https://bugs.winehq.org/show_bug.cgi?id=55276
Bug ID: 55276
Summary: Dying Light 2: Stay Human crashes on launch
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Regression SHA1: 24a2b625545f1875b5c3177f2b9da1b7299b864f
Distribution: ---
Backtrace:
=>0 0x000002c74c9629 in ucrtbase (+0x59629) (0x00000000000a58)
1 0x0000010131b142 in engine_x64_rwdi (+0x131b142) (0x00000000000a58)
2 0x0000010130aef3 in engine_x64_rwdi (+0x130aef3) (0x0000000011b840)
3 0x00000101351365 in engine_x64_rwdi (+0x1351365) (0x007f04b0642388)
4 0x00000100fbf048 in engine_x64_rwdi (+0xfbf048) (0x0000000011b9d0)
5 0x00000100fd0ba2 in engine_x64_rwdi (+0xfd0ba2) (0x0000000011bbd0)
6 0x00000100fcce2e in engine_x64_rwdi (+0xfcce2e) (0x0000000011bbd0)
7 0x00000100759f9a in engine_x64_rwdi (+0x759f9a) (0x0000000011bdb0)
8 0x0000010077e5ab in engine_x64_rwdi (+0x77e5ab) (0x0000000011dd03)
9 0x0000010078057f in engine_x64_rwdi (+0x78057f) (0x0000000011dd70)
10 0x00000140007fed in dyinglightgame_x64_rwdi (+0x7fed) (0x0000000011e860)
11 0x0000014000943c in dyinglightgame_x64_rwdi (+0x943c) (0000000000000000)
12 0x0000014007be2a in dyinglightgame_x64_rwdi (+0x7be2a) (0000000000000000)
13 0x00000178028a39 BaseThreadInitThunk+0x9(unknown=<internal error>,
entry=<internal error>, arg=<internal error>)
[/home/andrey/wine64/../wine/dlls/kernel32/thread.c:61] in kernel32
(0000000000000000)
14 0x0000017005cdc5 __wine_pop_frame(entry=000000014007BE98,
arg=000000007FFD0000)
[/home/andrey/wine64/../wine/include/wine/exception.h:277] in ntdll
(0000000000000000)
15 0x0000017005cdc5 RtlUserThreadStart+0x85(entry=[<register RSP not
accessible in this frame>, arg=[<register RSP not accessible in this frame>)
[/home/andrey/wine64/../wine/dlls/ntdll/thread.c:294] in ntdll
(0000000000000000)
0x000002c74c9629 ucrtbase+0x59629: movdqa %xmm0, (%rdi)
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https://bugs.winehq.org/show_bug.cgi?id=44529
Bug ID: 44529
Summary: [Steam] Process remaining after exiting
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60483
--> https://bugs.winehq.org/attachment.cgi?id=60483
wine 3.1 terminal output
When I close steam with the tray icon, a steam process is still her and use 14%
of the CPU.
I have attached the console output when I leave steam, I don't know how can I
give more relevant information.
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http://bugs.winehq.org/show_bug.cgi?id=24614
Summary: Medieval Total War crashes on startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th.seltsam(a)gmail.com
CC: wine-bugs(a)winehq.org
Running the game just shows a black window, no crash dialog, and an infinite
console output
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
Using d3dx9-36 did not solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=55177
Bug ID: 55177
Summary: Hatching not printed in Framemaker 8
Product: Wine
Version: 8.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Hatchings are no longer printed in Framemaker 8 after commit
d98cd8d28bc40c808a4058e8af4afac75fe63390 is the first bad commit
commit d98cd8d28bc40c808a4058e8af4afac75fe63390
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Sat May 6 11:17:02 2023 +0200
wineps: Use printer DC in print processor.
dlls/wineps.drv/builtin.c | 43 ---------------
dlls/wineps.drv/printproc.c | 131 ++------------------------------------------
dlls/wineps.drv/psdrv.h | 2 -
3 files changed, 4 insertions(+), 172 deletions(-)
To reproduce
- Install Framemaker 8 from the given URL
- Open the attached document hatching.fm
- print the document (to file or to printer)
the area with the hatching is empty.
