https://bugs.winehq.org/show_bug.cgi?id=50957
Bug ID: 50957
Summary: Wine not openning app
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikulas.jan.novotny(a)gmail.com
Distribution: ---
Created attachment 69787
--> https://bugs.winehq.org/attachment.cgi?id=69787
a backtrace of the bug
So, I installed wine from the (what appears to be) a ubuntu archive, or
something? since it downloaded 5.0-3ubuntu1 (not sure if i entered the correct
version) and attempted to wine a setup program from a cd/dvd, and then it gave
me that error.
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https://bugs.winehq.org/show_bug.cgi?id=44931
Bug ID: 44931
Summary: This program requires at least 3MB of free virtual
memory to run in "Nine: The last Resort" game
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: register001(a)free.fr
Distribution: ---
Created attachment 61032
--> https://bugs.winehq.org/attachment.cgi?id=61032
WINEDEBUG=+relay,+seh,+tid wine your_program.exe >> /tmp/output.txt 2>&1
I get this error dialog box when running the game Nine The last Resort after
installation.
Dialog Title: "Director Player 5.0"
Message: "This program requires at least 3MB of free virtual memory to run"
Config:
Ubuntu 16.04
wine-3.5
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https://bugs.winehq.org/show_bug.cgi?id=54858
Bug ID: 54858
Summary: Multiple games call for
"Windows.System.DispatcherQueue" (Tannenberg, The Last
Stand: Aftermath, The Long Dark)
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Lots of
0e8c:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue",
{00000035-0000-0000-c000-000000000046}, 00007FEEE4A0FA00): semi-stub
0e8c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.DispatcherQueue"
8.6-29-ga19c1ff1697
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https://bugs.winehq.org/show_bug.cgi?id=50837
Bug ID: 50837
Summary: Game will not allow me to progress past the first day
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qawsedrftgyhujikolpwas(a)gmail.com
Created attachment 69654
--> https://bugs.winehq.org/attachment.cgi?id=69654
Here is the error message I receive upon the game crashing.
I am playing a game I found on Itch.io called "Slime Heart," but once I
complete the tutorial & the first day, the game always crashes. As it appears I
can only attach one file below, the game can be found at
https://gamejolt.com/games/slime-heart/231249. I hope it is a simple problem to
fix.
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https://bugs.winehq.org/show_bug.cgi?id=50964
Bug ID: 50964
Summary: Nothing will start.
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brianuhe(a)gmail.com
Distribution: ---
Nothing will start. Tried to open any window programs I have, like Ren'ply
games for example, but nothing. It makes the attempt, but then goes away.
Wasn't a problem with 6.4 which was an improvement to what I could now run,
like RPGM and Unity, and 'some' stuff still works with the stable version. 6.6
has the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=50965
Bug ID: 50965
Summary: Unhandled exception 0xe0434352 in thread 28 at address
7B00DD68 (thread 0028)
Product: Wine
Version: 5.0.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: brad(a)harmonydesign.ca
Created attachment 69796
--> https://bugs.winehq.org/attachment.cgi?id=69796
Debug log
Paradigm autoloader had a critical error
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https://bugs.winehq.org/show_bug.cgi?id=51186
Bug ID: 51186
Summary: Ledger Live Crashes
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbedconsumer(a)gmx.com
Distribution: ---
Created attachment 70058
--> https://bugs.winehq.org/attachment.cgi?id=70058
error file
After installing Ledger Live for Ledger Nano S using Wine, tried to run but it
crashes before I can accept the terms.
