https://bugs.winehq.org/show_bug.cgi?id=45670
Bug ID: 45670
Summary: WeChat requires explicitly setting locale for Chinese
to be displayed.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lockywolf(a)gmail.com
Distribution: ---
So I'm trying to run WeChat on Wine.
If all required configuration steps are performed (such as installing the
native riched), I can run it almost flawlessly with the following command-line:
LC_ALL=zh_CN.utf8 wine WeChat.exe
If the locale is not set, then WeChat displays Chinese characters as tofu.
On Windows, however, there is not need to run WeChat through AppLocale, or,
basically, set the locale in any way, WeChat still runs fine, displaying all
Chinese needed.
There should be some way to avoid explicitly setting locale when running
WeChat.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46374
Bug ID: 46374
Summary: GUI Crash when starting Positive Grid BIAS FX -
CefSubprocess.exe
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: other(a)jan-feld.de
Distribution: ---
Created attachment 63116
--> https://bugs.winehq.org/attachment.cgi?id=63116
Crash-Log from Positive Grid BIAS FX GUI-Crash.
When starting Positive Grids BIAS FX wine/the GUI crashes in
"CefSubprocess.exe".
I can get sounds out of it even after the crash. When i start it with Carlas
Bridge-Mode i can even modify some of its parameters but i still can't get no
GUI to modify it like it should be. It seems to have some problems with some
GUI components when using libcef.
System:
Arch Linux 4.19.12
Wine 4.0-rc3
Crash-Log attached below.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42334
Bug ID: 42334
Summary: Worms World Party from Steam shows black square for a
few seconds and does not start
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amarel(a)amarel.info
Distribution: ---
Created attachment 57096
--> https://bugs.winehq.org/attachment.cgi?id=57096
winedbg log
Worms World Party from Steam shows black square for a few seconds and does not
start. Tested on wine 1.6 and wine staging 2.0. Debug log included.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42033
Bug ID: 42033
Summary: Fallout 3: Radio music not playing
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Created attachment 56507
--> https://bugs.winehq.org/attachment.cgi?id=56507
log
When listening to the radio in Fallout 3, the DJ's voice works, but the songs
don't. Sometimes you'll hear the song start for a second, but then it stops and
the DJ's voice starts up again. This happens both on GNR and the enclave
station.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26893
Summary: SimTower draws some objects misaligned
Product: Wine
Version: 1.3.18
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffrey.pfau(a)gmail.com
For several versions of Wine (going back to well before 1.2), many of the
objects you can construct (notably offices and apartments) will draw offset,
such that the edge of the room will be >10px from the left of the edge. The
amount it is offset is constant per object type. Given that one side of the
room is also offset vertically by 1px, it would appear to be the case that
drawing these rooms uses the wrong offset to the pixel data.
I have observed this bug in 32- and 64-bit versions of Wine on Linux, and
64-bit version of Wine on Mac. The bug is present in SimTower v1.0 and v1.1b. I
have not tested any other versions.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52898
Bug ID: 52898
Summary: gdi32:font - test_max_height() fails on all Windows 10
versions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
test_max_height() fails on all Windows 10 versions:
font.c:6532: Test failed: height=-65536: GetTextMetrics failed
font.c:6533: Test failed: height=-65536: expected 1 ppem value (2), got 0
font.c:6535: Test failed: height=-65536: expected 1 ppem value (1), got 0
font.c:6532: Test failed: height=-123456: GetTextMetrics failed
font.c:6533: Test failed: height=-123456: expected 1 ppem value (2), got 0
font.c:6535: Test failed: height=-123456: expected 1 ppem value (1), got 0
font.c:6532: Test failed: height=123456: GetTextMetrics failed
font.c:6533: Test failed: height=123456: expected 1 ppem value (2), got 0
font.c:6535: Test failed: height=123456: expected 1 ppem value (1), got 0
https://test.winehq.org/data/patterns.html#gdi32:font
Furthermore, the following related tests also fail on Windows 10 1809+:
font.c:6517: Test failed: GetTextMetrics failed
font.c:6518: Test failed: expected greater than 1 ppem value (2), got 0
font.c:6520: Test failed: expected greater than 1 ppem value (1), got 0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47748
Bug ID: 47748
Summary: Phobos 1953 crashes at launch
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 65230
--> https://bugs.winehq.org/attachment.cgi?id=65230
backtrace
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032DB9C 1 C) semi-stub
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
Installing native VC++ 2005 helps.
It may also be necessary to create an empty full.fx file in
'GameFolder\Data\effect'
wine-4.15-104-g765815729f
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55330
Bug ID: 55330
Summary: vbscript:createobj - The 64-bit test_GetObject() fails
on Windows 8 and 10 1507
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
vbscript:createobj - The 64-bit test_GetObject() fails on Windows 8 and 10
1507:
createobj.c:993: Test failed: hres = 800a0046
createobj.c:994: Test failed: expected QI_IObjectWithSite
createobj.c:995: Test failed: expected SetSite
createobj.c:996: Test failed: expected reportSuccess
createobj.c:1002: Test failed: hres = 800a0046
createobj.c:1003: Test failed: expected QI_IObjectWithSite
createobj.c:1004: Test failed: expected SetSite
createobj.c:1009: Test failed: ParseScriptText failed: 800a0046
createobj.c:1010: Test failed: expected QI_IObjectWithSite
createobj.c:1011: Test failed: expected reportSuccess
See https://test.winehq.org/data/patterns.html#vbscript:createobj
These failures only happen in the 64-bit tests and only on two test
configurations:
* w1064v1507 - Windows 10 1507 64-bit
Started getting the failures on 2023-07-11. If they were related to the
GitLab CI switch to Debian 12 one would expect the failures to have started a
day earlier. However the failures are not 100% systematic so it's possible they
are linked to the switch anyway.
* w864 - Windows 8 64-bit
Only gets the failures on line 1002 and greater (for a total of 6). Also the
failures started a little bit later, on 2023-07-17, and they have been almost
systematic since then.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43878
Bug ID: 43878
Summary: KERNEL32.dll.GetQueuedCompletionStatusEx not
implemented
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: _vi(a)list.ru
Distribution: ---
Created attachment 59488
--> https://bugs.winehq.org/attachment.cgi?id=59488
full error message
Unhandled exception: unimplemented function
KERNEL32.dll.GetQueuedCompletionStatusEx called in 32-bit code (0x7bc79259).
This prevents testing Linux->Windows-cross-compiled programs in Rust that use
Mio/Tokio.
The program works a bit, but when it's waiting time, there is the crash.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54580
Bug ID: 54580
Summary: Secret Files: Sam Peters crashes due to HLSL syntax
error 'unexpected KW_TECHNIQUE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
065c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
065c:err:d3dcompiler:D3DCompile2 Shader log:
065c:err:d3dcompiler:D3DCompile2 <anonymous>:1:1: E5000: syntax error,
unexpected KW_TECHNIQUE
065c:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.