https://bugs.winehq.org/show_bug.cgi?id=55559
Bug ID: 55559
Summary: ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4 &
ddraw:ddraw7 fail on macOS due to unsupported display
mode(s)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4 & ddraw:ddraw7 fail on macOS due to
unsupported display mode(s):
*** test_coop_level_mode_set_multi():
ddraw1.c:3744: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3746: Test failed: Got unexpected screen width 1176.
ddraw1.c:3748: Test failed: Got unexpected screen height 885.
ddraw1.c:3761: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3763: Test failed: Got unexpected screen width 1176.
ddraw1.c:3765: Test failed: Got unexpected screen height 885.
ddraw1.c:3769: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3771: Test failed: Got unexpected screen width 1176.
ddraw1.c:3773: Test failed: Got unexpected screen height 885.
ddraw1.c:3792: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3794: Test failed: Got unexpected screen width 1176.
ddraw1.c:3796: Test failed: Got unexpected screen height 885.
ddraw1.c:3800: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3802: Test failed: Got unexpected screen width 1176.
ddraw1.c:3804: Test failed: Got unexpected screen height 885.
ddraw1.c:3824: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3826: Test failed: Got unexpected screen width 1176.
ddraw1.c:3828: Test failed: Got unexpected screen height 885.
ddraw1.c:3833: Test failed: Got unexpected screen width 1176.
ddraw1.c:3835: Test failed: Got unexpected screen height 885.
ddraw1.c:3848: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3850: Test failed: Got unexpected screen width 1176.
ddraw1.c:3852: Test failed: Got unexpected screen height 885.
ddraw1.c:3856: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3858: Test failed: Got unexpected screen width 1176.
ddraw1.c:3860: Test failed: Got unexpected screen height 885.
ddraw1.c:3868: Test failed: Got unexpected screen width 1176.
ddraw1.c:3870: Test failed: Got unexpected screen height 885.
ddraw1.c:3882: Test failed: Failed to set display mode, hr 0x80004001.
ddraw1.c:3884: Test failed: Got unexpected screen width 1176.
ddraw1.c:3886: Test failed: Got unexpected screen height 885.
*** test_primary_palette():
ddraw1.c:5441: Test failed: Failed to set 8 bpp display mode, skipping test.
*** test_palette_gdi():
ddraw1.c:7668: Test failed: Failed to set 8 bpp display mode, skipping test.
ddraw1.c:7853: Test failed: Failed to set 8 bpp display mode, skipping test.
See https://test.winehq.org/data/patterns.html#ddraw:ddraw1https://test.winehq.org/data/patterns.html#ddraw:ddraw2https://test.winehq.org/data/patterns.html#ddraw:ddraw4https://test.winehq.org/data/patterns.html#ddraw:ddraw7
Where 0x80004001 == E_NOTIMPL == DDERR_UNSUPPORTED
And corresponds to WINED3DERR_NOTAVAILABLE
These failures are systematic and only happen on macOS (see Remi's
rbernon-macos-* cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55558
Bug ID: 55558
Summary: ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4 &
ddraw:ddraw7 - test_window_position() fails on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4 & ddraw:ddraw7 -
test_window_position() fails on macOS:
ddraw1.c:14530: Test failed: Expected window rect (0,0)-(1176,885), got
(0,1)-(1175,885).
ddraw1.c:14545: Test failed: Expected window rect (0,0)-(1176,885), got
(0,1)-(1175,885).
See https://test.winehq.org/data/patterns.html#ddraw:ddraw1https://test.winehq.org/data/patterns.html#ddraw:ddraw2https://test.winehq.org/data/patterns.html#ddraw:ddraw4https://test.winehq.org/data/patterns.html#ddraw:ddraw7
The failures are systematic and only happen on macOS (see Remi's
rbernon-macos-* cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55554
Bug ID: 55554
Summary: quartz:systemclock - test_advise() fails randomly on
macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
quartz:systemclock - test_advise() fails randomly on macOS. It has a set of
four failures that happen pretty much independently from each other:
systemclock.c:223: Test failed: Event should be signaled.
systemclock.c:226: Test failed: Got hr 0.
systemclock.c:243: Test failed: Event should be signaled.
systemclock.c:268: Test failed: Semaphore should not be signaled.
See https://test.winehq.org/data/patterns.html#quartz:systemclock
These failures are systematic and only happen macOS (see Remi's rbernon-macos-*
cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55553
Bug ID: 55553
Summary: quartz:mpeglayer3 - test_sample_processing() fails on
macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
quartz:mpeglayer3 - test_sample_processing() fails on macOS:
mpeglayer3.c:1342: Test failed: Got valid size 1246.
mpeglayer3.c:1346: Test failed: Got stop time 2f87f.
mpeglayer3.c:1368: Test failed: Got valid size 1246.
mpeglayer3.c:1372: Test failed: Got stop time 34f4d.
mpeglayer3.c:1395: Test failed: Got valid size 1246.
mpeglayer3.c:1399: Test failed: Got stop time 34f4d.