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https://bugs.winehq.org/show_bug.cgi?id=51269
Bug ID: 51269
Summary: no se ejecuta
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: facundocarlosvillanueva(a)gmail.com
Distribution: ---
Created attachment 70147
--> https://bugs.winehq.org/attachment.cgi?id=70147
este es el error(perdon si me equivoque de categoria es q asi me dijo el error
no se ejecuta el programa
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https://bugs.winehq.org/show_bug.cgi?id=51294
Bug ID: 51294
Summary: Unknown evaluation order in winefile/winefile.c
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
```
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_NAME);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_SIZE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_CDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ADATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_MDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_IDX);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_LINKS);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ATTR);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_SEC);
```
col is used and incremented in same line, so it may work different on different
platforms
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https://bugs.winehq.org/show_bug.cgi?id=52854
Bug ID: 52854
Summary: wine crashes if i try to run miramagia.com program
game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amministrazione.seltec(a)gmail.com
Distribution: ---
Created attachment 72256
--> https://bugs.winehq.org/attachment.cgi?id=72256
error report file
when i try to run miramagia.com or .de which I just installed (as well as wine)
an error message appears indicating this might be due either to a program error
or to something missing in wine.
since it works on my other pc having cinnamon 20 mint, I believe there is some
uncompatibility with the debian 11 bullseye system I have on this PC.
I tried all the windows versions indicated in the config, but no one works.
in my other pc I had set windowsNT, it was 2 years ago and it worked.. but now
this option is not available
I attach the error report given by wine
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https://bugs.winehq.org/show_bug.cgi?id=52843
Bug ID: 52843
Summary: Black screen with audio when launching Command &
Conquer Generals
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ejmarkow(a)yahoo.com
Distribution: ---
Created attachment 72238
--> https://bugs.winehq.org/attachment.cgi?id=72238
Wine Debug Info
Wine compiled from git source:
$ ejm@galicia:~> wine --version
$ wine-7.6-git-e254680
- Using openSUSE Tumbleweed Linux x86-64
- Nvidia GPU:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 210/PCIe/SSE2
OpenGL core profile version string: 3.3.0 NVIDIA 340.108
When launching Command & Conquer Generals (Version 1.4) in Wine (32-bit prefix)
in Virtual Desktop mode, getting black screen with audio. After terminating
output with Ctl-C, following key errors appear in log:
- 0120:err:d3d:wined3d_debug_callback 0782D1B8: "GL_INVALID_OPERATION error
generated. Failed to map memory for buffer.".
- 0120:err:d3d:resource_unload Resource 07627320 is being unloaded while
mapped.
Wine debug log and nvidia glxinfo info attached
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http://bugs.winehq.org/show_bug.cgi?id=34247
Bug #: 34247
Summary: Default installation path is wrong
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After creating a new profile for Wine (which is pointing at default to Windows
XP) and running any installer (for example Guild Wars 1 or Warcraft 3) the
default installation path is set to the wrong location. My LANG-variable
contains "de_DE.UTF-8" so the default installation path for Guild Wars 1 should
be "C:\Programme\GUILD WARS" but it is "C:\Program Files (x86)\GUILD WARS".
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https://bugs.winehq.org/show_bug.cgi?id=55136
Bug ID: 55136
Summary: Empire Earth: Crashes after few minutes of gameplay
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ndx4co9lt(a)mozmail.com
Distribution: ---
Created attachment 74693
--> https://bugs.winehq.org/attachment.cgi?id=74693
Terminal output
After starting a new game I can play a few minutes of actual gameplay and then
suddenly it crashes.
wine-devel 8.11
Setup:
Fedora 38 (64 bit)
Linux 6.3.9 (-200.fc38.x86_64)
Mesa 23.1.2
CPU: AMD Ryzen 5 5600
GPU: AMD Radeon RX 6600
Download link: https://empireearth.eu/de/herunterladen/
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https://bugs.winehq.org/show_bug.cgi?id=51945
Bug ID: 51945
Summary: property "Size" from win32_logicaldisk gives bogus
results
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
When i do "wine wmic logicaldisk get size"
I seem to get bogus results:
82252800000
82252800000
I have c: and z: in my winecfg and they do not match at all.
Something like "wine wmic logicaldisk get freespace" does work correctly so I
suspect some kind of bug?
