https://bugs.winehq.org/show_bug.cgi?id=56925
Bug ID: 56925
Summary: msys2-64/cygwin64: unlink of read-only file fails
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 76744
--> https://bugs.winehq.org/attachment.cgi?id=76744
A few notes and backtraces in wine and cygwin.
In another attempt to check the state of msys2 or cygwin I found following
issue trying to update a msys2-64 installation:
# LANG=C pacman -Suy
:: Synchronizing package databases...
...
warning: could not remove lock file /var/lib/pacman/db.lck
error: failed to init transaction (unable to lock database)
error: could not lock database: File exists
...
A simpler version to reproduce is this:
rm -f test.txt
LANG=C wine cmd
echo test > test.txt
attrib +r test.txt
c:\msys64\usr\bin\rm.exe -f -v test.txt
Returns:
/usr/bin/rm: cannot remove 'test.txt': Permission denied
This tests were done with a wine tree including patches for this bugs:
52105
55138
53574
54995
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https://bugs.winehq.org/show_bug.cgi?id=53155
Bug ID: 53155
Summary: msys2 cannot be installed under wine
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
Created attachment 72589
--> https://bugs.winehq.org/attachment.cgi?id=72589
terminal output
There is a number of bugs that reference msys2 but all are marked as staging sp
presumably they should be addressed in the staging version.
nonetheless msys2 installer gets still stuck at 66%
sha256sum Downloads/msys2-x86_64-20220603.exe
6e5a76e36a651542e6b907a39776effb7670a139d6a017c3808fdcfaca84ee83
Downloads/msys2-x86_64-20220603.exe
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https://bugs.winehq.org/show_bug.cgi?id=55814
Bug ID: 55814
Summary: Genshin Impact: glowing lines in random colours in the
environment
Product: Wine
Version: 8.18
Hardware: x86-64
URL: https://genshin.hoyoverse.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 75304
--> https://bugs.winehq.org/attachment.cgi?id=75304
An image showing the glowing lines.
The environment in Genshin Impact has glowing lines that should not be there;
their colour and brightness change randomly after every log-in, and also change
depending on the perspective.
This can be seen in the first area of the game, directly after the
intro-sequence.
Workaround:
Install DXVK; the graphics display correctly with it.
Current game-version: 4.1
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https://bugs.winehq.org/show_bug.cgi?id=56160
Bug ID: 56160
Summary: Kernel32: Unable to determine encoding format without
[BOM] sequence.(PROFILE_DetectTextEncoding)
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: zmtong1988(a)gmail.com
Distribution: ---
Question:
1. Open the [UTF-8] encoding file, and if there is no [BOM] sequence, recognize
it as [ENCODING-ANSI] through [PROFILE-DetectTextEncoding] instead of [UTF-8].
2. Open the [UTF-16 LE] encoding file, and if there is no [BOM] sequence,
recognize it as [ENCODING-ANSI] through [PROFILE-DetectTextEncoding] instead of
[UTF-16 LE].
Function execution process:
[ dlls/kenel32/profile. c ] --> [ PROFILE_ Open ] -->[ PROFILE_ Load ] -->[
PROFILE-DetectTextEncoding ]
Description:
Open a file in [UTF-16 LE] encoding format and execute [ PROFILE_
DetectTextEncoding ]always returns [ ENCODING-ANSI ], and subsequent parsing
work cannot be completed according to the encoding format.
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https://bugs.winehq.org/show_bug.cgi?id=56128
Bug ID: 56128
Summary: Genshin Impact: after changing to another window and
back, input does not work anymore
Product: Wine
Version: 8.0.2
Hardware: x86-64
URL: https://genshin.hoyoverse.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 75800
--> https://bugs.winehq.org/attachment.cgi?id=75800
Log
After changing to another window and then back to the game (with Alt + TAB, for
example), no input will be accepted anymore.
Neither keyboard, mouse, nor gamepad will work until the game is restarted.
After switching to another window, this will be added to the log multiple
times, until returning to the game:
"0238:fixme:win:NtUserGetKeyboardLayout couldn't return keyboard layout for
thread 0074"
There are multiple menu-options in the game that start a webbrowser, after
which this issue will happen, so it is probably quite likely to happen during
normal play once in a while.
