https://bugs.winehq.org/show_bug.cgi?id=35424
Bug ID: 35424
Summary: tcc fails its libtest
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://bellard.org/tcc/
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Classification: Unclassified
I tried building tinycc and running its tests under wine. The first problem:
------------ libtest ------------
./libtcc_test.exe lib_path=..
C:/windows/system32/msvcrt.dll:1: error: unrecognized file type
tcc: error: cannot find library: msvcrt
tcc: error: undefined symbol 'printf'
make[1]: *** [libtest] Error 1
To reproduce:
#!/bin/bash
rm -rf $HOME/.wine
wineboot
wget "http://downloads.sourceforge.net/mingw/files/mingw-get-setup.exe"
wine mingw-get-setup.exe
cd $HOME/.wine/drive_c/
git clone git://repo.or.cz/tinycc.git
cd tinycc
# Known good commit (on windows7)
git reset --hard 32a4962593d6a2006cdd725480124717e7f5377d
cat > build.sh << _EOF
#!/bin/bash
set -e
set -x
export PATH="/c/MinGW/bin/:$PATH"
./configure
make
make test
_EOF
cd $HOME/.wine/drive_c/MinGW/msys/1.0
wine start msys.bat
####
run that script. During the mingw install, select the 'mingw-developer-toolkit'
and 'mingw32-base' packages. After install, when the msys prompt appears, do:
$ cd /c/tinycc
$ ./build.sh
the same procedure works fine on native windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=54377
Bug ID: 54377
Summary: Rayman Origins has messed up rendering due to missing
'tan' handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0218:err:d3dcompiler:D3DCompile2 Shader log:
0218:err:d3dcompiler:D3DCompile2 <anonymous>:166:18: E5005: Function "tan"
is not defined.
0218:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=55079
Bug ID: 55079
Summary: Rayman Origins needs SM1 'cos' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:147:21: E5017: Aborting due to
not yet implemented feature: SM1 "cos" expression.
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https://bugs.winehq.org/show_bug.cgi?id=55081
Bug ID: 55081
Summary: Zoria and the Cursed Land demo needs SM1 'sin' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://store.steampowered.com/app/1622110/Zoria_and_t
he_Cursed_Land/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
memory:81:50: E5017: Aborting due to not yet implemented feature: SM1 "sin"
expression.
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https://bugs.winehq.org/show_bug.cgi?id=53110
Bug ID: 53110
Summary: Latest Cyberpunk 2077 game v1.52, freezes just after
launch
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: rahul.kumar1(a)amd.com
Distribution: ---
Created attachment 72552
--> https://bugs.winehq.org/attachment.cgi?id=72552
Cyberpunk v1.52 is not working with wine, game freezes and wine throws
exception
Latest Cyberpunk 2077 game v1.52, freezes just after launch.
Wine version - tried 7.0 stable, 7.10 development.
We had working userspace component(mesa, libdrm) where older Cyberpunk. works,
but lastest one is not working.
Older cyberpunk game still works.
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https://bugs.winehq.org/show_bug.cgi?id=53865
Bug ID: 53865
Summary: MobaXTerm: Local and remote terminals blank in 7.0
through 7.3 - worked in 6.0.3
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kderemie(a)gmail.com
Distribution: ---
Local and remote terminals are blank in 7.0 through 7.3, stable/development -
but - worked in 6.0.3.
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https://bugs.winehq.org/show_bug.cgi?id=54270
Bug ID: 54270
Summary: Random crashing in Overwatch 2
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nanotwerp(a)gmail.com
Distribution: ---
While playing Overwatch 2, I experience random crashing. This especially
happens when I play Ashe, and I do not recall it happening while playing other
characters, but this could be a coincidence. The error I get is:
free(): invalid pointer
06a8:err:seh:call_stack_handlers invalid frame 0000000027B4E3E0
(0000000027952000-0000000027A50000)
06a8:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
The same issue was also noted by someone who posted this Blizzard bug report:
https://us.forums.blizzard.com/en/blizzard/t/random-crashes-in-game-wow-cla…
I believe that this issue is what this merge request by Torge Matthies was made
to fix: https://gitlab.winehq.org/wine/wine/-/merge_requests/1152 . Oddly
enough, though, after applying Matthies' patch rebased to 8.0-rc2
(https://github.com/openglfreak/wine-tkg-userpatches/search?q=overwatch), I
still experience this error. I think that some change in 8.0 (Full-ish PE
conversion maybe?) caused this incompatibility with Overwatch 2.
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https://bugs.winehq.org/show_bug.cgi?id=40690
Bug ID: 40690
Summary: Thin Basic Script Abends
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fengshui(a)webleicester.co.uk
Distribution: ---
Created attachment 54561
--> https://bugs.winehq.org/attachment.cgi?id=54561
The trace of the Abend as produced by Wine ?
I've just installed Thinbasic 1.8.9 under Wine 1.9.10 (POL "install non listed
program" was used to manage the install & wine versions).
Linux Mint 17 Cinnamon desk top.
Upon executing the script in the ThinAir component of Thinbasic, TA abended
(please see attached file for diagnostics). TA & the script run fine in Windows
XP (SP3) 32bit & as a 32bit app in Windows 7 64bit.
I then tested against various versions of Wine. The script runs to completion
upto & including Wine 1.7.39. In later versions it abends (1.7.40, .43, .55 &
1.8.2 were tried) I also tried XP & W7 emulations.
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http://bugs.winehq.org/show_bug.cgi?id=28021
Summary: cmd lacks documentation on command line options ( /c ,
etc )
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Unlike start, winepath, and other tools, cmd has no documentation anywhere. It
should have at least a builtin /h (or /?) for a brief explanations of its
command line options (are there others besides /c ? is /c in any user
documentation?)
Or wiki cmd page could be updated to list its options
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https://bugs.winehq.org/show_bug.cgi?id=50133
Bug ID: 50133
Summary: Command line: Issues in some generic commands
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: Psycho-A(a)yandex.ru
Distribution: ---
Continuing exploring native CMD.exe issues...
1) TYPE command can't read from UTF-8 and UTF-16 files. Windows can do it since
Win2000.
2) MOVE command doesn't support /Y key for overwriting target files.
Also, the command still can't move between disk partitions, and haven't produce
any output on moving files operation.
3) PAUSE command's output text have no line-breaking, so any further text will
be merged with same line.
4) TASKLIST command does nothing.
5) TASKKILL command have no /T key for killing processes tree.
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