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https://bugs.winehq.org/show_bug.cgi?id=53723
Bug ID: 53723
Summary: Star Ocean The Last Hope HD exits to desktop on start
after NtUserSystemParametersInfo change.
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The game no longer starts under current wine. Instead it simply makes a few
calls on startup and exits without producing a window or error dialog.
A git bisect revealed 35a59e07b923e42d9bb391b0fef7acd25a9eb9d7 as the culprit.
Reverting that patch against the current master ad26f04f69a03c fixes the bug.
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https://bugs.winehq.org/show_bug.cgi?id=49371
Bug ID: 49371
Summary: Incorrect output buffer length check in WSAIoctl with
SIO_GET_INTERFACE_LIST
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: j.g.rennison(a)gmail.com
Distribution: ---
The output buffer length check in the implementation of the
SIO_GET_INTERFACE_LIST ioctl in WSAIoctl is not correct.
In the event that there are more interfaces than the supplied buffer is sized
for, this can result in output data being written beyond the end of the
supplied buffer and no error returned. This can cause undefined behaviour such
as crashes, etc.
With reference to line 4796 in dlls/ws2_32/socket.c
https://github.com/wine-mirror/wine/blob/343043153b44fa46a2081fa8a2c171eac7…
if ((numInt + 1)*sizeof(INTERFACE_INFO)/sizeof(IP_ADAPTER_INFO) > out_size)
should instead be
if ((numInt + 1)*sizeof(INTERFACE_INFO) > out_size)
This because the output buffer write pointer intArray is of type
INTERFACE_INFO*, and numInt is the index relative to the start of the output
buffer, not the size returned from GetAdaptersInfo.
The bug appears to have been introduced in commit a239e8ed.
https://github.com/wine-mirror/wine/commit/a239e8ed27b1c3cde6bc568c3d7b9996…
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https://bugs.winehq.org/show_bug.cgi?id=45564
Bug ID: 45564
Summary: Kolab E14 Client installation fails with "Copy failed"
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Created attachment 61987
--> https://bugs.winehq.org/attachment.cgi?id=61987
Install log with WINEDEBUG=+ntdll,+commctl
The installation of the Kolab E14 Client (Groupware based on KDE) fails with
"Copy failed" and aborts.
The install log including the generation of the Message "Copy failed" is
attached.
Wine is self-compiled with the patch from bug #45552 created by Fabian Maurer.
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https://bugs.winehq.org/show_bug.cgi?id=44223
Bug ID: 44223
Summary: FrameMaker 7.2: Console window minimized and not
(re)drawn
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
When opening a file in FrameMaker 7.2 which has errors (i.e. missing font,
missing cross references), a message window ("Framemaker console", text window
with its own window manager decoration) is opened and a message box is created.
When this happens the message window is drawn with the least possible size (to
allow only the window manager icons to appear) and when enlarging it, its
content is not drawn (the content pane shows the content of the underlying
window). The message windows content is therefor not readable.
Sometimes (not always) the dialog box and the message window are only shown in
the panel and are not shown at all (which may be a window manager problem,
cannot judge).
Any hint to give more helpful details is welcome.
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https://bugs.winehq.org/show_bug.cgi?id=55181
Bug ID: 55181
Summary: Recent versions of chromium broken again, need
ProcessPrng
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Recent chromium don't work anymore in Wine.
This is a regression between 1164966 and 1164982.
This affects bot h 32bit and 64bit chromium.
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
revisio nto git mapping:
1164966 - ce83030f1b647f5a6d2986a3fe55d45ee0468ad0
1164982 - e9f7170c60dc7437917757eb63072395cd5ad4d8
Most likely commit ac9f00a5616e2fb3a0f8d132d129cc5a38806e7e, where they udpate
boringssl.
boringssl now uses ProcessPrng instead of RtlGenRandom, which Wine doesn't
support.
