https://bugs.winehq.org/show_bug.cgi?id=37578
Bug ID: 37578
Summary: Request for Enhancement: please add libXext as a
dependency
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Request for Enhancement:
It about killed my trying to compile Wine-1.7.30 (I conquered). In the
"./configure" phase, Wine threw the following error:
wine-1.7.30]# ./configure --disable-win64
configure: WARNING: libpng 32-bit development files not found, PNG won't be
supported.
Only thing was that libpng was actually installed:
# rpm -qa \*libpng\* | grep -i i686
libpng-devel-1.2.49-1.el6_2.i686
libpng-1.2.49-1.el6_2.i686
The error was bogus reporting from Wine "./configure". The actual problem was
that libpng had a dependance on zlib. "yum install zlib-devel.i686" fixed the
bogus error from Wine.
This bogus error was originally reported to Wine on:
https://bugs.winehq.org/show_bug.cgi?id=37534
Their response was that it was a dependency:
http://www.libpng.org/pub/png/libpng.html
"libpng is available as ANSI C (C89) source code and requires zlib
1.0.4 or later (1.2.5 or later recommended for performance and security
reasons)."
So I reported it to Red Hat on:
https://bugzilla.redhat.com/show_bug.cgi?id=1162842
Their response was:
You were probably not able to install libpng without zlib, but of
course you were able to install libpng and libpng-devel without
zlib-devel - but this is pretty much expected. Guidelines are
even stricter, explicit requirements for library packages are
forbidden (
https://fedoraproject.org/wiki/Packaging:Guidelines#Explicit_Requires
- Red Hat Enterprise Linux follows Fedora packaging guidelines
with just very few exceptions ).
So, would you guys please consider putting the dependency in yourself, so as to
keep the next poor sod who is trying to ./configure wine from going out of his
mind and to keep you guys from having to endlessly answer this question over on
the forums
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=49854
Bug ID: 49854
Summary: Please fix the stupid wldap32.dll error message
Product: Wine-staging
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 32, x64
wine-5.16-1.fc32.x86_64
When running a program what uses wldap32.dll AND wine-ldap.i686 is not
installed, you get a STUPID error message saying that wldap32.dll is "not
found". It is
right in the system32 directory. I took me over four hours of beating my head
against a wall to figure it out.
Would you please give a rational error message for this issue! Tell the user
that wine-ldap.i686 is otg installed!
Sorry for the crabbiness.
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https://bugs.winehq.org/show_bug.cgi?id=54256
Bug ID: 54256
Summary: Compile for wine under arm macOS (for running aarch64
windows apps) fails
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jintanzhong(a)gmail.com
Created attachment 73809
--> https://bugs.winehq.org/attachment.cgi?id=73809
Output of make
Error Output:
gcc -c -o dlls/ntdll/unix/signal_arm64.o dlls/ntdll/unix/signal_arm64.c
-Idlls/ntdll -Iinclude -D__WINESRC__ -D_NTSYSTEM_ \
-D_ACRTIMP= -DWINBASEAPI= -DWINE_UNIX_LIB -Wall -pipe -fcf-protection=none
-fno-stack-protector \
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Winit-self \
-Wno-pragma-pack -Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter
-Wvla \
-Wwrite-strings -Wpointer-arith -gdwarf-4 -fPIC -fasynchronous-unwind-tables
-g -O2 -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0
In file included from dlls/ntdll/unix/signal_arm64.c:71:
dlls/ntdll/unix/dwarf.h:915:45: warning: taking the absolute value of unsigned
type 'ULONG_PTR' (aka 'unsigned long') has no effect [-Wabsolute-value]
case DW_OP_abs: stack[sp] = labs(stack[sp]); break;
^
dlls/ntdll/unix/dwarf.h:915:45: note: remove the call to 'labs' since unsigned
values cannot be negative
case DW_OP_abs: stack[sp] = labs(stack[sp]); break;
^~~~
<inline asm>:305:2: error: conditional branch requires assembler-local label.
'.L__wine_syscall_dispatcher_return' is external.
cbnz w16, .L__wine_syscall_dispatcher_return
^
1 warning and 1 error generated.
make: *** [dlls/ntdll/unix/signal_arm64.o] Error 1
Commands run: ./configure; make
Dependencies: all installed using homebrew latest version.
./configure output and make output: see attachment
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https://bugs.winehq.org/show_bug.cgi?id=55360
Bug ID: 55360
Summary: Can't run.