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https://bugs.winehq.org/show_bug.cgi?id=52239
Bug ID: 52239
Summary: Partially invisible URL in TurnFlash's About window
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
Distribution: ---
Steps to reproduce:
1. Download TurnFlash v2.10: https://www.nirsoft.net/utils/tflash210.zip (ZIP
file SHA1: 63ae606aee64259091e7f82436d4ecdf3a6e9047)
2. Extract and run tflash.exe
3. Right click TurnFlash's tray icon, then click on 'About'
The About window should fully display the following clickable URL:
http://nirsoft.mirrorz.com
But on Wine 6.23 it currently displays:
http://
I've added screenshots comparing Windows 10 and Wine.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=34331
Bug #: 34331
Summary: Toolbar buttons can be activated without a proper
click
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blubban(a)gmail.com
Classification: Unclassified
Created attachment 45697
--> http://bugs.winehq.org/attachment.cgi?id=45697
Minimized (110 lines) testcase; includes source and 32bit binary
Steps to reproduce:
1. Open the attached testcase, or anything else with a toolbar (I did nothing
weird with the testcase).
2. Click and hold the mouse on any non-disabled toolbar button
3. Move the mouse to any other toolbar button, disabled or not; release the
mouse
Expected result: The button is not activated, since the mouse was depressed
while hovering over another button. This is also the result on Windows 7 64bit.
Actual result: The button is activated. This can even be done if the button is
disabled, which can give all kinds of strange results in apps that assume
disabled buttons are not triggerable.
To guarantee there is no weird config nearby, I have tested it with a live CD
in a virtual machine. Linux Mint 15 MATE, 64bit; wine1.6-0ubuntu1. I'd use 1.7
if it was in the PPA, but I don't think I have enough RAM to compile Wine on
that VM.
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https://bugs.winehq.org/show_bug.cgi?id=55304
Bug ID: 55304
Summary: Kerberos authentication stopped to work after PE
wldap32 conversion
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch, regression
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 02e52db7aa627b980dec3dfd4053e20a380ee555
Distribution: ---
Created attachment 74900
--> https://bugs.winehq.org/attachment.cgi?id=74900
patch
SASL2 plugin in libs/ldap/libldap/sasl_w.c doesn't follow the rfc4752
specification in several ways, and it looks like it was never tested with
Kerberos since it queries the key info using
QueryContextAttributesA(SECPKG_ATTR_KEY_INFO) however this attribute is not
supported neither by Wine Kerberos implementation nor by Kerberos in Windows
10. Actually SSF (SASL Security Strength Factor) value returned by the plugin
is never used by libldap, so it's not necessary to set SSF to anything but 1.
Besides, dlls/kerberos uses constants for trailer, signature and max buffer
size that no longer work with modern implementations. Also at least the
Kerberos servers I was testing with use trailer length either 64 or 60, so I
had to add a patch to query Kerberos security trailer length from the context,
otherwise it's not possible to correctly encode/decode LDAP messages and server
responses.
I'm attaching a patch that makes Kerberos authentication work again.
Here are some useful links that were used as a reference:
https://www.rfc-editor.org/rfc/rfc4752#page-3https://github.com/openldap/openldap/blob/master/libraries/libldap/cyrus.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/lib/client.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/plugins/gssapi.c
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https://bugs.winehq.org/show_bug.cgi?id=47281
Bug ID: 47281
Summary: Ableton Live 10.0.6
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.huey(a)gmail.com
Distribution: ---
This is an experimental branch where I've pulled a real-time patches from Kai
Krakow's proton tree and have incorporated it into both master and stable
branches of WineHQ
URL for the the GitHub repo is at:
https://github.com/billhuey/wine-bhuey
The branch is bhuey-rt-master and bhuey-rt-stable
Currently both stable and master run Ableton fine as far as I can tell but
there are issues with wineserver sucking up a full core of CPU time.
----
billh@pngn-dev:~/wine/wine-test-stable$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
----
Linux pngn-dev 5.0.14-rt9 #2 SMP PREEMPT RT Fri May 17 01:31:54 PDT 2019 x86_64
x86_64 x86_64 GNU/Linux
----
It's running a real-time kernel but I doubt that's the issue.