See
https://github.com/google/boringssl/blob/5eab868eaa5f7a975d50579182e2690244…
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https://bugs.winehq.org/show_bug.cgi?id=55078
Bug ID: 55078
Summary: Powerpoint 2007: "Print to file" broken
Product: Wine
Version: 8.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Printing a large document in Powerpoint 2007 does not work when
"Print to file" is selected in the print dialog. Printing to the
printer works.
When failing the printing to file goes very quick and after a long
pause after the end of printing a exception is raised and wine
terminates. The crash dump seems to be not helpful, it points
inside a Powerpoint library.
A Bisect shows the following commit (which does not help really):
commit 7034fc297bf730427c6c808cb3f574b56f50b60f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon May 1 13:11:42 2023 +0200
winspool: Change CUPS printers print processor to wineps.
dlls/winspool.drv/info.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
I created a new prefix before each test.
In previous versions of wine printing to file worked.
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https://bugs.winehq.org/show_bug.cgi?id=47328
Bug ID: 47328
Summary: Steam crashes when loading the Store tab (Assertion
Failed: killing unresponsive browser for URL)
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 64652
--> https://bugs.winehq.org/attachment.cgi?id=64652
Console output running Steam.exe under wine
Steps to reproduce:
Install Steam. Run and visit store tab.
Expected behavior:
Steam loads store tab
Actual behavior:
Steam hangs for 40 seconds, then crashes.
Attached is the console output. Samba is installed, as well as allfonts via
winetricks.
This should not be a duplicate of 30202 or 29230 since the first is closed as
fixed (and I installed allfonts), and the second has a different error in the
console output.
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http://bugs.winehq.org/show_bug.cgi?id=35701
Bug ID: 35701
Summary: League of Legends: Right click contextual menu on
friends list is invisible
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: echo(a)cyphernaut.org
When I open League of Legends, and I open the friends list, you can right click
on a friend to do things such as remove, spectate, message, etc, however in
Wine (as of 1.7.13) this contextual menu is invisible. Items in the menu are
still clickable, if you know where to click them. No crash or anything occurs,
just an invisible menu.
This occurs both with and without compositing enabled, and I've seen it
occurring on both Nvidia proprietary drivers as well as RadeonSI Mesa drivers.
No output is given to the console when I right-click on the friends list.
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https://bugs.winehq.org/show_bug.cgi?id=53446
Bug ID: 53446
Summary: Total War Shogun 2 crashes on Intel Iris Plus Graphics
G4
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 72820
--> https://bugs.winehq.org/attachment.cgi?id=72820
Console log on wine-7.14 with WINEDEBUG=+seh.
Total War Shogun 2 crashes during startup on Intel Iris Plus Graphics G4
hardware with an EXCEPTION_ACCESS_VIOLATION. Under Nvidia hardware the game
boots normally.
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https://bugs.winehq.org/show_bug.cgi?id=51982
Bug ID: 51982
Summary: When installing Kobo for Desktop, user data meant for
AppData\Local\Kobo is instead placed inside an
arbitrary folder of the program's installation.
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vorxborx(a)gmail.com
Distribution: ---
Created attachment 70967
--> https://bugs.winehq.org/attachment.cgi?id=70967
Wine user registry
Disclaimer: This is more of a curiosity than an issue, but I believe it may be
linked to issues with other software.
Summary:
After installing Kobo Desktop
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=34526 see latest
test result for information on how to download the installer correctly)
everything worked correctly, and the program is fully functional (fantastic
job!).
When inspecting the program's files, attempting to find the user data, I
expected to find it at:
"~/.wine/drive_c/users/alex/AppData/Local/Kobo/Kobo Desktop Edition" which is
where it is on a native Windows installation.
However, this folder may exist, but is empty (no hidden files either).