If i press the screenshot-key on my keyboard to access the screenshot-UI of
GNOME, use it with the mouse-pointer, and then go back to the game, input will
still work; this is the only exception i noticed.
It is more like an overlay than a window, so i guess the focus still remains on
the game while using it.
Desktop-environment: GNOME (Wayland)
Operating-system: Debian GNU/Linux Testing (Trixie)
Wine-versions tested: 8.0.2, devel 8.18, 9.0-rc-3
Game-version: 4.3
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https://bugs.winehq.org/show_bug.cgi?id=56891
Bug ID: 56891
Summary: Visual novel Mebae (Tanuki Soft) crashes on startup
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galmeharku(a)vusra.com
Distribution: ---
Run the game. If the game asks for a save folder, select one. The game will
then crash with a pagefault before reaching the title screen. Running the game
again will also result in a crash every time.
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https://bugs.winehq.org/show_bug.cgi?id=53620
Bug ID: 53620
Summary: err:ole:com_get_class_object class
{2d3468c1-36a7-43b6-ac24-d3f02fd9607a} not registered
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: wuyudi1109(a)gmail.com
Distribution: ---
I run a game, and it shows this.
```
0454:err:ole:com_get_class_object class {2d3468c1-36a7-43b6-ac24-d3f02fd9607a}
not registered
0454:err:ole:com_get_class_object no class object
{2d3468c1-36a7-43b6-ac24-d3f02fd9607a} could be created for context 0x1
```
Then crash.
According to
https://wiki.winehq.org/Wine_Developer%27s_Guide/COM_in_Wine#Writing_COM_Co…
I find it's about shell32.dll. And I find that this key is not in wine's reg.
So how can I fix it? (I tried to add it by hand, but still not work.)
Also, I found this in [wine's
code](https://github.com/wine-mirror/wine/blob/master/include/shobjidl.idl)
```
[
uuid(2d3468c1-36a7-43b6-ac24-d3f02fd9607a)
]
coclass EnumerableObjectCollection
{
interface IEnumObjects;
}
```
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https://bugs.winehq.org/show_bug.cgi?id=57469
Bug ID: 57469
Summary: Abiword 2.6.8 - Trauncated image in "about" dialog
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77473
--> https://bugs.winehq.org/attachment.cgi?id=77473
Truncated image in Wine
Abiword 2.6.8 from
https://web.archive.org/web/20210925210302/http://www.abisource.com/downloa…
Open "About" dialog.
"Image" is trauncated see bottom part
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https://bugs.winehq.org/show_bug.cgi?id=55828
Bug ID: 55828
Summary: the program has encountered serious problem and need
to be closed,
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: t2embed
Assignee: wine-bugs(a)winehq.org
Reporter: atriadha(a)gmail.com
Distribution: ---
Created attachment 75321
--> https://bugs.winehq.org/attachment.cgi?id=75321
program error details
this can be caused by a problem in the program or a deficiency in wine. i'm
using devcpp on the archlinux
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https://bugs.winehq.org/show_bug.cgi?id=48361
Bug ID: 48361
Summary: Honkai Impact 3rd doesn't start
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Without wine-staging the game crashes, with wine-staging the game simply
"terminates".
The log simply says
######
000b:fixme:winediag:__wine_start_process Wine Staging 5.0-rc2 is a testing
version containing experimental patches.
000b:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
Terminated
######
Any logs I should provide?
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https://bugs.winehq.org/show_bug.cgi?id=52254
Bug ID: 52254
Summary: Cold Steel Subs: Application is not transparent
(relies on DwmExtendFrameIntoClientArea)
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
URL: https://zerofield.net/2020/09/30/hajimari-no-kiseki-sp
readsheet-translation/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: johnny(a)localmomentum.net
Distribution: ---
Created attachment 71376
--> https://bugs.winehq.org/attachment.cgi?id=71376
ColdSteelSubs transparency code (currently not in the distributed application)
This application provides a transparent clickthrough overlay to show English
translations on top of the original Japanese source.