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https://bugs.winehq.org/show_bug.cgi?id=51386
Bug ID: 51386
Summary: ln.exe needs KERNEL32.dll.FindFirstFileNameW
Product: Wine
Version: 6.12
Hardware: x86-64
URL: https://web.archive.org/web/20210530064017/https://sch
inagl.priv.at/nt/ln/ln.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: awineuser(a)mail.com
Distribution: Ubuntu
ln.exe, a command line utility that works with hard links and symbolic links,
can crash during a "deloreon copy" (incremental backup). Specifically, the
command used was this:
ln --backup --unroll --1023safe --progress --delorean <source directory>
<previous backup dir> <new backup dir>
When it crashes, the terminal output says:
wine: Call from 7BC2980A to unimplemented function
KERNEL32.dll.FindFirstFileNameW, aborting
Sometimes the command completes without crashing, so apparently it doesn't
always call this function?
Note: the 32-bit version of ln.exe was used. I haven't tested the 64-bit
version.
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https://bugs.winehq.org/show_bug.cgi?id=46750
Bug ID: 46750
Summary: MS Office 2010 on Windows 7 crash
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63753
--> https://bugs.winehq.org/attachment.cgi?id=63753
Backtrace
I did a clean prefix as follows
created Win 7 32bit
Then installed from WineTricks: Core Fonts, Tahoma Font, msxml6, riched20,
usp10
Then installed Office 2010
Crash during installation. I tried to install it several times.
On Win XP installation works fine.
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http://bugs.winehq.org/show_bug.cgi?id=35882
Bug ID: 35882
Summary: Empire Earth 1.x display artifacts
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leonard.lawton(a)gmail.com
Upon opening the game, there are artifacts that follow the cursor. A temporary
solution I found is to change the graphics mode from d3d/TNL within the game(it
does not matter which order, just change them) and the graphics are normal one
the screen refershes. The artifacts return upon exiting an re-opening the
application. This is same with at least intel and radeon cards and different
driver versions.
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https://bugs.winehq.org/show_bug.cgi?id=55255
Bug ID: 55255
Summary: Dyson Sphere Program (Steam): mouse ignored if
switching windows
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74868
--> https://bugs.winehq.org/attachment.cgi?id=74868
Screen capture
If switching windows (ALT+TAB) and switching back to Dyson Sphere Program on
Steam, the mouse is apparently ignored. (See video) This is true at the menu
screen and during the game.
Workaround to get this far:
"winetricks arial" (Bug 47325)
I tried (from winetricks):
grabfullscreen=y|n
mwo=disabled|enabled|force
usetakefocus=y|n
but none of these made any difference.
Nothing new printed in the console:
https://bugs.winehq.org/attachment.cgi?id=74867
Workaround is using a virtual desktop, but this is not ideal for a game.
No demo available as far as I know.
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http://bugs.winehq.org/show_bug.cgi?id=10941
Summary: Wine does not print in a newly allocated console window
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=9867)
--> (http://bugs.winehq.org/attachment.cgi?id=9867)
The binary which recreates the bug
Wine does not print in a newly allocated console window using the function
FreeConsole(); and AllocConsole();
I've written a program which recreates the bug. I'll post the binary and the
source.
(compiled on Dev-C++ 4.9.9.2, in Wine)
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http://bugs.winehq.org/show_bug.cgi?id=26017
Summary: 3D Pinball - Space Cadet: fullscreen does not work
properly
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
3D Pinball - Space Cadet
If you can copy the file from Windows XP in C:\Program Files\Windows NT\Pinball
(or if you dual-boot Windows XP with Linux and access the file) and run the
pinball.exe in Wine.
Fullscreen mode does not work properly. The title bar of the window still
shows when you press <F4> to go into fullscreen. Also, the top and bottom
GNOME panels in Ubuntu are still showing. The game is supposed to be in
fullscreen completely.