Upon inspection, the contents of this folder instead ended up inside:
"~/.wine/drive_c/Program Files (x86)/Kobo/fonts/" along with the font files
expected there.
Steps to reproduce:
- download the installer.
- install the program.
- inspect the folder it was installed to.
The program works fine and manages to find and write to the folder where the
user data now is. I assume something went slightly wrong during installation,
so I have included terminal logs on that process.
I tested this on Manjaro (Wine 6.16) and KDE Neon Unstable (Wine 6.0.2) with
identical results.
The program in question is proprietary, so there isn't an option to inspect the
way it loads the location of these files, or determines the path in the first
place.
I have included the user.reg, and the two installation logs, though I couldn't
find anything particularly noteworthy myself.
Thank you,
Alex
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https://bugs.winehq.org/show_bug.cgi?id=51950
Bug ID: 51950
Summary: Iperf 2.0.8 hangs in parallel dual mode on localhost
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
I found a problem in Wine winsock that may also be related to bug 51442 but I'm
opening a new bug report since this is not a regression.
On Windows, it is possible to run iperf 2.0.8 in dual mode on localhost in
parallel mode, so the following command works:
iperf -c 127.0.0.1 -d -t 1 -P 5
However, the same command freezes iperf completely on Wine, few messages
"connect failed: Connection refused" appear and Ctrl+C for terminating iperf
does not work.
This behavior is valid for all Wine versions (tested on 6.0.2, 6.11 and 6.20).
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https://bugs.winehq.org/show_bug.cgi?id=51383
Bug ID: 51383
Summary: S.T.A.L.K.E.R.: Call of Pripyat rendering is messed up
with Enhanced full dynamic lighting (DX10)
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70239
--> https://bugs.winehq.org/attachment.cgi?id=70239
screenshot
After bug 50209
wine-6.11-319-g52ba1b498a9
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https://bugs.winehq.org/show_bug.cgi?id=46888
Bug ID: 46888
Summary: Office 2007 word does not export to PDF/A
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Created attachment 63964
--> https://bugs.winehq.org/attachment.cgi?id=63964
Wine log with +t2embed,+fontsub
Office 2007 Word failes when exporting to PDF/A.
To reproduce:
- Start Office 2007 Word
- Select "Save As" (in the MS Logo in the upper left corner)
- Select "PDF or XPS"
- Select "Options" and mark "ISO ... (PDF/A)"
- Select Publish
The eror message "This file could not be found" appears and nothing is
exported.
There is an old forum thread
https://forum.winehq.org/viewtopic.php?f=8&t=19850.
In this thread the dlls t2embed and fontsub are seen as problematic for font
embedding. Maybe this is a helpful link.
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https://bugs.winehq.org/show_bug.cgi?id=42867
Bug ID: 42867
Summary: steam store doesnt work
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
trying to access the steam store through steam itself doesnt work at all.
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https://bugs.winehq.org/show_bug.cgi?id=54871
Bug ID: 54871
Summary: kernel32:console - testScroll() fails on Windows 10
1909
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:console - testScroll() fails on Windows 10 1909:
console.c:704: Test failed: ScrollConsoleScreenBufferA failed: 87
See https://test.winehq.org/data/patterns.html#kernel32:console
Where 87 == ERROR_INVALID_PARAMETER
The failing call is:
/* clipping, src & dst rect do overlap */
...
ret = ScrollConsoleScreenBufferA(hCon, &scroll, &clip, dst, &ci);
The parameters are scroll: 0x0-10x6 dst 2x0 clip 5x3-16x10 [1]
Some debugging shows that:
* The test is not skipped and succeeds in all other Windows 10 versions,
including Windows 10 1809 and 2009.
* Despite returning an error ScrollConsoleScreenBufferA() does what it was
asked, even on Windows 10 1909! This is why the loop that checks the content of
the screen does not report a ton of failures.
* ScrollConsoleScreenBufferA() stops returning an error when the destination
coordinates are within the clip rectangle.
