https://bugs.winehq.org/show_bug.cgi?id=53644
Bug ID: 53644
Summary: vbscript can not compile classes with lists of private
/ public / dim declarations
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
I am working on porting Visual Pinball to MacOS. I am using the vbscript engine
from Wine and just found out that it is having issues compiling classes that
have lists of private / public declarations.
For example:
Class FlipperPolarity
Public DebugOn, Enabled
private Flipper, FlipperStart,FlipperEnd, FlipperEndY, LR,
PartialFlipCoef
Private Balls(20), balldata(20)
dim PolarityIn, PolarityOut
dim VelocityIn, VelocityOut
dim YcoefIn, YcoefOut
.
.
.
End Class
To get this to compile, I had to split everything to a separate line. I also
had to switch the arrays to dim
Class FlipperPolarity
Public DebugOn
Public Enabled
private Flipper
private FlipperStart
private FlipperEnd
private FlipperEndY
private LR
private PartialFlipCoef
dim Balls(20)
dim balldata(20)
dim PolarityIn
dim PolarityOut
dim VelocityIn
dim VelocityOut
dim YcoefIn
dim YcoefOut
.
.
.
End Class
I think an update is required in parser.y, but I'm not sure yet:
ClassBody
: /* empty */ { $$ = new_class_decl(ctx); }
| FunctionDecl { $$ =
add_class_function(ctx, new_class_decl(ctx), $1); CHECK_ERROR; }
| FunctionDecl StSep ClassBody { $$ =
add_class_function(ctx, $3, $1); CHECK_ERROR; }
/* FIXME: We should use DimDecl here to support arrays, but that conflicts
with PropertyDecl. */
| Storage tIdentifier { dim_decl_t *dim_decl =
new_dim_decl(ctx, $2, FALSE, NULL); CHECK_ERROR;
$$ = add_dim_prop(ctx,
new_class_decl(ctx), dim_decl, $1); CHECK_ERROR; }
| Storage tIdentifier StSep ClassBody { dim_decl_t *dim_decl =
new_dim_decl(ctx, $2, FALSE, NULL); CHECK_ERROR;
$$ = add_dim_prop(ctx, $4,
dim_decl, $1); CHECK_ERROR; }
| tDIM DimDecl { $$ = add_dim_prop(ctx,
new_class_decl(ctx), $2, 0); CHECK_ERROR; }
| tDIM DimDecl StSep ClassBody { $$ = add_dim_prop(ctx, $4,
$2, 0); CHECK_ERROR; }
| PropertyDecl { $$ =
add_class_function(ctx, new_class_decl(ctx), $1); CHECK_ERROR; }
| PropertyDecl StSep ClassBody { $$ =
add_class_function(ctx, $3, $1); CHECK_ERROR; }
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https://bugs.winehq.org/show_bug.cgi?id=57191
Bug ID: 57191
Summary: Flickering image on Video-surveilance-Software
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
With rendering set to D3D11, image of my camera-stream is shown with
flickering.
Software is "SemSyCompact" from https://www.dallmeier.com
Log shows:
01d8:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01d8:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01c8:err:d3d:wined3d_debug_callback 0000000002C3F3F0: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
01c8:err:d3d:wined3d_debug_callback 0000000002C3F3F0: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
01c8:err:d3d:wined3d_debug_callback 0000000002C3F3F0: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
01c8:err:d3d:wined3d_debug_callback 0000000002C3F3F0: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
01c8:err:d3d:wined3d_debug_callback 0000000002C3F3F0: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
01c8:err:d3d:wined3d_debug_callback 0000000002C3F3F0: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
Software-rendering works fine.
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https://bugs.winehq.org/show_bug.cgi?id=47647
Bug ID: 47647
Summary: Laragon hangs while "Initializing data"
Product: Wine
Version: 4.14
Hardware: x86-64
URL: https://github.com/leokhoa/laragon/releases/download/4
.0.15/laragon-full.exe
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ openssl sha256 laragon-full.exe
SHA256(laragon-full.exe)=
55f1c421a6631755da5de30dcdc72c361b8dbf688fc8b773bdd5a10f36dd2f73
When trying to start the server in Laragon, it yields the following error
message:
Steps to reproduce:
1. Download and install Laragon from the provided URL.
2. Start the program from the default location (mine was C:/laragon)
3. Click the "Start all" button in the bottom left hand corner.
Laragon hangs while "Initializing data"... C:\laragon\data\mysql
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https://bugs.winehq.org/show_bug.cgi?id=56387
Bug ID: 56387
Summary: Buttons in Laragon not responding to mouse clicks
Product: Wine
Version: 9.3
Hardware: x86-64
URL: https://github.com/leokhoa/laragon/releases/download/6
.0.0/laragon-wamp.exe
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
% wine --version
wine-9.3
% openssl sha256 laragon-wamp.exe
SHA2-256(laragon-wamp.exe)=
333a8eaa06b0d4078027deec2e04fb59c8bbdc06c03398c9253e637aeb2c00d8
When I open Laragon, none of the buttons on the main screen respond to mouse
clicks.
