http://bugs.winehq.org/show_bug.cgi?id=25207
Summary: SHFileOperation does not create new directory on
FO_MOVE
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard(a)rtrussell.co.uk
Created an attachment (id=32007)
--> (http://bugs.winehq.org/attachment.cgi?id=32007)
C program to demonstrate the problem
SHFileOperation should create the destination directory on an FO_MOVE
operation, if it does not already exist, but fails to do so. See:
http://msdn.microsoft.com/en-us/library/bb759795.aspx
"Copy and Move operations can specify destination directories that do not
exist. In those cases, the system attempts to create them and normally displays
a dialog box to ask the user if they want to create the new directory. To
suppress this dialog box and have the directories created silently, set the
FOF_NOCONFIRMMKDIR flag in fFlags".
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52879
Bug ID: 52879
Summary: Improve software components also for using
“SysInspector”
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the tool “SysInspector 1.4.2.0” out together with the software
“Wine 7.7-1449.4”.
Markus_Elfring@Sonne:~> wine
/home/altes_Heim2/elfring/geladen/Freeware/sysinspector_nt64_enu.exe
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
011c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 000000000011F704,
000000000011F720 000000000011F700
011c:fixme:nls:get_dummy_preferred_ui_language (0x38 000000000011F704
000000000011F720 000000000011F700) returning a dummy value (current locale)
011c:fixme:winspool:PerfOpen (null): stub
011c:fixme:winspool:PerfCollect L"2", 000000000011DFE8, 000000000011DFCC,
000000000011DFD0: stub
011c:fixme:winspool:PerfClose stub
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address
000000014002D07B (thread 0134), starting debugger...
0074:fixme:imm:ImeSetActiveContext (0x5a7b0, 0): stub
0074:fixme:imm:ImmReleaseContext (0000000000010020, 000000000005A7B0): stub
0148:fixme:imm:ImeSetActiveContext (0x47e00, 1): stub
…
0140:fixme:dbghelp:interpret_function_table_entry unknown code 6
…
00a8:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
…
011c:fixme:shell:InitNetworkAddressControl stub
…
01b4:fixme:vdmdbg:VDMEnumProcessWOW 000000000304F100: stub!
01c4:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
…
01f4:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported
…
wine: Call from 000000007B0135FE to unimplemented function
wevtapi.dll.EvtCreateRenderContext, aborting
…
020c:err:ole:CoUninitialize Mismatched CoUninitialize
How will the chances evolve to fix remaining open issues?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55810
Bug ID: 55810
Summary: Finding Nemo (Steam): window borders gone missing
(virtual desktop)
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 245bdef5b11c19ccd4e8625b86267ca731badcc0
Distribution: ArchLinux
Finding Nemo uses a fixed 800x600 resolution.
When I start the game in virtual desktop mode the window borders are absent.
Nothing suspicious can be seen in the terminal output.
Reverting
commit 245bdef5b11c19ccd4e8625b86267ca731badcc0
fixes the problem for me.
https://store.steampowered.com/app/331450/DisneyPixar_Finding_Nemo/
wine-8.18-127-g6391b8d5c99
X Server 21.1.8
XFCE 4.18
winecfg -> Desktop Integration -> Theme: <No Theme>
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55883
Bug ID: 55883
Summary: SpeedWave can't draw Window
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 75414
--> https://bugs.winehq.org/attachment.cgi?id=75414
SpeedWave Installer (shareware)
On Fedora 38 and wine 8.0.2 I can install SpeedWave (Application to accelerate
the speed of wave and mp3 file), but I try to launch this applicantion and no
window appears. I think SpeedWave can't draw window.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56599
Bug ID: 56599
Summary: HWMonitor 1.53 needs unimplemented function
pdh.dll.PdhConnectMachineA
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: pdh
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
Distribution: ---
Hi,
The latest version of HWMonitor (1.53), now seems to require
pdh.dll.PdhConnectMachineA, which is not implemented in Wine:
$ wine HWMonitor_x64.exe
00dc:fixme:shell:InitNetworkAddressControl stub
0134:fixme:ntoskrnl:SeSinglePrivilegeCheck stub: 000000000000000a 1
0134:fixme:ntoskrnl:HalGetBusDataByOffset (4 0 0 000000000011EC18 0 4) stub!
wine: Call from 00006FFFFF463DE7 to unimplemented function
pdh.dll.PdhConnectMachineA, aborting
wine: Unimplemented function pdh.dll.PdhConnectMachineA called at address
00006FFFFF463DE7 (thread 00dc), starting debugger...