It relies on layered windows and DwmExtendFrameIntoClientArea to handle the
transparent display.
Currently, the main UI elements show, but the game (or any other application)
does not show through. This seems to be because DwmExtendFrameIntoClientArea
is only a stub. I'm not sure if that's the only reason it's not transparent,
but it's at least one of the reasons.
The program itself uses the unity3d engine along with some native dll calls to
the relevant user32 apis to handle the transparency.
I was able to get a copy of the relevant code (but not the whole application),
of which I will attach.
Since I can't get all of the code, I've been using an unity sample application
to try to figure out some parts myself (the relevant code is here
https://github.com/pheonise/Unity3D-Desktop-Overlay/blob/master/Assets/Scri…).
This unity3d application works as expected on windows, but is not transparent
via wine (as expected). When i comment the call to
DwmExtendFrameIntoClientArea, then it its also no longer transparent on windows
as well.
It seems that if the sample application works, then I can make sure the dev
applies to the same technique to the overlay application.
Please let me know If i can provide any more information.
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https://bugs.winehq.org/show_bug.cgi?id=56123
Bug ID: 56123
Summary: Git for windows installer freezes at the last step
(but does install the files correctly)
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
The git for windows installer freezes at the end. The computer beeps when the
window is clicked. The window does not react to the X to close, but it does
react to the minimize button. Afterwards the window can not be restored again.
The installer did install the needed files, as VSCodium did gain git
capabilities.
To reproduce:
Download git for windows:
https://github.com/git-for-windows/git/releases/download/v2.43.0.windows.1/…
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ cp ~/Downloads/Git-2.43.0-64-bit.exe .
$ wine Git-2.43.0-64-bit.exe Now the installer starts. Accpet the defaults.
Now the installer does it's steps, and stops at "Running post-install script".
When I ctrl-C in the console, the bash promt returns, but the installer window
remains. The computer beeps when the window is clicked. The window does not
react to the X to close, but it does react to the minimize button. Afterwards
the window can not be restored again.
Console output:
[cedric@cedric wine-tmp]$ cp ~/Downloads/Git-2.43.0-64-bit.exe .
[cedric@cedric wine-tmp]$ wine Git-2.43.0-64-bit.exe
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
004c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
004c:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
004c:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
004c:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0054:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0054:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0054:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0054:err:ole:start_rpcss Failed to open RpcSs service
0090:fixme:file:NtLockFile I/O completion on lock not implemented yet
0090:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0090:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
0090:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
00f0:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
0118:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0118:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0118:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
wine: configuration in L"/home/cedric/wine-tmp" has been updated.
0118:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:thread:GetThreadUILanguage : stub, returning default language.
0024:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 005ED99C, 00000000
005ED9C4
0024:fixme:nls:get_dummy_preferred_ui_language (0x38 0x409 005ED99C 00000000
005ED9C4) returning a dummy value (current locale)
0024:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 005ED99C, 015EA680
005ED9C4
0024:fixme:nls:get_dummy_preferred_ui_language (0x38 0x409 005ED99C 015EA680
005ED9C4) returning a dummy value (current locale)
0148:fixme:thread:GetThreadUILanguage : stub, returning default language.