[1] I'm not sure the 0 Y shift was intentional. It's the result of integer
rounding in 7/2-3 = 0.5 -> 0. So this is really only testing an horizontal
shift.
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https://bugs.winehq.org/show_bug.cgi?id=55290
Bug ID: 55290
Summary: quartz:videorenderer - test_video_window_position()
sometimes gets a bad height in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
quartz:videorenderer - test_video_window_position() sometimes gets a bad height
in Wine:
videorenderer.c:1957: Test failed: Got height 492.
videorenderer.c:1963: Test failed: Got height 492.
videorenderer.c:1968: Test failed: Got window bottom 492.
videorenderer.c:1984: Test failed: Got height 492.
videorenderer.c:1990: Test failed: Got height 492.
videorenderer.c:1995: Test failed: Got window bottom 492.
See https://test.winehq.org/data/patterns.html#quartz:videorenderer
This is independent of bitness and happens on the TestBot VMs as well as my
desktop and Remi's machines, but not in the GitLab CI's Debian environment.
There must be some external factor influencing how often it happens because it
happened systematically on my desktop from 2022-12-12 to 2023-01-09 and again
from 2023-01-13 to 2023-02-21 while it did not happen more frequently on all
other platforms. Currently it also happens a lot more frequently on Remi's
machines.
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https://bugs.winehq.org/show_bug.cgi?id=55226
Bug ID: 55226
Summary: kernel32:process - test_SuspendProcessState() gets
unexpected esp/rsp on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:process - test_SuspendProcessState() gets unexpected esp/rsp on
Windows.
The 32-bit tests get a bad esp value:
process.c:3445: Test failed: esp is not at top of stack page or properly
aligned: 0125f88c
process.c:3279: Test failed: esp is not at top of stack page or properly
aligned: 00fafa30
While the 64-bit tests get a bad rsp value:
process.c:3415: Test failed: rsp is not at top of stack page bd0ffffde8
process.c:3264: Test failed: rsp is not at top of stack page 962e7ffad8
See https://test.winehq.org/data/patterns.html#kernel32:process
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https://bugs.winehq.org/show_bug.cgi?id=55284
Bug ID: 55284
Summary: WinZip 7: falla al extraer un archivo zip
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santinobenitez859(a)gmail.com
Distribution: ---
Wine falla cuando hago clic en el botón Extraer en la barra de herramientas en
WinZip 7.01
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https://bugs.winehq.org/show_bug.cgi?id=51201
Bug ID: 51201
Summary: Zlatogorye 2 crashes after selecting the class
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.excysted(a)aleeas.com
Distribution: ---
Created attachment 70076
--> https://bugs.winehq.org/attachment.cgi?id=70076
Screenshot of error after I started the game.
I downloaded the game from the website called MyAbandonWare, I updated the game
to the most latest version and applied NoCD. I played the first disk of this
game.
In settings of the game I disabled EAX. Then started new game, selected class,
and tells me this in the screenshot I attached. All Visual C++ from oldest to
the most up to date version are installed.
OpenSUSE Tumbleweed x86_64
Kernel: 5.12.4-1-default
Wine-staging 6.8 from official repos.
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https://bugs.winehq.org/show_bug.cgi?id=54113
Bug ID: 54113
Summary: ws2_32:afd - test_get_events_reset() sometimes gets
unexpected flags in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
test_get_events_reset() sometimes gets unexpected flags in Wine:
afd.c:2045: Test failed: got flags 0x44
afd.c:2063: Test failed: got flags 0x4
See https://test.winehq.org/data/patterns.html#ws2_32:afd
Where:
0x04 == AFD_POLL_WRITE
0x44 == AFD_POLL_WRITE | AFD_POLL_CONNECT
In the nightly WineTest runs this mostly happens on my box (fg-deb64, maybe
because it's typically more busy), but it also sometimes happens on the
debian11 VM and the GitLab CI, impacting some merge requests (for instance
MR!1635, MR!1742 and MR!1667).
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