0140:fixme:dbghelp:elf_search_auxv can't find symbol in module
0140:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Call from 00006FFFFF463DE7 to unimplemented function
pdh.dll.PdhConnectMachineA, aborting
The previous version (1.52), runs just fine.
Thanks.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56372
Bug ID: 56372
Summary: musl based exp2() gives very inaccurate results on
i686
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: piotr(a)codeweavers.com
Regression SHA1: ca0643875961ef62c76e0b9cbd0433002a948d9b
Distribution: ---
Since switching the msvcrt implementation of exp2() from internal to musl
based, in ca0643875961ef62c76e0b9cbd0433002a948d9b, the accuracy on i686 has
become quite bad, to the point of breaking a handful of tests in ffmpeg.
The issue can be reproduced with the following test snippet:
---
#include <stdio.h>
#include <math.h>
double input = 5.979471;
int main(int argc, char* argv[]) {
printf("exp2(%f) = %f\n", input, exp2(input));
return 0;
}
---
Prior to this commit, and with later versions on e.g. x86_64, the output is:
exp2(5.979471) = 63.095753
However, on i686, the output now is:
exp2(5.979471) = 62.968753
This is an error of around 0.2%, which is a couple orders of magnitudes larger
than expected/tolerated. It's curious how this issue only appears on i686
though, i.e. it doesn't look like an issue with the musl exp2() implementation
algorithm, but some component of it misbehaving on i686.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56265
Bug ID: 56265
Summary: Epic Games Launcher 15.21.0 calls unimplemented
function
cfgmgr32.dll.CM_Get_Device_Interface_PropertyW
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 75980
--> https://bugs.winehq.org/attachment.cgi?id=75980
Epic Games Launcher 15.21.0 terminal output on Wine 9.0-rc3
Hello,
Epic Games Launcher, updated to version 15.21.0, bails out at start when
calling unimplemented function cfgmgr32.dll.CM_Get_Device_Interface_PropertyW.
Regards.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56781
Bug ID: 56781
Summary: srcrrun: Dictionary setting item to object fails
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
Reproducer in vbscript
Class C
End Class
Dim cls1: Set cls1 = new C
Dim cls2: Set cls2 = new C
Dim dict: Set dict = createobject("scripting.dictionary")
Dim key: key = "test"
dict.Add key, cls1
Set dict.Item(key) = cls2
Looks like this is not implemented
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/scrrun/dictionary.c?…
Without understanding the code this should maybe increase the reference count
and delegate to dictionary_put_Item?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49703
Bug ID: 49703
Summary: Ghost Recon fails to start
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sramey40(a)gmail.com
Distribution: ---
The original Tom Clancy's Ghost Recon (on CD) seems to install fine, except for
this error at the end of installation:
wine start Setup.exe
[sean@sean-pc-arch GRECON]$ 00d4:fixme:file:NtLockFile I/O completion on lock
not implemented yet
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
^C
But, when I try to run the game, nothing happens and this is the output on
console:
wine start GhostRecon.exe
[sean@sean-pc-arch Ghost Recon]$ 00c0:err:winediag:wined3d_dll_init Setting
multithreaded command stream to 0.
^C
^C marks where I hit ctrl-c to stop the process, as it seemed hung.
I'm using a 32bit wineprefix with Windows 2000 or XP.
I can't really do regression testing, as I can't get an older package of wine
to install properly, and I also can't get wine to compile for even as new a
version as wine-4.0. It complains about multiple definitions of hInstance and
fails on compiling crypt32. Only the 5.0 releases will compile, and I have this
bug in them.