0148:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 0081D9E8, 00000000
0081DA10
0148:fixme:nls:get_dummy_preferred_ui_language (0x38 0x409 0081D9E8 00000000
0081DA10) returning a dummy value (current locale)
0148:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 0081D9E8, 019319B0
0081DA10
0148:fixme:nls:get_dummy_preferred_ui_language (0x38 0x409 0081D9E8 019319B0
0081DA10) returning a dummy value (current locale)
0148:fixme:wtsapi:WTSRegisterSessionNotification Stub 000100A4 0x00000000
0148:fixme:uxtheme:BufferedPaintInit Stub ()
0148:fixme:win:DisableProcessWindowsGhosting : stub
0148:fixme:graphics:ShutdownBlockReasonDestroy (000100A4): stub
0148:fixme:graphics:ShutdownBlockReasonCreate (000100A4, L"Installing"): stub
0148:fixme:graphics:ShutdownBlockReasonDestroy (000100A4): stub
0148:fixme:graphics:ShutdownBlockReasonCreate (000100A4, L"Installing Git."):
stub
0148:fixme:system:EnableNonClientDpiScaling (000100B2): stub
0148:fixme:msg:ChangeWindowMessageFilterEx 000100B2 c051 1 00000000
0148:fixme:system:EnableNonClientDpiScaling (000200B2): stub
0148:fixme:msg:ChangeWindowMessageFilterEx 000200B2 c051 1 00000000
0148:fixme:msg:ChangeWindowMessageFilterEx 000100BC c051 1 00000000
0148:fixme:msg:ChangeWindowMessageFilterEx 000200BC c051 1 00000000
0148:fixme:shell:SHAutoComplete stub
0148:fixme:shell:SHAutoComplete stub
0148:fixme:explorerframe:taskbar_list_SetProgressValue iface 01FBDD50, hwnd
000100A4, ullCompleted 0, ullTotal 503 stub!
0148:fixme:sfc:SfcIsFileProtected (00000000, L"C:\\Program
Files\\Git\\unins000.exe") stub
0148:fixme:explorerframe:taskbar_list_SetProgressState iface 01FBDD50, hwnd
000100A4, flags 0 stub!
0188:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0198:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0198:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
01a8:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
01a8:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
01b8:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
01b8:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
01c8:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
01c8:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
01d8:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
01d8:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
01e8:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
01e8:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
01f8:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
01f8:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0208:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0208:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0218:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0218:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0228:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0228:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0238:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0238:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0248:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0248:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0258:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0258:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0268:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
0268:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
0290:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00007FFFFE2FF8C4
02b0:fixme:ntdll:NtSetInformationToken unimplemented class 4
02b0:fixme:security:GetWindowsAccountDomainSid (00000007FFFFC2A0
00000000007C2CF8 00000007FFFFC29C): semi-stub
02b0:fixme:netapi32:DsEnumerateDomainTrustsW ((null), 0x0023, 00000007FFFFC368,
00000007FFFFC354): stub
02b8:fixme:wldap32:ldap_set_optionW Unsupported option: 0x95
02b8:fixme:wldap32:ldap_set_optionW Unsupported option: 0x96
02b0:fixme:netapi32:NetUserGetInfo Only implemented for local computer, but
remote serverL"\\\\@" was requested.
^C02bc:fixme:console:default_ctrl_handler Terminating process 20 on event 0
[cedric@cedric wine-tmp]$ ^C
I'm running Arch linux, LXDE on Xorg, AMD video card with the open source
drivers.
$ wine --version
wine-9.0-rc3
$ uname -a
Linux cedric 6.6.7-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 14 Dec 2023 03:45:42
+0000 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=57570
Bug ID: 57570
Summary: Syntax Error in CMD Batch Parsing
Product: Wine-staging
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juan3(a)yandex.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77673
--> https://bugs.winehq.org/attachment.cgi?id=77673
running wine cmd
When attempting to run the `msys2_shell.cmd` script from MSYS2, Wine fails with
a syntax error: `Syntax error: unexpected IN`. This issue occurs during the
batch file parsing phase.
1. Download the MSYS2 base archive from the following link:
```
https://github.com/msys2/msys2-installer/releases/download/2024-12-08/msys2…
```
2. Extract the archive to a directory, e.g., `Z:\msys2\msys64`.
3. Navigate to the extracted directory:
```
Z:\msys2\msys64>
```
4. Run the `msys2_shell.cmd` script with the following arguments:
```
msys2_shell.cmd -here -defterm -no-start
```
5. Observe the error:
```
Syntaxfehler
Syntax error: unexpected IN
```
The `msys2_shell.cmd` script should execute without errors and launch the MSYS2
shell environment.
Wine fails with a syntax error: `Syntax error: unexpected IN`.
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https://bugs.winehq.org/show_bug.cgi?id=57621
Bug ID: 57621
Summary: using glfw with angle doesn't seem to work
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juan3(a)yandex.com
Distribution: ---
Created attachment 77741
--> https://bugs.winehq.org/attachment.cgi?id=77741
Wine crashes trying to run red_circle, something to do with not finding symbols
on the dlls
when building this project under msys2 windows
https://github.com/Kreijstal/glfw-example.git
and running it under wine, with the non windows dll dependencies copied over.
