https://bugs.winehq.org/show_bug.cgi?id=56471
Bug ID: 56471
Summary: starting of native program with "start /unix ..." is
broken
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
Since 9.5, "start /unix <native-command>" is broken. A "file not found" error
is thrown.
PATHEXT is set with added dot at the end.
Everything works fine with winehq 9.0-9.4.
regards, Andy
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https://bugs.winehq.org/show_bug.cgi?id=56319
Bug ID: 56319
Summary: Parallel Port Tester won't start (fails to locate
driver "System32\Drivers\inpoutx64.sys", but changing
to absolute path works)
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `wine ParallelPortTesterSetup-1.0.0.2.exe`
2. Run `wine 'C:\Program Files (x86)\Parallel Port
Tester\ParallelPortTester.exe'`
During installation, the following message appears in the terminal:
0174:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\inpoutx64":
c0000142
And an error dialog pops up that says "Failed to install InpOut32 driver."
After closing the pop-up, the installation appears to finish successfully.
When running the application, a similar message appears in the terminal:
0054:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\inpoutx64":
c0000142
And an error dialog pops up that says "Inpout32.dll was found, but the driver
is not installed." Then the application closes.
The registry value HKLM\System\CurrentControlSet\Services\inpoutx64\ImagePath
is "System32\Drivers\inpoutx64.sys" on both Windows and Wine. If I change it to
"C:\Windows\System32\Drivers\inpoutx64.sys" on Wine, the application starts
without error. So this seems to be a problem with locating the driver, not a
problem with the driver itself.
$ sha256sum ParallelPortTesterSetup-1.0.0.2.exe
9e9b399dd92ac48433af2061eb8491d1d68a6134eaeab2efcdcd36361e723d09
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https://bugs.winehq.org/show_bug.cgi?id=52738
Bug ID: 52738
Summary: Not keyboard input in "STREET CHAVES - O LUTADOR DA
VILA" (game)
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
Distribution: ---
Hello.
"STREET CHAVES - O LUTADOR DA VILA" is an game using keyboard working in WINE
6.X.
In WINE 7.2 after changes in input API now the game load showing the start
screen menu, but keyboard input not work.
Here are links about the game
https://wiki.acervolima.com/street-chaves/https://street-chaves.softonic.com.br/
Another detail if running winecfg in Graphics menu if "Allow window manager to
control windows" is disabled will not keyboard input for Raine emulator. Only
have keyboard input if "Allow window manager to control windows" is enabled.
Raine emulator use SDL.
"Allow window manager to control windows" being enabled or disabled not
keyboard input for "STREET CHAVES - O LUTADOR DA VILA".
Need another information ? logs ? If yes please how create log and where are
written ?
Thanks for reading.
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https://bugs.winehq.org/show_bug.cgi?id=57227
Bug ID: 57227
Summary: IL-2 1946 crash at startup
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roskatunnukset(a)outlook.com
Distribution: ---
Created attachment 77145
--> https://bugs.winehq.org/attachment.cgi?id=77145
Terminal output
Game crashes at startup in wine versions 9.16, 9.17 and 9.18
With versions 9.0 - 9.15 game starts like it should, but with scroll-wheel bug.
https://bugs.winehq.org/show_bug.cgi?id=57216
Tested game versions:
4.13.4M Vanilla
4.13.4M + SAS-MODACT 6.40
Terminal output as attachment.
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https://bugs.winehq.org/show_bug.cgi?id=56632
Bug ID: 56632
Summary: Explorer cannot run any files in Windows ME
compatibility mode (or below)
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: ---
If compatibility mode is set to Windows ME (or below) then Explorer.exe cannot
run any file trowing "file not found" dialog
Introduced in wine-9.5 (still present in wine 9.7 and wine/master)
git bisect show bug is introduced in:
commit 85d029e3b01f6dd35a86cc07796af982d66e4a03
Author: Yuxuan Shui <yshui(a)codeweavers.com>
Date: Mon Mar 18 18:32:00 2024 +0000
shell32: Rely solely on SHELL_FindExecutable for ShellExecute.
This does two things:
1. ShellExecute no longer searches in the directory where the current
executable is in.
2. We always CreateProcess with a fully qualified path, so we CreateProcess
won't do its own path
resolution.
Serendipitously this also fixes some existing todos in tests.
dlls/shell32/shlexec.c | 24 +-----------------------
dlls/shell32/tests/shlexec.c | 8 +++-----
2 files changed, 4 insertions(+), 28 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=57319
Bug ID: 57319
Summary: Painting in a proprietary application is broken with
vulkan renderer
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: rbernon(a)codeweavers.com
Regression SHA1: 21a0c158b94bfc65d4baa95095307a1db396db0c
Distribution: ---
The following commit broke repainting in the proprietary application that I
have here:
commit 21a0c158b94bfc65d4baa95095307a1db396db0c
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue Sep 10 10:01:57 2024 +0200
winex11: Implement vulkan DPI scaling and child window rendering.
dlls/winex11.drv/vulkan.c | 91 +++++++++++++++++++++++++++++++++++++++++++----
dlls/winex11.drv/window.c | 2 +-
dlls/winex11.drv/x11drv.h | 1 +
3 files changed, 86 insertions(+), 8 deletions(-)
The application uses D3D11 for rendering its windows contents. Broken painting
could be reproduced by creating 2 MDI like windows, switching to 1st MDI child,
and then moving main window by dragging it using window WM caption, this makes
contents of the 2nd MDI child visible instead of current 1st MDI child. When
using opengl renderer this particular bug doesn't exist, but there are other
problems that make vulkan renderer preferrable.