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https://bugs.winehq.org/show_bug.cgi?id=55254
Bug ID: 55254
Summary: Dyson Sphere Program (Steam): white artefact on
opening scene
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74867
--> https://bugs.winehq.org/attachment.cgi?id=74867
Wine 8.12 console log
During the opening scene of a new game of Dyson Sphere Program on Steam there
is an unusual white triangle that clearly shouldn't be there. Indeed, it isn't
there on Windows 10.
Artefact: https://youtu.be/8pVK9s-a--o
Normal: https://youtu.be/7hXvhXKy9TU?t=272
I can't figure out what should be there instead. It looks to me like nothing.
Workaround:
"winetricks arial" (Bug 47325)
No demo that I know of.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
(prog-if 00 [VGA controller])
Kernel modules: nvidiafb, nouveau, nvidia_drm, nvidia
Using the latest Nvidia drivers that support my hardware:
470.199.02-0ubuntu0.22.04.1
Tried setting the shader to "arb" but it made no difference.
Setting the shader to "none" upgrades the triangle to a full sphere surrounded
the ship, which is obviously not better.
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http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
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https://bugs.winehq.org/show_bug.cgi?id=54899
Bug ID: 54899
Summary: EA app launcher problem with text display
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.bz(a)list.ru
Distribution: ---
Created attachment 74401
--> https://bugs.winehq.org/attachment.cgi?id=74401
Wine log
Distro: Ubuntu 20.04 x64
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Mesa: 23.0.3 (Kisak PPA)
EA app installer:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
Steps to reproduce:
- Running the installation file (EAappInstaller.exe).
- Fonts are displayed as placeholder.
Installing corefonts using winetricks does not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22018
Summary: No MIDI music in Alonix
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://www.axysoft.com/alonix/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26766)
--> (http://bugs.winehq.org/attachment.cgi?id=26766)
Terminal output
The summary pretty much describes the problem: the background music (MIDI) in
Alonix doesn't play. These are the minimum tweaks required to get it working at
present:
DLL overrides from winetricks directx9:
dmband
dmime
dmsynth
dmusic
File copied from Windows:
C:\windows\system32\drivers\gm.dls
Take away any one of these, and there's no background music in-game.
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https://bugs.winehq.org/show_bug.cgi?id=51644
Bug ID: 51644
Summary: Implementation of wsplitpath_s required for The Legend
of Heroes: Trails of Cold Steel
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ramchyld(a)gmail.com
Distribution: ---
I came across a upstream bug where The Legend of Heroes: Trails of Cold Steel
could not play FMV and crashes on load. Upon consideration of the error, I
decided that the problem is a upstream one and thus I should report to Wine
developers.
Wine was crashing because the game was calling an unimplemented function called
_wsplitpath_s from ntdll.dll. This call was not made if the option to skip all
FMVs are selected in the game's configuration utility, and thus I have reason
to believe that the game uses this for FMV playback.
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http://bugs.winehq.org/show_bug.cgi?id=9333
Summary: WM_LBUTTONDOWN message is not generated reliably
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ecentanni(a)lsijax.com
using wine-devel rpm package for Red Hat Enterprise Client Ver 5. Version
0.9.42. Release 1.el5. Source rpm is wine-0.9.42-1.el5.src.rpm
When clicking on the main window of the application the WM_LBUTTONDOWN message
is not generated reliably. If I change focus to another application and then
back to the subject program I may get one or two WM_LBUTTONDOWN message and
then no more.
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https://bugs.winehq.org/show_bug.cgi?id=38842
Bug ID: 38842
Summary: MS Office 2010, can't start installer, Ubuntu 15.04
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: showard314(a)gmail.com
Distribution: ---
Created attachment 51773
--> https://bugs.winehq.org/attachment.cgi?id=51773
backtrace
Following:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=17336
wine 1.7.44, Ubuntu 15.04, amd64 (x86-64)
1) Created win32 wineprefix
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 winecfg
2) Tried the installer:
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 wine setup.exe
I get a pop up "Error: Newer windows version needed."