I've also noticed that a lot of older games seem broken. Seems like nobody has
tested these games in a while. The latest test of the Ghost Recon CD version
recorded in the App database is wine 1.5. Recently I had somebody help me out
with Age of Empires 2: The Age of Kings CD version, and we discovered that the
safedisc 1.x copy protection support was broken in wine since version 3.0 I
think. Probably a good idea to try running some old games, especially ones on
CD, to check for compatibility regressions.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55421
Bug ID: 55421
Summary: Fallout Tactics graphics glitches only with
winehq-devel
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkranger_red(a)hotmail.com
Distribution: ---
The game 'Fallout Tactics: Brotherhood of Steel' is fully playable with Wine.
But recently I am not sure from which Wine version, the game shows some
noticeable graphics glitches, which the previous Wine version doesn't have. So
I uninstalled Wine from Fedora's repo, and use the WineHQ's repo instead. It
turns out that the game's graphics runs normally with winehq-stable(8.0.2), but
has some glitches with winehq-devel(8.13).
The attached screenshots show the launcher menu differences between Wine 8.0.2
and 8.13. Besides that, the in-game graphics also has more glitches with
winehq-devel, but usually happen in very short time and difficult to capture
the screenshots.
OS: Fedora Linux 38 (Workstation Edition) x86_64
Kernel: 6.4.7-200.fc38.x86_64
Uptime: 2 hours, 9 mins
Packages: 2703 (rpm)
Shell: bash 5.2.15
Resolution: 1920x1080
DE: GNOME 44.3
WM: Mutter
WM Theme: Adwaita
Theme: Adwaita [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: gnome-terminal
CPU: AMD FX-8350 (8) @ 4.000GHz
GPU: NVIDIA GeForce GTX 660
Memory: 5130MiB / 15932MiB
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56357
Bug ID: 56357
Summary: Zero sized writes using WriteProcessMemory succeed on
Windows, but fail on Wine. testcase source
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)sewer56.dev
Distribution: ---
Created attachment 76082
--> https://bugs.winehq.org/attachment.cgi?id=76082
Precompiled sample C program.
[ testcase source ]
Zero sized writes using WriteProcessMemory succeed on Windows, but fail on
Wine.
Build the following program:
```c
#include <windows.h>
#include <stdio.h>
int main() {
// Allocate a buffer in memory
char* buffer = (char*) VirtualAlloc(NULL, 1024, MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE);
if (buffer == NULL) {
printf("Memory allocation failed\n");
return 1;
}
// Sample data to write (not actually used due to 0-byte length)
const char* data = "Sample data";
SIZE_T writtenBytes = 0;
// Get a handle to the current process
HANDLE processHandle = GetCurrentProcess();
// Attempt to write memory with 0 byte length
BOOL result = WriteProcessMemory(processHandle, buffer, data, 0,
&writtenBytes);
if (result == FALSE) {
printf("WriteProcessMemory failed: %lu\n", GetLastError());
} else {
printf("WriteProcessMemory succeeded, but 0 bytes were written.\n");
}
VirtualFree(buffer, 0, MEM_RELEASE);
return 0;
}
```
Commandline:
```
x86_64-w64-mingw32-gcc write_process_memory.c -o write_process_memory.exe
-lkernel32
```
When running on Linux, this prints `WriteProcessMemory failed: 87`.
When running on Windows, this succeeds `WriteProcessMemory succeeded, but 0
bytes were written`.
Tested on x86_64 Archlinux using latest git version of Wine
(wine-9.2-286-g232b18d820e).
-----------
Extra Notes:
I encountered this bug while unit testing a Rust DLL Injection library against
Wine: https://github.com/OpenByteDev/dll-syringe/pull/19
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56054
Bug ID: 56054
Summary: Microsoft Safety Scanner crashes on exit on
unimplemented function tbs.dll.GetDeviceIDString
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75710
--> https://bugs.winehq.org/attachment.cgi?id=75710
Terminal output
All you have to do to reproduce the crash is open the program and immediately
close it.