The application doesn't have a demo. I'll provide the requested logs if
desired.
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http://bugs.winehq.org/show_bug.cgi?id=11674
Summary: Dual-core not being correctly supported in World of
Warcraft (WOW)
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
+++ This bug was initially created as a clone of Bug #6383 +++
Running World of Warcraft in wine on a multicore/SMP system results in multiple
threads being used, however, only one CPU is given significant tasks. The
others have very little to no CPU load.
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https://bugs.winehq.org/show_bug.cgi?id=56714
Bug ID: 56714
Summary: Startopia is stuck on a black screen on launch
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
With WINE 9.9, Startopia starts to a black screen, with no audio, and gets
stuck at this point. The intro videos do not play and no further action is
possible beside killing the process.
All GStreamer plugins are available.
Reverting to WINE 8.3 does get rid of the bug, applying the 8.3 → 8.4 upgrade
seems to be what triggers it for the first time.
I have not yet run a full bisect between 8.3 and 8.4 to spot the faulty commit,
but should have the time to setup an environment for that in the coming days.
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https://bugs.winehq.org/show_bug.cgi?id=57286
Bug ID: 57286
Summary: Dark Age of Camelot - camelot.exe required
igd10um32.dll but the .dll file is not found.
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tmwine(a)pertho.net
Distribution: ---
Created attachment 77228
--> https://bugs.winehq.org/attachment.cgi?id=77228
Output of WINEDEBUG=warn+all
Hi,
When running the Dark Age of Camelot's patcher/downloader (camelot.exe) after
installing on WINE 9.19 (bug happened on 9.17 and 9.18 too), and I go to run
camelot.exe to have it download its files it crashes with:
libc++abi: terminating due to uncaught exception of type std::bad_alloc:
std::bad_alloc
Running it with warn+all in WINEDEBUG I see information pointing to the app
needing some .dll file that it can't find called igd10umd32.dll. (See attached
camelot.log file)
Someone on the #winehq channel on Freenode said that .dll isn't used and WINE
pretends to do its function (something to do with Intel graphics), and
recommended to copy dcomp.dll to igd10um32.dll. So I copied
/usr/lib/wine/x86_64-windows/dcomp.dll from the WINE package to the program's
folder as 'igd10umd32.dll' and then it worked. Is there something that can be
put into WINE to emulate this .dll without having to resort to copying a
physical file and renaming it that?
Thanks,
Tom
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https://bugs.winehq.org/show_bug.cgi?id=54607
Bug ID: 54607
Summary: user32:clipboard - test_string_data() fails on Windows
in mixed locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard - test_string_data() fails on Windows in mixed locales:
clipboard.c:2351: Test failed: 7: wrong size 2 / 3
clipboard.c:2352: Test failed: 7: wrong data "a\x00", expected "\x83\xbf\x00"
025c:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 8: wrong size 3 / 5
clipboard.c:2352: Test failed: 8: wrong data "a\xdf\x00", expected
"\x83\xbf\x83\xc0\x00"
1d98:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 9: wrong size 3 / 5
clipboard.c:2352: Test failed: 9: wrong data "a\xdf\x00", expected
"\x83\xbf\x83\xc0\x00"
1e40:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 10: wrong size 4 / 7
clipboard.c:2352: Test failed: 10: wrong data "a\xdf?\x00", expected
"\x83\xbf\x83\xc0\x83\xc1\x00"
0234:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 11: wrong size 4 / 7
clipboard.c:2352: Test failed: 11: wrong data "a\xdf?\x00", expected
"\x83\xbf\x83\xc0\x83\xc1\x00"
0578:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
See https://test.winehq.org/data/patterns.html#user32:clipboard
A bisect shows that this failure started with the commit below:
commit 605ecafa67a4e034328b69396581e2f9b60d7af3
Author: François Gouget <fgouget(a)codeweavers.com>
AuthorDate: Wed Dec 21 18:48:29 2022 +0100
user32: Fix a SetClipboardData() buffer overflow.
Wine would append a correctly aligned NUL Unicode character to
terminate the string but overflow the buffer by one byte for odd-sized
strings.
Windows instead overwrites the last two buffer bytes with a NUL Unicode
character which ends up being misaligned for odd-sized strings.
The clipboard data has a size field anyway so match the Windows
behavior.
Tweak the tests to show that SetClipboardData() can overwrite half of
the Unicode string's last character.
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