3) Told winecfg to use windows 7 (even though appdb says to use windows xp)
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 winecfg
4) Tried installer again:
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 wine setup.exe
"Program Error: The program setup.exe has encountered a serious problem..."
and generates the attached backtrace and console output
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=30033
Bug #: 30033
Summary: Office 2010 Standard: Volume activation fails
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean(a)techobrien.com
Classification: Unclassified
Created attachment 39121
--> http://bugs.winehq.org/attachment.cgi?id=39121
Activation failure inside of winword.exe
Product activation of Office 2010 Standard Edition with a Volume License Key
fails when using change product key method for activation. (VLK installer does
not require a key during setup, only after installation for activation)
"Configuring Microsoft Office Standard 2010" fails with error message
"Microsoft Office Standard 2010 configuration did not complete successfully
Attached log is of changing product key inside of winword.exe, but process and
failure is the same for all office applications.
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https://bugs.winehq.org/show_bug.cgi?id=51316
Bug ID: 51316
Summary: Office 2010 user form resize bug
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yuri6037(a)yuristudio.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When you attempt to resize a user form on an EXCEL macro in both O2007 and
O2010 the window freezes and you have to open back the user form. However when
you change the value of "width" and "height" manually it does seem to work.
This happens on both NVIDIA graphics and Intel Graphics no idea about AMD but I
expect the same bug.
When running EXCEL from terminal, I can see two fixme logs that occurs
everytime I click on the corners of a user form:
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 47 0 21eaa4)
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 3 0 405ed)
This occurs when I release the mouse button:
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 47 0 21eaa4)
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 3 0 4061f)
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https://bugs.winehq.org/show_bug.cgi?id=46597
Bug ID: 46597
Summary: Awkward Arabic letter in Office 2010
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63496
--> https://bugs.winehq.org/attachment.cgi?id=63496
Awkward Arabic letter in Office 2010
I am using Manjaro (Arch Linux) latest version, 18. Installed latest version of
Wine 4.0rc6, Wine mono, Gecko, Winetricks.
I setup Wine WinXP (32bit) with the following dll over-ride
amstream (n, b)
atl (n, b)
crypt32 (n, b)
d3dxof (n, b)
dciman32 (n)
devenum (n, b)
dplay (n, b)
dplayx (n, b)
dpnaddr (n, b)
dpnet (n, b)
dpnhpast (n, b)
dpnlobby (n, b)
dxdiagn (n, b)
hhctrl.ocx (n, b)
hlink (n, b)
itss (n, b)
jscript (n, b)
mlang (n, b)
mshtml (n, b)
msi (b)
msvcirt (n, b)
msvcrt40 (n, b)
msvcrtd (n, b)
odbc32 (n, b)
odbccp32 (n, b)
ole32 (b)
oleaut32 (b)
olepro32 (b)
quartz (n, b)
rpcrt4 (b)
rsabase (n, b)
shdoclc (n, b)
shdocvw (n, b)
softpub (n, b)
urlmon (n, b)
wininet (b)
wintrust (n, b)
with the following apps installed with WineTricks:
msxml3, msxml6, all-fonts, msfedit, usp, msls31, vcrun2015, vb6run
Installed Office 2010 (English/Arabic version) successfully. Then run
MS Word with no problem except. It doesn't type Arabic in the right manner.
Arabic is not connected, typed from left to right and some times it places the
last letter of a word in between and connects the letter with broken connection
or skipped ones. Also words order is left to right.
I attached one pic showing:
MS Word (wrong Arabic representation) and bellow it
LibreOffice (correct Arabic representation)
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https://bugs.winehq.org/show_bug.cgi?id=44753
Bug ID: 44753
Summary: set up error
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sourarsarkar68(a)gmail.com
Distribution: ---
Created attachment 60765
--> https://bugs.winehq.org/attachment.cgi?id=60765
set up error file
set up error problem when i install ms office 10.please solve my problem.
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https://bugs.winehq.org/show_bug.cgi?id=53730
Bug ID: 53730
Summary: Happens when trying to install Office 2010 in HP
Probook 440 G8
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sulaksono(a)gmail.com
Distribution: ---
Created attachment 73165
--> https://bugs.winehq.org/attachment.cgi?id=73165
Error log
Error happens when trying to install Office 2010 32bit in wine.