Steps to reproduce:
1. Download and install laragon.
2. Open Laragon from C:/laragon/laragon.exe
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https://bugs.winehq.org/show_bug.cgi?id=57324
Bug ID: 57324
Summary: Wine compilation fails with "error: ‘PROPF_CONSTR’
undeclared"
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: blocker
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Since commit 9bda4671000 ("mshtml: Add support for host object accessor
props.", 2024-10-03), I get the errors such as the following when I try to
compile Wine:
../wine/dlls/jscript/activex.c: In function ‘create_activex_constr’:
../wine/dlls/jscript/activex.c:199:13: error: ‘PROPF_CONSTR’ undeclared (first
use in this function)
199 | PROPF_CONSTR|1, prototype, ret);
| ^~~~~~~~~~~~
../wine/dlls/jscript/activex.c:199:13: note: each undeclared identifier is
reported only once for each function it appears in
make: *** [Makefile:87406: dlls/jscript/x86_64-windows/activex.o] Error 1
I am using Arch Linux, GCC 14.2.1, and MinGW 13.1.0.
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https://bugs.winehq.org/show_bug.cgi?id=52917
Bug ID: 52917
Summary: d3d11:d3d11 - test_ps_cs_uav_binding() fails in Wine
on cw-rx460
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11's test_ps_cs_uav_binding() fails in Wine on the cw-rx460 machine:
d3d11.c:22459: Test failed: Got 0.00000000e+000, expected 1.00000000e+000 at
(0, 0), sub-resource 0.
d3d11.c:22465: Test failed: Got 0.00000000e+000, expected 1.00000000e+000 at
(0, 0), sub-resource 0.
d3d11.c:22470: Test failed: Got 1.00000000e+000, expected 2.00000000e+000 at
(0, 0), sub-resource 0.
d3d11.c:22478: Test failed: Got 1.00000000e+000, expected 2.00000000e+000 at
(0, 0), sub-resource 0.
d3d11.c:22481: Test failed: Got 2.00000000e+000, expected 4.00000000e+000 at
(0, 0), sub-resource 0.
https://test.winehq.org/data/patterns.html#d3d11:d3d11
d3d11:d3d11 already had a cw-rx460-specific failure in Wine (see bug 52563) but
a bisect shows that this group of failures started with this commit:
commit 444a513de0a0b704c210d41cc7c185588d899db9
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Fri Apr 22 15:42:54 2022 -0500
wined3d: Clear the texture BO when loading textures into
WINED3D_LOCATION_BUFFER.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
I disabled CSMT with WINE_D3D_CONFIG=csmt=0 just in case but I still got this
new set of failures.
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https://bugs.winehq.org/show_bug.cgi?id=56583
Bug ID: 56583
Summary: Diablo 2 Resurrected does not start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Diablo 2 Resurrected doesn't start with current Wine git. This is a regression
introduced by:
d821ddaa2040d965c9902f5c21ce843125a7f78e is the first bad commit
commit d821ddaa2040d965c9902f5c21ce843125a7f78e
Author: Isaac Marovitz <isaacryu(a)icloud.com>
Date: Sat Apr 13 14:15:10 2024 -0400
ntdll: Implement NtQueueApcThreadEx().
On first sight it appears to die due to a stack corruption:
0154:err:virtual:virtual_setup_exception stack overflow 448 bytes addr
0x6fffffca3e40 stack 0x7f8cb1fd0e40
(0x7f8cb1fd0000-0x7f8cb1fd1000-0x7f8cb20d0000)
I'll investigate some more and post more details as soon as I have them.
Note that Battle.net (needed to install and launch D2R) needs a workaround for
bug 29384.
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http://bugs.winehq.org/show_bug.cgi?id=22849
Summary: Printing coupons from online sites results in a blank
coupon
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tribes2player2003(a)yahoo.com
Many stores / sites use a product called "coupon activator" to support online
coupon distribution (Target on-line is my test case), but a quick net search
reveals that many sites use this service.
When printing should take place, the following messages are printed to console:
fixme:psdrv:PSDRV_GetDeviceCaps (0x1f5c): unsupported capability 1, will return
0
fixme:psdrv:PSDRV_GetDeviceCaps (0x1f5c): unsupported capability 3, will return
0
...
(capability numbers go from 1 to 31).
The coupon boarders, expiration date, and scissors icon print, but the
internals of the coupon are blank (bar codes, images, etc).
Steps to reproduce (using Default Fedora 12 wine install):
- Install firefox on wine
- Visit target.com, goto "get coupons"
- Allow install of coupon activator
- Select a coupon to print
- Print
If there's any additional steps I can take to help with this, please let me
know.
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https://bugs.winehq.org/show_bug.cgi?id=56519
Bug ID: 56519
Summary: Unable to start chess engine in ChessBase 17
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
When trying to start a chess engine (or perform any chess engine features),
nothing happens/hangs with an error: 018c:err:rundll32:wWinMain Unable to find
the entry point L"Engine32" in L"Engine32.dll"
When installing the original (via workaround) on Windows it was installed as 64
bit, as the installed dll mentions 32, perhaps this is something to do with the
problem.
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