It turns it can't run under wine. It works fine under windows however.
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https://bugs.winehq.org/show_bug.cgi?id=56927
Bug ID: 56927
Summary: msys2-64/cygwin64: rsync fails with 'Socket operation
on non-socket'
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 76749
--> https://bugs.winehq.org/attachment.cgi?id=76749
Notes to reproduce, a backtrace in cygwin/wine.
I tried to check if bug #19858 is still an issue.
Unfortunately I hit a rsync call which fails:
$ rsync -aq --delete-before dir-a dir-b
rsync: [Receiver] Failed to dup/close: Socket operation on non-socket (108)
rsync error: error in IPC code (code 14) at pipe.c(157) [Receiver=3.2.7]
rsync: connection unexpectedly closed (0 bytes received so far) [sender]
rsync error: error in rsync protocol data stream (code 12) at io.c(231)
It looks like rsync forks a child process, and the child tries then to close
the derived socket, which cannot be found in closesocket/socket_list_remove.
This seems kind of similar to bug #54995.
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https://bugs.winehq.org/show_bug.cgi?id=53574
Bug ID: 53574
Summary: MSYS2 "pacman -Sy" fails key lookup
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Created attachment 72951
--> https://bugs.winehq.org/attachment.cgi?id=72951
Log of console interaction
With a fresh Msys2 installation, pacman fails to run, because it keeps
producing "key lookup failed" errors. The user is prompted to with the
following message:
error: mingw32: key "5F944B027F7FE2091985AA2EFA11531AA0AA7F57" is unknown
:: Import PGP key 5F944B027F7FE2091985AA2EFA11531AA0AA7F57? [Y/n] Y
However, if the user selects "yes", pacman simply asks the same question again
after a short delay, in an infinite loop.
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https://bugs.winehq.org/show_bug.cgi?id=55138
Bug ID: 55138
Summary: msys2: bash.exe is not able to fork/start another
process.
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 74697
--> https://bugs.winehq.org/attachment.cgi?id=74697
allocation stacks in parent and child bash.exe
This is a followup to bug 47808.
If I understand it right, bug 47808 was primarily about native libraries
getting called at a win32 stack which was not yet committed.
Those native libraries then jumped over the guard page, therefore the stack
got not grown, instead a crash reported.
This aspect was fixed by using the syscall interface and
therefore bug 47808 was closed.
But there is another issue that causes a msys2-forked process crashing,
because after the stack was grown it still misses the PAGE_READWRITE flags.
For this Zeb Figura included in the first attachement to bug 47808
"always expand the stack if within the stack reserve"
a line adding the flags "VPROT_COMMITTED | VPROT_READ | VPROT_WRITE"
to the page that gets the VPROT_GUARD removed in grow_thread_stack.
This modification still enables a forked process to run.
The issue can be reproduced with an unmodified wine by just
- running msys2 bash.exe interactively
- then trying to start e.g. notepad from it.
Attached file shows the stack when the stack gets allocated
- in a working msys2-parent process and
- in a failing msys2-forked child process.
Therefore it looks like the forked stack get really setup differently,
but it is still not clear if or when this memory gets the READ/WRITE
added in native windows.
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https://bugs.winehq.org/show_bug.cgi?id=57430
Bug ID: 57430
Summary: Guild Wars 2: erratic camera movements while holding
mouse buttons on Wine Wayland
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
using GNOME 47.1 (Wayland) and Wine 9.21 (Wine Wayland) the camera will do a
hefty jerk to the top anytime you hold the left or right mouse button and move
the mouse slightly. everything else seems to work as expected ingame.
tested on a clean wine prefix with only DISPLAY="" set + latest Guild Wars 2
(64-bit) client.