It does not happen in my other hardwares (Probook 440 G4, phenom II, or
Pavilion DM1) just on HP Probook 440 G8.
Similar error also happen when trying to install dotnet3.5 in this specific
hardware.
Tried in Linux Mint 20 and Mint 21 with similar error.
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https://bugs.winehq.org/show_bug.cgi?id=55325
Bug ID: 55325
Summary: msiexec.exe office 2016 on manjaro
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanpablocacioli(a)gmail.com
Distribution: ---
Created attachment 74922
--> https://bugs.winehq.org/attachment.cgi?id=74922
This is the report of the errror
Try installing office 2016 and 2010 on manjaro linux gnome. During the
installation process this error appears, I send an attached file with the
error.
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https://bugs.winehq.org/show_bug.cgi?id=40436
Bug ID: 40436
Summary: huge sound latency delay in some games
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: validemail(a)mailinator.com
Distribution: ---
Games such as Spooky's House of Jump Scares and Barkley, Shut Up and Jam:
Gaiden have a huge sound delay of nearly a second when using either the alsa
driver or the pulseaudio driver.
dsound and directmusic are installed as components in order to ensure that
every single sound from the game actually plays.
The bug does not appear to affect an rpgmaker game called Space Funeral,
however the above titles have it very noticeably.
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https://bugs.winehq.org/show_bug.cgi?id=52959
Bug ID: 52959
Summary: Some games are rendered in square instead fullscreen
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Some games (like Empire Earth: Gold, Commandos: Behind Enemy Lines) do not
render property. It renders only in top-left square (full game frame). Rest of
screen is black.
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https://bugs.winehq.org/show_bug.cgi?id=53573
Bug ID: 53573
Summary: Warcraft III Reforged 1.33.0.19194 has black main menu
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 72950
--> https://bugs.winehq.org/attachment.cgi?id=72950
STDOUT/STDERR log when warcraft-iii-reforged-1.33.0.19194 is starting an
switching to black main menu
Last night (2022-08-18) Blizzard released an update for Warcraft III Reforged
from version 1.32.x to 1.33.0.19194.
Since then the main menu of the game is just black!
But I can hear the sound of the main menu.
I attached a STDOUT/STDERR log.
Version 1.32.x of the game was running fine using wine-staging-7.14.
(didn't test any other wine version before)
Wine versions I just tried:
wine-staging-7.14
wine-staging-7.15
wine-devel-7.15
OS: Debian-11
Wine: https://dl.winehq.org/wine-builds/debian/
GPU: Radeon RX 590
Neither standard Wine D3D11 OpenGL based implementation (WineD3D) nor DXVK is
working.
Maybe slightly related:
Warcraft III: staying in menus quickly gobs all system memory
https://github.com/doitsujin/dxvk/issues/1866
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https://bugs.winehq.org/show_bug.cgi?id=49515
Bug ID: 49515
Summary: Star Wars: The Old Republic unable to patch on Debian
but works on Mint
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toad(a)amphibian.dyndns.org
Distribution: ---
Created attachment 67644
--> https://bugs.winehq.org/attachment.cgi?id=67644
Wine log of running the launcher
The SWTOR launcher is unable to patch itself, or to patch the game, and hence
refuses to start the game even if it is actually up to date. However, it works
on Linux Mint 19.3 (with the Xenial packages; the recommended bionic packages
do not install).
Debug output from Wine is not obviously helpful. Logs from SWTOR show an
UnzipFailed error which is suspicious. Wine logs show nothing obviously
helpful.
I am using all the usual precautions for SWTOR:
- Run the original installer in wine-devel. The installer does not work with
staging. However, the patcher has the same issues on both.
- On an affected system, the launcher hangs trying to patch itself, with errors
in the SWTOR log. This can be fixed using the launcher repair utility. On Mint,
it shows a bunch of assertion error dialogs, and works.