$ sha256sum MSERT.exe
8a885021b8c41fb8578cfa50a0c3a706c6b1b7fb7fd3faddcc48bd8eb7f8f091
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51599
Bug ID: 51599
Summary: cmd.exe incorrectly parses an all-whitespace line
followed by a closing parenthesis
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 70449
--> https://bugs.winehq.org/attachment.cgi?id=70449
Example batch file
The attached batch file works on Windows, but Wine says:
Can't recognize ')' as an internal or external command, or batch script.
Wine's cmd.exe doesn't have a problem with entirely blank lines, but something
about having spaces on the line is tripping it up.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56367
Bug ID: 56367
Summary: Tomb Raider 3 GOG crashes at start
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dkk089(a)gmail.com
Distribution: ---
Created attachment 76108
--> https://bugs.winehq.org/attachment.cgi?id=76108
Tomb3.exe backtrace with Wine 9.3
Tomb Raider 3 GOG crashes in Wine 9.3 with the attached backtrace.
Last known working version in AppDB is Wine 4.2. Working upwards from that
identified Wine 5.7 as the last working release, and bisecting between 5.7 and
5.8 identified commit 100ca518055c0e9edb68aa370f15a2768cf2c74f as the cause.
Reverting this commit from current master
(1b32ac45f821ee1fe06a3dc4f903a81a190216c7) makes the game work normally. Tested
with Windows version set to 98, WINEARCH is win32.
This is also reproducible with the demo version available at
https://archive.org/details/TombRaiderIiiAdventuresOfLaraCroftDemo .
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55897
Bug ID: 55897
Summary: cpython 3.12.0 crashes due to unimplemented CopyFile2
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tobias-winehq(a)23.gs
Distribution: ---
Newer Python versions (starting with 3.12.0) contain an optimized
implementation of shutil.copy2
(https://devdocs.io/python~3.11/library/shutil#shutil.copy2), which uses
kernel32.CopyFile2 in the background (Implementation:
https://github.com/python/cpython/pull/105086/files#diff-db8ac5932616071392…).
This leads to crashes if this method is used. Unfortunatly, this method is used
by pip in some cases, so a random `wine pip install pysftp` leads to a crash...
To reproduce:
1. Install Python 3.12.0 from https://www.python.org/
2. Run `wine python -c 'import shutil; shutil.copy2("a", "b")'`
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56730
Bug ID: 56730
Summary: Access violation in riched20.dll when running EditPad
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76509
--> https://bugs.winehq.org/attachment.cgi?id=76509
Access violation in Wine 9.9
Access violation in riched20.dll when running EditPad (this exact version :
https://jira.reactos.org/secure/attachment/64853/decoded.exe )
Wine 9.9
Nothing in log.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56609
Bug ID: 56609
Summary: vcrun2008 fails to install
Product: Wine
Version: 9.7
Hardware: x86-64
URL: https://download.microsoft.com/download/5/D/8/5D8C65CB
-C849-4025-8E95-C3966CAFD8AE/vcredist_x86.exe
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Until recently the vcrun2008 (32-bit) installation completed successfully. With
Wine 9.7 (and current git) the installation completes without error in both
interactive and quiet mode.
However, none of the files exist in the WINEPREFIX and hence no program can
find the needed libraries.
Works fine in Wine 8.0.1. Running a bisect and will update.
$ wine ~/.cache/winetricks/vcrun2008/vcredist_x86.exe /q
0024:fixme:clusapi:GetNodeClusterState ((null),0031ECE4) stub!
0024:fixme:advapi:DecryptFileA ("c:\\36522854707e626322401e3c6d2bb6\\",
00000000): stub
0118:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0118:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect
problems
0118:fixme:security:GetWindowsAccountDomainSid (0031F274 003B1E2C 0031F270):
semi-stub
0118:fixme:secur32:GetComputerObjectNameW NameFormat 7 not implemented
0118:fixme:file:NtLockFile I/O completion on lock not implemented yet
011c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56361
Bug ID: 56361
Summary: Geovision Parashara's Light (PL9.exe) still crashes in
wine
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yafoce6821(a)giratex.com
Distribution: ---
Separating the bugs, on request from @Vijay Kamuju
continuing from the discussion in Bug56299:
https://bugs.winehq.org/show_bug.cgi?id=56299
Impacted Application: PL9.exe (Parashara's Light 9.0 from Geovision Software)
Bug56299 fixed the imm32.dll required stub.