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1074536311(a)qq.com
Distribution: ---
ARRAY(0x557a25649d98)
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https://bugs.winehq.org/show_bug.cgi?id=45565
Bug ID: 45565
Summary: Battle.net Helper.exe crashes when trying to view
Twitch streams
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ---
Created attachment 61989
--> https://bugs.winehq.org/attachment.cgi?id=61989
Backtrace
Please note that this is a different issue than bug #43910.
Sometimes game pages in Battle.net App will have Twitch streams embedded in
their news items (I saw SC2, HotS, and the Overwatch League tab having this).
When opening such a page, Battle.net Helper.exe will crash (in a similar way to
bug #43910).
Two things visible in the logs that happen only in this case are
"fixme:cryptnet:verify_cert_revocation_from_aia_ext" and "MSAudDecMFT.dll nor
Msmpeg2adec.dll is not loaded".
The crash happens the same way in Wine devel and Wine Staging (both 3.13).
Workaround is to quickly click "Pause" or "Watch now" -- this will cause the
video to stop being loaded (clicking "Watch now" will open the stream in
browser).
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https://bugs.winehq.org/show_bug.cgi?id=52978
Bug ID: 52978
Summary: Wine does not support the MRAC anticheat.
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bear_bulloff(a)mail.ru
Distribution: ---
Created attachment 72347
--> https://bugs.winehq.org/attachment.cgi?id=72347
allods.log
Such games as Allods, Warface and others crash.
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http://bugs.winehq.org/show_bug.cgi?id=25870
Summary: Column headers don't always resize to fit text when
double-clicked
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When you try to double-click (with the left mouse button) on a column header
WHEN THE MOUSE POINTER SHOWS DOUBLE BLACK ARROWS, like this <-|->
the column is supposed to resize to fit the longest line of text below it
perfectly.
In programs such as Pegasus Mail and many others which use resizeable columns
e.g. 1by1 Player, double-clicking the column header results in any of the
following:
* nothing happens
* messes up the columns - depending on text size
* the column will resize properly
Although trivial, I believe Wine users should report bugs when they are
discovered.
Please test this using 1by1 Player and play around with the font size in the
application's settings (press <F6> to get into the program's settings). Now
try resizing the columns with different font sizes and double-clicking the
vertical lines which separate the columns. Download 1by1 Player:
http://mpesch3.de1.cc/1by1.html
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https://bugs.winehq.org/show_bug.cgi?id=54267
Bug ID: 54267
Summary: regression: free() invalid pointer error then crash in
WoW
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdt3rd(a)gmail.com
Distribution: ---
Created attachment 73831
--> https://bugs.winehq.org/attachment.cgi?id=73831
tail snippet of +seh,+unwind surrounding the free(): invalid pointer error
This worked fine in 7.22, but with 8.0-rc2 I am seeing a behavior where World
of Warcraft will run fine for a while (as short as 5 minutes, up to 30
minutes), then eventually hard abort with
0454:err:seh:dispatch_exception unknown exception (code=c0000420) raised
0454:err:seh:dispatch_exception unknown exception (code=c0000420) raised
0454:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
0454:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
free(): invalid pointer
0560:err:seh:call_stack_handlers invalid frame 000000000418E330
(0000000003F92000-0000000004090000)
0560:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
0588:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0000000000020082
0588:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FD70
There may be two issues here, I am not sure. I do not know how to find where
that free() invalid pointer is happening (I tried setting the normal
environment variable MALLOC_CHECK_=3 to see if I could get a unix-side stack
trace to no avail), so not sure how to pursue that.
Seeing the stack frame invalid and some recent patches to convert to a new
assembly-based implementation of the call handlers, I also have run (and
attached) the tail of a log with +seh,+unwind surrounding the crash
(stackfail.log). Although seeing that the "usual" stream of exceptions (WoW has
always had this c0000420 unknown error / assertion failure stream) are in a
separate thread (0454 vs 0560 above), I suspect that the free() invalid pointer
issue is the real problem.
This is against a wine compiled w/ mingw gcc 12.2 in wow64 dual-build.
If it helps, Wow.exe is a 64-bit (PE32+) executable
Unfortunately, I am unable to test this with only vanilla wine to bisect, as
the game does not run with vanilla as far as I know.
Please let me know any suggestions how to find out where something is free'd
not malloc'ed, bisect with staging stuff still applied, or how I can help debug
further.
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