http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http://bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=24308
Summary: Fullscreen fails for MechWarrior 4 games (Only one D3D
device per DirectDraw object)
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: georg298(a)gmx.de
For all MechWarrior 4 games, fullscreen fails with message
fixme:ddraw:d3d7_CreateDevice Only one Direct3D device per DirectDraw object
supported.
Obviously, the game falls back to window'ed mode, as
static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
IDirectDrawSurface7 *surface, IDirect3DDevice7 **device)
returns
DDERR_INVALIDPARAMS
changing this behaviour (returning D3D_OK instead):
if (ddraw->d3ddevice)
{
FIXME("Only one Direct3D device per DirectDraw object supported.\n");
LeaveCriticalSection(&ddraw_cs);
return D3D_OK;
// return DDERR_INVALIDPARAMS;
}
makes fullscreen work for these games.
Probably it's not "legal" to return D3D_OK in this case, but maybe there is a
real solution for this problem?
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https://bugs.winehq.org/show_bug.cgi?id=55342
Bug ID: 55342
Summary: try1401.exe from ced1401 fails to connnect to device
with this errors.
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 74928
--> https://bugs.winehq.org/attachment.cgi?id=74928
log file running try1401.exe in wine 8.13
running the same tests on Wine 8.13, debian12, with most recent winsupp.exe
(sha1sum 0c077b00b51157f59d2744667a97b16ec214c944)
try1401 shows this error when running the self test
Pass 0: Failure opening 1401, device driver not installed or not loaded
(code -581)
I run this test in order check again for bug 54189, however the result is quite
different.
At the moment I can not say whether this is due to a change in wine, or because
winsupp.exe has been updated (the version reports now v3.61, in the earlier
report it was 3.55 it thing.)
So this bug report might make 54189 obsolete, but I'm not sure about this.
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://bugs.winehq.org/attachment.cgi?id=58373
gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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https://bugs.winehq.org/show_bug.cgi?id=49381
Bug ID: 49381
Summary: Building wine from source on 32 bit Slackware Linux
fails since 5.10.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Distribution: ---
Created attachment 67441
--> https://bugs.winehq.org/attachment.cgi?id=67441
Archive containing the configure, make dep and make output in 2 files
The issue arises while building Wine 5.10 on 32 bit Slackware. Both Slackware
14.2 stable and current (15.0 beta) are affected while The 64 bit version
builds just fine.
The build procedure exits badly while linking ntdll.so, returning errors like:
/usr/bin/ld: unix/server.o: in function `remove_fd_from_cache':
server.c:(.text+0x29d): undefined reference to
`InterlockedCompareExchange64'
/usr/bin/ld: unix/server.o: in function `add_fd_to_cache':
server.c:(.text+0x60f): undefined reference to
`InterlockedCompareExchange64'
The output of the configure, make dep and make command is included into the
attached archive. They refer to the 14.2 current environment.
Thanks
Simone
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https://bugs.winehq.org/show_bug.cgi?id=47396
Bug ID: 47396
Summary: Lord of the Rings Mouse Pointer falls back to
System-Pointer since wine 4.9
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasti2k(a)gmail.com
Distribution: ---
Mouse Pointer falls back to System-Pointer since wine 4.9
Mouse Pointer changes to System Pointer, by moving the pointer over an enemy.
Last working Version was Wine 4.6
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https://bugs.winehq.org/show_bug.cgi?id=45244
Bug ID: 45244
Summary: MapleStory: screen freezes with certain audio files
Product: Wine
Version: 3.8
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha.s3r(a)gmail.com
Created attachment 61485
--> https://bugs.winehq.org/attachment.cgi?id=61485
Trimmed bug report. Frame Sync failed repeated indefinitely (but file size was
125 MB), so I erased most of those lines.
Wine screen freezes when playing certain audio files. It seems to be either
non-MPEG2 files or audio files that don't conform to 24k bps or 22050 Hz (any
audio under this classification seems to be fine).
The specific audio file that was used to replicate the crash was: MPEG 2.5 / 8k
bps / 8000 Hz. I've tested out other Wine versions, and Wine Stable 3.0 has the
same error, along Wine Staging 3.6, 3.7, 3.8.
However, if you use Wine 2.22 or Wine 1.4.1, the app runs fine and doesn't
freeze at these sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276
Summary: Resizing window in TellTale games does not resize
active area
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: robertc(a)gmail.com
Distribution: ---
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area. It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.
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https://bugs.winehq.org/show_bug.cgi?id=43284
Bug ID: 43284
Summary: I have tried to install Altium Designer in Ubuntu
12.04 through wine version 1.4 and aloso tried ubuntu
14.04 through wine version 1.6.It's successfully
installed the altium Designer.But when i tried to open
the application it hang on the machine.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidass.s(a)ahana.co.in
Distribution: ---
Hey Guys,
This is kalidoss.I have been using altium designer software in my
windows 7 machine ( x64 ) with out any fails.I want to use this application in
my ubuntu linux machine.
I have tried to install Altium Designer in Ubuntu 12.04 through
wine version 1.4 and also ubuntu 14.04 through wine version 1.6.It's
successfully installed the altium Designer software .But when i tried to open
the application it hang on the machine, particularly it was stopped when
loading some view modules in both machines.Please help me to resolve this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=53621
Bug ID: 53621
Summary: When i tried to run ssf2 on my Chromebook it said page
fault on execute access to the error then it said this
program register dump
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dedethejake(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Unhandled exception page fault
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