However, the application still crashes spinning up the wine debugger after the
initial splash screen.
I tried a wmic hack proposed by @Louis Lenders, but unfortunately no matter
what amount I made wmic sleep, the splash screen would stay active by the same
amount, and then it crashes as usual with the wine debugger spinning up.
Bug56299 has some relevant log files.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55619
Bug ID: 55619
Summary: VOCALOID AI Shared Editor v.6.1.0 crashes with
System.Management.ManagementObject object construction
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: theboomtnt46(a)gmail.com
Distribution: ---
Created attachment 75156
--> https://bugs.winehq.org/attachment.cgi?id=75156
Crash log
VOCALOID AI Shared Editor v.6.1.0 crashes while initializing.
Logs attached.
wine-8.16 (Staging)
kubuntu linux 23.04
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55268
Bug ID: 55268
Summary: user32:cursoricon - LoadImageA() fails in
test_monochrome_icon() on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:cursoricon - LoadImageA() fails in test_monochrome_icon() on Windows 8+:
cursoricon.c:2853: monochrome, bitmap info
cursoricon.c:2917: Test failed: LoadImage() failed with 0.
See https://test.winehq.org/data/patterns.html#user32:cursoricon
The call below has been failing systematically on Windows 8+ for more than 8
months:
handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0,
LR_LOADFROMFILE);
ok(handle != NULL ||
broken(use_core_info && handle == NULL), /* Win 8, 10 */
"LoadImage() failed with %lu.\n", GetLastError());
So on Windows 8+ we expect to get NULL only if use_core_info is true but in
fact we get NULL even if it is false. That makes this test pretty pointless.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55724
Bug ID: 55724
Summary: mfmediaengine:mfmediaengine sometimes gets a
threadpool assertion in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mfmediaengine:mfmediaengine sometimes gets a threadpool assertion in Wine:
mfmediaengine.c:147: created L"C:\\users\\winetest\\Temp\\rgb32frame.bmp"
Unhandled exception: assertion failed in 32-bit code (0x7bc24980).
[...]
Backtrace:
=>0 0x7bc24980 raise_status+0x30(status=0x80000101, rec=00000000)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:201]
in ntdll (0x0499fd20)
1 0x7bc249a9 in ntdll (+0x249a9) (0x0499fd40)
2 0x7bc24d7b debugstr_a(str="!object->num_running_callbacks",
file="../wine/dlls/ntdll/threadpool.c", line=0x84c)
[/home/winetest/tools/testbot/var/wine-win32/../wine/include/wine/debug.h:507]
in ntdll (0x0499fd70)
3 0x7bc24d7b _assert+0x1b(str="!object->num_running_callbacks",
file="../wine/dlls/ntdll/threadpool.c", line=0x84c)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:627]
in ntdll (0x0499fd70)
4 0x7bc5cb88 tp_object_release+0x198(object=<register EBX not accessible in
this frame>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2123]
in ntdll (0x0499fdb0)
5 0x7bc60645 TpReleaseWait+0x35(wait=013E32C8)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2117]
in ntdll (0x0499fde0)
6 0x6b141a08 work_item_Release+0x6e(iface=<internal error>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:567]
in rtworkq (0x0499fe00)
7 0x6b141a08 work_item_Release+0x88(iface=009E7EA0)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:580]
in rtworkq (0x0499fe00)
8 0x6b142f9a waiting_item_cancelable_callback+0x2a(instance=0499FE90,
context=009E7EA0, wait=013E32C8, wait_result=0)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:769]
in rtworkq (0x0499fe30)
9 0x7bc5d55a tp_object_execute+0x14a(object=<register EDI not accessible in
this frame>, wait_thread=<register EBX not accessible in this frame>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2248]
in ntdll (0x0499fed0)
10 0x7bc5daf0 threadpool_worker_proc+0x100(param=00249938)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2356]
in ntdll (0x0499ff30)
11 0x7b829770 in kernel32 (+0x29770) (0x0499ff48)
12 0x7bc5a557 in ntdll (+0x5a557) (0x0499ff5c)
13 0x7bc5ada0 RtlCreateUserThread(entry=7BC5D9F0, arg=00249938)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/thread.c:315]
in ntdll (0x0499ffec)
0x7bc24980 raise_status+0x30
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:201]
in ntdll: sub $0x04, %esp
201 for (;;) RtlRaiseException( &ExceptionRec ); /* never returns */
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
There are only two instances so far but both are only days old and the GitLab
CI is impacted too:
2023-10-04 MR!4012 (test-linux-32)
2023-10-02 debian11-fr-32
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55997
Bug ID: 55997
Summary: Dolphin Emulator crashes from 5.0-17624
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 75609
--> https://bugs.winehq.org/attachment.cgi?id=75609
Wine logs when launching Dolphin
Dolphin Emulator doesn't launch on Wine starting from version 5.0-17624.
