http://bugs.winehq.org/show_bug.cgi?id=13616
Summary: Screenserver starts while playing with Joypads
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
I don't exactly know if this is an issue related to GNOME or wine, but when I
play a game using a joystick - after few minutes - the gnome screensaver starts
so I've to move the mouse to continue...
Shouldn't wine block the screensaver launching if it is getting data from
/dev/input/js*?
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https://bugs.winehq.org/show_bug.cgi?id=42761
Bug ID: 42761
Summary: add option for full-screen window mode
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
It would be good to have both a fullscreen window mode.
IE the linux window is fullscreen without borders. And the game is scaled to
fit to the window. For playing older low resolution games this would be useful
when you need to switch to the desktop quickly.
And also to have the "Emulate a virtual desktop" mode to allow the game to
resize with that window. Again for the above reasons. Currently if you resize
this window, the game stays in a window within a window. It would be good to
have the game scale to the window size.
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https://bugs.winehq.org/show_bug.cgi?id=47088
Bug ID: 47088
Summary: Skyrim SE. FAudio souds volume does not depend on
distance
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
In-game sounds appear at full volume, and dissapear on big distance at full
volume to.
Sound volume doesnt depend on distance.
Somehow volume vectors doesnt present to FAudio libs
This problem exists only on system-wide FAudio libs from repo. On winetricks
faudio everything OK.
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https://bugs.winehq.org/show_bug.cgi?id=49318
Bug ID: 49318
Summary: wayland X11DRV_ChangeDisplaySettingsEx
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damianatorrpm(a)gmail.com
Distribution: ---
I've did extensive test on dozens of steam games and another extensive test on
wine games.
Some wine titles have issues like theses:
`0024:err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found:
width=800 height=600 bpp=16 (XRandR 1.2)`
One can force the resolution by setting a virtual desktop and they would work
unless its bpp is 256 colors.
For X11 there is the workaround to start a new XServer with 256 colors.
What I think here should happen is that when on XWayland X11DRV accepts
everything as matched mode exactly when requested + whatever is reported as
supported mode.
The reason to not support everything is that some games would have resolution
drop down menu that is bigger than all your monitors combined.
Just let a virtual mode be found and let whatever wayland compositor you are on
deal with it.
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https://bugs.winehq.org/show_bug.cgi?id=50295
Bug ID: 50295
Summary: 07th-mod python patcher cannot download archives
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gi85qht0z(a)relay.firefox.com
Distribution: ---
Created attachment 68864
--> https://bugs.winehq.org/attachment.cgi?id=68864
Patcher log
Can be downloaded here https://github.com/07th-mod/python-patcher/releases
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https://bugs.winehq.org/show_bug.cgi?id=43074
Bug ID: 43074
Summary: Cant run the game "Pathologic Classic HD" from steam
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
Created attachment 58257
--> https://bugs.winehq.org/attachment.cgi?id=58257
Terminal output
Game starts and main process Game.exe is present, but window not appears.
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https://bugs.winehq.org/show_bug.cgi?id=48278
Bug ID: 48278
Summary: Frequent critical section timeouts when running
winetricks dotnet462
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Similar to bug 42470, when running dotnet462 I frequently (but not always) get
critical section timeouts.
This occurs in builds both with and without mingw.
wine-4.21-252-gf870aa4988
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https://bugs.winehq.org/show_bug.cgi?id=49408
Bug ID: 49408
Summary: GOG Galaxy 2.0 crashes with rendering error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbie13xd(a)gmail.com
Distribution: ---
Created attachment 67489
--> https://bugs.winehq.org/attachment.cgi?id=67489
Log
After successfully installing GOG Galaxy 2.0 (I do not run into bug 49132) and
logging in, the client crashes. This is using Wine built from source from
commit 67ef5151744b347d4a30c985da6712fb0061e675.
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https://bugs.winehq.org/show_bug.cgi?id=47682
Bug ID: 47682
Summary: GeForce NOW: Can't connect to nvidia stream servers.
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martinplr(a)gmail.com
Distribution: ---
Created attachment 65139
--> https://bugs.winehq.org/attachment.cgi?id=65139
logs
If you run game or connection test it will always say:
"CHECK YOUR NETWORK CONNECTION AND TRY AGAIN."
App link:
https://download.nvidia.com/gfnpc/GeForceNOW-release.exe
(it will not install you need to extract archive and run manual exe from CEF)
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https://bugs.winehq.org/show_bug.cgi?id=49132
Bug ID: 49132
Summary: GOG Galaxy 2.0 web installer gets stuck when using
Mono
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: goldenapplemc3(a)gmail.com
Distribution: ArchLinux
Created attachment 67131
--> https://bugs.winehq.org/attachment.cgi?id=67131
Output log
The web installer for GOG Galaxy 2.0 launches, creates a window and gets stuck
(using 100% CPU). This prevents the app from being installed. This only happens
when using Wine Mono, installing "winetricks dotnet48" fixes this.
The window shows black bars instead of text (or at least that's what it looks
like).
Tested in a fresh wineprefix on Arch Linux, using 5.8-staging (I'm not sure if
this is specific to staging, so reporting it here). I'm attaching a screenshot,
the output log and the executable (alternatively, you can get the latest
version at https://www.gogalaxy.com/en/)
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