- Login and accept the EULA, at this point it will complain about BitRaider.
Exit and modify launcher.settings as usual to turn off BitRaider.
- At this point, on Mint, Wine 5.11 is downloading the game successfully. On
any version of Debian, it shows the error "Unable to retrieve patch data.
Please check network connection. (206)". The TOR log shows the unzip error. I
think the unzip error and the problems with the patcher patching itself are
probably the same bug.
This stopped working around the time of Wine 5.10, I think because of an update
to the launcher. It does not work on Debian 9, 10 or 11 on staging 5.11. On
Debian 11, it does not work on staging 5.11 or devel 5.12.
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https://bugs.winehq.org/show_bug.cgi?id=50375
Bug ID: 50375
Summary: Celemony Melodyne 3 demo: application starts, but
suddenly stops responding to user actions, without any
errors
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suenish.salkimbaev(a)gmail.com
Distribution: ---
The application starts at the beginning without any errors, but does not
respond to any user actions.
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https://bugs.winehq.org/show_bug.cgi?id=41112
Bug ID: 41112
Summary: Wine does not open .log files automatically
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
When running CPU-Z sometimes it will fail to load its driver and then will ask
if you want to see the log file. This will always fail with a second message
box saying the file was not found. By running +process we can see this:
trace:process:create_process_impl app (null) cmdline
L"\"C:\\users\\wine\\Temp\\\\cpuz_driver_8.log\""
Then I opened the .exe and changed .log for .txt and voilà, the file was opened
in notepad.
trace:process:create_process_impl app (null) cmdline
L"\"C:\\users\\wine\\Temp\\\\cpuz_driver_8.txt\""
...
trace:process:create_process_impl starting
L"C:\\windows\\system32\\notepad.exe" as Win32 binary (0x10000000-0x1002f000,
arch 014c, fakedll)
Is it possible to make .log files also open in notepad?
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https://bugs.winehq.org/show_bug.cgi?id=49704
Bug ID: 49704
Summary: Voicemod: setup closes after stating that an
uninstaller is already running even though it's not
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sssandum(a)gmail.com
Distribution: ---
Created attachment 67950
--> https://bugs.winehq.org/attachment.cgi?id=67950
Log from launching Voicemod setup
Doesn't crash, setup closes after saying "An uninstaller is running. Setup will
now close" even though Voicemod has never been installed on my computer.
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https://bugs.winehq.org/show_bug.cgi?id=39871
Bug ID: 39871
Summary: Evernote: Fatal error dialog is unable to open the log
file
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 53235
--> https://bugs.winehq.org/attachment.cgi?id=53235
Fatal error dialog with the 'Open Log' button
After a crash Evernote presents a dialog which can be used to send feedback to
the dev team and also open the error log. When trying to open the error log I
get a dialog which says that
There is no Windows program configured to open this type of file
The terminal output after pressing the button is only
fixme:exec:SHELL_execute flags ignored: 0x00004100
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http://bugs.winehq.org/show_bug.cgi?id=25872
Summary: dxdiag doesn't support /t option, needed by Guild Wars
'test system' button
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 25871.
Guild wars installs nicely, but if you press 'test system', you see
...
fixme:dxdiag:ProcessCommandLine /t unimplemented
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https://bugs.winehq.org/show_bug.cgi?id=48264
Bug ID: 48264
Summary: WineHQ Debian repos are missing Wine 4.21
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
WineHQ Debian repo (testing for example) is still at 4.20, even though 4.21
came out at the end of last month already:
https://dl.winehq.org/wine-builds/debian/dists/testing/main/binary-amd64/
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https://bugs.winehq.org/show_bug.cgi?id=54648
Bug ID: 54648
Summary: Call of Juarez needs "isnan" handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0718:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0718:err:d3dcompiler:D3DCompile2 Shader log:
0718:err:d3dcompiler:D3DCompile2 <anonymous>:18:6: E5005: Function "isnan"
is not defined.
1.6-195-g2880be64
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