIX=~/win32 wine '/home/1/win32/drive_c/GOG
Games/Railroad Tycoon 3/_Extras/MiniGame/RT3Game.exe'
0009:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002f:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
Lubuntu 16.04.3, Wine 3.1 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=54971
Bug ID: 54971
Summary: Update d3d12.idl with vkd3d
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE fix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gqy72469(a)zslsz.com
Distribution: ---
Integrate the following fix from vkd3d:
https://source.winehq.org/git/vkd3d.git/commitdiff/6f1f14d97a9f7688d1c83806…
to https://gitlab.winehq.org/wine/wine/-/blob/master/include/d3d12.idl.
Currently, wine uses a slightly outdated version of d3d12.idl header. The main
point of this request is to update include/d3d12.idl header to be aligned with
vkd3d. I created it because it's kind of a blocker for:
https://github.com/ocornut/imgui/pull/4604.
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https://bugs.winehq.org/show_bug.cgi?id=54968
Bug ID: 54968
Summary: Red Tiger Player (dashcam player) does not work
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hunterofgypsy(a)gmail.com
Distribution: ---
Created attachment 74496
--> https://bugs.winehq.org/attachment.cgi?id=74496
error log from launching app
Red Tiger Player (dashcam player) does not work under wine.
This is where the setup exe is located:
https://www.redtigercam.com/pages/gps-player
It loads enough to display interface and maps but it will not load videos.
Backtrace.txt is attached
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https://bugs.winehq.org/show_bug.cgi?id=54958
Bug ID: 54958
Summary: Wine leaks DBUS connections
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hamiltonone(a)rambler.ru
Distribution: ---
Created attachment 74484
--> https://bugs.winehq.org/attachment.cgi?id=74484
terminal output of mentioned commands
On Ubuntu 22.04 LTS with Kernel 6.1.14 I have encountered the problem that no
matter what application I run through wine with or without prefix wine creates
dbus connections until none are available and no further application can be
run. This happens over multiple hours of runtime (2 - 12).
I have attempted reinstailling system and looking for the issue on the internet
but the former did not help and I couldn't find any mentions of the same issue
on the latter.
My motherboard is MPG X670E CARBON WIFI (MS-7D70) with AMD Ryzen 9 7950X CPU.
The issue seems to be with explorer.exe as it is the thing creating dbus
connections. I can kill it and run applications after; it disables shared
clipboard but otherwise seems stable.
Output of "busctl | grep explorer" is attached in "busctl-grep explorer.txt."
Output of "wine winefile" on clean wine folder I tested is attached in "wine
winefile.txt"
Please mention if I should or can provide any other information as the issue
makes it difficult to properly utilize wine.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #110 from Sagawa <sagawa.aki+winebugs(a)gmail.com> ---
(In reply to joaopa from comment #109)
> >Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
>
> I did not find these patches. Where to look for them?
> Thank you for any answer.
That is probably my patch,
https://www.winehq.org/mailman3/hyperkitty/list/wine-devel@winehq.org/threa…
.
Unfortunately, the patch was broken due to PE conversion.
I'm still working on this issue and MPEG Video Decoder filter. Because, in most
cases, movies aren't played back without the decoder.
Hopefully, the fix will be ready for Wine 9.0.
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https://bugs.winehq.org/show_bug.cgi?id=53869
Bug ID: 53869
Summary: some electron apps error out with "EINVAL: invalid
argument, lstat 'Z:\' " caused by ntdll-Junction_point
Product: Wine-staging
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kerrickethan(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73396
--> https://bugs.winehq.org/attachment.cgi?id=73396
error log for danger crew
the problem was first sighted on wine-7.15-staging, but still happens on later
versions using wine-staging. the games i have tested(as this error appears with
some games and not others) will load on a clean wine, but errors out when using
wine-staging. This after testing some patches appears to be caused by
ntdll-Junction_Points, and removing/disabling that patchset will allow the
games to run(after also disabling some patchsets that require
ntdll-Junction_Point to be enabled).
game tested: danger crew
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #109 from joaopa <jeremielapuree(a)yahoo.fr> ---
>Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
I did not find these patches. Where to look for them?
Thank you for any answer.
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https://bugs.winehq.org/show_bug.cgi?id=54942
Bug ID: 54942
Summary: unimplemented function
d3dx9_27.dll.D3DXOptimizeVertices
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: alexey12424323(a)gmail.com
Distribution: ---
Created attachment 74471
--> https://bugs.winehq.org/attachment.cgi?id=74471
backtrace attached.
Happens in modding tools for an old game (call of duty 2).
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