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https://bugs.winehq.org/show_bug.cgi?id=53121
Bug ID: 53121
Summary: IrfanView: In full screen mode the image title is not
correctly repainted when switching between images
Product: Wine
Version: 7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 72576
--> https://bugs.winehq.org/attachment.cgi?id=72576
Example
Steps to reproduce:
1. Download IrfanView
2. File -> Open an image file (which matches or exceeds your display
resolution)
3. Press Enter (goes in full screen mode)
4. Press right arrow or left arrow (alternatively "Space" and "Back Space") to
browse through images forward or backward.
The area where the image path and name are being rendered starts to look bad
(i.e. it's not correctly repainted). It's in the left top corner.
The example is attached.
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https://bugs.winehq.org/show_bug.cgi?id=42284
Bug ID: 42284
Summary: Enable using Wine with Wayland and without X on Linux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Currently, Wine on Linux is strongly dependent on X, and when used with the
desktop environment with new Wayland display server, Wine is forced to run
through XWayland, which so far remains a poor experience.
The whole Linux desktop is now strongly pushing the switch from X to Wayland,
and many major applications are now in the process of enabling this switch.
Is there some plan for such effort in Wine? Is it even feasible? I couldn't
find any bugs opened for it, so I'm opening one here to track this.
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https://bugs.winehq.org/show_bug.cgi?id=55759
Bug ID: 55759
Summary: Cinebench 2024 needs
Windows.System.Profile.SystemIdentification
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etaash.mathamsetty(a)gmail.com
Distribution: ---
09d4:fixme:combase:RoGetActivationFactory
(L"Windows.System.Profile.SystemIdentification",
{5581f42a-d3df-4d93-a37d-c41a616c6d01}, 00007FFFFE1FD840): semi-stub
09d4:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.Profile.SystemIdentification"
The app works fine in windows 7 mode for the most part, the above is preventing
it from running in windows 11 mode
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https://bugs.winehq.org/show_bug.cgi?id=55886
Bug ID: 55886
Summary: No more audio (FreeBSD and OSS) since Wine 8.15
Product: Wine
Version: 8.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 75418
--> https://bugs.winehq.org/attachment.cgi?id=75418
winecfg under Wine 8.20
OS : FreeBSD
Processor architecture : amd64
Version : 14.0-CURRENT #0 main-n263139-baef3a5b585f: Thu May 25 08:14:14 UTC
2023
----------
Hello,
Wine 8.14 is the latest version that actually gives me audio. I'm not using
ALSA nor PulseAudio, only OSS, as usual.
I know there were changes on the audio part by Davide Beatrici, on the Wine
8.15 Wine Announcement :
[...]
wineoss: Update device cache in get_device_guid().
wineoss: Export get_device_guid().
wineoss: Remove GetEndpointIDs.
[...]
I don't know if this causes my OS to not offering sound anymore.
Since Wine 8.15 (and up to Wine 8.20), I still see "wineoss.drv" as my selected
driver and all my pcm just as it should but if I press "Test Sound", there's no
sound played and no error displayed in my terminal.
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http://bugs.winehq.org/show_bug.cgi?id=19769
Summary: STATISTICA 6 demo fails to display any child windows
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.statsoft.ru/_Rainbow/documents/STATISTICADe
mo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.27-266-gda1784b, when starting the STATISTICA 6 demo, the demo is
supposed to display a window entitled "Data: Adstudy (25v by 50c)" on startup,
but the demo fails to do that. The only window that is usually visible is a
"Welcome to STATISTICA 6" helper window. In addition, opening any STATISTICA
files yields the same result, no visible child windows.
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http://bugs.winehq.org/show_bug.cgi?id=26560
Summary: Amazon MP3 Downloader: Menus don't work.
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
>From bug 18708.
Menus don't work. Opening them works, but you cannot click any item.
Right-clicking them works.
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http://bugs.winehq.org/show_bug.cgi?id=26308
Summary: Game items are not visible in KraiSoft's games
launcher
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.kraisoft.com/cgi-bin/download.pl?dwn=1&game
=AfterTheEnd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Game items are not visible in KraiSoft's games launcher
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x1575bc,0x32aa20,0x32aa18):
stub
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x157dd4,0x32aa20,0x32aa18):
stub
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x1a491c,0x32aa20,0x32aa18):
stub
Only the above is in the back trace.
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