The commit is the following:
https://github.com/dolphin-emu/dolphin/commit/50550cf978f3712e333953362e5bb….
I don't know what exactly is missing on Wine, but that commit is all about
windows.gaming.input.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55765
Bug ID: 55765
Summary: The 32-bit d2d1:d2d1 frequently crashes on the GitLab
CI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit d2d1:d2d1 crashes on the GitLab CI:
d2d1.c:7400: Test marked todo: Figure does not match.
Unhandled exception: page fault on write access to 0x00000000 in wow64 32-bit
code (0x79d70bdf).
[...]
Backtrace:
=>0 0x79d70bdf d2d_device_context_Clear+0x7f(iface=<is not available>,
colour=<is not available>)
[/builds/wine/wine/build32/../dlls/d2d1/device.c:1864] in d2d1 (0x0068fc48)
1 0x004261e4 in d2d1_test (+0x261e4) (0x0068fd08)
2 0x0043bacb in d2d1_test (+0x3bacb) (0x0068fd78)
3 0x0043c5b3 in d2d1_test (+0x3c5b3) (0x0068fe18)
4 0x0043d680 in d2d1_test (+0x3d680) (0x0068fee8)
5 0x0043d384 in d2d1_test (+0x3d384) (0x0068ff30)
6 0x7bbf8a70 in kernel32 (+0x28a70) (0x0068ff48)
7 0x7bd89827 in ntdll (+0x59827) (0x0068ff5c)
8 0x7bd8a048 in ntdll (+0x5a048) (0x0068ffec)
0x79d70bdf d2d_device_context_Clear+0x7f
[/builds/wine/wine/build32/../dlls/d2d1/device.c:1864] in d2d1: fst (%eax)
See https://test.winehq.org/data/patterns.html#d2d1:d2d1
It's not clear where in the test the crash happens (particularly with the
parallel execution) but it always follows the trace on line 7400 so it is
likely to be in test_draw_geometry().
Based on the backtrace and current source, the crash happens on this
d2d_device_context_Clear() line, probably because ID3D11DeviceContext_Map()
silently failed:
vs_cb_data->transform_geometry._11 = 1.0f;
The first crash happened on 2023-10-03:
* 2023-10-03 gitlab-debian-32
* 2023-10-04 gitlab-debian-32
* 2023-10-04 MR!4010
* 2023-10-05 MR!3993
* 2023-10-05 MR!4018
* 2023-10-06 gitlab-debian-32
* 2023-10-06 MR!4037
* 2023-10-09 MR!4048
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56243
Bug ID: 56243
Summary: regression: "ShowSystray"=false no longer works
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janbraun(a)gmx.net
Distribution: ---
commit 48e6bf3cf1aabdd2ac640f572416b9169e324f21 "winex11: Use the new
SystrayDock driver interface." removed the "ShowSystray" config key, and
show_systray variable, apparently without replacement. Having to manually close
systray windows is annoying, please reinstate that preference, or something
equivalent.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.