https://bugs.winehq.org/show_bug.cgi?id=54872
Bug ID: 54872
Summary: UAV buffers are not implemented in vkd3d-compiler for
sm 5
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)sub.monoid.al
Distribution: ---
Trying to compile a HLSL shader with vkd3d-compiler with any shader model fails
if the shader uses a UAV buffer type (RWBuffer, RWStructuredBuffer,
RWByteAddressBuffer).
These types aren't in the parser, so things fail with something like
`vkd3d-shader-cs-0.hlsl:1:1: E5000: syntax error, unexpected NEW_IDENTIFIER`
Pointing to one of the type names listed above.
An example shader is
```
RWStructuredBuffer<float> foo : register(u0);
[numthreads(1, 1, 1)] void main() {}
```
From the source, it seems like the only UAV types are RWTextures, and there are
codepaths in the compiler which assume that, for example the valid states of
`hlsl_type::sampler_dim`.
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https://bugs.winehq.org/show_bug.cgi?id=55506
Bug ID: 55506
Summary: captvty 2.10.5.3, freeze when selecting a station
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: epistemepromeneur(a)free.fr
Distribution: ---
https://captvty.fr/
since wine 8.14 when select a station then caoptvty i get a freeze.
Here is the end of the log :
0024:fixme:ras:RasConnectionNotificationW (FFFFFFFF,000001E4,0x00000003),stub!
0024:err:listview:LISTVIEW_WindowProc unknown msg 109d, wp 0, lp 0
0024:fixme:dciman:DCICreatePrimary 01010051 045715FC
0120:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
011c:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
0130:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
0134:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
0140:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0140, blocked by 0138, retrying (60
sec)
0024:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0024, blocked by 0138, retrying (60
sec)
0148:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0148:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0148:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0160:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0160, blocked by 0138, retrying (60
sec)
013c:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
013c:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 013c, blocked by 0138, retrying (60
sec)
0124:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0124, blocked by 0138, retrying (60
sec)
0140:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0140, blocked by 0138, retrying (60
sec)
0024:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0024, blocked by 0138, retrying (60
sec)
0160:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0160, blocked by 0138, retrying (60
sec)
013c:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 013c, blocked by 0138, retrying (60
sec)
0124:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0124, blocked by 0138, retrying (60
sec)
0140:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0140, blocked by 0138, retrying (60
sec)
0024:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0024, blocked by 0138, retrying (60
sec)
0160:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0160, blocked by 0138, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=21108
Summary: Comanche 3 Gold Demo crashes
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://download.cnet.com/Comanche-Gold-demo/3000-7551_
4-10019306.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25351)
--> (http://bugs.winehq.org/attachment.cgi?id=25351)
wine-1.1.35 output
The Comanche 3 Gold Demo crashes when started.
After the crash occurs there is a window with an error message.
It looks for a file C:\D.MIS. The game is installed in C:\Demo\.
If it is installed in C:\APPS\ then the error message says that it looks for a
file C:\A.MIS.
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https://bugs.winehq.org/show_bug.cgi?id=53428
Bug ID: 53428
Summary: 18ae96e5fb causes deadlocking on nvidia hardware
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
This bug is split from Bug #53372. Testing in that bug (See Zeb's comment:
https://bugs.winehq.org/show_bug.cgi?id=53372#c9) reveals that commit
18ae96e5fb3cbbd53f1a022ba81203de6b431228 causes deadlocking to occur in some
programs on Nvidia hardware.
Reverting the patch does fix it, but obviously that is not ideal. As per Zeb's
request I've created this bug.
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https://bugs.winehq.org/show_bug.cgi?id=49667
Bug ID: 49667
Summary: user32-rawinput-mouse: can't use other programs
normally while running Elite Dangerous
Product: Wine-staging
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
This is mouse bug is analogous to this keyboard bug:
https://bugs.winehq.org/show_bug.cgi?id=48419
When user32-rawinput-mouse is being used, it's problematic to click onto other
X11 windows while a "Elite Dangerous" is running.
In detail:
1. configure "virtual desktop" mode via winecfg
2. Start EliteDangerous in Wine
3. Open a view inside EliteDangerous where every mouseclick (independent of
cursor position) will have an effect (e.g. cockpit mode -> mouse-1 fires
weapon)
4. switch to another X11 window (e.g. Firefox)
5. click onto something
When clicking in Firefox, the click also get send into the game. So e.g. the
primary weapon gets fired in the game.