See https://test.winehq.org/data/patterns.html#quartz:mpeglayer3
These failures started happening on 2023-08-30, are systematic, and only happen
on macOS (see Remi's rbernon-macos-* cloud test machines). See also bug 55552
for another set of similar quartz failures that started on the same day.
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https://bugs.winehq.org/show_bug.cgi?id=55552
Bug ID: 55552
Summary: quartz:mpegaudio - test_connect_pin() fails on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
quartz:mpegaudio - test_connect_pin() fails on macOS:
mpegaudio.c:1007: Test failed: Got valid size 286.
mpegaudio.c:1016: Test failed: Got stop time ae8f.
mpegaudio.c:1007: Test failed: Got valid size 286.
mpegaudio.c:1016: Test failed: Got stop time 1055d.
mpegaudio.c:1007: Test failed: Got valid size 286.
mpegaudio.c:1016: Test failed: Got stop time 1055d.
mpegaudio.c:1007: Test failed: Got valid size 286.
mpegaudio.c:1016: Test failed: Got stop time ae8f.
See https://test.winehq.org/data/patterns.html#quartz:mpegaudio
These failures started happening on 2023-08-30, are systematic, and only happen
on macOS (see Remi's rbernon-macos-* cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55551
Bug ID: 55551
Summary: ntdll:sync - test_tid_alert() gets alerted instead of
timing out on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:sync - test_tid_alert() gets alerted instead of timing out on macOS:
sync.c:807: Test failed: got 0x101
See https://test.winehq.org/data/patterns.html#ntdll:sync
Where 0x101 == STATUS_ALERTED
0x102 == STATUS_TIMEOUT
The failure is systematic and only happens macOS (see Remi's rbernon-macos-*
cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55549
Bug ID: 55549
Summary: httpapi:httpapi - test_v1_bad_request() gets a
WSAECONNRESET on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
httpapi:httpapi - test_v1_bad_request() gets a WSAECONNRESET on macOS:
httpapi.c:956: Test failed: Connection should be shut down.
httpapi.c:957: Test failed: Got error 10054.
See https://test.winehq.org/data/patterns.html#httpapi:httpapi
The failure is systematic and only happens macOS (see Remi's rbernon-macos-*
cloud test machines).
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https://bugs.winehq.org/show_bug.cgi?id=55547
Bug ID: 55547
Summary: DemulShooter 11.1: absolute position jumping to screen
edges
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thatoneseong(a)protonmail.com
Distribution: ---
Created attachment 75106
--> https://bugs.winehq.org/attachment.cgi?id=75106
Command line output when running DemulShooter_GUI using Wine-Staging 8.15
When using the application as it's intended (i.e. with a pointing device that
reports absolute coordinates, e.g. a "light gun" device), the test
window/DsDiag application showing the position will jitter back and forth
between where the gun controller/absolute pos mouse is pointing, and either the
very top-center or very left-center of the screen. The jitter happens most
noticeably when the gun-mouse is held still.
Affects games that are played in collaboration with DemulShooter, with the same
symptoms.
Download link:
https://github.com/argonlefou/DemulShooter/releases/download/v11.1/DemulSho…
(note: app runs on .NET 2.0, can be run with Wine-Mono)
May be related to how all available mouse devices are confined to one "The Wine
Project Wine HID Mouse" device, where the application's dropdown is supposed to
show every input device connected to the PC.
Observed with Wine Staging 8.15; Wine (not-Staging, vanilla) 8.15 observes
different but similarly incorrect behavior (gun cursor doesn't seem to be
recognized at all).
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https://bugs.winehq.org/show_bug.cgi?id=55543
Bug ID: 55543
Summary: Mouse cursor clipping can no longer be disabled by
application
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: insuna(a)no.capfr.fr
Distribution: ---
Ever since Wine 8.10 it has become impossible to disable cursor clipping with
application settings. If the game/application reports that it's a
fullscreen/windowed-fullscreen application then the mouse cursor will be
captured/clipped when alt-tabbing into the application and it's impossible to
release the cursor without alt-tabbing back out.
No settings in Wine can be used to disable this "feature" and all hints of the
game are ignored. This can be circumvented by not alt-tabbing into the game,
but instead changing focus by clicking onto the game window, this will not clip
the cursor until you accidentally alt+tab into the game again.
The game I've tested this with most extensively is World of Warcraft: Classic,
because it has several detailed in-game settings wrt. clipping, which were
respected prior to 8.10, but now no longer are.
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