Alternatively, the cursor can also positioned over an ingame button (e.g. in
the main menu). Then get another window into foreground without moving the
mouse (e.g. alt-tab) and then click. This will trigger the ingame button over
which the cursor lasted before switching windows.
Workaround:
./patches/patchinstall.sh DESTDIR=../wine-5.14 --all -W user32-rawinput-mouse
-W user32-rawinput-mouse-experimental -W user32-rawinput-hid
(user32-rawinput-mouse-experimental and user32-rawinput-hid depend on
user32-rawinput-mouse)
For more details, please see:
https://bugs.winehq.org/show_bug.cgi?id=48419#c5
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https://bugs.winehq.org/show_bug.cgi?id=44613
Bug ID: 44613
Summary: Stronghold 2 Deluxe fails to compile shaders on
startup with builtin d2dx9_27.dll
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 60601
--> https://bugs.winehq.org/attachment.cgi?id=60601
WINE console output
Summary
=======
Stronghold 2 works perfectly when placing a native d3dx9_27.dll in
$WINEPREFIX/dosdevices/c:/windows/syswow64
or by running `winetricks d3dx9_27` (the override done by winetricks is not
needed).
However when starting the game without the library present it will show many
dialog box with shader compilation errors, before crashing (see attachment 2
for a selection).
A few examples:
* Error: Unable to open include file ../PhongShader.fx
Warning: Unmatched #if/#endif at end of file
Error: Unexpected end of file during preprocessing
Error: syntax error
* Error: Unable to open include file ../PhongShader.fx
* Error: Unable to open include file ../LifeStudioHeadLighting.fx
Error: Unable to open include file ../TransformState.fx
Finally the error message “Failed to load shared effects parameter file.
Rendering may appear incorrect.” is displayed and the game segfaults.
Meanwhile a bunch of fixmes will be logged to the console (see attachement 1).
Steps to reproduce
==================
Full game
---------
1. Install Stronghold 2 v1.0 German from ISO-image of the retail CDs
2. Download and install the [v1.4 “Deluxe”
patch](http://www.4players.de/4players.php/download_info/Downloads/Download/46369/Stronghold_2/Patch_14.html)
3. Apply NoCD crack if you don't actually have a CD drive (like me)
4. Start game
The Stronghold 2 Demo is not affected unfortunately.
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https://bugs.winehq.org/show_bug.cgi?id=45780
Bug ID: 45780
Summary: Zeplin installer does not start
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpeccolo(a)pratura.io
Distribution: ---
Created attachment 62236
--> https://bugs.winehq.org/attachment.cgi?id=62236
console output when trying to install zeplin
doing wine zeplin-installer does not work
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http://bugs.winehq.org/show_bug.cgi?id=24812
Summary: Explorer++: right-click menu (in the main listview)
degrades to nothing when opened multiple times
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31378)
--> (http://bugs.winehq.org/attachment.cgi?id=31378)
Terminal output with a crash
A few locations seem to be exempt from this bug (like My Computer), but it can
be seen in the root of the Z:\ drive. Right-clicking in an empty area of the
main listview gives a basically-correct menu the first time (compared to
Windows, the only difference is the lack of a "new" submenu).
However, right-clicking in the blank area again produces a menu with fewer
items - the topmost two items have disappeared. Each subsequent right click
removes two more items (including separators) from the top of the menu until
they all disappear and the menu doesn't pop up anymore. Occasionally, the app
will crash when trying to exit or switch to another folder afterward.
Native comctl32 doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=52213
Bug ID: 52213
Summary: Tests for mfreadwrite crash after pthread_exit
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gmascellani(a)codeweavers.com
Regression SHA1: 4ba31162c37ea237763e650f6242535d86ffb170
Distribution: Debian
Since commit 4ba31162c37ea237763e650f6242535d86ffb170 test for mfreadwrite
crash in a funny way on my system: one of the threads of the tests crashes
after calling pthread_exit, which is, as far as I understand, the last place in
which we have the control of a dying thread.
The system on which I am trying this is a rather recently installed Debian
unstable amd64, for which I did not do any specific tinkering, say, of the
dynamic loader, glibc or anything else. So I can't think of anything unusual
that could trigger this on my system. However, my first impression is that
somehow we corrupt something in the pthread or glibc status so that the
teardown goes badly.
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https://bugs.winehq.org/show_bug.cgi?id=49877
Bug ID: 49877
Summary: Minecraft Education Edition shows error during
install: Fails to create scheduled task
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 68223
--> https://bugs.winehq.org/attachment.cgi?id=68223
Screenshot error message
As the title says, it won't install. Might have other issues as well, but this
is about this first error.
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